G40 Tirano (X) Vs. Jonathan.Rost (L+14)


  • my good shooting in another game is really offset here by your superb shooting

    landis_rost_soviet6.tsvg


  • I have not forgotten our game Jon, just been busy.  I will make my move tonight.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 harbour, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Timguska
                      Japanese take Timguska from Russians
                3 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Yenisey to Timguska
                1 armour moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                2 mech_infantrys moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kwangtung to Yunnan
                      Japanese take Yunnan from Chinese
                1 bomber moved from Kwangtung to Kweichow
                2 fighters and 1 tactical_bomber moved from Central Mongolia to Hopei
                1 fighter moved from Central Mongolia to Kweichow
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 bomber moved from Philippines to 44 Sea Zone
                1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 1/4 hits, 1.00 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2.00 expected hits
                        Chinese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the British lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Hopei to Hunan
                1 fighter moved from Kweichow to Hunan
                1 artillery moved from Kwangtung to Kwangsi
                1 bomber moved from 44 Sea Zone to Kwangsi
                3 transports moved from 6 Sea Zone to 19 Sea Zone
                3 mech_infantrys moved from Manchuria to 19 Sea Zone
                3 infantry moved from Kiangsu to 19 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                3 infantry and 3 mech_infantrys moved from 36 Sea Zone to Kwangsi
                3 submarines moved from 35 Sea Zone to 36 Sea Zone
                1 bomber moved from Kweichow to Kwangsi
                1 aaGun moved from Yenisey to Timguska
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                3 tactical_bombers moved from Kwangtung to Kwangsi
                3 tactical_bombers moved from 41 Sea Zone to Kwangsi
                1 fighter moved from Kwangtung to 37 Sea Zone
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 battleship, 2 carriers, 2 fighters and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 destroyer moved from 16 Sea Zone to 19 Sea Zone
                2 fighters moved from Kwangtung to Japan
                2 tactical_bombers moved from Kwangsi to 36 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in Kiangsu
                5 infantry placed in Japan
                1 factory_minor placed in Kwangtung
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Americans : -0.17
        Chinese : 0.17
        UK_Pacific : -0.33
        Japanese : -0.33

    triplea_42147_Jap6.tsvg


  • US captured Iwo Jima, reinforced Normandy.
    UK recaptured Volgograd, reinforced Moscow, Caucasus.
    China survived.

    landis_rost_UK6.tsvg


  • It seems our next game will need to be low luck as we have both been diced in the extreme!  Italians did a strafe run on Normandy to soften them up for the Germans.  Both of your aa shots hit and italians missed every show when 5 hits was average.  The allies killed the Italians in one fell swoop.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 4 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to France
                1 mech_infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 aaGuns and 4 infantry; Americans defend with 4 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
                        AA fire in Normandy Bordeaux : 2/2 hits, 0.33 expected hits
                        1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/8 hits, 2.00 expected hits
                        Americans roll dice for 2 aaGuns, 4 armour, 1 artillery, 3 fighters and 12 infantry in Normandy Bordeaux, round 2 : 12/20 hits, 8.33 expected hits
                        2 mech_infantrys owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win with 2 aaGuns, 4 armour, 1 artillery, 3 fighters and 12 infantry remaining. Battle score for attacker is -49
                    Casualties for Italians: 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Italians
                2 artilleries and 5 infantry moved from Northern Italy to Southern France
                3 mech_infantrys moved from Southern Italy to Southern France
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from Cyprus to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Northern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern France
                1 armour and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Italians : -2.00
        Americans : 3.67
        AA fire in Normandy Bordeaux : : 1.67

    triplea_42147_Ita6.tsvg


  • The Germans will have to bail out their ally - again.


  • ANZAC reinforced US forces in Iwo Jima with 2 x fighter, otherwise just moved forces around.
    France reinforced Soviets with one fighter.

    Landis_rost_French6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 9 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                2 fighters and 3 tactical_bombers moved from Bryansk to Caucasus
                3 artilleries and 2 infantry moved from Belarus to Bryansk
                3 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 armour
                    British defend with 1 artillery; Russians defend with 1 factory_minor
                        Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
                        Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Germans and 1 artillery owned by the British lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 artillery
                Battle in Caucasus
                    Germans attack with 2 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 2 armour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 5/9 hits, 4.33 expected hits
                        Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
                        1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
                2 mech_infantrys moved from Western Germany to Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                6 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Russians : 1.00

    triplea_42147_Ger7.tsvg


  • Soviets brought the eastern army closer to Moscow.

    landis_rost_Soviet7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Timguska to Novosibirsk
                1 artillery moved from Timguska to Novosibirsk
                3 mech_infantrys moved from Kiangsu to Kweichow
                      Japanese take Kweichow from Chinese
                2 mech_infantrys moved from Hopei to Shensi
                2 bombers moved from Kwangsi to Shensi
                4 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                4 armour and 1 mech_infantry moved from Kansu to Tsinghai
                2 bombers moved from Shensi to Tsinghai
                2 fighters and 1 tactical_bomber moved from Hunan to Shensi
                1 mech_infantry moved from Kwangsi to Szechwan
                      Japanese take Szechwan from Chinese
                2 mech_infantrys moved from Kwangsi to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                2 infantry moved from Malaya to Shan State
                1 artillery and 3 infantry moved from Kwangsi to French Indo China
                4 tactical_bombers moved from Kwangsi to French Indo China

    Combat - Japanese
                Battle in Siam
                Battle in Shensi
                    Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/5 hits, 2.00 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Siam from UK_Pacific, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 4 armour, 2 bombers and 1 mech_infantry
                    ANZAC defend with 3 fighters
                        Japanese roll dice for 4 armour, 2 bombers and 1 mech_infantry in Tsinghai, round 2 : 2/7 hits, 3.50 expected hits
                        Chinese roll dice for 3 fighters in Tsinghai, round 2 : 2/3 hits, 2.00 expected hits
                        1 mech_infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 armour owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 3 armour and 2 bombers in Tsinghai, round 3 : 5/5 hits, 2.83 expected hits
                        Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 armour and 1 mech_infantry
                    Casualties for ANZAC: 3 fighters
                Battle in Novosibirsk
                    Japanese attack with 1 artillery and 3 infantry
                    French defend with 1 fighter
                        Japanese roll dice for 1 artillery and 3 infantry in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 1 fighter in Novosibirsk, round 2 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the French lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for French: 1 fighter
                Battle in French Indo China
                    Japanese attack with 1 artillery, 3 infantry and 4 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 3 infantry and 4 tactical_bombers in French Indo China, round 2 : 2/8 hits, 3.00 expected hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Hunan to 6 Sea Zone
                3 mech_infantrys moved from Manchuria to Anhwe
                1 aaGun moved from Timguska to Kansu
                1 carrier, 2 fighters and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 44 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shensi to Anhwe
                4 tactical_bombers moved from French Indo China to Anhwe
                2 bombers moved from Tsinghai to Olgiy
                1 fighter moved from 36 Sea Zone to 6 Sea Zone
                1 battleship, 2 carriers, 3 fighters, 4 submarines and 4 transports moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 destroyers and 3 submarines placed in 6 Sea Zone
                3 armour placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Chinese : 1.00
        UK_Pacific : 1.33
        Russians : -0.67
        Japanese : -1.33

    triplea_42147_Jap7.tsvg


  • US 7:
    blitzed through Holland enroute to France

    attacked France with mixed force of infantry, artillery, tanks, fighters.  near-perfect results, killed 12 German units, then disengaged and returned Normandy, less one tank that blitzed through Holland

    invaded Norway

    attacked ITAL cruiser in SZ 97, also invaded Cyprus.



  • BR bomber sank Japan transport off Malaya

    UK Europe reinforced US in Norway, Normandy

    landis_rost_Uk7_complete.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour moved from Bryansk to Novgorod
                2 infantry moved from Northern Italy to Southern France
                1 armour and 1 mech_infantry moved from Southern Italy to Southern France
                2 fighters moved from Western Germany to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,2,2,3
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs

    Combat Hit Differential Summary :

    triplea_42147_Ita7.tsvg


  • ANZAC reinforced US fleet in the Caroline Islands.

