Maybe :smile:
Do you remember what happened, then? Best would be if you remembered the issue# that was created or shown. I can look into that issue to see if anyone dealt with it.
Best posts made by Panther
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RE: League General Discussion Thread
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RE: Clear the Browser Cache (was: Bug regarding user picture)
Some ideas:
- When changing the background picture or the user image it is always a good idea to switch to the default user image / delete the current background image before uploading the new pictures.
- Also after applying changes be sure to refresh your browser or even better clear your browser cache. If you did not do that the browser would use the data that have been fetched from the web once and that are now stored on your hard drive. This is why you might not see the new uploaded image. With clearing the cache you enforce that the browser gets the (updated) data from the web again.
Please try that.
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RE: Can air units fly over a strict neutral, if other units are also attacking that neutral?
@matttodd1
According to the Europe1940.2 rulebook (page 11)
“Strict neutrals are treated in exactly the same way as unfriendly neutrals, …”And in that section we have: “Air units can’t fly over an unfriendly neutral
unless they are attacking it.”All combat movement is considered to take place at the same time.
So “a particular plane” cannot fly over Turkey to attack Iraq.
The above (second) quote does not refer to an attacking power but to the air unit itself.So in your case every air unit needs to attack Turkey to be allowed to fly over Turkey.
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RE: Unable to post save game to forum
@Private-Panic As I already mentioned in your game thread the problem is caused by the space in your username. Please see the follow-up postings in https://www.axisandallies.org/forums/topic/32464/triplea-new-stable-release-working-with-the-forum, especially
https://www.axisandallies.org/forums/post/1237061Please ask in case you need further assistance. :smile:
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RE: All the Russian openings: For Begginers
@barnee You are correct, of course. Page 31 of the rulebook:
“A transport can load and offload units without moving from the friendly sea zone it is in (this is known as “bridging”). Each
such transport is still limited to its cargo capacity. It can offload in only one territory, and once it offloads, it cannot move,
load, or offload again that turn.” -
RE: League General Discussion Thread
@pacifiersboard
@AndrewAAGamerJust for completeness:
Current prints of the rulebooks have slightly changed the wording to:
“In the event that you inadvertently purchased more units than
you can actually mobilize due to production limitations, you
must return the over-purchased units to the box (your choice
on which units), and the cost of the units is reimbursed to you.”The only difference is the introduction of the word “inadvertently”.
This implies that you are not allowed to intentionally ‘overbuy’. -
RE: Clear the Browser Cache (was: Bug regarding user picture)
Great. I have edited the title of the topic and added it to “Tips & Tricks”.
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RE: Battleship/cruiser with destroyer vs submarine
@Moller A submarine is a sea unit with an attack value and a defense value. What makes it special are its “Special Abilities”/unit characteristics as described by the rulebook(s) and (partly) outlined by @WindowWasher above.
Those are:- Surprise Strike (X)
- Submersible (X)
- On Station
- Treat Hostile Sea Zones as Friendly (X)
- Doesn’t Block Enemy Movement
- Can’t Hit Air Units
- Can’t Be Hit by Air Units (X)
An enemy destroyer cancels those unit characteristics marked with an (X).
@Moller said in Battleship/cruiser with destroyer vs submarine:
I tought without a destroyer you can’t detect a submarine so you can’t attacked the submarine.
This is not part of the rules, sorry.
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RE: TripleA start issues
@CrazyIvan I have moved your issue to the TripleA support forum.
What system do you have TripleA running on? How much RAM does it have? Which Java version do you have installed? Are you using TripleA 1.9.0.0.13066?
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RE: League General Discussion Thread
@Adam514 said in League General Discussion Thread:
@Panther said in League General Discussion Thread:
@Adam514 said in League General Discussion Thread:
If a nation that lost its cap plunders a cap, can they use the plundered money?
No, as the player skips all but the Combat Move, Conduct Combat, and Noncombat Move phases until the capital is liberated.
Do they keep the money or is it destroyed?
You collect these IPCs even if your own capital is in enemy hands.
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RE: TripleA posting to Forum currently does not work
Thanks to everyone helping to raise awareness of this issue.
And of course to @redrum for fixing it.
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RE: Global 2nd edition Q+A ( AAG40.2)
@barnee No, submarines do not have to submerge. It is one of the glitches of TripleA just in order to keep them out of the battle.
We have a Github issue addressing this:
https://github.com/triplea-game/triplea/issues/6101As air units (without friendly destroyer) cannnot hit subs and subs cannot hit air units there is no need to submerge.
In your case the CA is the only unit that can be hit by the enemy air units. So your subs may only watch the scenery.
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RE: TripleA start issues
@CrazyIvan Great. Now enjoy gaming. In case you experience any issues or need help, just ask. :slightly_smiling_face:
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RE: League General Discussion Thread
@ All
Please use the TripleA support category
https://www.axisandallies.org/forums/category/28/triplea-support
to further discuss TripleA related topics.I just wanted to inform the league players about the new version and did not intend to distract from league topics.
Thank you.
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RE: Axis & Allies .org 2024 Support Drive
@djensen
Done - as a golden “Thank You” -
RE: Land aircraft in neutral allied territory
Yes, see page 11 of the 1940.2 Europe Rulebook:
“If the attack upon the formerly neutral territory is
unsuccessful (the territory is not captured), any remaining
defending units stay in the territory but can’t move. The
territory remains uncontrolled (place a national control
marker on it face down to indicate its new status) but is
considered friendly to powers on the side it’s now allied
with. Units belonging to those powers can move into it and
take control of it and its remaining units in the same way as
if it were a friendly neutral.”So with the German attack on Yugoslavia, the territory Yugoslavia immediately became friendly to the Allies. Yugoslavia is part of the Alliance.
So UK can land there.Note that Yugoslavia, after the attack, is no longer considered (pro) neutral, but Allied, just not controlled by any power.
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RE: How to Submit a Bug Report
I have added a paragraph to the initital posting to inform about the current situation.
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RE: North Africa Rules are here!
@The_Good_Captain said in North Africa Rules are here!:
@djensen the link is dead now. Any chance to upload it to a mediafire or some other downloadable link?
Look here:
Official FAQ:
https://renegadegamestudios.com/content/File Storage for site/Rulebooks/Axis Allies/Axis %26 Allies_ North Africa FAQ.pdfI have updated the link in Dave’s initial posting as well.
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RE: Official Errata?
@largowin Yes, that is the latest official FAQ. You still can download it from WotC/Avalon Hills, despite the game is now sold by Renegade.
See: http://media.wizards.com/2015/downloads/ah/AA_WWI_1914_FAQ.pdf -
RE: National Advantages for Global 1940
@superbattleshipyamato123
Welcome to the forum.
Please don’t dig out and resurrect 11 years old and outdated topics addressing people that haven’t been online for more than eight years.
See our Forum Rules please.
Thank you :slightly_smiling_face: