Share all your mixed feelings! Japan got nerfed though. It lost a couple of aircraft and infantry, China’s territory layout makes Japan’s air no longer reach everywhere from the coast, and the Russians have a factory in Siberia and can decide to put pressure in the North. Islands are indeed easier to protect with the scramble rules and touching multiple sea zones, but the Japanese fleet can’t be everywhere to defend. By buying fleet instead of bases, and probably a couple transports less (though they were effective in their threat projection), the US would have had a strong enough navy to prevent Japan from splitting its fleet, or even outright deadzoning its ability to move to Carolines.
I think the price to prevent canopens is still quite hefty. At least now you have an option to prevent canopen.
It’s always a grind between high level players if the game is balanced.
Just a tiny Germany buff of 1 more mech, and we might need to buff J1DOW, but more playtesting is required.
Thanks for the feedback!