Forgot to attack with french. I want to ask, why do people leave paris undefended and normandy not taken? I assume is because you dont want to create vichy
Ceasar1 L+34 vs cwglee X
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@Caesar1 Apologies - I’ll try to avoid going forward. I don’t mind the simple Non Combat edits I typically forget.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in France Bombing raid in France causes 0 damage total. Non Combat Move - Americans 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 4 bombers moved from Western United States to United Kingdom 1 artillery moved from New Zealand to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 fighters moved from New Zealand to 63 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 carriers and 2 submarines placed in 10 Sea Zone 2 fighters and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans AA : 0.83
Territory Summary for Americans :
Queensland : 1 artillery and 1 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 1 destroyer 10 Sea Zone : 2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber 54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour United Kingdom : 1 armour, 1 artillery, 7 bombers, 3 infantry and 1 mech_infantry 93 Sea Zone : 2 submarines 110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 52 / 57 Russians : 27 / 31 Japanese : 64 / 73 Americans : 50 / 70 Chinese : 2 / 3 British : 29 / 35 UK_Pacific : 5 / 6 Italians : 18 / 13 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 54 times 2 was rolled 65 times 3 was rolled 51 times 4 was rolled 51 times 5 was rolled 40 times 6 was rolled 47 times Average roll : 3.321 Median : 3.000 Variance : 1.112 Standard Deviation : 1.054 Total rolls : 308 Germans Combat 1 was rolled 20 times 2 was rolled 17 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 11 times Average roll : 3.362 Median : 3.000 Variance : 0.668 Standard Deviation : 0.817 Total rolls : 105 British Combat 1 was rolled 10 times 2 was rolled 12 times 3 was rolled 9 times 4 was rolled 11 times 5 was rolled 2 times 6 was rolled 12 times Average roll : 3.339 Median : 3.000 Variance : 1.297 Standard Deviation : 1.139 Total rolls : 56 Italians Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.268 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 41 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 3 was rolled 1 times 6 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.588 Median : 2.000 Variance : 1.802 Standard Deviation : 1.342 Total rolls : 17 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.700 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.424 Median : 3.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Tsinghai 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 11 infantry moved from Suiyuyan to Kansu 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : 0.67
Territory Summary for Chinese :
Kansu : 1 fighter and 12 infantry Tsinghai : 5 infantry
Production/PUs Summary :
Germans : 52 / 57 Russians : 27 / 31 Japanese : 63 / 73 Americans : 50 / 70 Chinese : 3 / 3 British : 29 / 35 UK_Pacific : 5 / 6 Italians : 18 / 13 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 56 times 2 was rolled 67 times 3 was rolled 55 times 4 was rolled 53 times 5 was rolled 40 times 6 was rolled 53 times Average roll : 3.349 Median : 3.000 Variance : 1.152 Standard Deviation : 1.073 Total rolls : 324 Germans Combat 1 was rolled 20 times 2 was rolled 17 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 11 times Average roll : 3.362 Median : 3.000 Variance : 0.668 Standard Deviation : 0.817 Total rolls : 105 British Combat 1 was rolled 10 times 2 was rolled 12 times 3 was rolled 9 times 4 was rolled 11 times 5 was rolled 2 times 6 was rolled 12 times Average roll : 3.339 Median : 3.000 Variance : 1.297 Standard Deviation : 1.139 Total rolls : 56 Italians Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.268 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 41 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 3 was rolled 1 times 6 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.241 Median : 3.000 Variance : 0.958 Standard Deviation : 0.979 Total rolls : 29 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.700 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 6 times 2 was rolled 7 times 3 was rolled 9 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.378 Median : 3.000 Variance : 0.856 Standard Deviation : 0.925 Total rolls : 37
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in France Bombing raid in France causes 0 damage total. Non Combat Move - Americans 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 4 bombers moved from Western United States to United Kingdom 1 artillery moved from New Zealand to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 fighters moved from New Zealand to 63 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 carriers and 2 submarines placed in 10 Sea Zone 2 fighters and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Tsinghai 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 11 infantry moved from Suiyuyan to Kansu 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Kenya to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from British Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from India to Burma 2 fighters moved from India to Burma 1 tactical_bomber moved from India to Burma 1 bomber moved from Malta to Ukraine 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Holland Belgium Battle in Anglo Egyptian Sudan British attack with 2 fighters and 3 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Holland Belgium from Germans, taking Anglo Egyptian Sudan from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 tactical_bomber moved from Burma to India 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from Malta to Egypt 1 artillery moved from British Somaliland to 76 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Kenya to Egypt 1 armour moved from Kenya to Egypt 2 submarines moved from 81 Sea Zone to 97 Sea Zone 2 submarines moved from 71 Sea Zone to 81 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 fighter moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 battleship moved from 63 Sea Zone to 54 Sea Zone 1 bomber moved from Ukraine to Bryansk Place Units - British 1 fighter and 1 infantry placed in United Kingdom 1 destroyer placed in 109 Sea Zone British undo move 2. 1 destroyer and 2 transports placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : 0.67 Japanese regular : 0.33 Germans AA : 0.67 British regular : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kansu : 1 fighter and 12 infantry Tsinghai : 5 infantry Burma : 1 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 29 infantry and 1 tactical_bomber Queensland : 1 artillery and 1 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 1 destroyer 10 Sea Zone : 2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber 54 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Alexandria : 2 artilleries and 2 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 aaGun, 1 airfield, 3 fighters and 1 infantry Malta : 1 aaGun and 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 7 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 mech_infantrys Anglo Egyptian Sudan : 2 infantry Holland Belgium : 1 flag, 1 infantry Bryansk : 1 bomber 125 Sea Zone : 1 flag 106 Sea Zone : 1 flag 93 Sea Zone : 2 submarines Eire : 1 flag 109 Sea Zone : 1 transport 97 Sea Zone : 1 flag, 6 submarines Eastern Persia : 1 flag 81 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 2 transports Northwest Persia : 1 flag, 1 infantry Persia : 1 flag 110 Sea Zone : 1 armour, 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 3 fighters, 1 tactical_bomber and 6 transports 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 57 Russians : 27 / 31 Japanese : 62 / 73 Americans : 50 / 70 Chinese : 3 / 3 British : 33 / 38 UK_Pacific : 6 / 4 Italians : 17 / 13 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 66 times 2 was rolled 76 times 3 was rolled 69 times 4 was rolled 59 times 5 was rolled 44 times 6 was rolled 61 times Average roll : 3.325 Median : 3.000 Variance : 1.587 Standard Deviation : 1.260 Total rolls : 375 Null / Other 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.250 Median : 3.000 Variance : 1.009 Standard Deviation : 1.004 Total rolls : 40 Germans Combat 1 was rolled 20 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 11 times Average roll : 3.358 Median : 3.000 Variance : 0.641 Standard Deviation : 0.801 Total rolls : 106 British Combat 1 was rolled 10 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 12 times 5 was rolled 4 times 6 was rolled 12 times Average roll : 3.371 Median : 3.000 Variance : 0.874 Standard Deviation : 0.935 Total rolls : 62 Italians Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.238 Median : 3.000 Variance : 0.488 Standard Deviation : 0.698 Total rolls : 42 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 3 was rolled 1 times 6 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.241 Median : 3.000 Variance : 0.958 Standard Deviation : 0.979 Total rolls : 29 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.700 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.250 Median : 3.000 Variance : 1.009 Standard Deviation : 1.004 Total rolls : 40
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery and 1 infantry moved from Tunisia to Libya 1 artillery moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 2 armour moved from Bessarabia to Ukraine 2 infantry moved from Northern Italy to Western Germany 2 mech_infantrys moved from France to Germany 2 artilleries and 6 infantry moved from Southern Italy to Northern Italy Combat - Italians Non Combat Move - Italians 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1,3,1,1,2,4,4,2,6 Italians collect 4 PUs (13 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Russians from Northwest Persia: 1 mech_infantry EDIT: Removing units owned by Russians from Egypt: 1 armour EDIT: Adding units owned by Russians to Northwest Persia: 1 armour EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry EDIT: Turning off Edit Mode ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 2 aaGuns, 1 artillery, 2 fighters and 1 infantry moved from New South Wales to Queensland 2 fighters moved from Persia to Bryansk 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
India : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour South Australia : 1 artillery and 5 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 62 Sea Zone : 1 destroyer and 1 submarine Egypt : 2 infantry Bryansk : 2 fighters Persia : 1 fighter
Production/PUs Summary :
Germans : 49 / 57 Russians : 27 / 31 Japanese : 62 / 73 Americans : 50 / 70 Chinese : 3 / 3 British : 33 / 38 UK_Pacific : 6 / 4 Italians : 17 / 4 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 56 times 2 was rolled 69 times 3 was rolled 59 times 4 was rolled 53 times 5 was rolled 42 times 6 was rolled 53 times Average roll : 3.346 Median : 3.000 Variance : 1.176 Standard Deviation : 1.085 Total rolls : 332 Germans Combat 1 was rolled 20 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 11 times Average roll : 3.358 Median : 3.000 Variance : 0.641 Standard Deviation : 0.801 Total rolls : 106 British Combat 1 was rolled 10 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 4 times 6 was rolled 12 times Average roll : 3.361 Median : 3.000 Variance : 0.847 Standard Deviation : 0.920 Total rolls : 61 Italians Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.238 Median : 3.000 Variance : 0.488 Standard Deviation : 0.698 Total rolls : 42 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 3 was rolled 1 times 6 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.241 Median : 3.000 Variance : 0.958 Standard Deviation : 0.979 Total rolls : 29 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.700 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 6 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.368 Median : 3.000 Variance : 1.009 Standard Deviation : 1.004 Total rolls : 38
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Russians from Northwest Persia: 1 mech_infantry EDIT: Removing units owned by Russians from Egypt: 1 armour EDIT: Adding units owned by Russians to Northwest Persia: 1 armour EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry EDIT: Turning off Edit Mode ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 2 aaGuns, 1 artillery, 2 fighters and 1 infantry moved from New South Wales to Queensland 2 fighters moved from Persia to Bryansk 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour South Australia : 1 artillery and 5 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 62 Sea Zone : 1 destroyer and 1 submarine Egypt : 3 infantry United Kingdom : 1 fighter and 2 infantry Anglo Egyptian Sudan : 1 infantry Morocco : 2 infantry Bryansk : 2 fighters Persia : 1 fighter 98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 57 Russians : 27 / 31 Japanese : 62 / 73 Americans : 50 / 70 Chinese : 3 / 3 British : 33 / 38 UK_Pacific : 6 / 4 Italians : 17 / 4 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 