TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
3 bombers and 2 fighters moved from Japan to Shantung
2 fighters, 5 infantry and 1 tactical_bomber moved from Kiangsu to Shantung
2 infantry moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Celebes to Java
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 marine moved from French Indo China to 36 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Shan State
2 infantry moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to Shan State
1 tactical_bomber moved from 36 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
1 fighter moved from 36 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Shantung
1 tactical_bomber moved from 36 Sea Zone to Shantung
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shantung
Japanese attack with 3 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
Americans defend with 2 fighters; Russians defend with 2 aaGuns and 4 infantry
Russians roll AA dice in Shantung : 1/6 hits, 1,00 expected hits
1 fighter owned by the Japanese lost in Shantung
Japanese roll dice for 3 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Shantung, round 2 : 4/14 hits, 6,33 expected hits
Chinese roll dice for 2 aaGuns, 2 fighters and 4 infantry in Shantung, round 2 : 3/6 hits, 2,67 expected hits
3 infantry owned by the Japanese lost in Shantung
2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Shantung
Japanese roll dice for 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Shantung, round 3 : 6/11 hits, 5,83 expected hits
Chinese roll dice for 2 fighters and 2 infantry in Shantung, round 3 : 3/4 hits, 2,00 expected hits
2 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Shantung
2 infantry owned by the Russians and 2 fighters owned by the Americans lost in Shantung
Japanese win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Americans: 2 fighters
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 bomber
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 1/3 hits, 1,83 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/7 hits, 2,83 expected hits
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 0,83 expected hits
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 bomber owned by the Americans lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 mech_infantry owned by the Russians lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
2 artilleries owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
5 carriers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Shantung to Japan
1 fighter moved from Shantung to Kwangtung
1 tactical_bomber moved from Shantung to Kwangtung
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
3 bombers moved from Shantung to French Indo China
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
Japanese collect 25 PUs (10 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : -2,67
UK_Pacific regular : 0,67
ANZAC regular : -0,17
Russians AA : 0,00