@trulpen That all looks good to me
Best posts made by henryindiana
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RE: trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL
Latest posts made by henryindiana
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RE: Lyonsj (Ax) vs Henry Indiana (AL) BM3 Game 1
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Bryansk 2 aaGuns moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 5 infantry moved from Belarus to Bryansk 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 infantry moved from Western Ukraine to Bessarabia 3 infantry moved from Volgograd to Rostov 3 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Novgorod to Western Ukraine 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Caucasus 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 armour and 7 infantry placed in Russia 1 fighter placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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RE: trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 8 armour, 15 artilleries, 17 infantry and 3 mech_infantrys moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 3 fighters moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Northwest Persia Combat - Russians Battle in Bryansk Russians attack with 8 armour, 15 artilleries, 3 fighters, 19 infantry and 3 mech_infantrys Germans defend with 4 aaGuns, 9 armour, 8 artilleries, 13 infantry and 6 mech_infantrys AA fire in Bryansk : 2/3 hits, 0.50 expected hits 2 fighters owned by the Russians lost in Bryansk Russians roll dice for 8 armour, 15 artilleries, 1 fighter, 19 infantry and 3 mech_infantrys in Bryansk, round 2 : 16/46 hits, 15.67 expected hits Germans roll dice for 4 aaGuns, 9 armour, 8 artilleries, 13 infantry and 6 mech_infantrys in Bryansk, round 2 : 13/36 hits, 13.50 expected hits 13 infantry owned by the Russians, 4 aaGuns owned by the Germans and 12 infantry owned by the Germans lost in Bryansk Russians roll dice for 8 armour, 15 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys in Bryansk, round 3 : 10/33 hits, 12.50 expected hits Germans roll dice for 9 armour, 8 artilleries, 1 infantry and 6 mech_infantrys in Bryansk, round 3 : 8/24 hits, 9.50 expected hits 6 infantry owned by the Russians, 3 artilleries owned by the Germans, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 8 armour, 13 artilleries, 1 fighter and 3 mech_infantrys in Bryansk, round 4 : 16/25 hits, 9.83 expected hits Germans roll dice for 9 armour and 5 artilleries in Bryansk, round 4 : 6/14 hits, 6.17 expected hits 5 artilleries owned by the Germans, 6 artilleries owned by the Russians and 9 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 8 armour, 7 artilleries, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 60 Casualties for Russians: 8 artilleries, 2 fighters and 19 infantry Casualties for Germans: 4 aaGuns, 9 armour, 8 artilleries, 13 infantry and 6 mech_infantrys Battle in Northwest Persia Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 fighter Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 3 aaGuns moved from Russia to Bryansk 1 fighter moved from Bryansk to Iraq 1 fighter moved from Northwest Persia to Iraq 1 tactical_bomber moved from Northwest Persia to Iraq Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Germans : -2.00 AA fire in Bryansk : : 1.50 Russians : 5.33
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RE: trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 42 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits 1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 bomber, 1 cruiser, 1 destroyer and 5 fighters in 42 Sea Zone, round 3 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 bomber and 2 fighters in 42 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 42 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 bomber in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 bomber owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 1 submarine Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Non Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 transport moved from 62 Sea Zone to 29 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 1.67
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RE: trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 42 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits 1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 bomber, 1 cruiser, 1 destroyer and 5 fighters in 42 Sea Zone, round 3 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 bomber and 2 fighters in 42 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 42 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 bomber in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 bomber owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 1 submarine Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Non Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 transport moved from 62 Sea Zone to 29 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 1.67
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RE: Lyonsj (Ax) vs Henry Indiana (AL) BM3 Game 1
TripleA Move Summary: French round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 58 Sea Zone
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RE: Lyonsj (Ax) vs Henry Indiana (AL) BM3 Game 1
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 62 Sea Zone to New South Wales 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : -0.33