56 times 2 was rolled 69 times 3 was rolled 59 times 4 was rolled 53 times 5 was rolled 42 times 6 was rolled 53 times Average roll : 3.346 Median : 3.000 Variance : 1.176 Standard Deviation : 1.085 Total rolls : 332 Germans Combat 1 was rolled 20 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 11 times Average roll : 3.358 Median : 3.000 Variance : 0.641 Standard Deviation : 0.801 Total rolls : 106 British Combat 1 was rolled 10 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 4 times 6 was rolled 12 times Average roll : 3.361 Median : 3.000 Variance : 0.847 Standard Deviation : 0.920 Total rolls : 61 Italians Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.238 Median : 3.000 Variance : 0.488 Standard Deviation : 0.698 Total rolls : 42 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 3 was rolled 1 times 6 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.241 Median : 3.000 Variance : 0.958 Standard Deviation : 0.979 Total rolls : 29 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.700 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 6 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.368 Median : 3.000 Variance : 1.009 Standard Deviation : 1.004 Total rolls : 38
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@cwglee51 I did this little EDIT I told you before. I should have done after Japan but I forgot about it. Afetr this if you agree we are not going to EDIT anymore. Thanks
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 51 PUs; Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone 2 infantry moved from France to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 3 armour and 3 mech_infantrys moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 3 armour and 3 mech_infantrys moved from Smolensk to Bryansk 1 armour, 5 artilleries and 23 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 8 infantry moved from Western Ukraine to Bryansk 6 artilleries moved from Western Ukraine to Bryansk 9 mech_infantrys moved from Western Ukraine to Bryansk 3 armour moved from Western Ukraine to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 3 bombers moved from Western Germany to Bryansk Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 7 armour, 11 artilleries, 3 bombers, 32 infantry and 25 mech_infantrys British defend with 1 bomber; ANZAC defend with 2 fighters; Russians defend with 3 aaGuns, 6 artilleries, 2 fighters, 55 infantry and 1 tactical_bomber Russians roll AA dice in Bryansk : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 11 artilleries, 2 bombers, 32 infantry and 25 mech_infantrys in Bryansk, round 2 : 23/77 hits, 19.83 expected hits Russians roll dice for 3 aaGuns, 6 artilleries, 1 bomber, 4 fighters, 55 infantry and 1 tactical_bomber in Bryansk, round 2 : 15/67 hits, 23.67 expected hits 15 infantry owned by the Germans lost in Bryansk 19 infantry owned by the Russians, 1 bomber owned by the British and 3 aaGuns owned by the Russians lost in Bryansk Germans roll dice for 7 armour, 11 artilleries, 2 bombers, 17 infantry and 25 mech_infantrys in Bryansk, round 3 : 11/62 hits, 17.33 expected hits Russians roll dice for 6 artilleries, 4 fighters, 36 infantry and 1 tactical_bomber in Bryansk, round 3 : 14/47 hits, 17.17 expected hits 14 infantry owned by the Germans lost in Bryansk 11 infantry owned by the Russians lost in Bryansk Germans roll dice for 7 armour, 11 artilleries, 2 bombers, 3 infantry and 25 mech_infantrys in Bryansk, round 4 : 15/48 hits, 15.00 expected hits Russians roll dice for 6 artilleries, 4 fighters, 25 infantry and 1 tactical_bomber in Bryansk, round 4 : 14/36 hits, 13.50 expected hits 3 infantry owned by the Germans and 11 mech_infantrys owned by the Germans lost in Bryansk 15 infantry owned by the Russians lost in Bryansk Germans roll dice for 7 armour, 11 artilleries, 2 bombers and 14 mech_infantrys in Bryansk, round 5 : 10/34 hits, 12.67 expected hits Russians roll dice for 6 artilleries, 4 fighters, 10 infantry and 1 tactical_bomber in Bryansk, round 5 : 9/21 hits, 8.50 expected hits 3 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Bryansk 10 infantry owned by the Russians lost in Bryansk Germans roll dice for 7 armour, 8 artilleries, 2 bombers and 8 mech_infantrys in Bryansk, round 6 : 12/25 hits, 10.17 expected hits Russians roll dice for 6 artilleries, 4 fighters and 1 tactical_bomber in Bryansk, round 6 : 3/11 hits, 