This game just moved to to the TripleA forum:
https://forums.triplea-game.org/topic/3946/game-6-europe-tgc-germany-v-vf-allies
Howdy,
finally I found some spare time to get a new game started.
Any scramble instructions?
Awesome! Are you sure about this G1? It looks like SZ 111 will be an uphill battle for me when I scramble my fighter.
Howdy, indeed it would not be in my favour to win, especially if you scramble.
But the high command of the Kriegsmarine, Admiral Räder, has decided so. Who knows what his plans are…
So I will leave it as it is. Thanks for asking if the move is correct.
Let me know your scramble instructions and your order of loss as well.
BR
😀
Scramble the fighter from Scotland, please. OOL there is DD-CA-BB-Ftr
In 110 no scrambles, just standard OOL.
Good morning,
oh boy, that battle in France was a complete desaster! :S
The French resistance is real!
I didn´t get the Combat Hit Differential Summary for my G1.
BR
Game History
Round: 1
Purchase Units - Germans
Note to players Germans: Mid Battle Game Save The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse.
Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body>
Note to players Germans: IMPORTANT Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed. Do Not Land or Fly Over Friendly Neutral Territories Activated t....
Trigger SubPen: buySubPen added to productionGermans
Trigger Me 109T: buyMe_109T added to productionGermans
Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden
triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
triggerAttachmen4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
triggerAttachmen2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain
Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile
triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
triggerAttachmenSZflow: Changer has 1 BoxFctry and 1 SZflow placed in SZflow Sea Zone
triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
triggerAttachmen3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
triggerAttachmenOverflow2: Changer has 1 BoxFctry and 1 Overflow2 placed in Overflow2
triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal
Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey
Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina
triggerAttachmenOverflow: Changer has 1 BoxFctry and 1 Overflow placed in Overflow
Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland
triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela
Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
Germans buy 1 GermanUBoat, 2 Waffen_Artys, 1 carrier, 1 transport and 4 waffen_infantrys; Remaining resources: 0 PUs;
triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
triggerAttachmen3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
triggerAttachmen2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
triggerAttachmen4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
Place Units - Germans
Units in Germany being upgraded or consumed: 2 artilleries and 4 infantry
2 Waffen_Artys and 4 waffen_infantrys placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
1 GermanUBoat moved from 118 Sea Zone to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour and 2 infantry moved from Holland Belgium to France
1 armour moved from Greater Southern Germany to Southern France
2 Waffen_Artys and 2 waffen_infantrys moved from Germany to France
2 mech_infantrys moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
2 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone
1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Poland to Yugoslavia
2 artilleries and 3 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 GermanUBoats, 2 bombers, 3 fighters and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 2 GermanUBoats, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 33
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 3 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 2 Waffen_Artys, 5 armour, 1 artillery, 5 infantry, 1 mech_infantry and 2 waffen_infantrys
British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
1 Waffen_Arty owned by the Germans retreated to Western Germany
French win with 1 armour, 1 artillery, 1 fighter and 1 uk_armour remaining. Battle score for attacker is -35
Casualties for Germans: 1 Waffen_Arty, 5 armour, 1 artillery, 5 infantry, 1 mech_infantry and 2 waffen_infantrys
Casualties for French: 1 aaGun and 6 infantry
Casualties for British: 1 artillery
Battle in 111 Sea Zone
Germans attack with 2 GermanUBoats, 1 battleship and 1 fighter
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
1 fighter owned by the Germans retreated
1 battleship owned by the Germans and 2 GermanUBoats owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship, 1 cruiser and 1 uk_fighter remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Non Combat Move - Germans
Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
1 fighter moved from 111 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Southern France to Northern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 artillery and 2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
Place Units - Germans
1 GermanUBoat, 1 carrier and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Germans collect 37 PUs (3 lost to blockades); end with 37 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
attached the correct file with the sub moved to SZ124 and a small edit (2 inf moved back to Western Germany) to tackle the upcoming uphill fight…
I am afraid this will be a very different game :-)
Combat Hit Differential Summary :
French regular : 3.67
Neutral_Allies regular : -1.67
Germans regular : -3.33
British regular : -2.83
Here are the dice statistics. When they are not showing you should enable “Include Overall Dice Statistics”, which shows a bunch of dice stuff including the the combat hit differential summary (I don’t know why it works that way, but it works 😀)
Wow, I have never seen Paris hold! That first round was especially lethal, with the French scoring +4 and the Germans -3!
This will indeed be a special game. Lol the French will actually have a turn now where they can spend income!
