@FlyingBadger
no no
L25 BM4 zarhunter (Allis +19) vs Lebowsky (Axis) - Rematch
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese
Combat Hit Differential Summary :
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let me redo, I did not engage in combat other than move into unoccupied territory, not sure which map i used
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@zarhunter Go ahead, if you didnt roll any dice there is no need to ask
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 1 aaGun, 2 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Tambov 2 aaGuns, 3 artilleries and 20 infantry moved from Russia to Samara Place Units - Russians 1 aaGun and 2 infantry placed in Volgograd 2 armour and 1 fighter placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Axis To War With TrueNeutrals Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Japanese 1 armour moved from Manchuria to Sakha Japanese take Amur from Russians Japanese take Sakha from Russians 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery and 1 mech_infantry moved from Kansu to Olgiy 1 infantry moved from Chahar to Buyant-Uhaa 2 armour moved from Shantung to Buyant-Uhaa 2 bombers moved from Yunnan to Olgiy 2 infantry moved from Burma to India 2 fighters and 3 tactical_bombers moved from Burma to India 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 battleships moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 1 fighter moved from Kwangsi to India 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in India Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in India, round 2 : 6/10 hits, 5.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in India 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese destroys 12PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Olgiy Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry Mongolians defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Olgiy, round 2 : 3/4 hits, 2.00 expected hits Mongolians roll dice for 2 infantry in Olgiy, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Olgiy 2 infantry owned by the Mongolians lost in Olgiy Japanese win, taking Olgiy from Mongolians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Mongolians: 2 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Olgiy: 1 artillery EDIT: Adding units owned by Japanese to Olgiy: 1 artillery EDIT: Turning off Edit Mode Battle in Buyant-Uhaa Japanese attack with 2 armour and 1 infantry Mongolians defend with 2 infantry Japanese roll dice for 2 armour and 1 infantry in Buyant-Uhaa, round 2 : 1/3 hits, 1.17 expected hits Mongolians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Buyant-Uhaa 1 infantry owned by the Mongolians lost in Buyant-Uhaa Japanese roll dice for 1 armour in Buyant-Uhaa, round 3 : 0/1 hits, 0.50 expected hits Mongolians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Buyant-Uhaa, round 4 : 0/1 hits, 0.50 expected hits Mongolians roll dice for 1 infantry in Buyant-Uhaa, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Buyant-Uhaa Mongolians win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 2 armour and 1 infantry Casualties for Mongolians: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers moved from Olgiy to Shensi 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Kweichow to Suiyuyan 1 mech_infantry moved from Hunan to Chahar 1 artillery moved from Szechwan to Sikang 1 mech_infantry moved from Burma to Hunan 1 mech_infantry moved from Burma to Szechwan 1 mech_infantry moved from Burma to Kweichow 4 fighters and 4 tactical_bombers moved from India to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 6 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 2 fighters and 3 tactical_bombers moved from Burma to Kwangsi 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 1 carrier placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 3 mech_infantrys placed in Shantung 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.17 Mongolians regular : 2.00 ANZAC regular : 0.33 UK_Pacific regular : 0.33
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@lebowsky said in L25 BM4 zarhunter (Allis +19) vs Lebowsky (Axis) - Rematch:
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Axis To War With TrueNeutrals Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Japanese 1 armour moved from Manchuria to Sakha Japanese take Amur from Russians Japanese take Sakha from Russians 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery and 1 mech_infantry moved from Kansu to Olgiy 1 infantry moved from Chahar to Buyant-Uhaa 2 armour moved from Shantung to Buyant-Uhaa 2 bombers moved from Yunnan to Olgiy 2 infantry moved from Burma to India 2 fighters and 3 tactical_bombers moved from Burma to India 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 battleships moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 1 fighter moved from Kwangsi to India 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in India Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in India, round 2 : 6/10 hits, 5.