5.17 expected hits 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 fighters owned by the ANZAC and 6 artilleries owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 7 armour, 7 artilleries, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 67 Casualties for Germans: 4 artilleries, 1 bomber, 32 infantry and 19 mech_infantrys Casualties for Russians: 3 aaGuns, 6 artilleries, 2 fighters, 55 infantry and 1 tactical_bomber Casualties for British: 1 bomber Casualties for ANZAC: 2 fighters Non Combat Move - Germans 1 aaGun moved from Western Ukraine to Bryansk 1 aaGun moved from Ukraine to Bryansk 3 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine 1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany 2 tactical_bombers moved from 125 Sea Zone to Germany 2 fighters moved from 125 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Poland to Western Germany 3 infantry moved from Western Germany to Germany 1 armour moved from Poland to Western Ukraine 2 infantry moved from Norway to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Germany 1 artillery and 1 infantry moved from France to Western Germany 2 bombers moved from Bryansk to Novgorod Place Units - Germans 3 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Novgorod 5 infantry placed in Germany 3 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Germans undo move 4. 3 mech_infantrys placed in Germany Germans undo move 5. Germans undo move 4. 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,6,5,6,4,2,2,5,2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 50 PUs (4 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -13.17 Germans regular : -4.33 Russians AA : 0.50 British regular : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Kazakhstan 1 armour moved from Northwest Persia to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 1 armour and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 3 infantry moved from Timguska to Kansu 2 aaGuns moved from Timguska to Kansu 4 infantry moved from Novosibirsk to Samara 1 aaGun and 3 infantry moved from Rostov to Volgograd 9 infantry moved from Timguska to Novosibirsk 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : 0.17
Territory Summary for Russians :
Kansu : 2 aaGuns and 3 infantry Kazakhstan : 1 armour and 1 infantry Rostov : 1 infantry Russia : 1 airfield, 1 artillery, 1 factory_major, 17 infantry and 1 mech_infantry Novosibirsk : 9 infantry Volgograd : 1 aaGun, 1 factory_minor and 6 infantry Samara : 4 infantry Iraq : 1 flag, 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 54 / 60 Russians : 26 / 29 Japanese : 61 / 73 Americans : 50 / 70 Chinese : 3 / 3 British : 30 / 38 UK_Pacific : 6 / 4 Italians : 17 / 4 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 135 times 2 was rolled 125 times 3 was rolled 149 times 4 was rolled 136 times 5 was rolled 110 times 6 was rolled 125 times Average roll : 3.431 Median : 3.000 Variance : 1.119 Standard Deviation : 1.058 Total rolls : 780 Germans Combat 1 was rolled 70 times 2 was rolled 49 times 3 was rolled 64 times 4 was rolled 72 times 5 was rolled 61 times 6 was rolled 47 times Average roll : 3.402 Median : 3.000 Variance : 1.518 Standard Deviation : 1.232 Total rolls : 363 British Combat 1 was rolled 10 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 4 times 6 was rolled 13 times Average roll : 3.403 Median : 3.000 Variance : 0.907 Standard Deviation : 0.952 Total rolls : 62 Italians Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.238 Median : 3.000 Variance : 0.488 Standard Deviation : 0.698 Total rolls : 42 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 3 was rolled 1 times 6 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.241 Median : 3.000 Variance : 0.958 Standard Deviation : 0.979 Total rolls : 29 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 30 times 2 was rolled 26 times 3 was rolled 44 times 4 was rolled 31 times 5 was rolled 31 times 6 was rolled 37 times Average roll : 3.593 Median : 3.000 Variance : 1.024 Standard Deviation : 1.012 Total rolls : 199 Japanese Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.333 Median : 3.000 Variance : 1.039 Standard Deviation : 1.020 Total rolls : 39
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I can’t believe these dice! The calculator gave me 50% in Bryansk! Was a good lesson for me in this game! i should have put all fighters I could in there.
