scramble?
Posts made by MuddSlinger
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RE: PTV Stucifer (X+10) vs MuddSlinger (L) - Game 2
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 4 artilleries, 4 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Southern France 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 4 transports moved from 93 Sea Zone to 104 Sea Zone 2 cruisers and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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RE: PTV MuddSlinger (X+9) vs ArtofWar1947 (A)
i appreciate it, but I missed the move and that falls on me. will teach me a lesson
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RE: Post League Game Results Here
ok. Ill look at other posts for game results to see how to do that. thanks for letting me know
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RE: Post League Game Results Here
PTV game 2. MuddSlinger (X) vs Nikola1975 (A)
Nikola1975 wins. axis concede
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RE: PTV (Game 2) MuddSlinger (X+15) vs Nikola1975 (A)
Axis will concede yet again. lol congrats to you again!
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RE: PTV (Game 2) MuddSlinger (X+15) vs Nikola1975 (A)
ok. interesting on the Japanese non-threat in pacific. I can see how that would be a detriment to axis europe
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RE: PTV (Game 2) MuddSlinger (X+15) vs Nikola1975 (A)
you dont have to reply until you have time. But what exactly am I doing wrong? to me, it seems like I do build to try to counter the allies from making any landings in Europe and then not being able to repel the allies. it seems like anything I have been trying is just not working.
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RE: PTV (Game 2) MuddSlinger (X+15) vs Nikola1975 (A)
no worroes on that battle, would have made no difference. just for future with subs and dd
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RE: PTV (Game 2) MuddSlinger (X+15) vs Nikola1975 (A)
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 cruiser and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Romania Germans take Romania from Russians 5 transports moved from 97 Sea Zone to 94 Sea Zone 3 armour and 2 artilleries moved from Gibraltar to 94 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 3 armour, 2 artilleries, 2 infantry and 5 transports moved from 94 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transports moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from France to Southern Italy 6 infantry moved from Yugoslavia to Bulgaria Combat - Italians Non Combat Move - Italians 3 armour, 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern France Place Units - Italians 1 cruiser and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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RE: PTV (Game 2) MuddSlinger (X+15) vs Nikola1975 (A)
man, I looked at my turn to do and I just cant believe how I cant seem to keep allies from making me collapse in Europe. its unbelieveable.
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RE: PTV (Game 2) MuddSlinger (X+15) vs Nikola1975 (A)
no need to re-do. wont make any difference. but in that battle against Italian fleet, future battles you can take the CC when you have alot of subs and leave a dd to maybe get a crack at a roll. thanks
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RE: PTV Stucifer (X+10) vs MuddSlinger (L) - Game 2
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 3x factory_minor; Remaining resources: 43 PUs; Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Leningrad to Vyborg 2 fighters and 1 tactical_bomber moved from Northern Belarus to Vyborg 1 armour and 1 mech_infantry moved from Northern Belarus to Vyborg 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 submarine moved from 118 Sea Zone to 116 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 116 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits 1 submarine owned by the Russians lost in 116 Sea Zone 1 destroyer owned by the Germans lost in 116 Sea Zone Germans win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Battle in Vyborg Russians attack with 1 armour, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 artillery and 8 infantry Germans roll AA dice in Vyborg : 0/3 hits, 0.50 expected hits Russians roll dice for 1 armour, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 : 3/10 hits, 3.33 expected hits Germans roll dice for 1 aaGun, 1 artillery and 8 infantry in Vyborg, round 2 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Russians lost in Vyborg 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Vyborg Russians roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 3 : 5/7 hits, 2.83 expected hits Germans roll dice for 1 artillery and 6 infantry in Vyborg, round 3 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians lost in Vyborg 5 infantry owned by the Germans lost in Vyborg Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 4 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 5 infantry Casualties for Germans: 1 aaGun, 1 artillery and 8 infantry Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 4 aaGuns, 5 artilleries and 15 infantry moved from Northern Belarus to Southern Belarus 2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad 6 artilleries moved from Smolensk to Southern Belarus 3 infantry moved from Bryansk to Southern Belarus 1 armour and 1 mech_infantry moved from Kursk to Southern Belarus 1 artillery and 3 infantry moved from Kursk to Bryansk 4 artilleries and 2 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Kursk 3 infantry moved from Ukraine to Kursk 10 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Amur 1 aaGun moved from Siberia to Amur Place Units - Russians 3 artilleries placed in Leningrad 1 artillery and 9 infantry placed in Russia Russians undo move 2. 2 infantry placed in Siberia 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Smolensk: 4 aaGuns, 1 armour, 11 artilleries, 17 infantry and 1 mech_infantry EDIT: Removing units owned by Russians from Southern Belarus: 4 aaGuns, 1 armour, 11 artilleries, 17 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : 1.00 Russians regular : 2.00
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RE: PTV Stucifer (X+10) vs MuddSlinger (L) - Game 2
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 3x factory_minor; Remaining resources: 43 PUs; Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Leningrad to Vyborg 2 fighters and 1 tactical_bomber moved from Northern Belarus to Vyborg 1 armour and 1 mech_infantry moved from Northern Belarus to Vyborg 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 submarine moved from 118 Sea Zone to 116 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 116 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits 1 submarine owned by the Russians lost in 116 Sea Zone 1 destroyer owned by the Germans lost in 116 Sea Zone Germans win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Battle in Vyborg Russians attack with 1 armour, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 artillery and 8 infantry Germans roll AA dice in Vyborg : 0/3 hits, 0.50 expected hits Russians roll dice for 1 armour, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 : 3/10 hits, 3.33 expected hits Germans roll dice for 1 aaGun, 1 artillery and 8 infantry in Vyborg, round 2 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Russians lost in Vyborg 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Vyborg Russians roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 3 : 5/7 hits, 2.83 expected hits Germans roll dice for 1 artillery and 6 infantry in Vyborg, round 3 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians lost in Vyborg 5 infantry owned by the Germans lost in Vyborg Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 4 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 5 infantry Casualties for Germans: 1 aaGun, 1 artillery and 8 infantry Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 4 aaGuns, 5 artilleries and 15 infantry moved from Northern Belarus to Southern Belarus 2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad 6 artilleries moved from Smolensk to Southern Belarus 3 infantry moved from Bryansk to Southern Belarus 1 armour and 1 mech_infantry moved from Kursk to Southern Belarus 1 artillery and 3 infantry moved from Kursk to Bryansk 4 artilleries and 2 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Kursk 3 infantry moved from Ukraine to Kursk 10 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Amur 1 aaGun moved from Siberia to Amur Place Units - Russians 3 artilleries placed in Leningrad 1 artillery and 9 infantry placed in Russia Russians undo move 2. 2 infantry placed in Siberia 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : 1.00 Russians regular : 2.00
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RE: PTV MuddSlinger (X+9) vs ArtofWar1947 (A)
no no. it was my stupid mistake not to look harder. we will continue on. its 100% my fault. but I have always thought it is kinda dumb that you cant move some units like aa during combat phase just to get a visual on your final end of turn setup and also to not forget that move. thats all
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RE: PTV MuddSlinger (X+9) vs ArtofWar1947 (A)
PTV MuddSlinger vs ArtofWar1947.tsvg
cant believe I forgot to move my 2 German aa back during non com. wish axis and allies would change that rule. should be able to move aa during combat as long as its not in an attack move. my bad though
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RE: PTV Stucifer (X+10) vs MuddSlinger (L) - Game 2
TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in New Britain ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in New Britain, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in New Britain, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in New Britain, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in New Britain, round 5 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in New Britain ANZAC win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 2 aaGuns, 3 fighters and 7 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -1.67
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RE: PTV Hythem (X+13) vs MuddSlinger (A)
TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 101 Sea Zone Combat - French Battle in 101 Sea Zone French attack with 1 destroyer Italians defend with 1 submarine French roll dice for 1 destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 101 Sea Zone French win, taking 101 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.17 French regular : 0.67
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RE: PTV (Game 2) MuddSlinger (X+15) vs Nikola1975 (A)
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters, 15 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Kwangtung to Hunan 5 infantry moved from Kiangsi to Hunan 5 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 4 tactical_bombers moved from Kwangtung to Kwangsi 5 infantry moved from Kwangtung to Hunan 5 infantry moved from Kwangtung to Hunan 6 fighters moved from 36 Sea Zone to Marianas 3 fighters moved from Davao to Paulau 3 fighters moved from Manilla to Paulau 1 infantry moved from Szechwan to Kweichow Japanese take Kweichow from Chinese 4 artilleries moved from Northern Sinkiang to Kansu 3 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Korea to Northern Manchuria 3 infantry moved from Southern Manchuria to Buyant-Uhaa 1 infantry moved from Sakha to Buryatia Combat - Japanese Battle in Hunan Japanese attack with 3 artilleries and 20 infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries and 20 infantry in Hunan, round 2 : 4/23 hits, 4.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 artilleries and 20 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 1 infantry and 4 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 infantry and 4 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Paulau Japanese attack with 6 fighters Americans defend with 1 artillery Japanese roll dice for 6 fighters in Paulau, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 artillery in Paulau, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Paulau Japanese win with 6 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Marianas Japanese attack with 6 fighters Americans defend with 1 artillery and 1 infantry Japanese roll dice for 6 fighters in Marianas, round 2 : 5/6 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Marianas Japanese win with 6 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 6 fighters moved from Marianas to 36 Sea Zone 3 fighters moved from Paulau to Manilla 3 fighters moved from Paulau to Davao 1 infantry moved from Davao to Manilla 1 bomber moved from Java to Davao 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 1 destroyer moved from 8 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Japan to Inner Mongolia 1 infantry moved from Anhwe to Honan 1 destroyer moved from 7 Sea Zone to 19 Sea Zone 1 infantry moved from Anhwe to Honan 3 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Kiangsi 4 tactical_bombers moved from Kwangsi to Kwangtung 3 tactical_bombers moved from Kwangtung to Inner Mongolia 2 fighters and 2 tactical_bombers moved from Shantung to Inner Mongolia Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Shantung 3 infantry placed in Korea 2 fighters, 3 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -1.00 Japanese regular : 0.00
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