TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 19 Sea Zone to 17 Sea Zone
1 submarine moved from 41 Sea Zone to 57 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 5 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
8 fighters and 2 tactical_bombers moved from 112 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Yugoslavia to Iraq
1 bomber moved from Southern Italy to Iraq
2 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Iraq
5 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Combat - Germans
Battle in Iraq
Germans attack with 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor and 6 infantry
Germans roll dice for 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/10 hits, 3.50 expected hits
British roll dice for 6 infantry in Iraq, round 2 : 4/6 hits, 2.00 expected hits
4 mech_infantrys owned by the Germans lost in Iraq
3 infantry owned by the British lost in Iraq
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.83 expected hits
British roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Iraq
3 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 5 mech_infantrys
Casualties for British: 6 infantry
Battle in United Kingdom
Germans attack with 10 fighters and 2 tactical_bombers
British defend with 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Germans roll dice for 10 fighters and 2 tactical_bombers in United Kingdom, round 2 : 9/12 hits, 6.33 expected hits
British roll dice for 3 fighters in United Kingdom, round 2 : 3/3 hits, 2.00 expected hits
3 fighters owned by the Germans lost in United Kingdom
3 fighters owned by the British lost in United Kingdom
Germans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 fighters
Casualties for British: 3 fighters
Non Combat Move - Germans
7 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 bomber moved from Iraq to Greece
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
1 aaGun, 9 artilleries, 5 infantry and 19 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from West India to Burma
1 mech_infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Kazakhstan to Kansu
1 mech_infantry moved from Sikang to Kweichow
1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Shensi to Hopei
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from Yugoslavia to 112 Sea Zone
3 fighters moved from Southern Italy to Western Germany
1 artillery and 3 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
2 aaGuns, 6 artilleries and 5 infantry moved from France to Western Germany
1 armour and 2 mech_infantrys moved from Kazakhstan to Timguska
2 armour moved from Kazakhstan to Northwest Persia
Place Units - Germans
2 carriers and 4 fighters placed in 112 Sea Zone
1 fighter and 3 infantry placed in Western Germany
1 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2
Germans collect 72 PUs (4 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Kiangsi to Kwangsi
1 bomber moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Shantung
Japanese take Shantung from Chinese
1 bomber moved from Japan to Kwangtung
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 cruisers in Borneo, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Americans lost in Kwangsi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to India
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 carrier moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 aaGun moved from Kiangsi to Anhwe
1 infantry moved from Hopei to Anhwe
1 artillery moved from Kweichow to Yunnan
2 bombers moved from Kwangtung to Philippines
1 transport moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 infantry placed in India
2 mech_infantrys placed in French Indo China
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,1,6,3,3,3,5,6,2,4
Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.00
Japanese regular : -2.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
4 fighters moved from 110 Sea Zone to Holland Belgium
4 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Holland Belgium
Americans attack with 6 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
Americans win with 6 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 aaGun and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in France, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 aaGun and 1 infantry in France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in France
1 aaGun owned by the Italians lost in France
Americans roll dice for 2 artilleries and 1 infantry in France, round 3 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in France, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in France
1 infantry owned by the Italians lost in France
Americans win, taking France from Germans with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Southern France
Americans attack with 5 artilleries and 4 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 artilleries and 4 infantry in Southern France, round 2 : 2/9 hits, 3,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Italians lost in Southern France
Americans roll dice for 5 artilleries and 4 infantry in Southern France, round 3 : 1/9 hits, 3,00 expected hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
6 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
4 transports moved from 110 Sea Zone to 107 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 107 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 artillery moved from Amur to Korea
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
5 submarines moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 47 Sea Zone
1 submarine moved from 23 Sea Zone to 48 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
1 artillery and 2 infantry placed in Korea
Americans undo move 2.
