TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Non Combat Move - Italians
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 battleship, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Greece to Romania
1 armour moved from Northern Italy to Romania
1 infantry moved from Northern Italy to 99 Sea Zone
1 artillery and 2 infantry moved from Greece to 99 Sea Zone
5 infantry moved from Bulgaria to Yugoslavia
1 aaGun and 1 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern Italy
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Gibraltar
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 destroyer moved from 65 Sea Zone to 55 Sea Zone
3 infantry moved from New South Wales to Queensland
2 infantry moved from Alexandria to Egypt
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
Place Units - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from Neutral_Axis to ANZAC
EDIT: Removing units owned by ANZAC from Burma: 1 infantry
EDIT: Adding units owned by ANZAC to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 10 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 carrier, 1 fighter and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Malta
3 artilleries and 15 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
6 armour, 4 artilleries, 6 infantry and 5 mech_infantrys moved from Germany to Poland
6 armour and 5 mech_infantrys moved from Poland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Non Combat Move - Germans
2 bombers moved from Southern Italy to Romania
3 fighters and 5 tactical_bombers moved from Southern Italy to Malta
1 fighter and 1 tactical_bomber moved from France to Malta
1 artillery moved from France to Southern France
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Poland
2 aaGuns moved from Poland to Baltic States
Place Units - Germans
2 submarines and 1 transport placed in 95 Sea Zone
2 infantry placed in France
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Egypt
2 aaGuns, 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Northern Belarus to Southern Belarus
5 infantry moved from Bryansk to Southern Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Bryansk
6 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Ukraine
3 infantry moved from Stalingrad to Rostov
1 submarine moved from 128 Sea Zone to 122 Sea Zone
3 infantry moved from Leningrad to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Yaroslavl
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
Place Units - Russians
1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 cruiser and 1 marine moved from 56 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 armour and 1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 5 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 5 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
2 artilleries, 2 infantry and 1 mech_infantry moved from Kiangsi to Anhwe
1 infantry moved from Anhwe to Kiangsi
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Manilla
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Manilla
1 carrier moved from 56 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Caroline Islands to Davao
1 bomber moved from Caroline Islands to Manilla
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
1 destroyer moved from 56 Sea Zone to 45 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Caroline Islands to Kwangtung
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking Malaya from UK_Pacific, taking French Indo China from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Davao
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 4 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manilla
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 4.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kwangtung to Fukien
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Borneo to Kwangsi
1 fighter moved from Sumatra to 38 Sea Zone
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 bomber moved from Davao to Kwangsi
1 bomber moved from Manilla to Kwangsi
1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : 1.17
UK_Pacific regular : -1.67
ANZAC regular : 0.33
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 marine and 2 transports; Remaining resources: 6 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to New Hebrides
1 infantry moved from 54 Sea Zone to New Hebrides
1 submarine moved from 27 Sea Zone to 17 Sea Zone
2 fighters moved from Hawaiian Islands to 17 Sea Zone
1 fighter moved from 27 Sea Zone to Marshall Islands
Combat - Americans
Battle in New Hebrides
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking New Hebrides from Japanese with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Marshall Islands
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Marshall Islands to 27 Sea Zone
1 destroyer moved from 31 Sea Zone to 27 Sea Zone
2 fighters moved from 17 Sea Zone to 27 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 fighter moved from 104 Sea Zone to Eastern United States
2 mech_infantrys moved from Western United States to Central United States
3 submarines moved from 11 Sea Zone to 27 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
2 destroyers moved from 104 Sea Zone to 91 Sea Zone
2 submarines moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
2 infantry and 1 marine placed in Central United States
2 transports placed in 104 Sea Zone
1 carrier and 1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport
EDIT: Changing ownership of Morocco from Neutral_Axis to Americans
EDIT: Adding units owned by Americans to Morocco: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from Iceland to 126 Sea Zone
1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
1 armour and 1 infantry moved from 128 Sea Zone to Norway
1 bomber and 4 fighters moved from United Kingdom to 94 Sea Zone
1 tactical_bomber moved from Egypt to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Syria to Iraq
2 infantry moved from Southern Persia to Iraq
1 fighter moved from 100 Sea Zone to Iraq
1 armour moved from Alexandria to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 fighter moved from Eastern India to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Norway
Battle in 94 Sea Zone
British attack with 1 bomber, 4 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 fighter and 1 transport; Italians defend with 1 cruiser, 1 destroyer and 2 transports
British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 94 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
1 tactical_bomber owned by the British, 1 bomber owned by the British and 1 fighter owned by the British lost in 94 Sea Zone
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 94 Sea Zone
2 transports owned by the Italians and 1 transport owned by the Germans lost in 94 Sea Zone
British win, taking Norway from Germans with 3 fighters remaining. Battle score for attacker is 31
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 carrier, 1 fighter and 1 transport
Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Tanganyika Territory
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Eastern India
3 aaGuns, 1 armour, 11 infantry and 1 mech_infantry moved from Burma to Eastern India
1 battleship moved from 78 Sea Zone to 100 Sea Zone
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Iraq to 100 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Alexandria to Egypt
3 fighters moved from 94 Sea Zone to Morocco
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 cruiser and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone
Place Units - British
1 carrier and 2 destroyers placed in 100 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4
UK_Pacific collect 8 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 2.33
Italians regular : 1.33
Japanese regular : 0.00
Neutral_Axis regular : -0.33
British regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 96 Sea Zone to 100 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
3 fighters moved from Southern Italy to 100 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 100 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
British defend with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 tactical_bomber and 1 transport; French defend with 1 destroyer
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 100 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 100 Sea Zone, round 2 : 5/13 hits, 5.50 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 100 Sea Zone
3 destroyers owned by the British lost in 100 Sea Zone
2 fighters owned by the Italians retreated
1 battleship owned by the Italians retreated to 98 Sea Zone
British win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -11
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for British: 3 destroyers
Non Combat Move - Italians
2 fighters moved from 100 Sea Zone to Malta
1 bomber moved from 93 Sea Zone to Malta
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
2 infantry moved from 98 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 aaGun and 1 infantry moved from Southern France to Northern Italy
5 infantry moved from Yugoslavia to Albania
Place Units - Italians
2 destroyers and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
@GeneralDisarray I assumed the BB and then destroyers as your casualties. Let me know if you want it swapped. Won’t affect any other dice, as I only did a one round strafe.
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 22 Sea Zone
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 5,6,5,5
Battle in 22 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
ANZAC win, taking 22 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser, 1 destroyer and 4 submarines moved from 95 Sea Zone to 100 Sea Zone
5 fighters and 6 tactical_bombers moved from Malta to 100 Sea Zone
2 bombers moved from Romania to 100 Sea Zone
2 artilleries and 9 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
6 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
8 armour and 4 mech_infantrys moved from Baltic States to Eastern Poland
3 artilleries and 15 infantry moved from Baltic States to Leningrad
4 artilleries, 6 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
Combat - Germans
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
4 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Sinkiang to Kazakh S.S.R.
2 bombers moved from French Indo China to Russia
2 fighters moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Yakut S.S.R. to Novosibirsk
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits
1 bomber owned by the Japanese killed by AA in Russia
Bombing raid in Russia rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Evenki National Okrug
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 4 : 1/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 fighter and 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 4 infantry in Novosibirsk, round 2 : 1/5 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 fighter and 3 infantry in Novosibirsk, round 3 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Russians lost 2 PUs to rocket attack by Japanese
Rockets roll: 2
2 fighters moved from Kazakh S.S.R. to Anglo Sudan Egypt
1 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from French Indo China to India
6 infantry moved from Japan to Japan Sea Zone
2 battleships, 1 carrier, 6 infantry, 6 submarines and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
6 infantry moved from French Indo China Sea Zone to French Indo China
1 bomber moved from Russia to India
1 fighter moved from Novosibirsk to India
1 aaGun moved from China to Manchuria
Place Units - Japanese
1 fighter and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
2 infantry placed in Japan
Japanese undo move 1.
1 fighter and 1 infantry placed in French Indo China
1 transport placed in French Indo China Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 1,50
Russians regular : -0,33
Russians AA : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
2 fighters moved from India to Kansu
Place Units - ANZAC
1 harbour placed in New Guinea
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
ok, in the meantime, appreciate if you could do your best to make the moves at least 2-3 days and not longer. problem is that this has been going on all year (including starting really late). i tend to lose track of my train of thought if there’s too much time between turns. also btw i assumed no scramble for the german dd.
I will prioritize our game when I am back in Germany.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Novosibirsk to Urals
1 armour moved from Sikang to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Urals
1 infantry moved from Novosibirsk to Urals
Combat - Russians
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 armour and 1 fighter
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour and 1 fighter in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 4 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Urals to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 13 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
4 fighters moved from Russia to Volgograd
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 6/8 hits, 3.17 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 armour moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs