Texouse (Axis) vs. Trajan (Allies) 1942

  • '13

    TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Trans-Jordan to 36 Sea Zone
                1 fighter moved from 34 Sea Zone to French Indo-China Thailand
                1 infantry moved from Anglo-Egyptian Sudan to 34 Sea Zone
                1 artillery moved from Egypt to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
                2 armour moved from India to French Indo-China Thailand
                1 bomber and 2 fighters moved from India to French Indo-China Thailand
                2 infantry moved from Eastern Australia to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
                1 cruiser moved from 45 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to New Guinea
                1 infantry moved from Morocco to 13 Sea Zone
                1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
                1 infantry moved from 15 Sea Zone to Southern Europe
                      British take Southern Europe from Germans

    triplea_41048_Bri4.tsvg

  • '13

    TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Trans-Jordan to 36 Sea Zone
                1 fighter moved from 34 Sea Zone to French Indo-China Thailand
                1 infantry moved from Anglo-Egyptian Sudan to 34 Sea Zone
                1 artillery moved from Egypt to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
                2 armour moved from India to French Indo-China Thailand
                1 bomber and 2 fighters moved from India to French Indo-China Thailand
                2 infantry moved from Eastern Australia to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
                1 cruiser moved from 45 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to New Guinea
                1 infantry moved from Morocco to 13 Sea Zone
                1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
                1 infantry moved from 15 Sea Zone to Southern Europe
                      British take Southern Europe from Germans

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in New Guinea
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 cruiser in New Guinea, round 2 :  0/1 hits
                        British roll dice for 2 infantry in New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the British lost in New Guinea
                        British roll dice for 1 infantry in New Guinea, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 3 :  0/1 hits
                        British roll dice for 1 infantry in New Guinea, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 4 :  0/1 hits
                        British roll dice for 1 infantry in New Guinea, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 5 :  0/1 hits
                        British roll dice for 1 infantry in New Guinea, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 6 :  0/1 hits
                        British roll dice for 1 infantry in New Guinea, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 7 :  0/1 hits
                        British roll dice for 1 infantry in New Guinea, round 8 :  1/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 8 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in New Guinea
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo-China Thailand
                    British attack with 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Japanese defend with 2 artilleries, 2 fighters and 2 infantry
                        British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry in French Indo-China Thailand, round 2 :  5/8 hits
                        Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in French Indo-China Thailand, round 2 :  2/6 hits
                        2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo-China Thailand
                        British roll dice for 2 armour, 1 bomber and 3 fighters in French Indo-China Thailand, round 3 :  3/6 hits
                        Japanese roll dice for 1 fighter in French Indo-China Thailand, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand
                    British win, taking French Indo-China Thailand from Japanese with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 21
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                    Casualties for Japanese: 2 artilleries, 2 fighters and 2 infantry

    Non Combat Move - British
                1 fighter moved from 36 Sea Zone to Burma
                1 bomber and 3 fighters moved from French Indo-China Thailand to Burma
                1 submarine moved from 45 Sea Zone to 47 Sea Zone
                1 aaGun, 1 artillery and 5 infantry moved from India to Burma
                1 infantry moved from India to Persia
                1 carrier and 1 cruiser moved from 34 Sea Zone to 15 Sea Zone
                1 armour moved from Trans-Jordan to Persia
                1 armour moved from Egypt to Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Libya to Trans-Jordan
                1 transport moved from 13 Sea Zone to 10 Sea Zone
                1 battleship and 2 destroyers moved from 13 Sea Zone to 15 Sea Zone

    Place Units - British
                2 artilleries and 1 infantry placed in India
                1 transport placed in 34 Sea Zone
                1 infantry placed in Egypt
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs

    triplea_41048_Bri4.tsvg

  • '13

    Well, this has now more than made up for that early Ukr disaster. You were supposed to get one of my air there…not let me take the terr.


  • TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                4 destroyers moved from 60 Sea Zone to 48 Sea Zone
                2 battleships moved from 60 Sea Zone to 48 Sea Zone
                2 cruisers moved from 60 Sea Zone to 48 Sea Zone
                1 carrier moved from 60 Sea Zone to 48 Sea Zone
                2 fighters moved from Sinkiang to 48 Sea Zone
                1 infantry moved from Evenki National Okrug to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Evenki National Okrug to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 infantry moved from Sinkiang to Kazakh S.S.R.
                1 bomber moved from Sinkiang to Kazakh S.S.R.
                3 fighters moved from Sinkiang to Kazakh S.S.R.
                1 infantry moved from Evenki National Okrug to Archangel
                      Japanese take Archangel from Russians

    Combat - Japanese
                Battle in Kazakh S.S.R.
                    Japanese attack with 1 bomber, 3 fighters and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Kazakh S.S.R., round 2 :  5/6 hits
                        Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 48 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters in 48 Sea Zone, round 2 :  5/11 hits
                        Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 48 Sea Zone
                    Japanese win with 2 battleships, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 infantry moved from Anhwei to Szechwan
                2 armour moved from Sinkiang to Szechwan
                1 bomber moved from Kazakh S.S.R. to Szechwan
                3 fighters moved from Kazakh S.S.R. to Szechwan
                1 artillery moved from Manchuria to Anhwei
                1 infantry moved from Manchuria to Anhwei
                1 infantry moved from Evenki National Okrug to Sinkiang
                2 infantry moved from Japan to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to Manchuria

    Place Units - Japanese
                2 destroyers placed in 60 Sea Zone
                2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs

    triplea_41048_Jap4.tsvg

  • '13

    TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 4 infantry moved from Morocco to 13 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 13 Sea Zone to 15 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 15 Sea Zone to Italy
                1 bomber and 1 fighter moved from United Kingdom to Italy
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Borneo to 47 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 47 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to East Indies
                2 fighters moved from 37 Sea Zone to East Indies

    triplea_41048_Ame4.tsvg

  • '13

    TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 4 infantry moved from Morocco to 13 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 13 Sea Zone to 15 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 15 Sea Zone to Italy
                1 bomber and 1 fighter moved from United Kingdom to Italy
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Borneo to 47 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 47 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to East Indies
                2 fighters moved from 37 Sea Zone to East Indies

    Combat - Americans
                Battle in Italy
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
                    Germans defend with 1 aaGun, 1 factory, 1 fighter and 3 infantry
                        AA fire in Italy :  0/2 hits
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in Italy, round 2 :  2/8 hits
                        Germans roll dice for 1 aaGun, 1 fighter and 3 infantry in Italy, round 2 :  1/4 hits
                        1 aaGun owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Italy
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Italy, round 3 :  1/7 hits
                        Germans roll dice for 1 fighter and 2 infantry in Italy, round 3 :  1/3 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Italy
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Italy, round 4 :  5/6 hits
                        Germans roll dice for 1 fighter and 1 infantry in Italy, round 4 :  1/2 hits
                        1 fighter owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Italy
                    Americans win, taking Italy from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 aaGun, 1 fighter and 3 infantry
                    Casualties for Americans: 3 infantry
                Battle in East Indies
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in East Indies, round 2 :  1/2 hits
                        Americans roll dice for 2 fighters and 2 infantry in East Indies, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in East Indies, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
                    Americans win, taking East Indies from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 infantry moved from Libya to Egypt
                1 bomber moved from Italy to Egypt
                1 fighter moved from Italy to 15 Sea Zone
                2 destroyers moved from 13 Sea Zone to 15 Sea Zone
                2 infantry moved from Eastern United States to 11 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
                2 infantry moved from 23 Sea Zone to French West Africa
                1 armour moved from Trans-Jordan to Persia
                2 fighters moved from East Indies to 37 Sea Zone
                2 infantry moved from Solomon Islands to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to Eastern Australia
                1 carrier and 1 submarine moved from 56 Sea Zone to 53 Sea Zone
                2 fighters moved from Hawaiian Islands to 53 Sea Zone
                1 aaGun moved from Central United States to Western United States

    Place Units - Americans
                1 transport placed in 11 Sea Zone
                2 infantry placed in Eastern United States
                1 destroyer placed in 11 Sea Zone
                1 carrier and 1 submarine placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 50 PUs

    triplea_41048_Ame4.tsvg

  • '13

    TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belorussia to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from West Russia to Ukraine S.S.R.
                      Russians take Ukraine S.S.R. from Germans
                2 infantry moved from West Russia to Karelia S.S.R.
                1 fighter moved from Russia to Karelia S.S.R.
                1 fighter and 2 infantry moved from Russia to Vologda
                1 artillery and 2 infantry moved from Russia to Archangel
                1 infantry moved from Russia to Archangel
                1 infantry moved from Russia to Archangel

    triplea_41048_Rus5.tsvg

  • '13

    TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belorussia to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from West Russia to Ukraine S.S.R.
                      Russians take Ukraine S.S.R. from Germans
                2 infantry moved from West Russia to Karelia S.S.R.
                1 fighter moved from Russia to Karelia S.S.R.
                1 fighter and 2 infantry moved from Russia to Vologda
                1 artillery and 2 infantry moved from Russia to Archangel
                1 infantry moved from Russia to Archangel
                1 infantry moved from Russia to Archangel

