let’s see if we can make america pay for neglecting the pacific
L24 BM4 - BombsAway (Axis) v Avner (Allies + 22)
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Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 6 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 submarines moved from 42 Sea Zone to 39 Sea Zone Americans take 39 Sea Zone from Japanese Combat - Americans Battle in Sumatra Non Combat Move - Americans 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Morocco to Tunisia 1 bomber moved from Egypt to Volgograd 1 fighter moved from Eastern Persia to Volgograd 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 9 fighters and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 carrier, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 44 Sea Zone to 46 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 2 submarines placed in 10 Sea Zone 1 submarine and 3 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 5 infantry placed in Central United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 fighter and 3 infantry moved from Shensi to Hopei 5 infantry moved from Kweichow to Yunnan 1 artillery and 3 infantry moved from Hunan to Kwangsi 5 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Anhwe, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Anhwe, round 3 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Anhwe Chinese undo move 2. 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 artillery moved from Greece to Bulgaria British take Bulgaria from Germans 1 infantry moved from Greece to Albania British take Albania from Italians Combat - British Non Combat Move - British 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from Tobruk to Egypt 1 artillery moved from Libya to Tobruk 2 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from Eastern Persia to West India 1 mech_infantry moved from Persia to West India 1 artillery and 6 infantry moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from Iraq to Persia 1 battleship, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from Egypt to Volgograd 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 fighter, 1 infantry and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 3.50 Japanese regular : 0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Tambov 3 armour moved from Russia to Tambov Combat - Italians Battle in Tambov Italians attack with 3 armour and 1 bomber Russians defend with 2 infantry Italians roll dice for 3 armour and 1 bomber in Tambov, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 2 armour owned by the Italians lost in Tambov 2 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -6 Casualties for Italians: 2 armour Casualties for Russians: 2 infantry Non Combat Move - Italians 4 fighters moved from Northern Italy to Southern Italy 2 aaGuns and 6 infantry moved from Northern Italy to France 1 bomber moved from Tambov to Ukraine Place Units - Italians 2 infantry placed in Northern Italy Italians undo move 1. 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,2,4,6 Italians collect 9 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : 1.33
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 cruiser moved from 42 Sea Zone to 46 Sea Zone 3 fighters moved from Java to Yunnan 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from New South Wales to Queensland 1 tactical_bomber moved from Queensland to 26 Sea Zone 1 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@BombsAway said in L24 BM4 - BombsAway (Axis) v Avner (Allies + 22):
I’ll try to answer this tonight
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Game History
Round: 8 Combat Move - Russians Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Volgograd to West India 6 aaGuns, 3 armour, 4 artilleries, 61 infantry and 4 mech_infantrys moved from Volgograd to Caucasus 1 submarine moved from 123 Sea Zone to 106 Sea Zone 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan Turn Complete - Russians
Combat Hit Differential Summary :
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Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Non Combat Move - Americans 1 bomber moved from Volgograd to West India 1 fighter moved from Volgograd to West India 1 mech_infantry moved from Tunisia to Tobruk 1 submarine moved from 93 Sea Zone to 97 Sea Zone 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 5 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 artillery moved from New Guinea to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 artillery, 1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 13 fighters, 1 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 3 artilleries and 3 infantry placed in Central United States 2 destroyers and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Hopei to Anhwe 1 fighter moved from Shensi to Anhwe 4 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Kwangsi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 3 infantry in Kwangsi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kwangsi, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 aaGun and 3 infantry Japanese roll AA dice in Anhwe : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 aaGun owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 5 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Anhwe to Hopei 1 infantry moved from Shensi to Hopei Place Units - Chinese 1 infantry placed in Hopei 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 artillery and 6 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Persia to West India 2 artilleries and 3 infantry moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 armour moved from Egypt to 81 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 bomber moved from Volgograd to West India 1 fighter moved from United Kingdom to Gibraltar 1 tactical_bomber moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 artillery moved from Tobruk to Alexandria Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 fighter and 1 tactical_bomber placed in United Kingdom 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.33 Japanese AA : -0.17
