I mean, with all of the turns the Allies get on this map, it’s reasonable to forget that Axis gets turns once in a while too haha.
Lee (Allies) vs. TGC (Axis +6), Classic Tournament
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@The_Good_Captain Well, the map will not open in either Play by email or play by forum.
It will open in play local, so I have seen your G1.
Sadly, I am off doing “old people” stuff till late afternoon. Any additional ideas welcome.
lee
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@leemorrison said in Lee (Allies) vs. TGC (Axis +6), Classic Tournament:
DRAT, opening troubles.
Test worked, tried multiple times. Play did not work.
VictoryFirst gave me a lot of help. I always type in my password.
It is the same for TripleA and axis&allies.org
ideas?
just saw this. I am fairly computer illiterate. VF is the best to ask. He is very knowledgeable. I’m running… 2.6+14599
The TripleA website still has the 2.5 version up - but I’ve got many many games going with different opponents and there seems to be no issue with 2.6+14599.
@VictoryFirst should lee download the 2.6 version to run everything correctly? or do i need to change something?
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No, the problem is not with the TripleA version. I’ll have a look.
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@leemorrison Your PBF screen should look like this. The dice email was incorrect and the topic ID was missing. Also the wrong forum was selected (triplea forum instead of a&a forum).
The game opens up for me, I am now going to do a test battle to see if the dice rolls work.
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attacked Egypt, I received dice rolls from the server meaning the dice email is now correct. Happy gaming!
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Thanks VF. I am going off line for 5-6 hours, will try when back
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from West Canada to East Canada Sea Zone 1 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from North Sea Zone to Finland Norway 2 fighters moved from United Kingdom to Finland Norway 1 bomber moved from United Kingdom to Finland Norway Combat - British Battle in Finland Norway British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 battleship in Finland Norway, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 bomber, 2 fighters and 2 infantry in Finland Norway, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Finland Norway 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Finland Norway British win, taking Finland Norway from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - British 2 fighters moved from Finland Norway to Karelia S.S.R. 1 bomber moved from Finland Norway to Karelia S.S.R. 1 armour moved from East Canada to East Canada Sea Zone 1 infantry moved from Syria Jordan to Persia 2 infantry moved from India to Sinkiang 1 fighter moved from India to Sinkiang 1 transport moved from Indian Ocean Sea Zone to West Australia Sea Zone Place Units - British 1 carrier and 1 transport placed in North Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : 0.33
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@VictoryFirst Thanks again, VF. Correct settings did the trick, UK 1 is in the books
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Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 1 PUs; Combat Move - Japanese 1 submarine moved from Solomon Islands Sea Zone to West Australia Sea Zone 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from French Indo China to India Japanese take India from British 2 infantry moved from Manchuria to China 2 infantry moved from Kwangtung to China 1 infantry moved from French Indo China to China 1 fighter moved from Manchuria to China 1 fighter moved from Japan to China 1 fighter moved from French Indo China to China 1 bomber moved from Japan to China Combat - Japanese Battle in West Australia Sea Zone Japanese attack with 1 submarine British defend with 1 transport Japanese roll dice for 1 submarine in West Australia Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 transport in West Australia Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in West Australia Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 transport in West Australia Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in West Australia Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in West Australia Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in China Japanese attack with 1 bomber, 3 fighters and 5 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 3 fighters and 5 infantry in China, round 2 : 1/9 hits, 3.00 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in China 1 infantry owned by the Americans lost in China Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in China, round 3 : 4/8 hits, 2.83 expected hits Americans roll dice for 1 fighter and 1 infantry in China, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in China 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Casualties for Americans: 1 fighter and 2 infantry Non Combat Move - Japanese 1 infantry moved from Philippines to Philippines Sea Zone 1 infantry moved from Philippines to Philippines Sea Zone 2 infantry and 1 transport moved from Philippines Sea Zone to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 battleship and 1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone 1 fighter moved from Caroline Islands Sea Zone to Japan Sea Zone 1 fighter moved from Philippines to Manchuria 1 bomber and 3 fighters moved from China to Manchuria Place Units - Japanese 3 transports placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.83 British regular : -0.33
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1 Purchase Units - Americans Americans buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Sinkiang to French Indo China Combat - Americans Battle in French Indo China Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China Americans win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 infantry moved from East US to East US Sea Zone 2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone 2 infantry moved from North Sea Zone to Finland Norway 1 bomber moved from East US to Karelia S.S.R. 1 fighter moved from East US to North Sea Zone 1 armour moved from East US to West Canada 1 fighter moved from West US to North Sea Zone 1 fighter moved from Hawaii Sea Zone to West Canada 2 infantry moved from West US to West Canada 1 transport moved from West US Sea Zone to West Panama Sea Zone 1 battleship moved from West US Sea Zone to West Panama Sea Zone 1 submarine moved from Hawaii Sea Zone to West Panama Sea Zone 1 carrier moved from Hawaii Sea Zone to West Panama Sea Zone Place Units - Americans 1 fighter and 8 infantry placed in West US Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from East Canada Sea Zone to Baltic Sea Zone 2 fighters moved from Karelia S.S.R. to Baltic Sea Zone 1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 infantry moved from Caucasus to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans Combat - Russians Battle in Baltic Sea Zone Russians attack with 2 fighters and 1 submarine Germans defend with 1 transport Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters in Baltic Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in Baltic Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters in Baltic Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 transport in Baltic Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the Germans lost in Baltic Sea Zone Russians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 transport Non Combat Move - Russians 1 fighter moved from Baltic Sea Zone to Karelia S.S.R. 1 fighter moved from Baltic Sea Zone to Novosibirsk 1 infantry moved from Novosibirsk to Russia 6 infantry moved from Yakut S.S.R. to Novosibirsk 1 armour moved from Novosibirsk to Russia Place Units - Russians 3 infantry placed in Karelia S.S.R. 3 armour placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from East Canada Sea Zone to Baltic Sea Zone 2 fighters moved from Karelia S.S.R. to Baltic Sea Zone 1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 infantry moved from Caucasus to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans Combat - Russians Battle in Baltic Sea Zone Russians attack with 2 fighters and 1 submarine Germans defend with 1 transport Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters in Baltic Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in Baltic Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters in Baltic Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 transport in Baltic Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the Germans lost in Baltic Sea Zone Russians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 transport Non Combat Move - Russians 1 fighter moved from Baltic Sea Zone to Karelia S.S.R. 1 fighter moved from Baltic Sea Zone to Novosibirsk 1 infantry moved from Novosibirsk to Russia 6 infantry moved from Yakut S.S.R. to Novosibirsk 1 armour moved from Novosibirsk to Russia Place Units - Russians 3 infantry placed in Karelia S.S.R. 3 armour placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.67