TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 5 infantry, 1 marine and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
2 mech_infantrys moved from Caucasus to Iraq
2 fighters moved from Ukraine to Russia
1 infantry moved from Tambov to Volgograd
5 artilleries, 22 infantry and 5 mech_infantrys moved from Rostov to Volgograd
7 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
3 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery moved from Norway to Finland
3 artilleries and 1 infantry moved from Karelia to Finland
5 mech_infantrys moved from Novgorod to Karelia
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
2 infantry moved from Yugoslavia to Northern Italy
4 infantry moved from Western Germany to France
4 submarines moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Archangel to Vologda
2 infantry moved from Archangel to Nenetsia
1 fighter moved from Western Germany to 114 Sea Zone
1 fighter moved from France to 114 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Ukraine to Volgograd
3 bombers moved from Ukraine to Russia
2 tactical_bombers moved from Southern Italy to Iraq
1 tactical_bomber moved from Ukraine to Southern Italy
3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits
Bombing raid in Russia rolls: 4,7,3 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in 114 Sea Zone
Germans attack with 2 fighters and 4 submarines
Russians defend with 1 cruiser
Germans roll dice for 4 submarines in 114 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters and 4 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Volgograd
Germans attack with 5 artilleries, 1 fighter, 23 infantry and 12 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 5 artilleries, 1 fighter, 23 infantry and 12 mech_infantrys in Volgograd, round 2 : 9/41 hits, 8,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 artilleries, 1 fighter, 22 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 : 2/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 tactical_bombers moved from Iraq to Northwest Persia
3 aaGuns moved from Rostov to Volgograd
1 fighter moved from Volgograd to Ukraine
1 aaGun moved from Nenetsia to Urals
1 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Archangel
9 mech_infantrys moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from 114 Sea Zone to Western Germany
1 fighter moved from Ukraine to Novgorod
3 bombers moved from Russia to Eastern Poland
1 fighter moved from Ukraine to Novgorod
2 fighters moved from Russia to Ukraine
Place Units - Germans
3 artilleries placed in France
1 artillery, 1 infantry, 1 marine and 7 mech_infantrys placed in Western Germany
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -0,67
British regular : 0,33
Russians AA : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 15 PUs;
Russians buy 4 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 14 infantry moved from Manchuria to Amur
1 aaGun, 2 armour, 2 artilleries, 32 infantry and 4 mech_infantrys moved from Samara to Russia
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 16 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 carrier, 6 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Yunnan to Burma
7 tactical_bombers moved from French Indo China to Burma
1 bomber moved from French Indo China to Chahar
1 infantry moved from Anhwe to Chahar
2 fighters moved from Japan to Korea
2 fighters moved from Japan to Manchuria
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 fighters moved from 36 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
6 fighters moved from 35 Sea Zone to 42 Sea Zone
6 fighters moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 8 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 8 fighters and 1 infantry in Java, round 2 : 4/10 hits, 4,67 expected hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery and 8 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 infantry and 7 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 7 tactical_bombers in Burma, round 2 : 3/8 hits, 3,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 2 : 3/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
8 fighters moved from Java to 42 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to French Indo China
2 fighters moved from Manchuria to Kiangsu
2 fighters moved from Korea to Anhwe
1 bomber moved from Chahar to Yunnan
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 artillery and 1 infantry moved from French Indo China to Yunnan
7 tactical_bombers moved from Burma to French Indo China
3 fighters moved from Philippines to French Indo China
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
2 armour and 2 artilleries placed in Japan
1 artillery and 2 infantry placed in French Indo China
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 0,67
Japanese regular : -0,33
UK_Pacific regular : -0,33
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in Marshall Islands
Non Combat Move - Americans
2 aaGuns, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 54 Sea Zone to 32 Sea Zone
4 fighters moved from 54 Sea Zone to 32 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
1 artillery and 5 infantry placed in Central United States
2 fighters placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 fighter moved from Suiyuyan to Kansu
14 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
4 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 mech_infantry moved from Eastern Persia to Persia
1 bomber and 3 fighters moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
Combat - British
Battle in Persia
British attack with 1 bomber, 3 fighters and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Persia, round 2 : 0/6 hits, 2,50 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Persia, round 3 : 2/6 hits, 2,50 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Iraq
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 3,00 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Persia to Eastern Persia
1 bomber and 2 fighters moved from Persia to Egypt
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 aaGun moved from India to West India
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from India to West India
Place Units - British
1 submarine placed in 81 Sea Zone
1 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -0,67
Germans regular : -1,00
British regular : -3,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 mech_infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
7 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 32 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
1 cruiser moved from 113 Sea Zone to 111 Sea Zone
1 carrier moved from 113 Sea Zone to 111 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 artillery moved from 111 Sea Zone to Scotland
2 fighters moved from Western Germany to 111 Sea Zone