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Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State ANZAC take Shan State from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 artillery moved from Malaya to Shan State 1 fighter moved from Yunnan to West India 1 fighter moved from Yunnan to West India 1 fighter moved from Yunnan to West India 1 cruiser moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Java 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 1 armour moved from Urals to Yenisey Germans take Yenisey from Russians 2 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Samara to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Albania to Greece Germans take Greece from British Combat - Germans Non Combat Move - Germans 2 aaGuns, 13 armour, 12 artilleries, 14 infantry and 22 mech_infantrys moved from Tambov to Volgograd 1 armour moved from Ukraine to Volgograd 2 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Rostov to Volgograd 2 fighters moved from Tambov to Ukraine 2 tactical_bombers moved from Tambov to Ukraine 2 artilleries and 2 infantry moved from Bryansk to Rostov 3 infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Russia to Ukraine 2 mech_infantrys moved from Russia to Volgograd 1 aaGun and 3 infantry moved from Russia to Tambov 3 infantry moved from Belarus to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 3 bombers moved from Novgorod to Southern Italy 10 mech_infantrys moved from Poland to Western Ukraine 8 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Bulgaria to Bessarabia 1 mech_infantry moved from Albania to Romania Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 fighter and 9 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,4,5,3,5,4 Germans collect 67 PUs (3 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 fighter moved from Shantung to Anhwe 1 bomber moved from Shantung to Anhwe 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from India to Burma 2 tactical_bombers moved from India to 39 Sea Zone 3 fighters moved from India to 39 Sea Zone 1 bomber moved from India to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 2 mech_infantrys moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 mech_infantrys moved from 36 Sea Zone to Kwangsi 2 infantry moved from 36 Sea Zone to Kwangsi 2 fighters moved from 36 Sea Zone to Shan State 2 tactical_bombers moved from 36 Sea Zone to Shan State 2 fighters moved from 36 Sea Zone to Kwangsi 2 tactical_bombers moved from 36 Sea Zone to Kwangsi 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 39 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 3 submarines Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 3 submarines owned by the Americans lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Americans: 3 submarines Battle in Burma Japanese attack with 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry in Burma, round 2 : 5/17 hits, 3.83 expected hits Russians roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Burma Japanese win, taking Burma from Russians with 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Shan State Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 5/8 hits, 3.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State Japanese win, taking Shan State from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 4/8 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Kwangsi 3 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Anhwe, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Anhwe, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Anhwe to 6 Sea Zone 1 bomber moved from Anhwe to French Indo China 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone 3 fighters and 2 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 3 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 bomber moved from 39 Sea Zone to French Indo China 1 aaGun moved from India to Burma 2 mech_infantrys moved from Korea to Jehol 2 infantry moved from Korea to Manchuria 2 transports moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 1 fighter and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.17 Japanese regular : 0.83 ANZAC regular : 0.33 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 fighter moved from Shantung to Anhwe 1 bomber moved from Shantung to Anhwe 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from India to Burma 2 tactical_bombers moved from India to 39 Sea Zone 3 fighters moved from India to 39 Sea Zone 1 bomber moved from India to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 2 mech_infantrys moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 mech_infantrys moved from 36 Sea Zone to Kwangsi 2 infantry moved from 36 Sea Zone to Kwangsi 2 fighters moved from 36 Sea Zone to Shan State 2 tactical_bombers moved from 36 Sea Zone to Shan State 2 fighters moved from 36 Sea Zone to Kwangsi 2 tactical_bombers moved from 36 Sea Zone to Kwangsi 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 39 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 3 submarines Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 3 submarines owned by the Americans lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Americans: 3 submarines Battle in Burma Japanese attack with 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry in Burma, round 2 : 5/17 hits, 3.83 expected hits Russians roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Burma Japanese win, taking Burma from Russians with 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Shan State Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 5/8 hits, 3.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State Japanese win, taking Shan State from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 4/8 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Kwangsi 3 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Anhwe, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Anhwe, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Anhwe to 6 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone 3 fighters and 2 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 3 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 aaGun moved from India to Burma 2 mech_infantrys moved from Korea to Jehol 2 infantry moved from Korea to Manchuria 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 bomber moved from 39 Sea Zone to Shantung 1 bomber moved from Anhwe to Shantung Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 1 fighter and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.17 Japanese regular : 0.83 ANZAC regular : 0.33 Russians regular : -0.67
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@Avner Made a small change to my NCM.
