Thinking about AAA role, maybe it could be a more active unit during the rest of the battle and not limited only to the opening fire phase:
@crusaderiv:
AAA - Always Active Antiaircraft
Every round of combat they get a roll @ 1, against each plane.
Geez…that’s a strong AA! I’won’t take the risk to fly over your territory!
OK against 1 plane each round but not each plane.
New rules for AAA:
On first round, AAA get a preemptive antiaircraft strike (as per OOB rules):
3 Att @1 against up to 3 aircrafts, limited to one roll per plane.
After first round, each AAA get 1 Att@1 against 1 aircraft but as regular strike, not in the opening fire phase.
If Air Supremacy Rule: 1 AAA can block up to 3 planes from striking on the opening fire phase.
This will somewhat reduces the advantage of AirSupRule and did’t let the AAA be a lame duck for the rest of a ground battle.
What do you think? Did someone ever try this combination of two house rules?