4 submarines moved from 114 Sea Zone to 112 Sea Zone
7 mech_infantrys moved from Western Germany to Yugoslavia
3 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Persia
2 tactical_bombers moved from Northwest Persia to Persia
2 bombers moved from Eastern Poland to Russia
2 fighters moved from Novgorod to Russia
1 bomber moved from Eastern Poland to Persia
2 tactical_bombers moved from Northern Italy to Iraq
1 tactical_bomber moved from Southern Italy to Iraq
3 fighters moved from Ukraine to Northern Italy
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 infantry moved from Ukraine to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Archangel to Vologda
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Karelia to Finland
5 mech_infantrys moved from Karelia to Belarus
1 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Archangel
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Scotland
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Germans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 aaGun and 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British lost in Scotland
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Scotland
1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Germans: 1 infantry
Battle in Persia
Germans attack with 1 bomber, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 mech_infantrys
Germans roll dice for 1 bomber, 3 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 2/6 hits, 2,17 expected hits
British roll dice for 2 mech_infantrys in Persia, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Persia
2 mech_infantrys owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Iraq
Germans attack with 3 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 2/6 hits, 2,00 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 bomber moved from Persia to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
4 armour moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
2 artilleries moved from Ukraine to Rostov
6 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Caucasus to Northwest Persia
9 mech_infantrys moved from Ukraine to Caucasus
6 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Russia to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Russia to Ukraine
1 aaGun moved from Volgograd to Caucasus
3 mech_infantrys moved from Caucasus to Northwest Persia
1 aaGun moved from Urals to Nenetsia
Place Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in France
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 70 PUs (2 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
British regular : 1,00
Russians AA : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
1 cruiser moved from 113 Sea Zone to 111 Sea Zone
1 carrier moved from 113 Sea Zone to 111 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 artillery moved from 111 Sea Zone to Scotland
2 fighters moved from Western Germany to 111 Sea Zone
4 submarines moved from 114 Sea Zone to 112 Sea Zone
7 mech_infantrys moved from Western Germany to Yugoslavia
3 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Persia
2 tactical_bombers moved from Northwest Persia to Persia
2 bombers moved from Eastern Poland to Russia
2 fighters moved from Novgorod to Russia
1 bomber moved from Eastern Poland to Persia
2 tactical_bombers moved from Northern Italy to Iraq
1 tactical_bomber moved from Southern Italy to Iraq
3 fighters moved from Ukraine to Northern Italy
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 infantry moved from Ukraine to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Archangel to Vologda
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Karelia to Finland
5 mech_infantrys moved from Karelia to Belarus
1 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Archangel
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Scotland
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Germans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 aaGun and 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British lost in Scotland
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Scotland
1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Germans: 1 infantry
Battle in Persia
Germans attack with 1 bomber, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 mech_infantrys
Germans roll dice for 1 bomber, 3 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 2/6 hits, 2,17 expected hits
British roll dice for 2 mech_infantrys in Persia, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Persia
2 mech_infantrys owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Iraq
Germans attack with 3 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 2/6 hits, 2,00 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 bomber moved from Persia to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
4 armour moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
2 artilleries moved from Ukraine to Rostov
6 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Caucasus to Northwest Persia
9 mech_infantrys moved from Ukraine to Caucasus
6 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Russia to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Russia to Ukraine
1 aaGun moved from Volgograd to Caucasus
3 mech_infantrys moved from Caucasus to Northwest Persia
1 aaGun moved from Urals to Nenetsia
Place Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in France
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 70 PUs (2 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 4 artilleries and 1 infantry
EDIT: Adding units owned by Germans to Norway: 4 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,00
British regular : 1,00
Russians AA : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy nothing; Remaining resources: 22 PUs;
Combat Move - Russians
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
3 artilleries moved from Russia to Bryansk
48 infantry moved from Russia to Bryansk
11 infantry moved from Russia to Bryansk
14 infantry moved from Amur to Sakha
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 3 artilleries and 59 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 59 infantry in Bryansk, round 2 : 12/62 hits, 11,33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 artilleries and 59 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Sakha
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 14 infantry in Sakha, round 2 : 1/14 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Amur to Sakha
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Russia to Bryansk
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
Turn Complete - Russians
Russians collect 10 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Yunnan to India
1 infantry and 1 mech_infantry moved from Yunnan to Burma
5 fighters and 7 tactical_bombers moved from French Indo China to Burma
