Congratulations: I could not wait to be a Tank (and wished I could have remained one!).
I started playing in 87 at university.
Allied game plan VS J1 all out attack
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destroyers are the best for blocking, essentially trading and sacrificing units. Although it’s not a historically realistic tactic, it works in this incarnation of the AA games.
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What about using DDs in conjunctiion with SSs? The subs can soak hits in the early rounds right, for only 6 IPCs instead of 8 IPCs. I understand the extra #3 attack over a #2 gives the DDs a slight plus for the IPC cost, but i think adding a couple subs could give a small bonus to the final numbers.
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