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 Soviet_Commisars, 1 elite and 4 russian_paras; Remaining resources: 3 PUs; 3 AirLendLease; 3 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
Combat - Russians
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Kazakhstan
2 aaGuns and 6 infantry moved from Sakha to Buryatia
5 infantry moved from Amur to Buryatia
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Belarus
1 artillery and 6 infantry moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Archangel to Belarus
1 fighter moved from Novgorod to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 aaGuns moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 R_Europe_Rail moved from Russia to Belarus
1 R_Europe_Rail and 1 infantry moved from Belarus to Kazakhstan
1 Russian_Rail and 1 infantry moved from Russia to Kazakhstan
1 Russian_Rail and 1 artillery moved from Russia to Kazakhstan
Place Units - Russians
3 Soviet_Commisars, 1 elite and 4 russian_paras placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 40 PUs
Combat Hit Differential Summary :
Hello,
not sure if this is a joke from the dice bot…
I will see how the italian turn will turn out…
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 Japan_Engineers, 1 air_transport and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsi to Hunan
3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
1 fighter and 2 tactical_bombers moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 fighter moved from Formosa to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3,83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hunan
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3,50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 4/4 hits, 1,33 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated
Chinese win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Japanese
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 J_Rails, 1 artillery and 1 infantry moved from Kiangsu to Kwangsi
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun and 5 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 fighter moved from Korea to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Okinawa to Kwangsi
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 tactical_bombers moved from Japan to Kwangsi
Place Units - Japanese
2 transports placed in 6 Sea Zone
2 Japan_Engineers and 1 air_transport placed in Japan
Turn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 3,00
Japanese regular : -0,33
Lol, Yunnan always seems to hit heavy. This game is no exception 😀
Heh heh no worries. That’s a rough start but dice always tend to average out over time. There will surely will be some battles where you roll exceptionally well 😀
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 1
Purchase Units - Americans
Americans buy 4 Fortifications, 1 Heavy_BB, 1 carrier, 2 demo_harbours and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
Combat - Americans
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 aaGun and 3 infantry moved from 8 Sea Zone to Aleutian Islands
4 usa_fighters moved from Hawaiian Islands to Wake Island
1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to Wake Island
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 usa_fighter moved from Western United States to Eastern United States
2 infantry moved from Mexico to Western United States
3 mech_infantrys and 1 usa_armour moved from Central United States to Western United States
1 bomber moved from Central United States to 31 Sea Zone
1 bomber moved from 31 Sea Zone to Wake Island
Place Units - Americans
4 Fortifications placed in Philippines
Units in Philippines being upgraded or consumed: 1 harbour
1 demo_harbour placed in Philippines
Units in Hawaiian Islands being upgraded or consumed: 1 harbour
1 demo_harbour placed in Hawaiian Islands
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 harbour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Philippines: 1 airfield
EDIT: Turning off Edit Mode
1 Heavy_BB, 1 carrier and 1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 Heavy_BB, 1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
Combat - Chinese
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Yunnan
6 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
2 Rails moved from Kansu to Suiyuyan
2 Rails and 2 infantry moved from Suiyuyan to Yunnan
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
Trigger Seafire: buySeafire added to productionBritish
British buy 1 UndrgroundFctry, 3 demo_harbours, 1 elite, 5 infantry and 1 uk_fighter; Remaining resources: 2 PUs; 3 AirLendLease; 3 NavyLendLease;
Place Units - British
Units in United Kingdom being upgraded or consumed: 1 factory_major
1 UndrgroundFctry placed in United Kingdom
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 uk_fighters moved from United Kingdom to 110 Sea Zone
1 uk_fighter moved from Scotland to 110 Sea Zone
1 uk_fighter moved from Malta to 96 Sea Zone
1 artillery and 1 uk_armour moved from Alexandria to 98 Sea Zone
1 artillery, 1 transport and 1 uk_armour moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 uk_armour moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 uk_tactical_bomber moved from 98 Sea Zone to Ethiopia
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 uk_armour moved from France to Holland Belgium
British take Holland Belgium from Germans
1 uk_fighter moved from Gibraltar to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 uk_fighters
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer and 2 uk_fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer and 2 uk_fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 uk_fighters
Germans defend with 2 GermanUBoats
British roll dice for 1 bomber, 1 destroyer and 3 uk_fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 GermanUBoats owned by the Germans lost in 110 Sea Zone
British win with 1 bomber, 1 destroyer and 3 uk_fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 GermanUBoats
Battle in Ethiopia
British attack with 1 artillery, 1 infantry, 1 mech_infantry, 1 uk_armour and 1 uk_tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Ethiopia, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 1 infantry, 1 mech_infantry, 1 uk_armour and 1 uk_tactical_bomber in Ethiopia, round 2 : 3/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry, 1 uk_armour and 1 uk_tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 uk_tactical_bomber moved from Ethiopia to 76 Sea Zone
2 infantry moved from Alexandria to Egypt
1 uk_fighter moved from 96 Sea Zone to Egypt
1 uk_fighter moved from 96 Sea Zone to Malta
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 bomber and 3 uk_fighters moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 battleship and 1 cruiser moved from 111 Sea Zone to 118 Sea Zone
2 Rails and 2 infantry moved from Union of South Africa to Egypt
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 aaGun and 1 infantry moved from India to 39 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
British take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 5 infantry moved from India to Burma
2 aaGuns moved from India to Burma
1 uk_fighter moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
Place Units - British
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Units in Kwangtung being upgraded or consumed: 1 harbour
1 demo_harbour placed in Kwangtung
Units in Malaya being upgraded or consumed: 1 harbour
1 demo_harbour placed in Malaya
Units in Gibraltar being upgraded or consumed: 1 harbour
1 demo_harbour placed in Gibraltar
4 infantry placed in India
1 elite, 1 infantry and 1 uk_fighter placed in United Kingdom
Turn Complete - British
British collect 53 PUs; end with 55 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 61 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
Germans regular : -0.33
British regular : 2.17
@VictoryFirst said in #2: VictoryFirst (Allies) vs. Panzerstahl-Helm (Axis) | G40 House Rules Expansion by The Captain:
There will surely will be some battles where you roll exceptionally well 😀
Your word in god’s ear! I hope this will change soon… the Italians don´t aim very well neither…but they win at least.
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 Italian_LCV and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines
Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Hawaiian Islands
Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya
Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Gibraltar
Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Kwangtung
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to France
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to 95 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour moved from Albania to Greece
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Greece
Italians attack with 1 armour and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 cruisers in Greece, round 2 : 2/2 hits, 1,00 expected hits
Italians roll dice for 1 armour and 2 infantry in Greece, round 2 : 0/3 hits, 0,83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Italians lost in Greece
2 infantry owned by the Neutral_Allies lost in Greece
1 armour owned by the Italians retreated to Albania
Italians roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,17 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,17 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Greece
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 destroyer and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 battleship, 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 9
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Battle in France
Italians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major and 1 fighter
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 2 : 2/6 hits, 2,33 expected hits
French roll dice for 1 armour, 1 artillery and 1 fighter in France, round 2 : 1/3 hits, 1,50 expected hits
1 infantry owned by the Italians lost in France
1 armour owned by the French and 1 artillery owned by the French lost in France
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 1/5 hits, 2,00 expected hits
French roll dice for 1 fighter in France, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the French lost in France
Italians captures 19PUs while taking French capital
Italians converts factory_major into different units
Italians win, taking France from French with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 infantry
Casualties for French: 1 armour, 1 artillery and 1 fighter
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 0,83 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/3 hits, 0,83 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 4 : 2/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Tunisia
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Italians
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Western Germany
1 bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from France to Southern Italy
1 infantry moved from Albania to Yugoslavia
1 Rail and 1 infantry moved from Southern Italy to Western Germany
1 aaGun moved from Northern Italy to France
Place Units - Italians
1 transport placed in 97 Sea Zone
1 Italian_LCV placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 14 PUs (1 lost to blockades); end with 34 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
French regular : 0,50
Italians regular : -1,83
Neutral_Allies regular : -0,67
British regular : 0,67
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - ANZAC
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Malaya
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs
Combat Move - French
Combat - French
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - French
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Hello,
I assume no scramble in SZ110. otherwise we can re-roll this battle any time.
The AAA gun moved in edit was transported from Western Germany to Normandy via rail.
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies. They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups. You may have up to 3 Army Groups. Only 1 may be active per Territory.
Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General. They may also be Formed into Desert Armies. You may only have up to 3....
Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals. Refer to Game Notes for Usage.
Trigger FlakTower: buyFlakTower added to productionGermans
Trigger FlakTower: buyFlakTower added to productionRussians
Trigger FlakTower: buyFlakTower added to productionBritish
Trigger FlakTower: buyFlakTower added to productionItalians
Trigger FlakTower: buyRepair_FlakTower added to productionGermans
Trigger FlakTower: buyRepair_FlakTower added to productionRussians
Trigger FlakTower: buyRepair_FlakTower added to productionBritish
Trigger FlakTower: buyRepair_FlakTower added to productionItalians
Trigger PanzerGeneral: buyPanzer_General added to productionGermans
Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
Trigger Army Group: buyArmy_Group added to productionGermans
triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
Germans buy 4 GermanUBoats, 6 German_LCVs, 1 Repair_BB, 1 carrier and 10 mine_unarmeds; Remaining resources: 0 PUs;
Place Units - Germans
1 Repair_BB placed in 112 Sea Zone
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
1 unit repaired.
Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone
2 GermanUBoats moved from 112 Sea Zone to 118 Sea Zone
1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 cruiser, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
3 infantry moved from Bulgaria to Greece
2 bombers moved from Western Germany to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
1 infantry moved from Bulgaria to Greece
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 armour moved from Southern France to Holland Belgium
Combat - Germans
Battle in Greece
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 2 : 4/6 hits, 1,83 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 uk_armour
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 4/4 hits, 1,33 expected hits
British roll dice for 1 uk_armour in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
1 uk_armour owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 uk_armour
Battle in 118 Sea Zone
Germans attack with 2 GermanUBoats and 2 bombers
British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 GermanUBoats in 118 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 bombers in 118 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
British roll dice for 1 battleship and 1 cruiser in 118 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 GermanUBoat owned by the Germans lost in 118 Sea Zone
1 cruiser owned by the British lost in 118 Sea Zone
Germans roll dice for 1 GermanUBoat in 118 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers in 118 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
British roll dice for 1 battleship in 118 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 GermanUBoat owned by the Germans lost in 118 Sea Zone
1 battleship owned by the British lost in 118 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 GermanUBoats
Casualties for British: 1 battleship and 1 cruiser
Battle in 110 Sea Zone
Germans attack with 1 GermanUBoat, 1 battleship, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports
British defend with 1 destroyer
Germans roll dice for 1 GermanUBoat in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 GermanUBoat, 1 battleship, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Battle in United Kingdom
Germans attack with 1 infantry
British defend with 1 UndrgroundFctry, 5 aaGuns, 1 airfield, 1 bomber, 1 elite, 1 harbour, 3 infantry, 1 mech_infantry and 4 uk_fighters; French defend with 1 fighter and 2 infantry
Germans roll dice for 1 infantry in United Kingdom, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 5 aaGuns, 1 bomber, 1 elite, 1 fighter, 5 infantry, 1 mech_infantry and 4 uk_fighters in United Kingdom, round 2 : 9/14 hits, 6,17 expected hits
1 infantry owned by the Germans lost in United Kingdom
British win with 5 aaGuns, 1 bomber, 1 elite, 1 fighter, 5 infantry, 1 mech_infantry and 4 uk_fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
1 GermanUBoat moved from 124 Sea Zone to 119 Sea Zone
2 bombers moved from 118 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
2 mech_infantrys moved from Southern France to Yugoslavia
1 armour moved from Poland to Slovakia Hungary
2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Northern Italy to 93 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
Place Units - Germans
1 carrier placed in 93 Sea Zone
4 GermanUBoats placed in 112 Sea Zone
6 German_LCVs and 10 mine_unarmeds placed in Germany
Turn Complete - Germans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Germans collect 42 PUs; end with 42 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -0,67
Germans regular : 4,67
British regular : 2,17
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 2
Purchase Units - Russians
Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.
Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
Russians buy 3 armour, 1 elite, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs; 3 AirLendLease; 3 TankLendLease;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
Combat - Russians
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Buryatia
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novosibirsk
2 fighters and 1 tactical_bomber moved from Caucasus to Yunnan
1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Buryatia
1 Russian_Rail moved from Russia to Kazakhstan
1 Russian_Rail and 1 artillery moved from Kazakhstan to Buryatia
2 armour and 2 mech_infantrys moved from Kazakhstan to Shensi
2 infantry moved from Kazakhstan to Tsinghai
2 aaGuns moved from Bryansk to Western Ukraine
1 Soviet_Commisar moved from Russia to Kazakhstan
1 Soviet_Commisar moved from Russia to Belarus
2 russian_paras moved from Russia to Kansu
2 russian_paras moved from Russia to Novgorod
1 Russian_Rail and 1 elite moved from Russia to Novosibirsk
Place Units - Russians
3 armour placed in Volgograd
1 elite, 1 fighter and 1 tactical_bomber placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Buryatia: 1 1stCorps
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 40 PUs
Combat Hit Differential Summary :
Heh heh sorry it has been 19 days… 😅 Playing too many games. I will play faster in the future.
P.S. Are you going to write a game report for our last game? I suggest that I complement on whatever you have written, however we could swap that around if you want me to do the heavy-lifting. However you want 😀
@VictoryFirst said in #2: VictoryFirst (Allies) vs. Panzerstahl-Helm (Axis) | G40 House Rules Expansion by The Captain:
Heh heh sorry it has been 19 days… 😅 Playing too many games. I will play faster in the future.
P.S. Are you going to write a game report for our last game? I suggest that I complement on whatever you have written, however we could swap that around if you want me to do the heavy-lifting. However you want 😀
Hehe. I was about to send you a reminder. :-)
I will write a game report and you can add your comments etc.
I may use AI since to see how that will turn out.
I am curious to see what AI has to say about our game 😁