L25 G40 OOB Elf491 (L+48) v Jacob16 (X)


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 artilleries, 4 infantry and 3 transports
            EDIT: Adding units owned by Japanese to French Indo China: 2 artilleries and 4 infantry
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            Japanese buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Yunnan
            4 infantry moved from French Indo China to Yunnan
            2 artilleries moved from French Indo China to Yunnan
            2 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
            2 bombers moved from French Indo China to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hopei to Shensi
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in Yunnan
                Japanese attack with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 4/15 hits, 4.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Shensi
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shensi to French Indo China
            1 infantry moved from Chahar to Hopei
            4 infantry moved from Jehol to Chahar
            1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Kweichow
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 36 Sea Zone to 6 Sea Zone
            2 fighters moved from French Indo China to Japan
            2 tactical_bombers moved from French Indo China to 6 Sea Zone
            2 fighters moved from French Indo China to 6 Sea Zone
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 armour placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            2 artilleries, 1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 6 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Queensland to 41 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Java
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 transport moved from 33 Sea Zone to 27 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from Wake Island to Queensland
            2 fighters moved from 33 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 destroyers and 2 submarines placed in 101 Sea Zone
            4 destroyers placed in 10 Sea Zone
            1 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Szechwan to Hopei
            10 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Shensi, round 2 : 3/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Suiyuyan
            2 infantry placed in Shensi
            Chinese undo move 2.
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
            2 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to India
            1 artillery and 1 infantry moved from India to West India
            1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 79 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from United Kingdom to Gibraltar
            1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
    
        Place Units - British
            3 destroyers placed in 106 Sea Zone
            1 infantry and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.67
    Americans regular : -1.00
    Japanese regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Yugoslavia to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            1 bomber moved from Alexandria to Greece
            1 fighter moved from Alexandria to Greece
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                British defend with 3 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits
                    British roll dice for 3 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Greece
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 3/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Trans-Jordan
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 armour moved from Egypt to Iraq
                  Italians take Iraq from Neutral_Axis
            2 fighters moved from Alexandria to Southern Italy
            2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            1 aaGun moved from Romania to Yugoslavia
            1 bomber moved from Greece to Southern Italy
            1 fighter moved from Greece to Albania
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            1 destroyer placed in 95 Sea Zone
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
            Italians collect 19 PUs (2 lost to blockades); end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.67
    British regular : -1.67
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 46 Sea Zone to 54 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
            2 destroyers moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from Caroline Islands to New Guinea
            3 fighters moved from New Guinea to Dutch New Guinea
            2 aaGuns, 1 artillery and 4 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 fighter moved from Malta to 98 Sea Zone
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Tunisia to Libya
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
    
        Combat - French
            Battle in 98 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
            1 fighter moved from 98 Sea Zone to Malta
            2 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery moved from Norway to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 cruiser moved from 112 Sea Zone to 127 Sea Zone
            1 artillery moved from 127 Sea Zone to Novgorod
            1 infantry moved from 127 Sea Zone to Novgorod
            1 destroyer moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from Karelia to Novgorod
            13 armour, 2 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Belarus
            1 bomber, 6 fighters and 5 tactical_bombers moved from Western Germany to Novgorod
            4 mech_infantrys moved from Poland to Western Ukraine
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery, 1 bomber, 6 fighters, 2 infantry and 5 tactical_bombers
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 8 infantry and 1 tactical_bomber
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 5 tactical_bombers in Novgorod, round 2 : 9/15 hits, 7.83 expected hits
                    Russians roll dice for 8 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/9 hits, 3.17 expected hits
                    2 fighters owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
                    1 tactical_bomber owned by the Russians and 8 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 2 fighters and 2 infantry
                Casualties for Russians: 8 infantry and 1 tactical_bomber
            Battle in Belarus
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 13 armour, 2 infantry and 13 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 13 armour, 2 infantry and 13 mech_infantrys in Western Ukraine, round 2 : 9/28 hits, 9.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 13 armour, 2 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belarus to Germany
            1 bomber moved from Novgorod to Germany
            1 tactical_bomber moved from Novgorod to Karelia
            4 fighters and 4 tactical_bombers moved from Novgorod to Karelia
            6 infantry moved from Finland to Karelia
            2 infantry moved from Poland to Eastern Poland
            1 infantry moved from Bulgaria to Romania
            3 artilleries and 7 infantry moved from Germany to Poland
            1 armour moved from Western Germany to Poland
            2 artilleries moved from Holland Belgium to France
            2 aaGuns moved from Holland Belgium to France
            1 aaGun moved from Western Germany to Germany
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            2 infantry placed in France
            6 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.17
    Germans regular : 1.83
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Bryansk
            5 armour and 8 mech_infantrys moved from Bryansk to Smolensk
            4 aaGuns, 4 artilleries and 10 infantry moved from Bryansk to Rostov
            1 artillery and 4 infantry moved from Russia to Smolensk
            6 infantry moved from Timguska to Novosibirsk
            3 infantry moved from Yenisey to Timguska
            2 aaGuns and 9 infantry moved from Buryatia to Amur
            1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Volgograd
            6 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            3 infantry moved from Chahar to Hopei
            1 artillery and 5 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Yunnan to Shan State
            2 armour moved from French Indo China to Shan State
            4 artilleries and 8 infantry moved from Yunnan to Burma
            1 armour moved from Yunnan to Burma
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            2 bombers, 2 fighters and 5 tactical_bombers moved from French Indo China to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 armour moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 6 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport; ANZAC defend with 1 cruiser and 4 destroyers
                    Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 1.67
    

    Savegame


  • @Elf491 OOL in this battle? Japan gets 9 hits on the first round of combat.


  • @Elf491 Hey its been a few days, everything good?


  • @Jacob16 Sorry, I usually work on weekends, so depending on how much I have going on it can be hard to get on this.

    With 9 hits, let’s damage the carrier and battleship, and lose the sub and all the destroyers.

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