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Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 6 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 bomber moved from West India to 39 Sea Zone 1 fighter moved from West India to 39 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India Combat - Americans Battle in 39 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Japanese with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in India Non Combat Move - Americans 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to West India 1 bomber moved from 39 Sea Zone to West India 13 fighters and 1 tactical_bomber moved from 42 Sea Zone to West India 1 battleship, 7 carriers, 3 cruisers and 5 submarines moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tobruk to Egypt 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 6 fighters placed in Western United States 1 destroyer placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Americans undo move 5. 1 submarine placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3 Americans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Hopei to Anhwe 4 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 4 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 4 infantry in Kwangsi, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 2 mech_infantrys owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 mech_infantrys Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow Place Units - Chinese 1 infantry placed in Yunnan 2 infantry placed in Kweichow 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 6 artilleries and 14 infantry moved from West India to India 2 armour, 1 bomber and 6 mech_infantrys moved from West India to India 1 armour, 2 fighters and 2 tactical_bombers moved from Eastern Persia to India 2 artilleries and 4 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 3 artilleries and 4 infantry moved from Eastern Persia to Persia 1 battleship, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from Alexandria to Egypt 1 fighter moved from Gibraltar to Egypt 1 tactical_bomber moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 tactical_bomber moved from United Kingdom to Gibraltar 1 submarine moved from 71 Sea Zone to 80 Sea Zone Non Combat Move - British Place Units - British 1 fighter and 2 infantry placed in Persia 3 infantry placed in Iraq 2 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.50 Japanese regular : -0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Ukraine to Volgograd 1 bomber moved from Ukraine to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,4,4,5,5,2 Italians collect 5 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 armour moved from 39 Sea Zone to India 1 fighter moved from West India to India 1 fighter moved from West India to India 1 fighter moved from West India to India 1 cruiser, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from Java to India Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 carrier, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Timguska to Kansu Germans take Kansu from Chinese 1 infantry moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Yenisey to Buryatia Germans take Yakut S.S.R. from Russians Germans take Buryatia from Russians 1 infantry moved from Volgograd to Caucasus Germans take Caucasus from Russians Combat - Germans Non Combat Move - Germans 2 aaGuns, 14 armour, 12 artilleries, 16 infantry and 26 mech_infantrys moved from Volgograd to Caucasus 2 artilleries and 5 infantry moved from Rostov to Caucasus 1 armour and 2 mech_infantrys moved from Russia to Volgograd 1 aaGun and 3 infantry moved from Tambov to Volgograd 13 mech_infantrys moved from Bryansk to Caucasus 3 infantry moved from Bryansk to Rostov 3 artilleries moved from Ukraine to Rostov 1 mech_infantry moved from Bessarabia to Rostov 10 mech_infantrys moved from Western Ukraine to Rostov 8 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Romania to Ukraine 2 infantry moved from Novosibirsk to Kazakhstan 1 fighter moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from Greece to Romania Place Units - Germans 1 carrier placed in 112 Sea Zone 3 artilleries placed in Volgograd 2 artilleries and 1 infantry placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,2,5,2,3,1 Germans collect 72 PUs (4 lost to blockades); end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :