G40 +100 Nerquen and Elrood
-
I assumed no scramble from W Germany, let me know if you want to change
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
3 armour moved from Romania to Baltic States
1 bomber moved from Southern Italy to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 3 armour and 1 bomber
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 3 armour and 1 bomber in Baltic States, round 2 : 3/4 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Germany
1 artillery and 2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Southern Italy to Bessarabia
2 aaGuns and 3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,5
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 2 infantry
EDIT: Adding units owned by Italians to Bulgaria: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0,83
Russians : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
3 fighters moved from Burma to SzechwanCombat - ANZAC
Battle in Szechwan
ANZAC attack with 3 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 3 fighters in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Szechwan
ANZAC win with 2 fighters remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
2 fighters moved from Szechwan to Kansu
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser, 1 destroyer and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 fighter moved from Queensland to Northern Territory
1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
3 fighters moved from Burma to SzechwanCombat - ANZAC
Battle in Szechwan
ANZAC attack with 3 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 3 fighters in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Szechwan
ANZAC win with 2 fighters remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
2 fighters moved from Szechwan to Kansu
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser, 1 destroyer and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 fighter moved from Queensland to Northern Territory
1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from 93 Sea Zone to Syria
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 38 Sea Zone to 37 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov
1 infantry moved from Ukraine to RostovCombat - Germans
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
2 infantry moved from Eastern Poland to Baltic States
5 infantry moved from Eastern Poland to Bessarabia
3 aaGuns moved from Eastern Poland to Bessarabia
9 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Eastern Poland to Ukraine
4 artilleries moved from Eastern Poland to Bessarabia
6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Eastern Poland to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
2 mech_infantrys placed in Germany
1 bomber and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,3,1,1
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : 0,00
Russians : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov
1 infantry moved from Ukraine to RostovCombat - Germans
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
2 infantry moved from Eastern Poland to Baltic States
5 infantry moved from Eastern Poland to Bessarabia
3 aaGuns moved from Eastern Poland to Bessarabia
9 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Eastern Poland to Ukraine
4 artilleries moved from Eastern Poland to Bessarabia
6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Eastern Poland to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
2 mech_infantrys placed in Germany
1 bomber and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,3,1,1
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : 0,00
Russians : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
1 mech_infantry moved from Vologda to Novgorod
1 fighter moved from Russia to Novgorod
1 armour, 3 artilleries, 16 infantry and 8 mech_infantrys moved from Bryansk to RostovCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Belarus, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 1 armour, 3 artilleries, 16 infantry and 8 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 1 armour, 3 artilleries, 16 infantry and 8 mech_infantrys in Rostov, round 2 : 3/28 hits, 6.00 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 3 artilleries, 16 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Russia
1 fighter moved from Novgorod to Nenetsia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
3 aaGuns moved from Bryansk to Rostov
1 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Tambov
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Eastern Persia to 80 Sea Zone
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 infantry moved from Russia to Tambov
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -1.00
Russians : -2.83 -
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
2 infantry moved from Hunan to Yunnan
3 fighters and 2 tactical_bombers moved from Hunan to Yunnan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 mech_infantrys moved from Kiangsu to Kiangsi
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
3 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 bombers moved from Hopei to Shensi
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 0/2 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 mech_infantrys in Kiangsi, round 3 : 1/2 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shensi, round 2 : 1/4 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery and 2 bombers in Shensi, round 3 : 2/3 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in MalayaNon Combat Move - Japanese
2 battleships and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 artilleries moved from Kweichow to Hunan
2 bombers moved from Shensi to Hopei
1 mech_infantry moved from Kiangsu to Jehol
1 artillery moved from Chahar to JeholPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by British from Kwangtung: 1 infantry
EDIT: Adding units owned by Japanese to Kwangtung: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Hunan: 2 mech_infantrys
EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
French : -0,33
Americans : -0,67
Chinese : 0,00
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Turning off Edit ModeCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
4 bombers moved from Western United States to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 4 bombers
Japanese defend with 1 carrier and 1 destroyer
Americans roll dice for 4 bombers in 6 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 carrier and 1 destroyerNon Combat Move - Americans
2 bombers moved from 6 Sea Zone to Siberia
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 101 Sea Zone to 86 Sea Zone
2 aaGuns, 1 armour, 6 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 infantry placed in Western United States
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : -1.00
Japanese : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
11 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Suiyuyan, round 2 : 4/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 2.50
Japanese : -0.67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to Yunnan
5 infantry and 1 mech_infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Turning off Edit ModeCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
4 bombers moved from Western United States to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 4 bombers
Japanese defend with 1 carrier and 1 destroyer
Americans roll dice for 4 bombers in 6 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 carrier and 1 destroyerNon Combat Move - Americans
2 bombers moved from 6 Sea Zone to Siberia
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 101 Sea Zone to 86 Sea Zone
2 aaGuns, 1 armour, 6 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 infantry placed in Western United States
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
11 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Suiyuyan, round 2 : 4/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 1 factory_minor, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to Yunnan
5 infantry and 1 mech_infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Greece
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 37 Sea Zone
British attack with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
British roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
1 destroyer owned by the British, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
retreated to 37 Sea Zone
Japanese win, taking Greece from Italians, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -22
Casualties for British: 1 battleship and 1 destroyer
Casualties for Japanese: 1 submarine
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
British attack with 5 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 5 infantry and 1 mech_infantry in Finland, round 2 : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 5 infantry and 1 mech_infantry in Finland, round 3 : 3/6 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in MalayaNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
8 infantry moved from Burma to India
2 aaGuns moved from Burma to India
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 battleships, 1 carrier, 1 destroyer and 1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 aaGun moved from Norway to Finland
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun, 5 battleships, 2 cruisers, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Northwest Persia to Rostov
2 fighters moved from Persia to Rostov
1 artillery and 1 infantry moved from Ontario to Central United StatesPlace Units - British
1 factory_minor placed in Norway
2 mech_infantrys placed in Egypt
7 infantry placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
1 fighter and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 fighter and 6 infantryCombat Hit Differential Summary :
Germans : -0.67
British : 2.00
Americans : -1.00
Chinese : 2.50
Japanese : 1.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 bomber moved from Germany to Holland BelgiumCombat - Italians
Battle in Greece
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Greece to Southern Italy
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Baltic States to Bessarabia
1 armour moved from Baltic States to NovgorodPlace Units - Italians
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,3,2,3,1,1
Italians collect 3 PUs (12 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Italians : 1,33
British : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from Northern Territory to 37 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 36
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 2 transportsNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from New South Wales to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
2 fighters moved from Kansu to Suiyuyan
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Syria to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.67
Japanese : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
2 bombers moved from Western Germany to Nenetsia
1 tactical_bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 4 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
AA fire in Normandy Bordeaux : 0/6 hits, 1,00 expected hits
Germans roll dice for 3 artilleries, 4 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/11 hits, 5,67 expected hits
British roll dice for 2 aaGuns and 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
2 aaGuns owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 4 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 8/11 hits, 5,67 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 artilleries, 4 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 2 aaGuns and 4 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 2 infantry
AA fire in Bryansk : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2,00 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 4/4 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 1/6 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Belarus, round 3 : 1/4 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 fighter and 2 tactical_bombers in Belarus, round 4 : 0/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Germans lost in Belarus
Germans roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 5 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Belarus
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for Germans: 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 3 infantry
Battle in Nenetsia
Germans attack with 2 bombers
Russians defend with 1 fighter
Germans roll dice for 2 bombers in Nenetsia, round 2 : 2/2 hits, 1,33 expected hits
Russians roll dice for 1 fighter in Nenetsia, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Nenetsia
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for Russians: 1 fighterNon Combat Move - Germans
1 bomber moved from Nenetsia to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Karelia to Novgorod
4 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 4 artilleries and 5 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Slovakia Hungary to Bessarabia
2 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 113 Sea Zone to 112 Sea Zone
4 bombers and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery and 2 infantry moved from Western Germany to France
1 aaGun moved from France to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -0,33
AA fire in Bryansk : : -0,33
British : -2,00
AA fire in Normandy Bordeaux : : -1,00
Russians : 2,67