I suppose now vicory of the allies is no more than 20%. I will try to play some more rounds ;) -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 aaGun, 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns moved from Timguska to Kansu 1 infantry moved from Timguska to Kansu 11 infantry moved from Timguska to Novosibirsk 1 aaGun and 4 infantry moved from Rostov to Volgograd 1 artillery and 7 infantry moved from Russia to Samara 1 armour moved from Northwest Persia to Volgograd 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq Place Units - Russians 1 aaGun and 4 infantry placed in Russia 1 armour and 2 artilleries placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Kansu : 2 aaGuns and 1 infantry Russia : 1 aaGun, 1 airfield, 1 factory_major and 5 infantry Novosibirsk : 17 infantry Volgograd : 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor and 7 infantry Samara : 1 artillery and 7 infantry Iraq : 1 flag, 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 54 / 60 Russians : 25 / 28 Japanese : 62 / 73 Americans : 50 / 70 Chinese : 3 / 3 British : 30 / 38 UK_Pacific : 6 / 4 Italians : 17 / 4 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 135 times 2 was rolled 123 times 3 was rolled 148 times 4 was rolled 136 times 5 was rolled 109 times 6 was rolled 125 times Average roll : 3.433 Median : 3.000 Variance : 1.158 Standard Deviation : 1.076 Total rolls : 776 Germans Combat 1 was rolled 70 times 2 was rolled 49 times 3 was rolled 64 times 4 was rolled 72 times 5 was rolled 61 times 6 was rolled 47 times Average roll : 3.402 Median : 3.000 Variance : 1.518 Standard Deviation : 1.232 Total rolls : 363 British Combat 1 was rolled 10 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 4 times 6 was rolled 13 times Average roll : 3.403 Median : 3.000 Variance : 0.907 Standard Deviation : 0.952 Total rolls : 62 Italians Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.238 Median : 3.000 Variance : 0.488 Standard Deviation : 0.698 Total rolls : 42 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 3 was rolled 1 times 6 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.241 Median : 3.000 Variance : 0.958 Standard Deviation : 0.979 Total rolls : 29 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 30 times 2 was rolled 25 times 3 was rolled 43 times 4 was rolled 31 times 5 was rolled 30 times 6 was rolled 37 times Average roll : 3.597 Median : 3.500 Variance : 1.032 Standard Deviation : 1.016 Total rolls : 196 Japanese Combat 1 was rolled 6 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.368 Median : 3.000 Variance : 1.009 Standard Deviation : 1.004 Total rolls : 38
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Use the second one if you want. It’s up to you.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Shensi to Sikang 1 infantry moved from Hopei to Shensi Combat - Japanese Battle in Burma Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 armour moved from Yunnan to French Indo China 1 aaGun moved from Yunnan to French Indo China 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 factory_minor placed in Manchuria 1 armour, 1 fighter and 2 infantry placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Japanese undo move 2. 1 armour, 1 fighter and 2 infantry placed in Japan 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 UK_Pacific regular : 0.67
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@Caesar1 I used 2nd one =)
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 113 Sea Zone 4 bombers moved from United Kingdom to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany
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@cwglee51 Thank you.
Any planes to take off? -
@Caesar1 no Scramble. Intercept 3 in W ger.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 113 Sea Zone 4 bombers moved from United Kingdom to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Germans launches 3 interceptors out of Western Germany Attackers Fire, : 0/3 hits, 0.50 expected hits Defenders Fire, : 2/3 hits, 0.50 expected hits 2 bombers owned by the Americans lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in Norway Battle in 113 Sea Zone Americans attack with 5 bombers and 2 fighters Germans defend with 1 battleship, 1 cruiser and 1 transport Americans roll dice for 5 bombers and 2 fighters in 113 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 bomber owned by the Americans lost in 113 Sea Zone 1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone Americans win, taking Norway from Germans with 4 bombers and 2 fighters remaining. Battle score for attacker is 27 Casualties for Americans: 1 bomber Casualties for Germans: 1 battleship, 1 cruiser and 1 transport Cleaning up after air battles Non Combat Move - Americans 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 fighters moved from 113 Sea Zone to 112 Sea Zone 4 bombers moved from 113 Sea Zone to United Kingdom 2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 bomber and 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1 Americans collect 52 PUs (1 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Defenders Fire, : 1.50 Germans AA : -0.17 Attackers Fire, : -0.50 Germans regular : -0.17
Territory Summary for Americans :
Queensland : 1 artillery and 1 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber 10 Sea Zone : 1 carrier and 1 destroyer 54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour United Kingdom : 4 bombers Norway : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry 112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports 93 Sea Zone : 2 submarines 101 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 51 / 60 Russians : 23 / 28 Japanese : 65 / 70 Americans : 53 / 72 Chinese : 2 / 3 British : 30 / 38 UK_Pacific : 6 / 4 Italians : 17 / 4 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 214 times 2 was rolled 177 times 3 was rolled 214 times 4 was rolled 211 times 5 was rolled 174 times 6 was rolled 180 times Average roll : 3.422 Median : 3.000 Variance : 1.683 Standard Deviation : 1.297 Total rolls : 1170 Null / Other 1 was rolled 73 times 2 was rolled 50 times 3 was rolled 64 times 4 was rolled 72 times 5 was rolled 61 times 6 was rolled 50 times Average roll : 3.400 Median : 3.000 Variance : 1.391 Standard Deviation : 1.179 Total rolls : 370 Germans Combat 1 was rolled 73 times 2 was rolled 50 times 3 was rolled 64 times 4 was rolled 72 times 5 was rolled 61 times 6 was rolled 50 times Average roll : 3.400 Median : 3.000 Variance : 1.391 Standard Deviation : 1.179 Total rolls : 370 British Combat 1 was rolled 10 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 4 times 6 was rolled 13 times Average roll : 3.403 Median : 3.000 Variance : 0.907 Standard Deviation : 0.952 Total rolls : 62 Italians Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.238 Median : 3.000 Variance : 0.488 Standard Deviation : 0.698 Total rolls : 42 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.615 Median : 3.000 Variance : 0.236 Standard Deviation : 0.486 Total rolls : 13 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.241 Median : 3.000 Variance : 0.958 Standard Deviation : 0.979 Total rolls : 29 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 30 times 2 was rolled 25 times 3 was rolled 43 times 4 was rolled 31 times 5 was rolled 30 times 6 was rolled 37 times Average roll : 3.597 Median : 3.500 Variance : 1.032 Standard Deviation : 1.016 Total rolls : 196 Japanese Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 8 times Average roll : 3.419 Median : 3.000 Variance : 0.448 Standard Deviation : 0.670 Total rolls : 43
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Tsinghai to Sikang 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Sikang, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83 Japanese regular : 0.00
Territory Summary for Chinese :
Shensi : 1 infantry Suiyuyan : 3 infantry Kansu : 1 fighter and 8 infantry Sikang : 5 infantry
Production/PUs Summary :
Germans : 51 / 60 Russians : 23 / 28 Japanese : 62 / 70 Americans : 53 / 72 Chinese : 5 / 5 British : 30 / 38 UK_Pacific : 6 / 4 Italians : 17 / 4 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 218 times 2 was rolled 181 times 3 was rolled 214 times 4 was rolled 212 times 5 was rolled 176 times 6 was rolled 183 times Average roll : 3.419 Median : 3.000 Variance : 1.562 Standard Deviation : 1.250 Total rolls : 1184 Null / Other 1 was rolled 73 times 2 was rolled 50 times 3 was rolled 64 times 4 was rolled 72 times 5 was rolled 61 times 6 was rolled 50 times Average roll : 3.400 Median : 3.000 Variance : 1.391 Standard Deviation : 1.179 Total rolls : 370 Germans Combat 1 was rolled 73 times 2 was rolled 50 times 3 was rolled 64 times 4 was rolled 72 times 5 was rolled 61 times 6 was rolled 50 times Average roll : 3.400 Median : 3.000 Variance : 1.391 Standard Deviation : 1.179 Total rolls : 370 British Combat 1 was rolled 10 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 4 times 6 was rolled 13 times Average roll : 3.403 Median : 3.000 Variance : 0.907 Standard Deviation : 0.952 Total rolls : 62 Italians Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.238 Median : 3.000 Variance : 0.488 Standard Deviation : 0.698 Total rolls : 42 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.615 Median : 3.000 Variance : 0.236 Standard Deviation : 0.486 Total rolls : 13 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 9 times 2 was rolled 11 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.100 Median : 2.500 Variance : 1.162 Standard Deviation : 1.078 Total rolls : 40 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 30 times 2 was rolled 25 times 3 was rolled 43 times 4 was rolled 31 times 5 was rolled 30 times 6 was rolled 37 times Average roll : 3.597 Median : 3.500 Variance : 1.032 Standard Deviation : 1.016 Total rolls : 196 Japanese Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 10 times Average roll : 3.500 Median : 3.000 Variance : 0.563 Standard Deviation : 0.750 Total rolls : 46