    France snoozed.

    landis_rost_France7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                2 armour moved from Caucasus to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                3 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Western Germany to Holland Belgium
                4 bombers moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 bombers and 2 mech_infantrys
                    Americans defend with 1 armour
                        Germans roll dice for 4 bombers and 2 mech_infantrys in Holland Belgium, round 2 : 3/6 hits, 3.00 expected hits
                        Americans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                4 bombers moved from Holland Belgium to Western Germany
                8 mech_infantrys moved from Germany to France
                6 artilleries moved from Western Germany to France
                2 aaGuns moved from Western Germany to France
                3 mech_infantrys moved from Novgorod to Finland
                3 tactical_bombers moved from Bryansk to Germany
                2 mech_infantrys moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                3 mech_infantrys placed in Germany
                3 armour, 3 artilleries and 1 infantry placed in Western Germany
                Germans undo move 5.
                Germans undo move 3.
                3 infantry placed in France
                3 armour, 3 artilleries and 1 infantry placed in Western Germany
                Germans undo move 4.
                Germans undo move 4.
                2 artilleries and 1 infantry placed in France
                3 armour, 1 artillery and 3 infantry placed in Western Germany
                Germans undo move 5.
                1 infantry placed in Germany
                3 armour, 1 artillery and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Americans : 0.50

    triplea_42147_Ger8.tsvg


  • Soviets hit small Japanese force in Novosibirsk.
    Soviet tactical bomber hit Japanese heavy bombers in Olgiy, killed two Japan bombers

    Landis_Rost_soviet8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 8 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Kansu to Tsagaan Olom
                1 mech_infantry moved from Szechwan to Sikang
                3 mech_infantrys moved from Kweichow to Sikang
                2 fighters and 2 tactical_bombers moved from Anhwe to Sikang
                2 infantry moved from Kansu to Shensi
                1 artillery and 4 infantry moved from Kansu to Tsinghai
                2 mech_infantrys moved from Anhwe to Hopei
                1 tactical_bomber moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Shensi
                1 infantry moved from Kansu to Shensi
                3 mech_infantrys moved from Kiangsu to Chahar
                3 mech_infantrys moved from Manchuria to Chahar
                1 tactical_bomber moved from Anhwe to Chahar
                1 tactical_bomber moved from Anhwe to Shensi

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 6 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 6 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/7 hits, 1.50 expected hits
                        Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 5 mech_infantrys and 1 tactical_bomber in Chahar, round 3 : 1/6 hits, 1.33 expected hits
                        Chinese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 4 infantry
                    Chinese defend with 2 artilleries
                        Japanese roll dice for 1 artillery and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.17 expected hits
                        Chinese roll dice for 2 artilleries in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 artillery and 4 infantry in Tsinghai, round 3 : 1/5 hits, 1.17 expected hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 2 artilleries
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsagaan Olom
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 tactical_bomber
                        Japanese roll dice for 1 artillery and 2 infantry in Tsagaan Olom, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 tactical_bomber in Tsagaan Olom, round 2 : 0/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the Russians lost in Tsagaan Olom
                    Japanese win, taking Tsagaan Olom from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 tactical_bomber
                Battle in Sikang
                    Japanese attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 1 infantry; Chinese defend with 1 fighter and 3 infantry
                        Japanese roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 4/8 hits, 3.00 expected hits
                        Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 3/5 hits, 2.00 expected hits
                        3 mech_infantrys owned by the Japanese, 3 infantry owned by the Chinese and 1 infantry owned by the British lost in Sikang
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Sikang, round 3 : 2/5 hits, 2.50 expected hits
                        Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter and 3 mech_infantrys
                    Casualties for British: 1 infantry
                    Casualties for Chinese: 1 fighter and 3 infantry
                Battle in Shensi
                    Japanese attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                        Japanese roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 1.17 expected hits
                        Chinese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                1 aaGun moved from Kansu to Tsinghai
                1 tactical_bomber moved from Shensi to Hunan
                1 tactical_bomber moved from Hopei to Hunan
                1 fighter moved from Sikang to Szechwan
                2 tactical_bombers moved from Sikang to Szechwan
                2 infantry and 2 mech_infantrys moved from Shan State to French Indo China
                1 artillery and 1 infantry moved from Siam to French Indo China
                3 armour moved from Kwangtung to French Indo China
                8 infantry moved from Japan to 6 Sea Zone
                8 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                8 infantry moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from Chahar to Hunan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 1 destroyer, 4 fighters and 7 submarines moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 carrier placed in 20 Sea Zone
                2 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in Manchuria
                5 infantry and 4 mech_infantrys placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Japanese undo move 5.
                Japanese undo move 4.
                3 mech_infantrys placed in Manchuria
                8 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Chinese : 0.33
        Russians : -0.50
        Japanese : 1.50

    triplea_42147_Jap8.tsvg


  • US is attacking Western Germany with 1 x armor, 3 x Infantry, 10 x fighters.  What is your order of loss?

    regards,

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