What percentage is luck involved in a games outcome?

  • 2007 AAR League

    The nice thing with dice is that, when your ego is hung up on being a good strategist, you can lose a game without losing your sense of self-worth. Bah, it was just dice! It does add an element of excitement, and a lot of good war stories come out of it -“I attacked Egypt with 14 Inf and 9 Fighters and 6 battleships, and I only scored two hits! zomgzorz!!”

  • 2007 AAR League

    @Romulus:

    My idea was only about the fact that the “precision” of dice rollers in averaging more precisely than a real dice, may influence the results.
    I mean the pesudo sequence is built (before the numbers are generated) in order to as near as possible to the average of 3.5. Now, what happens if the average go down (below 3.5) the only possible thing is that in the next dice results extracted from the sequence (they are alredy ordered and ready to be used) the results are “forced” to raise the average.
    So we have an influence on the current results by the past results. I am still not able to quantify this phenomena, so I asked if someone eve tried to make sampling evaluation and running averages of the result of the dice rollers.

    All I can say is that frood.net/aacalc/ rolls each die without any knowledge or reference to any previous dice.


  • Ender, I do not know how frood.net/aacalc/ roll the dice.
    I am not saying that they are wrong in rolling.

    Sometime I use pseudo random number in Java and I used them in C/C++.
    Being the computer unable to make random choices there are pseudo random sequences that are used.
    A pseudo random sequence is a sequence of number built in order to be as near is possible to a Gaussian distribution. So sometime the results may “suffer” from periodic effects.

    But frood.net/aacalc may use another method to generate the random number singularly. In which case the “rolled” numbers are completely random.

  • 2007 AAR League

    @Romulus:

    Ender, I do not know how frood.net/aacalc/ roll the dice.
    I am not saying that they are wrong in rolling.

    Sometime I use pseudo random number in Java and I used them in C/C++.
    Being the computer unable to make random choices there are pseudo random sequences that are used.
    A pseudo random sequence is a sequence of number built in order to be as near is possible to a Gaussian distribution. So sometime the results may “suffer” from periodic effects.

    But frood.net/aacalc may use another method to generate the random number singularly. In which case the “rolled” numbers are completely random.

    It rolls the dice one at a time using the mt_rand() function in PHP, which is reportedly better than the regular rand() function (or is it random()?). Each time it rolls it takes the time in microseconds as a random number seed that mt_rand uses to do what ever it does and creates a random number from 1-6. That’s as much as I can tell you, cuz I don’t know anything more about it.


  • @Ender:

    It rolls the dice one at a time using the mt_rand() function in PHP, which is reportedly better than the regular rand() function (or is it random()?). Each time it rolls it takes the time in microseconds as a random number seed that mt_rand uses to do what ever it does and creates a random number from 1-6. That’s as much as I can tell you, cuz I don’t know anything more about it.

    It is more than sufficient to understood how its work!

    mt_rand() should “randomize”, using the time as seed, every time the number a number is generated. Randomize means initialize the random generator, so as you already said each number generated is completely independent form the preceding!

    Tanhs Ender!

  • 2007 AAR League

    I’ve just wondered how it works that when the dice are rolled within the same microsecond as each other, so the same time seed, that it rolls a different number.  :?


  • I suppose that such operation are “serialized”, i.e. executed one after the other even if for us they appear simultaneous. Is one of the things that makes computers so intriguing!


  • Whats with everyone changing there name? First Jenn and now you Frod. I like it anyways.


  • @cyan:

    Whats with everyone changing there name? First Jenn and now you Frod. I like it anyways.

    we are training in teh wayz of ninjazorz

    poof

  • 2007 AAR League

    @Commander:

    @cyan:

    Whats with everyone changing there name? First Jenn and now you Frod. I like it anyways.

    we are training in teh wayz of ninjazorz

    poof

    That should be Emperor Ender Ivanova perhaps?


  • I just can;t bring myself to give up my Avatar…

    Though the name, I am ready to change…  The trouble is, the name change would demand a new Avatar as well…  So I am stuck…


  • I’m just lazy. i used to change my avatar with each promotion.


  • Yes, but former USAFA Zoomie Pride is tied up in mine…


  • i just realized i’m a bomber! yeah

  • 2007 AAR League

    @ncscswitch:

    I just can;t bring myself to give up my Avatar…

    Though the name, I am ready to change…  The trouble is, the name change would demand a new Avatar as well…  So I am stuck…

    I don’t see why you’d have to change both - and besides, ncscswitch is hard to remember how to spell, let alone pronounce… can’t you cook up some cool pagan name. I’ll just call you Bacchus.


  • I may surprise you all soon…

    I am less than an hour away from logging 100 DAYS of active posting on the site (in 2 years).  That may be worth an update…

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