and yes we’re currently negotiating a 4th game, but this time with some small tweaks we’d like to try out that might make it a bit more interesting and different.
Aivanle (Axis) v. Caesar's Gaul (Allies) - no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
14 armour, 6 artilleries, 20 infantry and 8 mech_infantrys moved from Bessarabia to Western Ukraine
3 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Poland to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys in Western Ukraine, round 2 : 17/61 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 aaGuns moved from Bessarabia to Western Ukraine
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Belarus to Novgorod
2 mech_infantrys moved from Novgorod to Eastern Poland
3 fighters moved from Western Germany to Southern ItalyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 5 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 50 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 armour moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 armour moved from Caucasus to Volgograd
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
17 infantry moved from Manchuria to Korea
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Vologda
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
Russians roll dice for 17 infantry in Korea, round 2 : 4/17 hits
Japanese roll dice for 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry in Korea, round 2 : 2/11 hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians roll dice for 15 infantry in Korea, round 3 : 3/15 hits
Japanese roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Korea, round 3 : 1/8 hits
3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 14 infantry in Korea, round 4 : 3/14 hits
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Korea, round 4 : 3/5 hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Russians roll dice for 11 infantry in Korea, round 5 : 2/11 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Korea, round 5 : 1/2 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 19
Casualties for Russians: 7 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantryNon Combat Move - Russians
1 armour and 2 mech_infantrys moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Belarus to Russia
4 aaGuns, 5 armour, 17 artilleries, 21 infantry and 3 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6
Russians collect 30 PUs (1 lost to blockades); end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 1 cruiser and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 units repaired.
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Szechwan to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 cruiser
British defend with 3 transports
3 transports owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in Ceylon
Japanese attack with 1 artillery and 1 infantry
British defend with 1 bomber
Japanese roll dice for 2 battleships in Ceylon, round 2 : 2/2 hits
UK_Pacific roll dice for 1 bomber in Ceylon, round 2 : 0/1 hits
1 bomber owned by the British lost in Ceylon
Japanese win, taking Ceylon from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomberNon Combat Move - Japanese
4 transports moved from 39 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone
2 artilleries and 2 infantry moved from Burma to 38 Sea Zone
2 artilleries, 2 infantry and 4 transports moved from 38 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to India
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 carriers and 1 cruiser placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 bomber and 1 fighter moved from Gibraltar to 94 Sea Zone
1 battleship, 1 carrier and 3 destroyers moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 94 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 cruiser
Americans roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 cruiser owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 bomber
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 carrier and 3 destroyers
Italians defend with 1 battleship
Americans roll dice for 1 battleship, 1 carrier and 3 destroyers in 92 Sea Zone, round 2 : 1/4 hits
Italians roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Italians lost in 92 Sea Zone
Americans win with 1 battleship, 1 carrier and 3 destroyers remaining. Battle score for attacker is 20
Casualties for Italians: 1 battleshipNon Combat Move - Americans
1 fighter moved from 94 Sea Zone to Gibraltar
6 transports moved from 91 Sea Zone to 92 Sea Zone
3 artilleries, 5 infantry and 1 mech_infantry moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 33 Sea Zone to 26 Sea Zone
2 battleships, 2 cruisers, 2 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea ZonePlace Units - Americans
1 carrier, 4 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUsPurchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Kenya to Tanganyika Territory
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 71 Sea Zone to 83 Sea ZonePlace Units - British
2 fighters and 1 tactical_bomber placed in Iraq
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
British collect 26 PUs (3 lost to blockades); end with 26 PUsTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
3 artilleries and 9 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from French
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to Kenya
Italians take Kenya from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
3 artilleries and 9 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from French
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to Kenya
Italians take Kenya from BritishCombat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Iraq
Italians attack with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
British defend with 3 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber
Italians roll dice for 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Iraq, round 2 : 1/14 hits
British roll dice for 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 5/11 hits
5 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Iraq, round 3 : 4/9 hits
British roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 3 : 5/10 hits