2 fighters moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Chahar
1 artillery moved from Korea to Amur
Japanese take Amur from Russians
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Chahar
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 5 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Burma, round 2 : 10/14 hits, 7,17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Burma
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from Chahar to 6 Sea Zone
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 fighters moved from Kiangsu to French Indo China
5 fighters and 7 tactical_bombers moved from Burma to French Indo China
1 bomber moved from India to French Indo China
1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 bomber and 2 infantry placed in French Indo China
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 2,50
UK_Pacific AA : -0,17
UK_Pacific regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Combat Move - British
1 fighter moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Trans-Jordan to 97 Sea Zone
1 bomber, 7 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
2 infantry moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from India to Burma
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
Combat - British
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
4 mech_infantrys moved from Morocco to Algeria
3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
6 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from 92 Sea Zone to Tunisia
1 bomber moved from Gibraltar to Tunisia
2 fighters moved from Egypt to Tunisia
1 armour moved from French Equatorial Africa to Egypt
Combat - Americans
Battle in Malta
Battle in Algeria
Americans attack with 4 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 4 mech_infantrys in Algeria, round 2 : 0/4 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 mech_infantrys in Algeria, round 3 : 1/4 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Malta from Italians, taking Algeria from Italians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 1 bomber, 3 fighters and 6 infantry
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Americans roll dice for 1 bomber, 3 fighters and 6 infantry in Tunisia, round 2 : 4/10 hits, 3,17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2,50 expected hits
1 infantry owned by the Americans lost in Tunisia
1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 bomber, 3 fighters and 5 infantry in Tunisia, round 3 : 2/9 hits, 3,00 expected hits
Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Americans lost in Tunisia
2 artilleries owned by the Italians lost in Tunisia
Americans roll dice for 1 bomber, 3 fighters and 4 infantry in Tunisia, round 4 : 1/8 hits, 2,83 expected hits
Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Tunisia
1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 18
Casualties for Americans: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Egypt
1 fighter moved from Tunisia to Morocco
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 carrier and 2 destroyers moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Tunisia to 94 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 artillery, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 2 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to Hawaiian Islands
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Central United States
1 fighter placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Trans-Jordan to 97 Sea Zone
1 bomber, 7 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
2 infantry moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from India to Burma
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
Combat - British
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Scotland
British attack with 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 artillery
British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Scotland
British roll dice for 1 fighter and 1 infantry in Scotland, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Scotland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Scotland
1 artillery owned by the Germans lost in Scotland
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery
Battle in Iraq
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Iraq
2 mech_infantrys owned by the Germans lost in Iraq
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Germans: 3 mech_infantrys
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 9 fighters, 3 submarines and 1 tactical_bomber; Americans loiter and taunt
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 9 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 9/13 hits, 6,67 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
1 destroyer owned by the British lost in 97 Sea Zone
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 9 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
Non Combat Move - British
1 carrier moved from 92 Sea Zone to 97 Sea Zone
5 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Egypt
1 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Scotland to Gibraltar
1 fighter moved from Persia to Egypt
1 aaGun, 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from India to West India
3 mech_infantrys moved from Eastern Persia to West India
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from 97 Sea Zone to Malta
1 battleship moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 battleship, 3 cruisers, 2 destroyers and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from West India to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 92 Sea Zone to 94 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -2,33
Japanese regular : -0,67
Italians regular : -3,33
Germans regular : 2,33
British regular : 2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Persia
2 armour and 4 mech_infantrys moved from Caucasus to Persia
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Persia
Italians attack with 2 armour, 1 bomber and 4 mech_infantrys
British defend with 2 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Persia, round 2 : 1/7 hits, 2,33 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Persia
Italians roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Persia, round 3 : 3/7 hits, 2,33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians lost in Persia
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Persia to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from 96 Sea Zone to Northern Italy
1 fighter moved from 99 Sea Zone to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 2 infantry moved from France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,5,5,3,6,5,2,1,6,4,6,5,4
Italians collect 12 PUs (8 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Persia
