interesting switch from Sealion. The dice saved me
G40League StucTojo Allies +17 vs Lord Curtmungus
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Rolls: 2@1 2@3; Total Hits: 22@1: (4, 6)2@3: (3, 2)
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Rolls: 1@2; Total Hits: 11@2: (2)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 mech_infantry moved from Vyborg to Karelia
2 mech_infantrys moved from Norway to Finland
3 fighters moved from Norway to Karelia
3 fighters moved from Norway to Finland
1 bomber moved from Norway to 97 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Finland
1 fighter moved from Finland to KareliaCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in 97 Sea Zone
Americans attack with 1 bomber and 3 submarines
Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 1 bomber and 1 submarine
Battle in Caroline Islands
Americans attack with 2 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 fighter in Caroline Islands, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
retreated to Caroline Islands
Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Karelia
Americans attack with 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 mech_infantry in Karelia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 1 bomber, 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Finland, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 aaGun and 2 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 armour, 2 infantry, 1 mech_infantry and 2 transports
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Caroline Islands: 1 armour and 1 mech_infantry
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Turning off Edit Mode
4 fighters moved from Karelia to Norway
2 fighters moved from Finland to Norway
1 bomber moved from Finland to Norway
1 bomber moved from Germany to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 5 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea Zone
1 artillery moved from South Australia to Queensland
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Burma to Queensland
1 transport moved from 110 Sea Zone to 123 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Norway
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 8.
Americans undo move 4.
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 8.
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to Kiangsi
3 artilleries and 4 infantry moved from Anhwe to Kiangsi
1 fighter moved from Hopei to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 3 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 artillery and 5 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kiangsi, round 2 : 2/9 hits
Japanese roll dice for 1 artillery and 5 infantry in Kiangsi, round 2 : 1/6 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 4/8 hits
Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 : 2/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 fighter moved from Kiangsi to Anhwe
1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 1 infantry placed in Jehol
2 infantry placed in Yunnan
1 infantry placed in Jehol
1 infantry placed in Anhwe
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 mech_infantry moved from Vyborg to Karelia
2 mech_infantrys moved from Norway to Finland
3 fighters moved from Norway to Karelia
3 fighters moved from Norway to Finland
1 bomber moved from Norway to 97 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Finland
1 fighter moved from Finland to KareliaCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in 97 Sea Zone
Americans attack with 1 bomber and 3 submarines
Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 1 bomber and 1 submarine
Battle in Caroline Islands
Americans attack with 2 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 fighter in Caroline Islands, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
retreated to Caroline Islands
Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Karelia
Americans attack with 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 mech_infantry in Karelia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 1 bomber, 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Finland, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 aaGun and 2 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 armour, 2 infantry, 1 mech_infantry and 2 transports
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Caroline Islands: 1 armour and 1 mech_infantry
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Turning off Edit Mode
4 fighters moved from Karelia to Norway
2 fighters moved from Finland to Norway
1 bomber moved from Finland to Norway
1 bomber moved from Germany to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 5 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea Zone
1 artillery moved from South Australia to Queensland
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Burma to Queensland
1 transport moved from 110 Sea Zone to 123 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Norway
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 8.
Americans undo move 4.
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 8.
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to Kiangsi
3 artilleries and 4 infantry moved from Anhwe to Kiangsi
1 fighter moved from Hopei to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 3 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 artillery and 5 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kiangsi, round 2 : 2/9 hits
Japanese roll dice for 1 artillery and 5 infantry in Kiangsi, round 2 : 1/6 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 4/8 hits
Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 : 2/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 fighter moved from Kiangsi to Anhwe
1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 1 infantry placed in Jehol
2 infantry placed in Yunnan
1 infantry placed in Jehol
1 infantry placed in Anhwe
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsPurchase Units - British
British buy 6 artilleries, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea ZoneNon Combat Move - British
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 4 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from India to Caucasus
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to BurmaPlace Units - British
3 artilleries placed in Persia
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 mech_infantry moved from Vyborg to Karelia
2 mech_infantrys moved from Norway to Finland
3 fighters moved from Norway to Karelia
3 fighters moved from Norway to Finland
1 bomber moved from Norway to 97 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Finland
1 fighter moved from Finland to KareliaCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in 97 Sea Zone
Americans attack with 1 bomber and 3 submarines
Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 1 bomber and 1 submarine
Battle in Caroline Islands
Americans attack with 2 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 fighter in Caroline Islands, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
retreated to Caroline Islands
Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Karelia
Americans attack with 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 mech_infantry in Karelia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 1 bomber, 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Finland, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 aaGun and 2 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 armour, 2 infantry, 1 mech_infantry and 2 transports
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Caroline Islands: 1 armour and 1 mech_infantry
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Turning off Edit Mode
4 fighters moved from Karelia to Norway
2 fighters moved from Finland to Norway
1 bomber moved from Finland to Norway
1 bomber moved from Germany to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 5 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea Zone
1 artillery moved from South Australia to Queensland
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Burma to Queensland
1 transport moved from 110 Sea Zone to 123 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Norway
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 8.
Americans undo move 4.
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 8.
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to Kiangsi
3 artilleries and 4 infantry moved from Anhwe to Kiangsi
1 fighter moved from Hopei to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 3 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 artillery and 5 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kiangsi, round 2 : 2/9 hits
Japanese roll dice for 1 artillery and 5 infantry in Kiangsi, round 2 : 1/6 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 4/8 hits
Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 : 2/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 fighter moved from Kiangsi to Anhwe
1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 1 infantry placed in Jehol
2 infantry placed in Yunnan
1 infantry placed in Jehol
1 infantry placed in Anhwe
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsPurchase Units - British
British buy 6 artilleries, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea ZoneNon Combat Move - British
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 4 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from India to Caucasus
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to BurmaPlace Units - British
3 artilleries placed in Persia
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Anhwe: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Kwangtung: 1 mech_infantry
EDIT: Changing ownership of Kwangtung from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 15 to 23
EDIT: Turning off Edit Mode -
Sorry about the edits. I meant to take Hong Kong obviously. I added 8 to my PUs. I had 15, so +3 for Hong Kong +5 for the NO. That’s correct, right?
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If you have malaya too
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Yup.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 3 infantry
Americans defend with 1 infantry
Italians roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Italians roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Italians roll dice for 3 infantry in Holland Belgium, round 4 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 2 infantry in Holland Belgium, round 5 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits
Italians roll dice for 2 infantry in Holland Belgium, round 6 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits
Italians roll dice for 2 infantry in Holland Belgium, round 7 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits
Italians roll dice for 2 infantry in Holland Belgium, round 8 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 8 : 0/1 hits
Italians roll dice for 2 infantry in Holland Belgium, round 9 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 9 : 0/1 hits
Italians roll dice for 2 infantry in Holland Belgium, round 10 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 10 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 infantry in Holland Belgium, round 11 : 0/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 11 : 0/1 hits
Italians roll dice for 1 infantry in Holland Belgium, round 12 : 1/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 12 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 0/5 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 3 : 3/5 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
Place Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,3
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from India to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 destroyer moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Shan State
ANZAC attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 2 armour
ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 3/6 hits
Japanese roll dice for 2 armour in Shan State, round 2 : 2/2 hits
2 armour owned by the Japanese and 2 infantry owned by the ANZAC lost in Shan State
ANZAC win, taking Shan State from Japanese with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 armourNon Combat Move - ANZAC
2 fighters moved from India to Caucasus
1 bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
1 artillery and 1 infantry placed in New South Wales
ANZAC undo move 1.
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from India to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 destroyer moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Shan State
ANZAC attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 2 armour
ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 3/6 hits
Japanese roll dice for 2 armour in Shan State, round 2 : 2/2 hits
2 armour owned by the Japanese and 2 infantry owned by the ANZAC lost in Shan State
ANZAC win, taking Shan State from Japanese with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 armourNon Combat Move - ANZAC
2 fighters moved from India to Caucasus
1 bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
1 artillery and 1 infantry placed in New South Wales
ANZAC undo move 1.
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to CaucasusCombat - French
Battle in Holland Belgium
French attack with 2 infantry
Italians defend with 1 infantry
French roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
French roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
French win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 64 PUs;
Germans buy 6 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter and 2 tactical_bombers moved from Russia to Evenkiyskiy
1 infantry moved from Urals to Evenkiyskiy
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Tambov
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
4 bombers moved from Western Germany to Holland Belgium
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 tactical_bombers moved from Russia to TambovCombat - Germans
Battle in Karelia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 bombers, 3 fighters and 2 infantry
French defend with 2 infantry
Germans roll dice for 4 bombers, 3 fighters and 2 infantry in Holland Belgium, round 2 : 6/9 hits
French roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 4 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Tambov
Germans attack with 1 mech_infantry and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the French lost in Tambov
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Evenkiyskiy
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 fighter and 1 tactical_bomber
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Evenkiyskiy, round 2 : 1/4 hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Evenkiyskiy, round 2 : 2/2 hits
1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Evenkiyskiy
Germans roll dice for 1 fighter and 1 tactical_bomber in Evenkiyskiy, round 3 : 1/2 hits
Russians roll dice for 1 fighter in Evenkiyskiy, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the Russians lost in Evenkiyskiy
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 fighter and 1 tactical_bomberNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from British to Germans
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Evenkiyskiy to Urals
2 tactical_bombers moved from Tambov to Rostov
1 mech_infantry moved from Ukraine to Rostov
3 aaGuns and 5 artilleries moved from Bryansk to Rostov
1 armour moved from Western Ukraine to Rostov
1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Karelia to 113 Sea Zone
2 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from Novgorod to Germany
3 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to France
3 fighters moved from Holland Belgium to Western Germany
4 bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Urals to Vologda
3 armour moved from Russia to RostovPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Russia
1 artillery and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
4 fighters moved from Caucasus to Volgograd
1 infantry moved from Samara to Tambov
1 infantry moved from Kazakhstan to SamaraCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 4 fighters and 1 infantry in Volgograd, round 2 : 2/6 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
4 fighters moved from Volgograd to Northwest Persia
1 aaGun moved from Kazakhstan to Turkmenistan
1 aaGun moved from Caucasus to Northwest PersiaTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from French Indo China to Rostov
1 fighter and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Yakut S.S.R. to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 2 transports
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 5/8 hits
ANZAC roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 2 transports owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 2 transportsNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 tactical_bomber
EDIT: Adding units owned by Germans to Russia: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour and 3 artilleries moved from French Indo China to 36 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
1 armour, 3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to Yakut S.S.R.
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
Americans take 43 Sea Zone from Japanese
1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to French Indo China
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 armour moved from 36 Sea Zone to Hainan
2 mech_infantrys moved from Finland to Karelia
6 armour and 4 mech_infantrys moved from Norway to Karelia
1 fighter moved from Norway to Karelia
2 bombers and 5 fighters moved from Norway to Germany
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from 110 Sea Zone to Holland Belgium -
Protect your capitals?
Intercept over Berlin? Scramble over Tokyo?
-
scram in 6
no intercept
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
Americans take 43 Sea Zone from Japanese
1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to French Indo China
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 armour moved from 36 Sea Zone to Hainan
2 mech_infantrys moved from Finland to Karelia
6 armour and 4 mech_infantrys moved from Norway to Karelia
1 fighter moved from Norway to Karelia
2 bombers and 5 fighters moved from Norway to Germany
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 8,8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Hainan
Battle in 6 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Japanese and 2 submarines owned by the Americans lost in 6 Sea Zone
2 submarines owned by the Americans Submerged
Japanese win, taking Hainan from Japanese with 3 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in French Indo China
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans roll dice for 1 artillery and 1 bomber in French Indo China, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in French Indo China
Japanese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Karelia
Americans attack with 6 armour, 1 fighter and 6 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 6 armour, 1 fighter and 6 mech_infantrys in Karelia, round 2 : 3/13 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Karelia
Americans win, taking Karelia from Germans with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 2 artilleries, 2 fighters and 7 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 2 artilleries, 2 fighters and 7 infantry in Southern France, round 2 : 5/11 hits
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 2/5 hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 4 infantry
Casualties for Americans: 2 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Germany to United Kingdom
5 fighters moved from Germany to Norway
4 fighters moved from Holland Belgium to 125 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
1 artillery and 5 infantry moved from Iceland to 123 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 5 infantry moved from 125 Sea Zone to Norway
2 transports moved from 110 Sea Zone to 123 Sea Zone
1 transport moved from 123 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour and 2 mech_infantrys placed in Norway
1 armour, 1 artillery and 1 mech_infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by British from 125 Sea Zone: 4 infantry
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
Americans undo move 3.
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
1 airfield placed in NorwayTurn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
Those damned UK dudes are supposed to be on the American transport. Not sure if the edit captured that or not. :-P