1 mech_infantry owned by the Italians, 4 infantry owned by the Italians and 4 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour and 3 artilleries in Iraq, round 4 : 1/4 hits
British roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Iraq, round 4 : 5/6 hits
1 armour owned by the Italians, 3 artilleries owned by the Italians and 1 artillery owned by the British lost in Iraq
British win with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -30
Casualties for Italians: 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 5 infantry
Battle in 92 Sea Zone
Italians attack with 2 bombers, 1 destroyer and 1 fighter
French defend with 1 fighter; British defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 6 transports
Italians roll dice for 2 bombers, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 7 transports in 92 Sea Zone, round 2 : 1/7 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Italians roll dice for 2 bombers and 1 fighter in 92 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 7 transports in 92 Sea Zone, round 3 : 3/7 hits
2 bombers owned by the Italians, 1 fighter owned by the Italians and 2 destroyers owned by the Americans lost in 92 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 7 transports remaining. Battle score for attacker is -26
Casualties for Italians: 2 bombers, 1 destroyer and 1 fighter
Casualties for Americans: 2 destroyers
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
2 mech_infantrys moved from Southern France to Southern Italy
1 aaGun and 1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Trans-Jordan to 98 Sea Zone
1 aaGun and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Southern Italy
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 mech_infantry placed in Egypt
1 carrier and 1 destroyer placed in 93 Sea ZoneTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Northern Territory to Queensland
2 aaGuns and 3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUsCombat Move - French
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the French lost in 94 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for French: 1 fighterNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
1 bomber and 1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys moved from Western Ukraine to Ukraine
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from RussiansCombat - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
1 bomber and 1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys moved from Western Ukraine to Ukraine
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from RussiansCombat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Ukraine
Germans attack with 18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys in Ukraine, round 2 : 17/61 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 92 Sea Zone
Germans attack with 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 6 transports
Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 7 transports in 92 Sea Zone, round 2 : 1/4 hits
1 carrier owned by the Americans, 1 fighter owned by the Germans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 92 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 battleship and 7 transports in 92 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Americans and 2 transports owned by the Americans lost in 92 Sea Zone
1 transport owned by the British and 4 transports owned by the Americans lost in 92 Sea Zone
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 93
Casualties for Germans: 1 fighter
Casualties for British: 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 6 transportsNon Combat Move - Germans
3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
4 aaGuns moved from Western Ukraine to Ukraine
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Novgorod to Vologda
1 armour moved from Novgorod to Nenetsia
1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Southern France
1 bomber moved from Belarus to Western Germany
1 bomber moved from 92 Sea Zone to Southern Italy
4 infantry moved from Finland to Karelia
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
3 armour placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 mech_infantrys moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/4 hits
Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 mech_infantry moved from Russia to Rostov
1 armour moved from Volgograd to Russia
10 infantry moved from Korea to Manchuria
1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Eastern Persia to Iraq
Japanese take Persia from British
2 fighters and 2 tactical_bombers moved from India to Iraq
1 mech_infantry moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 bombers moved from French Indo China to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsu to Chahar
Japanese take Anhwe from Chinese
2 tactical_bombers moved from Kiangsu to Chahar
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Battle in Chahar
Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/7 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Iraq
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 artilleries, 1 factory_minor, 2 fighters and 1 tactical_bomber
Japanese roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 3/8 hits
British roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Iraq, round 2 : 2/5 hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in Iraq
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Iraq, round 3 : 3/6 hits
British roll dice for 1 fighter in Iraq, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the British lost in Iraq
Japanese win, taking Iraq from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for British: 2 artilleries, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
2 tactical_bombers moved from Chahar to Kiangsu
4 fighters moved from Kiangsu to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
2 bombers moved from 34 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from India to 36 Sea Zone
2 battleships moved from 39 Sea Zone to 36 Sea Zone
1 mech_infantry moved from India to Eastern Persia
1 armour moved from India to Yunnan
1 mech_infantry moved from Kiangsu to Chahar
2 transports moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
I concede, good game!
I’ll post in the results thread.