@billinjackson:
Hey Bill,
How did it go with your Commandoes? Specifically the fact that they can “glide” behind enemy lines and sabatoge without engaging in combat? I havn’t tested it out yet, personally.
Does that make them too powerful? Do you roll for them to damage factories? 1D6?
It went well. they played a role by hitting a factory in europe and one actually on mainline Japan. The japanese player actually missed him slowly coming up from India by way of a sea route. Once they hit a location, they tend to die as the player has to address them but, the distraction is worth it.
Changes i will be making will be that once they make a strike on a facility it will be only 1 point of damage regardless of how successful the role was.
Bill
Hmm, interesting interesting.
I could see that being a problem. Did they roll a six sided dice for damage? Did they roll high both times?
I’ve set mine up to roll a D6 dice and rolling a 6 eliminates them without damage and a 1 let’s them make a move after sabotage.
Thanks for sharing your results Bill. It’s helps in tweaking my setup.