2 armour and 4 mech_infantrys moved from Caucasus to Persia
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Persia
Italians attack with 2 armour, 1 bomber and 4 mech_infantrys
British defend with 2 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Persia, round 2 : 1/7 hits, 2,33 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Persia
Italians roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Persia, round 3 : 3/7 hits, 2,33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians lost in Persia
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Persia to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from 96 Sea Zone to Northern Italy
1 fighter moved from 99 Sea Zone to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 2 infantry moved from France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,5,5,3,6,5,2,1,6,4,6,5,4
Italians collect 12 PUs (8 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 32 Sea Zone to 25 Sea Zone
1 submarine moved from 32 Sea Zone to 33 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
2 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 cruiser moved from 65 Sea Zone to 28 Sea Zone
1 infantry moved from Malaya to Shan State
1 destroyer moved from 64 Sea Zone to 30 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 8 infantry moved from Karelia to Novgorod
1 infantry moved from Nenetsia to Archangel
Germans take Archangel from Russians
1 artillery moved from Nenetsia to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 armour and 14 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 5 artilleries and 25 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Poland to Bessarabia
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Western Germany to Southern Italy
1 artillery moved from France to Northern Italy
2 aaGuns moved from France to Northern Italy
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 118 Sea Zone to 119 Sea Zone
1 infantry moved from Yugoslavia to Romania
2 submarines moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from 127 Sea Zone to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 fighter placed in Western Germany
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Samara to Tambov
2 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Samara to Vologda
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Urals to Vologda
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Bryansk
1 aaGun owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 5 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 6 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Bryansk, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Battle in Tambov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Tambov
2 infantry owned by the Italians lost in Tambov
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 artillery owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Kazakhstan to Samara
1 aaGun and 5 infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Novosibirsk to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 5 infantry, 5 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Komi to Northern Sinkiang
Germans take Timguska from Russians
Germans take Northern Sinkiang from Chinese
1 armour and 2 mech_infantrys moved from Samara to Evenkiyskiy
1 armour and 1 mech_infantry moved from Samara to Western Sinkiang
Germans take Kazakhstan from Russians
Germans take Western Sinkiang from Chinese
2 armour and 2 mech_infantrys moved from Samara to Urals
1 infantry moved from Samara to Stalingrad
Germans take Stalingrad from Russians
1 armour and 1 mech_infantry moved from Samara to Urals
1 armour moved from Samara to Evenkiyskiy
Combat - Germans
Germans creates battle in territory 122 Sea Zone
Battle in Evenkiyskiy
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Evenkiyskiy
1 infantry owned by the Russians lost in Evenkiyskiy
Germans win, taking 122 Sea Zone from British, taking Evenkiyskiy from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Urals, round 2 : 5/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
8 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Finland
1 submarine moved from 95 Sea Zone to 94 Sea Zone
2 armour and 3 mech_infantrys moved from Ukraine to Stalingrad
1 infantry moved from Tambov to Stalingrad
3 infantry moved from Kursk to Tambov
1 infantry moved from Rostov to Stalingrad
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Kursk to Tambov
1 mech_infantry moved from Tula to Stalingrad
2 infantry moved from Tula to Tambov
1 aaGun moved from Samara to Stalingrad
20 artilleries and 49 infantry moved from Samara to Stalingrad
1 armour moved from Novgorod to Vyborg
2 armour moved from Samara to Stalingrad
2 mech_infantrys moved from Samara to Stalingrad
2 mech_infantrys moved from Samara to Stalingrad
2 mech_infantrys moved from Samara to Stalingrad
1 mech_infantry moved from Samara to Kazakhstan
1 armour moved from Samara to Urals
1 mech_infantry moved from Nenetsia to Samara
1 fighter moved from France to Gibraltar
1 submarine moved from 115 Sea Zone to 116 Sea Zone
1 mech_infantry moved from Romania to Ukraine
1 tactical_bomber moved from Kursk to Komi
Place Units - Germans
1 armour and 2 mech_infantrys placed in Russia
2 fighters, 4 infantry and 1 tactical_bomber placed in Western Germany
1 submarine placed in 116 Sea Zone
1 submarine placed in 95 Sea Zone
2 mech_infantrys placed in Ukraine
1 infantry placed in Germany
Germans undo move 6.
1 mech_infantry placed in Ukraine
1 infantry placed in Western Germany
Germans undo move 3.
1 submarine placed in 117 Sea Zone
Germans undo move 7.
1 submarine placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 74 PUs; end with 74 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
4 infantry moved from Belarus to Bryansk
5 armour moved from Vologda to Bryansk
2 armour, 10 artilleries, 1 fighter and 27 infantry moved from Ukraine to Bryansk
2 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 9 armour, 10 artilleries, 1 fighter, 31 infantry and 9 mech_infantrys
Americans defend with 1 bomber
Germans roll dice for 9 armour, 10 artilleries, 1 fighter, 31 infantry and 9 mech_infantrys in Bryansk, round 2 : 16/60 hits, 16.67 expected hits
Russians roll dice for 1 bomber in Bryansk, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 10 artilleries, 1 fighter, 31 infantry and 9 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Non Combat Move - Germans
1 fighter moved from Bryansk to Novgorod
2 bombers moved from Novgorod to Western Germany
1 tactical_bomber moved from Germany to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns and 5 infantry moved from Western Germany to Denmark
2 aaGuns and 6 infantry moved from Germany to Western Germany
Place Units - Germans
3 armour placed in Ukraine
2 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs