Bar91 (axis) v Volde (allies) G40

  • '13

    No worries. It’s the end of my vacation and I don’t have an internet connection for a few days.

    I get home Monday.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Combat Move - Germans
                3 infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
                11 armour, 1 artillery, 2 infantry and 11 mech_infantrys moved from Ukraine to Rostov
                2 infantry moved from Smolensk to Vologda
                1 infantry moved from Nenetsia to Vologda
                1 mech_infantry moved from Archangel to Urals
                      Germans take Urals from Russians
                2 mech_infantrys moved from Novgorod to Vologda
                1 mech_infantry moved from Novgorod to Vologda
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                2 bombers moved from Western Germany to 114 Sea Zone
                2 bombers moved from Western Germany to 114 Sea Zone

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
                Germans buy 1 artillery, 2 bombers, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 4 bombers and 1 destroyer
                    Russians defend with 1 cruiser
                        Germans roll dice for 4 bombers and 1 destroyer in 114 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 4 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser
                Battle in Tambov
                    Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Tambov, round 2 : 1/7 hits, 2.00 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Tambov, round 3 : 1/7 hits, 2.00 expected hits
                        Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Rostov
                    Germans attack with 11 armour, 1 artillery, 2 infantry and 11 mech_infantrys
                    Russians defend with 1 armour
                        Germans roll dice for 11 armour, 1 artillery, 2 infantry and 11 mech_infantrys in Rostov, round 2 : 4/25 hits, 8.17 expected hits
                        Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 11 armour, 1 artillery, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Vologda
                    Germans attack with 3 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 infantry and 3 mech_infantrys in Vologda, round 2 : 1/6 hits, 1.00 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 3 infantry and 3 mech_infantrys in Vologda, round 3 : 2/6 hits, 1.00 expected hits
                        Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                3 infantry moved from Belarus to Smolensk
                2 infantry moved from Belarus to Bryansk
                1 aaGun moved from Ukraine to Rostov
                6 infantry moved from Eastern Poland to Belarus
                2 artilleries moved from Belarus to Bryansk
                1 aaGun, 12 artilleries and 31 infantry moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Tambov to Bryansk
                1 fighter moved from Tambov to Bryansk
                4 mech_infantrys moved from Archangel to Bryansk
                5 mech_infantrys moved from Eastern Poland to Bryansk
                4 bombers moved from 114 Sea Zone to Western Germany
                2 mech_infantrys moved from Germany to Eastern Poland
                3 submarines moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 submarine placed in 112 Sea Zone
                2 bombers placed in Western Germany
                1 artillery and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 63 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Germans : -5.17
        Russians : -1.00

    triplea_41975_Ger11.tsvg

  • '13

    @Vold:

    No worries. It’s the end of my vacation and I don’t have an internet connection for a few days.

    I get home Monday.

    Went to Alabama yeah?  That was a long time to spend in a third world country.

  • '13

    been slammed.  probably hit it tonight.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer, 3 fighters and 6 transports
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer, 3 fighters and 6 transports in 113 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer, 3 fighters and 6 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 aaGun, 14 artilleries, 1 fighter, 40 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Samara
                3 armour moved from Novosibirsk to Samara
                1 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                5 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Russians : -0.33

    triplea_41975_Rus11.tsvg

  • '13

    you had no risk so I just scrambled GER for you

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Combat Move - Japanese
                1 mech_infantry moved from Egypt to Syria
                      Japanese take Syria from British
                1 armour, 1 artillery, 1 bomber and 2 infantry moved from Yakut S.S.R. to Buryatia
                3 fighters and 3 tactical_bombers moved from Japan to Buryatia

    Purchase Units - Japanese
                Japanese buy 1 artillery and 2 infantry; Remaining resources: 27 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 armour and 3 mech_infantrys; Americans defend with 1 armour
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Buryatia, round 2 : 4/11 hits, 5.50 expected hits
                        Russians roll dice for 2 armour and 3 mech_infantrys in Buryatia, round 2 : 4/5 hits, 2.00 expected hits
                        1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the British and 1 armour owned by the Americans lost in Buryatia
                        Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers in Buryatia, round 3 : 7/7 hits, 4.17 expected hits
                        Russians roll dice for 1 armour in Buryatia, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the British lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Americans: 1 armour
                    Casualties for British: 1 armour and 3 mech_infantrys

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from Buryatia to Yakut S.S.R.
                2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                2 mech_infantrys moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                2 battleships, 4 carriers, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from Gold Coast to French Central Africa
                1 bomber moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                1 artillery and 2 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,3,2,2,3,6,4,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,3,4,5,6,3,4,1,2,4,4,4,5,6,3,1,1,2,1,6,4,1,4,2,4,1,5,5
                Japanese collect 17 PUs (12 lost to blockades); end with 44 PUs

    Combat Hit Differential Summary :

    Russians : 1.50
        Japanese : 1.33

    triplea_41975_Jap11.tsvg

  • '13

    @Vold:

    you had no risk so I just scrambled GER for you

    Thanks!

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Combat Move - Americans
                3 submarines moved from 92 Sea Zone to 104 Sea Zone
                2 bombers moved from United Kingdom to France
                2 bombers moved from Morocco to Southern France

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
                Americans buy 2 armour, 3 artilleries, 2 destroyers, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France : 1/2 hits, 0.33 expected hits
                    1 bomber killed by AA
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Strategic bombing raid in Southern France
                        AA fire in Southern France : 0/2 hits, 0.33 expected hits
                    Bombing raid in Southern France rolls: 7,4 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.

    Non Combat Move - Americans
                2 bombers moved from Southern France to United Kingdom
                1 bomber moved from France to United Kingdom
                1 bomber moved from Morocco to United Kingdom
                2 artilleries, 5 infantry and 3 mech_infantrys moved from Quebec to 106 Sea Zone
                2 artilleries, 1 carrier, 6 destroyers, 2 fighters, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 106 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 carriers, 1 cruiser and 4 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 infantry moved from Korea to Amur
                2 transports moved from 6 Sea Zone to 8 Sea Zone
                1 transport moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Korea
                3 artilleries placed in Eastern United States
                2 destroyers and 5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Combat Move - British

    Purchase Units - British
                British buy 2 destroyers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Non Combat Move - British
                1 armour and 5 mech_infantrys moved from Eastern Persia to Kazakhstan
                3 armour and 6 mech_infantrys moved from Iraq to Caucasus
                2 fighters moved from India to Samara
                2 artilleries and 2 infantry moved from Iraq to Persia
                3 fighters moved from Morocco to 104 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur
                2 fighters moved from Russia to Samara
                2 fighters moved from Novosibirsk to Samara

    Place Units - British
                2 destroyers placed in 110 Sea Zone

    Turn Complete - British
                British collect 19 PUs; end with 19 PUs

    Place Units - UK_Pacific
                4 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 24 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 4 armour and 2 mech_infantrys

    Combat Hit Differential Summary :

    AA fire in France : : 0.67
        AA fire in Southern France : : -0.33

    triplea_41975_UK_11.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from British
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Morocco
                2 infantry moved from Algeria to Morocco
                1 fighter moved from Gibraltar to Morocco
                1 submarine moved from 94 Sea Zone to 91 Sea Zone
                1 armour moved from Trans-Jordan to Northwest Persia
                      Italians take Northwest Persia from Russians

    Purchase Units - Italians
                Italians buy 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 fighter and 6 infantry
                    Americans defend with 1 airfield, 2 artilleries and 2 infantry
                        Italians roll dice for 1 fighter and 6 infantry in Morocco, round 2 : 2/7 hits, 1.50 expected hits
                        Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 fighter and 4 infantry in Morocco, round 3 : 0/5 hits, 1.17 expected hits
                        Americans roll dice for 2 artilleries in Morocco, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 fighter and 3 infantry in Morocco, round 4 : 1/4 hits, 1.00 expected hits
                        Americans roll dice for 2 artilleries in Morocco, round 4 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Americans lost in Morocco
                        Italians roll dice for 1 fighter and 3 infantry in Morocco, round 5 : 2/4 hits, 1.00 expected hits
                        Americans roll dice for 1 artillery in Morocco, round 5 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter and 2 submarines
                    Americans defend with 1 destroyer
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Morocco to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                3 armour, 1 artillery and 8 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                1 bomber and 4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        Americans : -0.33

    triplea_41975_Ita11.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Japanese : -0.33

    triplea_41975_Fre11.tsvg

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Vologda to Urals
                1 mech_infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                3 infantry moved from Smolensk to Russia
                2 infantry moved from Vologda to Russia
                8 mech_infantrys moved from Bryansk to Caucasus
                11 mech_infantrys moved from Rostov to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                2 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Rostov to Volgograd
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to Volgograd
                1 infantry moved from Tambov to Russia
                4 infantry moved from Tambov to Volgograd
                1 infantry moved from Rostov to Caucasus
                1 artillery moved from Rostov to Volgograd
                1 artillery moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 armour moved from Rostov to Russia
                1 infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                4 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Gibraltar to 110 Sea Zone
                1 armour moved from Rostov to Volgograd
                9 armour moved from Rostov to Caucasus

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 72 PUs;

    Combat Hit Differential Summary :

    triplea_41975_Ger12.tsvg

  • '13

    Scramble 110?

