Stroutqb22 (Axis) vs OwenToo (Allies)


  • Please remove my email from this thread strout


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from France to Southern France
                3 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom

    triplea_42115_Ger2.tsvg


  • Interceptors?
    and sorry I have no idea why you got an email about this

  • '21 '20 '19 '18 '17

    no interceptors


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from France to Southern France
                3 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 9 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/2 hits
                    1 tactical_bomber killed by AA
                        AA fire in United Kingdom :  0/3 hits
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 4,4,7 and causes: 15 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 1,5 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 26 damage total.  Damaged units is as follows: harbour = 5, factory_major = 15, airfield = 6
                Battle in Southern France
                    Germans attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 :  2/4 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                3 infantry moved from Bulgaria to Romania
                2 infantry moved from Bulgaria to Romania
                1 armour moved from Yugoslavia to Poland
                1 armour moved from Yugoslavia to Romania
                3 artilleries and 2 infantry moved from Germany to Poland
                1 artillery moved from Norway to Finland
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from France to Germany
                1 armour moved from France to Greater Southern Germany
                1 armour moved from France to Yugoslavia
                1 mech_infantry moved from France to Yugoslavia
                1 mech_infantry moved from France to Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to Holland Belgium

    Place Units - Germans
                1 cruiser, 1 destroyer and 1 transport placed in 112 Sea Zone
                1 infantry placed in Normandy Bordeaux
                6 armour and 1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_42115_Ger2.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Novgorod to Belarus

    Non Combat Move - Russians
                2 aaGuns moved from Novgorod to Belarus
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Ukraine to Bryansk

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Russia
                1 artillery placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                2 infantry placed in Novgorod
                2 infantry placed in Russia
                Russians undo move 4.
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    triplea_42115_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsu to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 :  10/18 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 34 Sea Zone to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Manchuria to Jehol
                2 bombers moved from Yunnan to Siam
                5 fighters moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                4 tactical_bombers moved from Yunnan to Kwangsi

    Place Units - Japanese
                3 armour placed in Kiangsu
                2 artilleries and 3 infantry placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    triplea_42115_Jap2.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Eastern United States
                2 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    triplea_42115_Ame2.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 4 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 5 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 6 : 2/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -18
                    Casualties for Chinese: 1 fighter and 6 infantry
                    Casualties for Japanese: 2 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Kansu
                2 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                6 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : -1.83
        Japanese : 2.00

    triplea_42115_Chi2.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Eastern United States
                2 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 4 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 5 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 6 : 2/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -18
                    Casualties for Chinese: 1 fighter and 6 infantry
                    Casualties for Japanese: 2 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Kansu
                2 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                6 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya
                1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from 98 Sea Zone to Alexandria
                1 mech_infantry moved from 98 Sea Zone to Alexandria
                2 artilleries moved from Egypt to Alexandria
                2 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                2 cruisers moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 battleship moved from 39 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship in Kenya, round 2 : 0/1 hits, 0.67 expected hits
                        British roll dice for 1 armour and 2 infantry in Kenya, round 2 : 2/3 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 3 cruisers in Alexandria, round 2 : 3/3 hits, 1.50 expected hits
                        British roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 0/8 hits, 2.33 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2.17 expected hits
                        3 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria
                        British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 1/5 hits, 1.83 expected hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 1/3 hits, 1.17 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                        British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Alexandria, round 4 : 2/4 hits, 1.50 expected hits
                        Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 0/2 hits, 0.83 expected hits
                        1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 bomber moved from New Brunswick Nova Scotia to United Kingdom
                1 fighter moved from Alexandria to Egypt

    Place Units - British
                1 factory_minor placed in Egypt
                1 submarine placed in 71 Sea Zone
                1 destroyer and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
                British collect 31 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    British : -0.67
        Italians : -0.50
        Chinese : -1.83
        Japanese : 2.00

    triplea_42115_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Tunisia to Algeria
                2 fighters moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 fighter and 1 harbour
                        Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        British roll dice for 1 fighter in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 armour in Gibraltar, round 3 :  1/1 hits
                        British roll dice for 1 fighter in Gibraltar, round 3 :  0/1 hits
                        1 fighter owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 fighter
                Battle in Algeria
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    French defend with 1 fighter and 2 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 :  2/4 hits
                        French roll dice for 1 fighter and 2 infantry in Algeria, round 2 :  2/3 hits
                        2 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 2 fighters in Algeria, round 3 :  1/2 hits
                        French roll dice for 1 fighter in Algeria, round 3 :  1/1 hits
                        1 fighter owned by the French and 1 fighter owned by the Italians lost in Algeria
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Algeria to Tunisia
                1 aaGun moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Greece to Albania
                1 armour moved from Greece to Romania

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_42115_Ita2.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 fighter moved from Queensland to Java
                1 cruiser moved from 62 Sea Zone to 49 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    triplea_42115_ANZ2.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 fighter moved from Queensland to Java
                1 cruiser moved from 62 Sea Zone to 49 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs

    Combat Move - French
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42115_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 cruiser and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Holland Belgium to Western Germany
                2 artilleries moved from Southern France to Normandy Bordeaux
                1 artillery moved from Germany to Western Germany
                1 armour moved from Greater Southern Germany to Western Germany
                1 armour moved from Yugoslavia to Western Germany
                1 artillery moved from Finland to Norway
                4 infantry moved from Finland to Norway
                1 armour moved from Germany to Western Germany
                1 armour moved from Germany to Western Germany
                1 armour moved from Germany to Western Germany
                1 armour moved from Germany to Romania
                1 mech_infantry moved from Yugoslavia to Poland
                1 mech_infantry moved from Germany to Romania
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 armour moved from Germany to Western Germany
                1 armour moved from Germany to Western Germany
                2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Southern France to Normandy Bordeaux
                1 armour moved from Germany to Poland
                1 destroyer moved from 112 Sea Zone to 108 Sea Zone

    Non Combat Move - Germans

    Place Units - Germans
                1 cruiser and 6 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_42115_Ger3.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Buryatia to Sakha

    Combat - Russians
                Battle in Sakha
                    Russians attack with 18 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 18 infantry in Sakha, round 2 : 2/18 hits, 3.00 expected hits
                        Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Sakha
                4 infantry moved from Russia to Smolensk
                2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                2 aaGuns moved from Belarus to Novgorod
                2 infantry moved from Rostov to Ukraine
                1 artillery moved from Western Ukraine to Bryansk
                4 infantry moved from Western Ukraine to Bryansk
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                5 infantry moved from Belarus to Novgorod
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                5 infantry moved from Belarus to Bryansk

    Place Units - Russians
                1 artillery, 1 bomber and 1 infantry placed in Novgorod
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Russians : -1.00
        Japanese : -0.33

    triplea_42115_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                3 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 aaGun moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Hunan
                1 armour moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Kweichow
                2 infantry moved from Jehol to Anhwe
                1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Shantung
                1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    triplea_42115_Jap3.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from 101 Sea Zone to 102 Sea Zone
                1 battleship moved from 101 Sea Zone to 102 Sea Zone
                1 cruiser moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 54 Sea Zone to 50 Sea Zone

    Place Units - Americans
                1 battleship and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter and 1 infantry placed in Western United States
                2 infantry placed in Central United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    triplea_42115_Ame3.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                8 infantry moved from Kansu to Tsinghai
                2 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    triplea_42115_Chi3.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from 101 Sea Zone to 102 Sea Zone
                1 battleship moved from 101 Sea Zone to 102 Sea Zone
                1 cruiser moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 54 Sea Zone to 50 Sea Zone

    Place Units - Americans
                1 battleship and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter and 1 infantry placed in Western United States
                2 infantry placed in Central United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                8 infantry moved from Kansu to Tsinghai
                2 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British repair damage of 13x factory_major; Remaining resources: 26 PUs;
                British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Alexandria to 98 Sea Zone
                1 mech_infantry moved from Alexandria to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                2 cruisers moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery moved from 94 Sea Zone to Tunisia
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 destroyer moved from 106 Sea Zone to 108 Sea Zone
                      British take 106 Sea Zone from Germans
                3 fighters moved from United Kingdom to 108 Sea Zone
                1 bomber moved from United Kingdom to 108 Sea Zone

    Combat - British
                Battle in Gibraltar
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 armour and 1 harbour
                        British roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits
                        Italians roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Tunisia
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 fighter
                        British roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 fighter in Tunisia, round 2 : 0/1 hits, 0.67 expected hits
                        British roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 fighter in Tunisia, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Italians and 1 infantry owned by the British lost in Tunisia
                    British win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 fighter
                Battle in 108 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 3 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 bomber, 1 destroyer and 3 fighters in 108 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                        Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 108 Sea Zone
                    British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                1 bomber moved from 108 Sea Zone to United Kingdom
                3 fighters moved from 108 Sea Zone to United Kingdom
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 submarine moved from 71 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from Kenya to 72 Sea Zone
                1 armour, 1 battleship, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 armour moved from 81 Sea Zone to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Eastern Persia to West India
                2 infantry moved from Burma to India

    Place Units - British
                2 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.67
        Italians : 0.17

    triplea_42115_UK_3.tsvg

  • '21 '20 '19 '18 '17

    Americans are now at war with all Axis powers, but UK/ANZAC are only at war with Germany/Italy

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