Thank you so much Rabbit, exactly what I was looking for!
:)
Latest posts made by seb283
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RE: Pieces to purchase / 3D printing ?
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RE: Pieces to purchase / 3D printing ?
Hi General,
Yes I’ve watched them, and I’m very grateful for that. I’ve seen how you’ve done it, which required several A&A boxes (I have only the 2 A&A 1940 boxes), paint the pieces (which I’d like to avoid if possible), and spend quite a lot of money (looks like several hundreds of $). Maybe a 3D-printing of the missing pieces would be a solution with already-coloured base materials? Anyway, I find this game very appealing although a bit discouraged because of the pieces availability/price.
Cheers,
Seb -
Pieces to purchase / 3D printing ?
I’ve played A&A Global 1940 several times with my group and would be interested in investing some cash into this game, but when looking at it, it looks hard to get enough pieces of each type and nation, plus the markers which look insufficient in their box. It 's impossible to get all what we need out from their site, it seems.
So…
Do you have some tricks how to do it? Is there another supplier where to purchase the missing pieces from? If not, what about 3D printing everything so that I don’t need to use/paint the units from my A&A 1940 box? Does anybody know a post/guide how to deal with it?
Thanks for the help
Seb -
RE: Our first play - awesome!
@Young:
I’m wondering why it was clear that the Axis were going to eventually lose if the Allies had no objectives? maybe they were very close to getting 1 or 2?
We felt that, taking in account the money that the Allies were collecting at each round and the shrinking territories of the Axis, a long-term play would have resulted in a win for the Allies. Germany was still strong in Western Europe but wasn’t able to break the lines to Moskow. Conversly, USSR was pushing hard in Hungary and was about to endanger Berlin. In the Pacific theater, Japan was losing China and the southern islands. UK with Chinese and Russian support was at the doors of Hong Kong, while USA was gathering huge forces to cleanup the seas. So we agreed that the Axis won the first session by 1-0 and the Allies would have won within 2-4 more rounds, and agreed also to restart a new game as soon as possible :)
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Our first play - awesome!
So my team and I went across our first play. It lasted for 14 hours (rules explanation and setup included). We were so excited and interested in the story that we decided to pursue it with one more session, that lasted for 6 hours. Total play time: 20 hours Then we had a discussion whether to continue or plan a brand new play another time. We decided to start a new one, SOON.
This game is the one that had the more success of all the games of my collection that I played with my friends. It almost made people crazy as the tension was very high at each move.
At the end, as we wrapped up the sessions, 4 out of the 5 players said it’s the best boardgame they’ve ever played. One gave some weak points, but he enjoyed it a lot. The drawbacks he presented were minor ones, like the fact that units have the same strength across all the nations, so I guess I’ll introduce him to deeper wargames as Unconditional Surrender! World War 2 in Europe that I’ve ordered some days ago.
Russia and USA were not waging war before the 4th turn, so the two players had to wait something like 8 hours before they could play with their main force (they had respectively China and ANZAC). Nevertheless, they didn’t complain because we acted as a team on each side, and we were taking decision together so that they were taking part to story as well.
The only remaining question is about “how to win”. I used the one created by Young Grasshopper and his group, with several victory points in order to count points after a certain time. So we said that the Axis won the first session (they had taken North Africa) but would certainly collapse on a long run.
What is necessary on top of what’s in the box is :
- Papermoney
- Counters to show the remaining movement points of planes
- The player aids that I’ve done - I’d be ok to translate them into English if someone would correct it afterwards, my English being not perfect. They are available in the files game section in BGG.
It’s also good to have plastic pieces for factories.
We had no difficulty with the rules, only with “how to win”, therefore:
we have these questions, please:-
After how long (in hours and in turns) do you count the points (if you use the YG system)?
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After how many turns (not hours) does the game end (in general of course), if you use the standard victory conditions?
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How many turns are you able to play say after 12 hours?
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How do you designate the victorious team in your group(standard condition, special ones, after how long)?
Thank you to the people having helped me host the game in a perfect way and understand the rules, mainly Young and his videos and people in BGG.
Cheers
/Seb
*** Edit for clarity
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RE: A Beginners Guide to A&A Global 1940 2nd Edition
Thank you very much Young. I’ll follow your advice. Would you recommend using your home rules (national objectives and R&D) also to complete newbies?
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RE: A Beginners Guide to A&A Global 1940 2nd Edition
I have a question now, if the community could give an advice. We are going to be 4 or 5 at our first A&A 1940 Global play. I’ll know very soon if we are 4 or 5. I want that players don’t wait for too long until they can play and if possible have something to play with on each board (except Axis players). I have thought of this configurations, what do you think?
If 5 :
Germany + Italy
Japan
vs
France + UK
USSR + ANZAC
China + USAIf 4 :
Germany + Italy
Japan
vs
France, UK, USSR
ANZAC, USA, China -
RE: A Beginners Guide to A&A Global 1940 2nd Edition
French-speaking players:
I’ve summarized the rules, units abilities and national objectives in a 10-page pdf file that can be distributed to the players. I’ve done it because I’m gonna host a first play with friends next week. I could translate it back to English if there is some interest in it. Cheers
I cant post link here so please go to BGG and look for new files under A&A 1940 Europe.
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RE: List your top five games. (in order)
Hey all, it’s my first post here. I bought A&A 1940 Europe + Pacific to play them Global. I’m preparing a first play that should occur within 3 weeks with some friends :)
I put here 5 boardgames that could certainly interest this community (and by chance they are all in my top games ever):
1. Triumph & Tragedy
2. Conflict of Heroes
3. Commands & Colors: Napoleonics
4. Mare Nostrum
5. Flamme Rouge :evil:Cheers,
Seb