  • '13

    no scramble

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Vologda to Urals
                1 mech_infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                3 infantry moved from Smolensk to Russia
                2 infantry moved from Vologda to Russia
                8 mech_infantrys moved from Bryansk to Caucasus
                11 mech_infantrys moved from Rostov to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                2 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Rostov to Volgograd
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to Volgograd
                1 infantry moved from Tambov to Russia
                4 infantry moved from Tambov to Volgograd
                1 infantry moved from Rostov to Caucasus
                1 artillery moved from Rostov to Volgograd
                1 artillery moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 armour moved from Rostov to Russia
                1 infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                4 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Gibraltar to 110 Sea Zone
                1 armour moved from Rostov to Volgograd
                9 armour moved from Rostov to Caucasus

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 72 PUs;
                Germans buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 4 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 2 destroyers
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/8 hits, 4.83 expected hits
                        British roll dice for 2 destroyers in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        2 destroyers owned by the British lost in 110 Sea Zone
                    Germans win with 4 bombers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for British: 2 destroyers
                Battle in Volgograd
                    Germans attack with 1 armour, 1 artillery, 2 bombers and 5 infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers and 5 infantry in Volgograd, round 2 : 4/9 hits, 3.17 expected hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Caucasus
                    Germans attack with 9 armour, 1 infantry and 22 mech_infantrys
                    British defend with 3 armour and 6 mech_infantrys
                        Germans roll dice for 9 armour, 1 infantry and 22 mech_infantrys in Caucasus, round 2 : 7/32 hits, 8.33 expected hits
                        Russians roll dice for 3 armour and 6 mech_infantrys in Caucasus, round 2 : 2/9 hits, 3.50 expected hits
                        6 mech_infantrys owned by the British, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                        Germans roll dice for 9 armour and 21 mech_infantrys in Caucasus, round 3 : 5/30 hits, 8.00 expected hits
                        Russians roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1.00 expected hits
                        2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 9 armour and 19 mech_infantrys remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 infantry and 3 mech_infantrys
                    Casualties for British: 3 armour and 6 mech_infantrys
                Battle in Russia
                    Germans attack with 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                    ANZAC defend with 2 fighters; Russians defend with 1 airfield, 1 factory_major and 5 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Russia, round 2 : 4/13 hits, 4.00 expected hits
                        Russians roll dice for 2 fighters and 5 infantry in Russia, round 2 : 3/7 hits, 3.00 expected hits
                        4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Russia, round 3 : 7/10 hits, 3.50 expected hits
                        Russians roll dice for 2 fighters and 1 infantry in Russia, round 3 : 2/3 hits, 1.67 expected hits
                        1 infantry owned by the Russians, 2 fighters owned by the ANZAC and 2 infantry owned by the Germans lost in Russia
                    Germans captures 18PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 5 infantry
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - Germans
                1 aaGun moved from Rostov to Caucasus
                2 bombers moved from Volgograd to Rostov
                1 artillery moved from Ukraine to Rostov
                3 infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                8 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Vologda to Urals
                1 mech_infantry moved from Vologda to Evenkiyskiy
                2 mech_infantrys moved from Eastern Poland to Bryansk
                6 infantry moved from Belarus to Bryansk
                3 artilleries moved from Bryansk to Rostov
                2 artilleries moved from Bryansk to Rostov
                1 mech_infantry moved from Novgorod to Vologda
                4 bombers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 mech_infantrys moved from Novgorod to Archangel
                1 mech_infantry moved from Western Germany to France
                3 infantry moved from Western Germany to France
                1 submarine moved from 92 Sea Zone to 108 Sea Zone
                1 submarine moved from 92 Sea Zone to 107 Sea Zone
                1 submarine moved from 92 Sea Zone to 103 Sea Zone

    Place Units - Germans
                1 armour and 2 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                8 infantry placed in Western Germany
                1 cruiser and 1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 71 PUs; end with 89 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        British : -0.67
        Russians : -0.17

    triplea_41975_Ger12.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                6 armour, 19 artilleries, 1 fighter, 44 infantry, 1 mech_infantry and 1 tactical_bomber moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 6 armour, 19 artilleries, 1 fighter, 44 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor and 4 infantry
                        Russians roll dice for 6 armour, 19 artilleries, 1 fighter, 44 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 20/72 hits, 21.17 expected hits
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Volgograd, round 2 : 5/6 hits, 2.17 expected hits
                        5 infantry owned by the Russians, 1 artillery owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 6 armour, 19 artilleries, 1 fighter, 39 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 5 infantry
                    Casualties for Germans: 1 armour, 1 artillery and 4 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Tsinghai
                1 infantry moved from Novosibirsk to Kazakhstan

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 1 infantry
                EDIT: Adding units owned by Russians to Volgograd: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 2.83
        Russians : -1.17

    triplea_41975_Rus12.tsvg

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 12

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from Buryatia to Yenisey
                1 bomber, 2 fighters and 3 tactical_bombers moved from Yakut S.S.R. to Yenisey
                4 mech_infantrys moved from Trans-Jordan to Persia
                1 mech_infantry moved from Syria to Persia
                1 bomber moved from Egypt to Persia
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Persia

    Purchase Units - Japanese
                Japanese buy 1 armour and 2 infantry; Remaining resources: 32 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in Yenisey
                    Japanese attack with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers in Yenisey, round 2 : 6/7 hits, 4.17 expected hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
                    Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Japanese attack with 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 2/8 hits, 2.67 expected hits
                        British roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 4/4 hits, 1.33 expected hits
                        4 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Persia
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 2/4 hits, 2.00 expected hits
                        British roll dice for 2 artilleries in Persia, round 3 : 0/2 hits, 0.67 expected hits
                        2 artilleries owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 4 mech_infantrys
                    Casualties for British: 2 artilleries and 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Persia to Iraq
                1 tactical_bomber moved from Persia to Iraq
                1 bomber moved from Persia to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Southern Italy to 95 Sea Zone
                3 transports moved from 81 Sea Zone to 71 Sea Zone
                2 fighters and 3 tactical_bombers moved from Yenisey to Nenetsia
                1 bomber moved from Yenisey to Bryansk
                1 battleship moved from 81 Sea Zone to 95 Sea Zone
                1 carrier moved from 81 Sea Zone to 95 Sea Zone
                2 fighters moved from 81 Sea Zone to 95 Sea Zone
                1 carrier moved from 81 Sea Zone to 95 Sea Zone
                1 fighter moved from 81 Sea Zone to 95 Sea Zone
                1 armour moved from French Central Africa to Anglo Egyptian Sudan

    Place Units - Japanese
                1 armour and 2 infantry placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,2,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,1,1,5,6,2,1,5,1,6,3,3,3,1,3,6,5,5,4,6,2,1,5,1,3,2,1,3
                Japanese collect 19 PUs (12 lost to blockades); end with 51 PUs

    Combat Hit Differential Summary :

    British : 2.00
        Russians : 0.67
        Japanese : 1.17

    triplea_41975_Jap12.tsvg

  • '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 12

    Combat Move - Americans
                1 destroyer moved from 104 Sea Zone to 103 Sea Zone
                1 destroyer moved from 104 Sea Zone to 108 Sea Zone
                1 destroyer moved from 104 Sea Zone to 107 Sea Zone
                1 fighter moved from 104 Sea Zone to 103 Sea Zone
                1 fighter moved from 104 Sea Zone to 108 Sea Zone
                1 submarine moved from 104 Sea Zone to 107 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 104 Sea Zone to 91 Sea Zone
                2 artilleries, 3 carriers, 1 cruiser, 7 destroyers, 4 fighters, 5 infantry, 3 mech_infantrys, 2 submarines and 5 transports moved from 104 Sea Zone to 110 Sea Zone
                2 artilleries, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                6 bombers moved from United Kingdom to 91 Sea Zone
                1 infantry moved from Amur to Buryatia
                      Americans take Buryatia from Japanese
                2 armour and 1 mech_infantry moved from Korea to Buryatia

    triplea_41975_Ame12.tsvg

  • '13

    scramble gib?

  • '13

    Negative

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