    Combat - Russians
                Battle in Karelia S.S.R.
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery, 1 factory and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Karelia S.S.R.
                        Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 3 :  0/3 hits
                        Germans roll dice for 1 artillery in Karelia S.S.R., round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 4 :  0/3 hits
                        Germans roll dice for 1 artillery in Karelia S.S.R., round 4 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 5 :  1/3 hits
                        Germans roll dice for 1 artillery in Karelia S.S.R., round 5 :  0/1 hits
                        1 artillery owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
                    Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Karelia S.S.R. to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs

    triplea_41048_Rus5.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery moved from France to Italy
                1 infantry moved from France to Italy
                1 fighter moved from Northwestern Europe to Italy
                2 infantry moved from Germany to Southern Europe
                1 infantry moved from Germany to Italy
                1 artillery moved from Germany to Southern Europe
                1 fighter moved from France to Italy
                1 fighter moved from France to Southern Europe
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                3 cruisers moved from 5 Sea Zone to 6 Sea Zone
                1 battleship moved from 5 Sea Zone to 6 Sea Zone
                3 transports moved from 5 Sea Zone to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Poland to Ukraine S.S.R.
                1 artillery moved from Poland to Ukraine S.S.R.
                1 armour moved from Poland to Belorussia
                      Germans take Belorussia from Russians
                1 armour moved from Belorussia to Baltic States
                3 infantry moved from Poland to Baltic States
                2 armour moved from Poland to Baltic States
                1 fighter moved from Poland to Ukraine S.S.R.
                1 bomber moved from Poland to Italy
                1 fighter moved from Poland to Baltic States

    Combat - Germans
                Battle in 6 Sea Zone
                    Germans attack with 1 battleship, 3 cruisers, 1 destroyer, 1 submarine and 3 transports
                    Russians defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                        Germans roll dice for 1 battleship, 3 cruisers, 1 destroyer and 3 transports in 6 Sea Zone, round 2 :  4/5 hits
                        Russians roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 6 Sea Zone
                    Germans win with 1 battleship, 3 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Italy
                    Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Americans defend with 1 armour, 1 artillery, 1 factory and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Italy, round 2 :  2/6 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Italy, round 2 :  1/3 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Italy
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Italy, round 3 :  1/5 hits
                        Americans roll dice for 1 armour in Italy, round 3 :  0/1 hits
                        1 armour owned by the Americans lost in Italy
                    Germans win, taking Italy from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in Southern Europe
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Southern Europe, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Southern Europe, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Southern Europe
                    Germans win, taking Southern Europe from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Ukraine S.S.R.
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine S.S.R.
                    Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 3 armour, 1 fighter and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 1 fighter and 3 infantry in Baltic States, round 2 :  0/7 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 3 armour, 1 fighter and 3 infantry in Baltic States, round 3 :  2/7 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Germany
                1 fighter moved from Ukraine S.S.R. to Germany
                1 fighter moved from Southern Europe to France
                2 fighters moved from Italy to France
                1 bomber moved from Italy to Germany
                3 infantry moved from Northwestern Europe to France
                2 armour moved from Northwestern Europe to France

    Place Units - Germans
                2 artilleries, 1 fighter and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 36 PUs; end with 37 PUs

    triplea_41048_Ger5.tsvg

  • '13

    Test summary from TripleA, engine version: 1.9, time: 2:06:41 PM

  • '13

    TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                      Americans take Yunnan from Japanese
                1 armour and 1 infantry moved from Persia to Kazakh S.S.R.
                1 bomber and 2 fighters moved from Burma to Kazakh S.S.R.

    triplea_41048_Bri5.tsvg

  • '13

    TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                      Americans take Yunnan from Japanese
                1 armour and 1 infantry moved from Persia to Kazakh S.S.R.
                1 bomber and 2 fighters moved from Burma to Kazakh S.S.R.

    Combat - British
                Battle in Kazakh S.S.R.
                    British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakh S.S.R.
                    British win, taking Kazakh S.S.R. from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 bomber moved from Kazakh S.S.R. to India
                2 fighters moved from Kazakh S.S.R. to Persia
                2 fighters moved from Burma to India
                1 armour moved from French Indo-China Thailand to India
                1 aaGun, 1 artillery and 4 infantry moved from Burma to India
                1 infantry moved from Trans-Jordan to Persia
                1 armour moved from Trans-Jordan to Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 15 Sea Zone to 13 Sea Zone
                1 fighter moved from United Kingdom to 13 Sea Zone
                1 transport moved from 10 Sea Zone to 13 Sea Zone
                1 transport moved from 49 Sea Zone to 39 Sea Zone
                1 cruiser moved from 49 Sea Zone to 37 Sea Zone
                1 submarine moved from 47 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 34 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from India to Persia
                1 artillery moved from India to Persia

    Place Units - British
                1 fighter and 3 infantry placed in United Kingdom
                1 armour and 1 infantry placed in Egypt
                3 infantry placed in India

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs

    triplea_41048_Bri5.tsvg


  • TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 cruiser, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
                4 destroyers moved from 48 Sea Zone to 36 Sea Zone
                1 carrier moved from 48 Sea Zone to 36 Sea Zone
                2 fighters moved from 48 Sea Zone to 36 Sea Zone
                2 battleships moved from 48 Sea Zone to 36 Sea Zone
                2 cruisers moved from 48 Sea Zone to 36 Sea Zone
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                2 armour moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 bomber moved from Szechwan to Kazakh S.S.R.
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                2 fighters moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Kazakh S.S.R.
                2 infantry moved from 36 Sea Zone to French Indo-China Thailand

    triplea_41048_Jap5.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 cruiser, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
                4 destroyers moved from 48 Sea Zone to 36 Sea Zone
                1 carrier moved from 48 Sea Zone to 36 Sea Zone
                2 fighters moved from 48 Sea Zone to 36 Sea Zone
                2 battleships moved from 48 Sea Zone to 36 Sea Zone
                2 cruisers moved from 48 Sea Zone to 36 Sea Zone
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                2 armour moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 bomber moved from Szechwan to Kazakh S.S.R.
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                2 fighters moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Kazakh S.S.R.
                2 infantry moved from 36 Sea Zone to French Indo-China Thailand

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport in 36 Sea Zone, round 2 :  7/11 hits
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 36 Sea Zone
                    Japanese win with 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in French Indo-China Thailand
                Battle in Kazakh S.S.R.
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 armour
                        Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 :  1/4 hits
                        Russians roll dice for 1 armour in Kazakh S.S.R., round 2 :  0/1 hits
                        1 armour owned by the British lost in Kazakh S.S.R.
                    Japanese win, taking French Indo-China Thailand from British, taking Kazakh S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Yunnan
                    Japanese attack with 2 armour, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 2 fighters and 1 infantry in Yunnan, round 2 :  3/5 hits
                        Americans roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Americans with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Anhwei to Szechwan
                1 artillery moved from Anhwei to Szechwan
                2 infantry moved from Manchuria to Anhwei
                1 bomber moved from Kazakh S.S.R. to Szechwan
                1 fighter moved from Kazakh S.S.R. to Szechwan
                2 fighters moved from Yunnan to Szechwan

    Place Units - Japanese
                1 cruiser and 1 transport placed in 60 Sea Zone
                Japanese undo move 1.
                1 cruiser placed in 60 Sea Zone
                1 transport placed in 62 Sea Zone
                1 artillery and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs

    triplea_41048_Jap5.tsvg


  • I should have taken Burma as well right? And did I make a mistake with my large Jap fleet? Can you kill it and I didn’t notice? Thanks.

  • '13

    You weren’t allowed to take Bur also. A transport can LOAD from more than one terr, but can only UNLOAD into a single one. A transport also can’t move after unloading.

    Examples:
    You could have loaded 1 Inf each from Man and Jap, and dropped them both in FIC.
    You could have loaded 1 Inf from Jap, moved to z61, picked up another Inf from Kwang (you didn’t have one there…but just an example). But you couldn’t have dropped one into FIC and the other into Bur.
    No matter where they came from, you can’t drop one into FIC (during combat move) and the other into Burma or Malaya (during non-com).
    You could have dropped one in to FIC during CM, and the other in FIC during NCM (and given that FIC was empty, the result would have been exactly the same).

    Let me know if unclear.

    And that fleet is perfectly safe - I can hit it with SS, DD, CC, BB, CV, 4 Ftr, Bom. I’d get destroyed. The UK could hit you again with SS, CC, 4 Ftr, Bom - but the downside risk is too big. It’s the kind of move I might try if I was losing, but no need to take such chances being ahead (although, not massively so). I might post tonight, if not, tomorrow.

  • '13

    TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                1 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to India
                1 destroyer moved from 23 Sea Zone to 8 Sea Zone
                2 infantry moved from French West Africa to 23 Sea Zone
                2 infantry and 1 transport moved from 23 Sea Zone to 13 Sea Zone
                2 infantry moved from Eastern United States to 11 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
                4 infantry moved from 13 Sea Zone to Morocco
                2 destroyers and 3 transports moved from 15 Sea Zone to 13 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 53 Sea Zone to 45 Sea Zone
                1 infantry moved from East Indies to 37 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Eastern Australia
                1 transport moved from 39 Sea Zone to 45 Sea Zone
                1 carrier and 1 submarine moved from 56 Sea Zone to 44 Sea Zone
                1 fighter moved from 45 Sea Zone to 44 Sea Zone
                1 fighter moved from 45 Sea Zone to 44 Sea Zone

    Place Units - Americans
                2 fighters placed in Western United States
                2 destroyers placed in 56 Sea Zone
                1 destroyer and 1 submarine placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 46 PUs; end with 46 PUs

    triplea_41048_Ame5.tsvg

  • '13

    TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Evenki National Okrug
                      Russians take Evenki National Okrug from Japanese
                1 infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                2 fighters and 3 infantry moved from Russia to Kazakh S.S.R.
                1 infantry moved from Karelia S.S.R. to Belorussia
                      Russians take Belorussia from Germans
                1 infantry moved from Russia to Kazakh S.S.R.

    triplea_41048_Rus6.tsvg

  • '13

    TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Evenki National Okrug
                      Russians take Evenki National Okrug from Japanese
                1 infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                2 fighters and 3 infantry moved from Russia to Kazakh S.S.R.
                1 infantry moved from Karelia S.S.R. to Belorussia
                      Russians take Belorussia from Germans
                1 infantry moved from Russia to Kazakh S.S.R.

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 2 fighters and 4 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 2 fighters and 4 infantry in Kazakh S.S.R., round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Kazakh S.S.R. to Caucasus
                1 artillery and 3 infantry moved from Archangel to West Russia
                1 infantry moved from Karelia S.S.R. to West Russia
                1 artillery and 4 infantry moved from Russia to West Russia
                1 artillery and 6 infantry moved from Russia to Caucasus

    Place Units - Russians
                1 artillery and 2 infantry placed in Caucasus
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs

    triplea_41048_Rus6.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 1 armour, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 transports moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Germany to 5 Sea Zone
                1 artillery moved from Germany to 5 Sea Zone
                1 infantry moved from Germany to 5 Sea Zone
                1 artillery moved from Germany to 5 Sea Zone
                1 infantry moved from Germany to 5 Sea Zone
                1 infantry moved from Germany to 5 Sea Zone
                2 artilleries moved from 5 Sea Zone to Karelia S.S.R.
                      Germans take Karelia S.S.R. from Russians
                4 infantry moved from 5 Sea Zone to Karelia S.S.R.
                3 infantry moved from Baltic States to Karelia S.S.R.
                3 armour moved from Baltic States to Karelia S.S.R.
                1 infantry moved from Ukraine S.S.R. to Belorussia
                1 infantry moved from Ukraine S.S.R. to Belorussia
                3 fighters moved from Germany to Belorussia
                1 bomber moved from Germany to Belorussia

    Combat - Germans
                Battle in Belorussia
                    Germans attack with 1 bomber, 3 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Belorussia, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belorussia
                    Germans win, taking Belorussia from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Germany to Poland
                1 bomber moved from Belorussia to Poland
                3 fighters moved from Belorussia to Poland
                1 artillery moved from Ukraine S.S.R. to Poland
                1 artillery moved from Southern Europe to Italy
                2 infantry moved from Southern Europe to Italy

    Place Units - Germans
                1 armour and 5 infantry placed in Germany
                2 destroyers placed in 5 Sea Zone

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs

    triplea_41048_Ger6.tsvg

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