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in India 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese destroys 12PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Olgiy Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry Mongolians defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Olgiy, round 2 : 3/4 hits, 2.00 expected hits Mongolians roll dice for 2 infantry in Olgiy, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Olgiy 2 infantry owned by the Mongolians lost in Olgiy Japanese win, taking Olgiy from Mongolians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Mongolians: 2 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Olgiy: 1 artillery EDIT: Adding units owned by Japanese to Olgiy: 1 artillery EDIT: Turning off Edit Mode Battle in Buyant-Uhaa Japanese attack with 2 armour and 1 infantry Mongolians defend with 2 infantry Japanese roll dice for 2 armour and 1 infantry in Buyant-Uhaa, round 2 : 1/3 hits, 1.17 expected hits Mongolians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Buyant-Uhaa 1 infantry owned by the Mongolians lost in Buyant-Uhaa Japanese roll dice for 1 armour in Buyant-Uhaa, round 3 : 0/1 hits, 0.50 expected hits Mongolians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Buyant-Uhaa, round 4 : 0/1 hits, 0.50 expected hits Mongolians roll dice for 1 infantry in Buyant-Uhaa, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Buyant-Uhaa Mongolians win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 2 armour and 1 infantry Casualties for Mongolians: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers moved from Olgiy to Shensi 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Kweichow to Suiyuyan 1 mech_infantry moved from Hunan to Chahar 1 artillery moved from Szechwan to Sikang 1 mech_infantry moved from Burma to Hunan 1 mech_infantry moved from Burma to Szechwan 1 mech_infantry moved from Burma to Kweichow 4 fighters and 4 tactical_bombers moved from India to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 6 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 2 fighters and 3 tactical_bombers moved from Burma to Kwangsi 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 1 carrier placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 3 mech_infantrys placed in Shantung 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.17 Mongolians regular : 2.00 ANZAC regular : 0.33 UK_Pacific regular : 0.33
By the way, watch the Buyant-Uhaa battle, just amazing
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 carriers, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Amur Russians take Amur from Japanese 1 infantry moved from Soviet Far East to Siberia Combat - Americans Non Combat Move - Americans 1 bomber moved from New Guinea to Queensland 1 infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 fighter moved from Caroline Islands to Queensland 2 carriers and 3 fighters moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 aaGuns moved from British Columbia to Alaska 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 3 fighters placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 armour, 2 infantry and 2 mech_infantrys placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 aaGun, 4 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from West India to India 1 fighter moved from West India to India 1 infantry moved from West India to India 1 tactical_bomber moved from West India to India 1 armour moved from Iraq to Trans-Jordan British take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Iraq 3 armour moved from Belgian Congo to Ethiopia 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Tunisia to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Algeria to Tunisia 1 armour moved from Libya to Tunisia Combat - British Battle in India British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to West India 2 fighters moved from West India to Persia 3 armour moved from Persia to West India 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 armour moved from Ethiopia to 76 Sea Zone 1 armour and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from 80 Sea Zone to Persia 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 aaGun and 2 artilleries placed in Iraq 3 armour placed in Persia 1 armour placed in Union of South Africa 1 infantry placed in Quebec Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 British regular : 1.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Combat Move - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Alexandria to Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,2,5,6,6,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,4,4 Italians collect 6 PUs (8 lost to blockades); end with 6 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 8 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland 1 artillery and 2 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 infantry moved from Belarus to Smolensk 1 artillery and 5 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Tambov 1 bomber moved from Greece to Vologda 1 bomber moved from Greece to Smolensk 1 fighter and 1 tactical_bomber moved from Greece to Tambov 1 armour moved from Egypt to Anglo Egyptian Sudan Germans take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Greece to Tambov 1 bomber moved from Greece to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry in Bryansk, round 2 : 2/8 hits, 2.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Tambov to Greece 1 bomber moved from Bryansk to Greece 1 fighter and 1 tactical_bomber moved from Tambov to Rostov 3 aaGuns and 2 mech_infantrys moved from Ukraine to Rostov 4 mech_infantrys moved from Romania to Ukraine 4 armour and 6 mech_infantrys moved from Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 3 artilleries and 3 infantry moved from Novgorod to Belarus 1 bomber moved from Smolensk to Novgorod 1 bomber moved from Vologda to Novgorod 8 armour and 4 mech_infantrys moved from Germany to Eastern Poland 9 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery and 1 infantry placed in France 1 artillery and 3 infantry placed in Western Germany Germans undo move 3. Germans undo move 3. 1 infantry placed in France 2 artilleries and 3 infantry placed in Western Germany 1 mech_infantry placed in Western Germany 5 mech_infantrys placed in Germany Germans undo move 3. Germans undo move 4. Germans undo move 3. 2 artilleries and 4 infantry placed in Western Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,4,2,6,1,6 Germans collect 56 PUs (4 lost to blockades); end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.33
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour and 1 fighter; Remaining resources: 7 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Volgograd to Samara 1 mech_infantry moved from Volgograd to Russia 8 infantry moved from Samara to Vologda 3 artilleries and 24 infantry moved from Samara to Russia 1 infantry moved from Volgograd to Samara 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 8 infantry Germans defend with 1 infantry Russians roll dice for 8 infantry in Vologda, round 2 : 2/8 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 aaGun moved from Samara to Vologda 1 aaGun moved from Samara to Russia 2 aaGuns moved from Samara to Russia 1 aaGun moved from Volgograd to Samara 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Buyant-Uhaa to Ulaanbaatar Place Units - Russians 2 armour and 1 fighter placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Shensi to Tsinghai 1 infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 1 artillery moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 artillery moved from Olgiy to Yenisey Japanese take Yenisey from Russians 1 armour moved from Sakha to Buryatia 2 infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java 2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Kazakhstan to Tsinghai Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 6/12 hits, 5.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in India Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India 1 infantry owned by the British lost in India Japanese destroys 12PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Buryatia Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Buryatia Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour Non Combat Move - Japanese 2 bombers moved from Tsinghai to Kwangsi 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Shantung to Hunan 2 mech_infantrys moved from Shantung to Manchuria 2 fighters and 2 tactical_bombers moved from India to Kwangsi 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 6 carriers, 1 destroyer and 5 submarines moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 5 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.83 UK_Pacific regular : 0.67 ANZAC regular : -0.67 Russians regular : 0.67
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TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 battleship, 5 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Sakha Russians take Sakha from Japanese 1 infantry moved from Siberia to Amur 1 infantry moved from Soviet Far East to Siberia 3 infantry moved from Morocco to 91 Sea Zone 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour moved from Sardinia to 95 Sea Zone 1 armour and 3 infantry moved from 95 Sea Zone to Southern Italy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in Southern Italy Americans attack with 1 armour and 3 infantry Germans defend with 3 aaGuns, 1 artillery and 6 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 3 infantry in Southern Italy, round 2 : 3/4 hits, 1.00 expected hits Italians roll dice for 3 aaGuns, 1 artillery and 6 infantry in Southern Italy, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans lost in Southern Italy 3 aaGuns owned by the Germans lost in Southern Italy Americans roll dice for 1 armour and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 6 infantry in Southern Italy, round 3 : 2/7 hits, 2.33 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Southern Italy Italians win, taking Philippines from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour and 3 infantry Casualties for Germans: 3 aaGuns Non Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 109 Sea Zone to 123 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 carriers and 3 fighters moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 10 Sea Zone to 30 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 1 armour, 2 infantry and 2 mech_infantrys moved from Western United States to British Columbia 1 armour and 2 mech_infantrys moved from British Columbia to Alaska 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 battleship and 1 transport placed in 10 Sea Zone 3 armour and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 2 armour, 3 artilleries, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to India 1 tactical_bomber moved from West India to India 1 fighter moved from West India to India 1 armour moved from Persia to Caucasus 2 fighters moved from Persia to Caucasus 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 2 infantry moved from Tunisia to Libya 1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from 92 Sea Zone to Southern Italy 1 battleship and 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 armour moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Germans 1 armour moved from Anglo Egyptian Sudan to Ethiopia Combat - British Battle in Southern Italy British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 1 artillery and 6 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour British roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Southern Italy, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 6 infantry in Southern Italy, round 2 : 0/7 hits, 2.33 expected hits 2 infantry owned by the Germans lost in Southern Italy British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Southern Italy, round 3 : 3/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 4 infantry in Southern Italy, round 3 : 4/5 hits, 1.67 expected hits 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Southern Italy 3 infantry owned by the Germans lost in Southern Italy 2 fighters owned by the British retreated Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1 Casualties for Germans: 5 infantry Casualties for British: 1 armour, 1 artillery and 2 infantry Battle in India British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 armour and 2 fighters Germans defend with 1 infantry British roll dice for 1 armour and 2 fighters in Caucasus, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 armour moved from Persia to Trans-Jordan 1 aaGun, 1 armour, 7 artilleries and 10 infantry moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from India to Persia 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Union of South Africa to Belgian Congo 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 armour moved from Ethiopia to 76 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 armour moved from 81 Sea Zone to Trans-Jordan 2 fighters moved from Caucasus to Persia 2 fighters moved from Southern Italy to 95 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 2 armour and 1 mech_infantry placed in Iraq 2 artilleries and 1 infantry placed in Persia 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33 Italians regular : -0.67 Germans regular : -0.33 British regular : 0.83
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@zarhunter
Well Italy redeemed themselves that turn, thought I had the odds -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 aaGuns, 5 artilleries and 12 infantry moved from Egypt to Alexandria 1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Southern Italy 1 infantry moved from Greece to Bulgaria Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,1,4,5,5,2 Italians collect 8 PUs (6 lost to blockades); end with 10 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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@zarhunter said in L25 BM4 zarhunter (Allis +19) vs Lebowsky (Axis) - Rematch:
@zarhunter
Well Italy redeemed themselves that turn, thought I had the oddsIt was on my favour still on both battles, u got a little over average on american turn leaving me with 7 when the average was 8 units, and the UK battle was 50 to enter. The dices tell +0.83 for american and british and -1 between italians and germans.
The thing is you didnt get lucky this time!
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New Guinea to Dutch New Guinea 3 destroyers moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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Stupid me, I just raided a minor factory with 4 bombers… forgot russia already went down lol.
RIP that bomber
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 113 Sea Zone to 109 Sea Zone 2 artilleries and 4 infantry moved from 109 Sea Zone to Eire 1 mech_infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 2 mech_infantrys moved from Rostov to Caucasus 2 bombers moved from Novgorod to Russia 2 bombers and 3 fighters moved from Greece to Russia 4 tactical_bombers moved from Greece to Caucasus 1 tactical_bomber moved from Rostov to Caucasus Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/4 hits, 0.67 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 7,4,7 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Battle in Eire Battle in Caucasus Germans attack with 2 mech_infantrys and 5 tactical_bombers British defend with 1 armour Germans roll dice for 2 mech_infantrys and 5 tactical_bombers in Caucasus, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Germans win, taking Eire from Neutral_Allies, taking Caucasus from Russians with 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Cleaning up after air battles Non Combat Move - Germans 5 tactical_bombers moved from Caucasus to Ukraine 1 fighter moved from Rostov to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 artillery and 3 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 8 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 4 armour, 2 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk 3 artilleries and 4 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk 3 artilleries and 3 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 9 mech_infantrys moved from Poland to Western Ukraine 2 bombers moved from Russia to Poland 1 bomber moved from Russia to Eastern Poland 3 fighters moved from Russia to Bryansk 2 mech_infantrys moved from Rostov to Bryansk 1 aaGun moved from Rostov to Caucasus 1 mech_infantry moved from Germany to Holland Belgium 4 mech_infantrys moved from Germany to Romania Place Units - Germans 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 1 artillery and 2 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,6,5,4,3,3 Germans collect 56 PUs (4 lost to blockades); end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -0.83 Russians AA : 0.33
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 3 fighters; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Tambov 1 artillery moved from Russia to Tambov 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Samara 3 aaGuns, 4 armour, 2 artilleries, 24 infantry and 1 mech_infantry moved from Russia to Samara 1 aaGun and 8 infantry moved from Vologda to Samara 1 fighter moved from Tambov to Samara 1 submarine moved from 123 Sea Zone to 106 Sea Zone Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 0.17