There was a non-aggression pact???
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 infantry moved from Greater Southern Germany to Northern Italy
2 aaGuns, 1 artillery, 1 infantry and 1 marine moved from Western Germany to Northern Italy
5 infantry moved from Germany to Western Germany
2 armour and 2 infantry moved from Rostov to Tambov
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,1,2,2,1,6
Italians collect 5 PUs (11 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
@fasthard Poor Anzac, assault on Sumatra failed miserably France --9.tsvg
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Finland to Norway
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 76 PUs;
Germans buy 1 fighter, 3 infantry, 10 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
8 bombers moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 fighter moved from Germany to Novgorod
2 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Tambov to Rostov
1 fighter moved from Rostov to Southern Italy
Combat - Germans
Battle in Novgorod
Germans attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Germans attack with 8 bombers and 3 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 8 bombers and 3 mech_infantrys in Caucasus, round 2 : 7/11 hits, 5,83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 8 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Germans
8 bombers moved from Caucasus to Southern Italy
2 fighters moved from Germany to France
1 mech_infantry moved from Germany to France
8 infantry moved from Western Germany to France
6 mech_infantrys moved from Poland to Belarus
2 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
6 infantry moved from Germany to Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Novgorod to Belarus
10 armour, 13 artilleries, 35 infantry and 18 mech_infantrys moved from Russia to Tambov
1 aaGun moved from Rostov to Ukraine
1 aaGun, 2 fighters and 1 tactical_bomber moved from Rostov to Tambov
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
1 fighter and 1 tactical_bomber placed in France
7 mech_infantrys placed in Germany
1 submarine placed in 110 Sea Zone
Germans undo move 5.
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,6,3,2,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,6,1
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 6 infantry
EDIT: Adding units owned by Germans to Germany: 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 0,17
Germans regular : 1,33
@Sovietishcat said in L24 BM4 Fasthard (X) vs Sovietishcat (L+18):
Poor Anzac, assault on Sumatra failed miserably France --9.tsvg
at least anzac got 100 chances… :-/
Please play 2nd map. German Infantrys got the command to defend Berlin and not go for a walk to Stalingrad
@Sovietishcat I just saw that i only posted one time… so 1st map is good ;-)
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
13 armour, 18 artilleries, 31 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 13 armour, 18 artilleries, 31 infantry and 6 mech_infantrys
Germans defend with 2 mech_infantrys
Russians roll dice for 13 armour, 18 artilleries, 31 infantry and 6 mech_infantrys in Caucasus, round 2 : 25/68 hits, 21.67 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 13 armour, 18 artilleries, 31 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
3 aaGuns moved from Volgograd to Caucasus
2 aaGuns and 19 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Iraq to India
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 6 infantry, 5 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Korea to Amur
1 armour moved from Jehol to Amur
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Malaya to Shan State
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 marines moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Malaya to Borneo
1 fighter moved from French Indo China to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Borneo
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 bomber moved from Jehol to Amur
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Buryatia to Amur
1 bomber moved from Korea to Amur
1 fighter moved from Malaya to Celebes
2 fighters and 1 tactical_bomber moved from Malaya to 55 Sea Zone
1 tactical_bomber moved from Malaya to Celebes
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 2 fighters, 2 marines and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 marines and 2 tactical_bombers in Borneo, round 2 : 2/6 hits, 3,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 bombers and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Amur, round 2 : 3/5 hits, 2,17 expected hits
Americans roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1,83 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
3 carriers moved from 35 Sea Zone to 44 Sea Zone
3 carriers moved from 35 Sea Zone to 43 Sea Zone
2 destroyers moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Kwangtung to Kwangsi
7 infantry and 2 mech_infantrys moved from Kwangsi to French Indo China
3 artilleries and 2 infantry moved from Kiangsi to Kwangsi
4 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from Amur to Japan
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Borneo to 44 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from Borneo to 44 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone
1 fighter moved from Shan State to 43 Sea Zone
1 fighter moved from Yunnan to Philippines
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to Malaya
1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from Yunnan to Malaya
2 mech_infantrys moved from Malaya to French Indo China
Place Units - Japanese
3 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,17
Japanese regular : 1,33
UK_Pacific regular : -1,00
ANZAC regular : -0,33
@fasthard Do you scrambe sz 97?
@Sovietishcat no scramble, thx
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
7 bombers moved from Norway to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Volgograd to Ukraine
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Marshall Islands
Battle in Novgorod
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Novgorod
2 mech_infantrys owned by the Germans lost in Novgorod
Americans win, taking Marshall Islands from Japanese, taking Novgorod from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 7 bombers and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 7 bombers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Ukraine to Egypt
7 bombers moved from 97 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
10 artilleries and 10 infantry moved from Central United States to 101 Sea Zone
10 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 10 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
10 artilleries and 10 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 4 infantry and 3 mech_infantrys moved from Finland to Karelia
1 armour moved from Volgograd to Caucasus
1 aaGun moved from Soviet Far East to Siberia
3 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 infantry placed in Western United States
3 mech_infantrys placed in Finland
3 bombers placed in Norway
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to Burma
1 artillery and 3 infantry moved from India to Burma
1 armour and 5 mech_infantrys moved from Persia to Eastern Persia
6 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 4 infantry moved from Persia to Iraq
2 fighters moved from Iraq to Egypt
1 fighter moved from Persia to Egypt
3 fighters moved from India to Iraq
6 infantry moved from Quebec to 106 Sea Zone
1 destroyer, 6 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 3 mech_infantrys moved from India to Eastern Persia
4 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 aaGun moved from Karelia to Finland
1 tactical_bomber moved from Burma to India
Place Units - British
3 fighters placed in Egypt
2 infantry placed in Iraq
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : 1.67
Italians regular : -0.33
Japanese regular : 2.00
Germans AA : -0.17
Germans regular : 0.33
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 armour moved from Tambov to Bryansk
2 infantry moved from Tambov to Bryansk
2 fighters moved from Southern Italy to Western Germany
2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Western Germany to Germany
5 infantry moved from Western Germany to France
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,2,6,3,2,5,3,1
Italians collect 5 PUs (11 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
ame History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Norway to 91 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Morocco
Turn Complete - French
Combat Hit Differential Summary :
@Sovietishcat let’s give the game a new note…
I got the feeling I have to declare war to the neutrals but I’m not really lucky with it… :-/
Do you know if I have to attack Spain to fly over it? (If yes, I’ll attack it with 1 mech from Paris)
Do you want to scramle to 91?
@fasthard I do no think you can actually fly over Neutral in the same round you DOW on them,
According to the Europe1940.2 rulebook (page 11)
“Strict neutrals are treated in exactly the same way as unfriendly neutrals, …”
And in that section we have: “Air units can’t fly over an unfriendly neutral
unless they are attacking it.”
All combat movement is considered to take place at the same time.
So “a particular plane” cannot fly over Turkey to attack Iraq.
The above (second) quote does not refer to an attacking power but to the air unit itself.
So in your case every air unit needs to attack Turkey to be allowed to fly over Turkey.
Don’t always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.
@fasthard If you want to re-do your turn is okay with me
@Sovietishcat puh, I thought that i can fly over Spain, when I attack it…
If this is not the case I’d attack Spain with 1 Italian Ftr… (if you allow it :-/)
In other case I’d have to do a hail mary with subs a strategic…
@Sovietishcat now, if i got it right, the ita ftr won’t make a difference…?
@Sovietishcat I learnt something… but I think I can fix it… Allways wanted to build carriers in the Atlantic… with germany…
@Sovietishcat no that’s also not possible… :-/
I think I have to do the hail mary
@Sovietishcat at least I’m neutral to the neutrals… Do you wan to scramble to 91 :-D