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RE: trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Queensland to 54 Sea Zone 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes 1 armour moved from Tunisia to Tobruk Americans take Tobruk from Italians 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Philippines Battle in Celebes Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking Philippines from Japanese, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 carrier and 1 fighter moved from 9 Sea Zone to 10 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 artillery and 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 aaGun, 1 artillery and 3 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Scotland to 91 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 infantry placed in Western United States 1 carrier, 1 destroyer, 2 fighters and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai Chinese take Tsinghai from Japanese 5 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 3 : 4/6 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 airfield, 1 armour, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 3 artilleries moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 fighter moved from Sikang to Yunnan 1 armour moved from Burma to French Indo China 3 fighters and 3 tactical_bombers moved from Sikang to French Indo China Combat - British Battle in Yunnan British attack with 3 artilleries, 2 fighters and 1 infantry Japanese defend with 1 armour and 2 mech_infantrys British roll dice for 3 artilleries, 2 fighters and 1 infantry in Yunnan, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan British roll dice for 2 artilleries and 2 fighters in Yunnan, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in French Indo China British attack with 1 armour, 3 fighters and 3 tactical_bombers Japanese defend with 1 artillery, 1 bomber, 1 factory_minor and 2 infantry British roll dice for 1 armour, 3 fighters and 3 tactical_bombers in French Indo China, round 2 : 5/7 hits, 4.00 expected hits Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.17 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry Non Combat Move - British 3 fighters and 3 tactical_bombers moved from French Indo China to Shan State 3 infantry moved from Burma to Shan State 1 aaGun moved from Burma to Shan State 1 mech_infantry moved from India to Shan State 1 armour moved from Eastern Persia to India 1 infantry moved from West India to Eastern Persia 1 infantry moved from West India to India 3 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 artillery moved from India to Burma 2 fighters moved from Yunnan to India 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Trans-Jordan 3 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Tunisia to Egypt Place Units - British 1 destroyer placed in 81 Sea Zone 1 airfield placed in Egypt 1 armour and 1 infantry placed in Egypt 1 destroyer placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
British : -0.00 Americans : -0.33 Chinese : 2.33 Japanese : -1.50
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RE: trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai Chinese take Tsinghai from Japanese 5 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 3 : 4/6 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 2.33 Japanese : -1.00
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RE: trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Queensland to 54 Sea Zone 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes 1 armour moved from Tunisia to Tobruk Americans take Tobruk from Italians 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Philippines Battle in Celebes Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking Philippines from Japanese, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 carrier and 1 fighter moved from 9 Sea Zone to 10 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 artillery and 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 aaGun, 1 artillery and 3 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Scotland to 91 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 infantry placed in Western United States 1 carrier, 1 destroyer, 2 fighters and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.67
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RE: Lyonsj (Ax) vs Henry Indiana (AL) BM3 Game 1
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 bomber moved from Central United States to New Zealand 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour and 1 infantry moved from Central United States to Southeast Mexico 1 mech_infantry moved from Central United States to Eastern United States 1 infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Western United States to British Columbia Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Hunan to Szechwan Place Units - Chinese 2 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 tactical_bomber moved from 98 Sea Zone to Ethiopia 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to Shan State 1 tactical_bomber moved from India to Shan State Combat - British Battle in 96 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Shan State British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 106 Sea Zone British attack with 1 bomber, 1 cruiser and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber in 106 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 106 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Germans Submerged British win, taking 106 Sea Zone from Germans with 1 bomber and 1 cruiser remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in Ethiopia British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 4 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 bomber moved from 106 Sea Zone to Quebec 1 artillery and 1 infantry moved from Ontario to Quebec 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 fighter moved from Gibraltar to French Central Africa 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 aaGun moved from 81 Sea Zone to Egypt 1 armour and 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to India 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 aaGun moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom Place Units - British 1 destroyer placed in 106 Sea Zone 1 fighter and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2 British collect 27 PUs (2 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.50 British : -2.50 Italians : -1.33 Americans : 0.67 Chinese : 0.67 Japanese : 1.33