3 infantry placed in Korea
2 artilleries, 2 fighters and 6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Manchuria to Shantung
1 infantry moved from Jehol to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Jehol
5 infantry moved from Manchuria to Jehol
Place Units - Chinese
4 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Persia to Iraq
1 infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Germans
1 armour moved from West India to Eastern Persia
Combat - British
Battle in Iraq
British attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
6 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Eastern Persia to Persia
1 armour and 5 mech_infantrys moved from Eastern Persia to Persia
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
5 aaGuns and 11 infantry moved from Normandy Bordeaux to Southern France
Place Units - British
3 artilleries placed in Persia
3 infantry placed in Egypt
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : -3,50
Japanese regular : -0,33
Italians regular : -1,33
Germans regular : 2,67
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 infantry moved from Northern Italy to France
2 infantry moved from Western Germany to France
Combat - Italians
Battle in France
Italians attack with 7 infantry
French defend with 1 airfield and 1 factory_minor; Americans defend with 2 artilleries
Italians roll dice for 7 infantry in France, round 2 : 2/7 hits, 1.17 expected hits
French roll dice for 2 artilleries in France, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Americans lost in France
Italians destroys 0PUs while taking French capital
Italians win, taking France from French with 7 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Non Combat Move - Italians
1 aaGun moved from Northern Italy to France
1 armour moved from Northwest Persia to Caucasus
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,4
Italians collect 11 PUs (6 lost to blockades); end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
3 destroyers, 3 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 57 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 90 PUs;
Germans buy 3 artilleries, 22 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
12 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
3 infantry moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
2 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Greece to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Burma to Kwangsi
Germans take Kwangsi from Chinese
1 armour moved from Hopei to Shantung
1 mech_infantry moved from Kweichow to Shantung
2 armour and 20 mech_infantrys moved from Northwest Persia to Kazakhstan
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 14 fighters, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 factory_minor and 1 harbour; Americans defend with 2 artilleries and 6 infantry
Germans roll dice for 14 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/18 hits, 8.67 expected hits
French roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits
2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
6 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 14 fighters and 2 tactical_bombers in Normandy Bordeaux, round 3 : 10/16 hits, 8.33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win with 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 artilleries and 6 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 2 bombers and 4 infantry
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 4 infantry in Iraq, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Iraq
1 infantry owned by the British lost in Iraq
Germans roll dice for 2 bombers and 2 infantry in Iraq, round 3 : 1/4 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Iraq
1 infantry owned by the British lost in Iraq
Germans roll dice for 2 bombers and 1 infantry in Iraq, round 4 : 2/3 hits, 1.50 expected hits
British roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kazakhstan
Germans attack with 2 armour and 20 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 20 mech_infantrys in Kazakhstan, round 2 : 3/22 hits, 4.33 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 2 armour and 19 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shantung
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Shantung
Germans roll dice for 1 armour in Shantung, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Shantung
Chinese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 armour moved from Burma to Hunan
1 armour moved from Burma to Yunnan
1 armour moved from Burma to Kweichow
1 armour moved from Burma to Szechwan
1 mech_infantry moved from Shensi to Hopei
1 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Yugoslavia
1 aaGun, 9 artilleries and 1 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Timguska to Yenisey
1 bomber moved from Iraq to Caucasus
1 bomber moved from Caucasus to Volgograd
1 bomber moved from Iraq to Kansu
1 fighter moved from Holland Belgium to Yugoslavia
1 fighter moved from Holland Belgium to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Western Germany
9 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 artilleries and 4 infantry moved from Northern Italy to France
1 aaGun, 6 artilleries and 10 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in Novgorod
3 artilleries, 4 infantry and 3 mech_infantrys placed in Western Germany
10 infantry placed in Germany
3 infantry placed in Volgograd
1 infantry placed in Russia
1 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6
Germans collect 69 PUs (2 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
French regular : -1.00
Germans regular : -4.00
British regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 artilleries, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Shensi
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Anhwe to Kiangsu
Japanese take Kiangsu from Chinese
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Kwangtung to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to 42 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 bomber moved from Philippines to Kiangsi
Combat - Japanese
Battle in Manchuria
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
1 artillery owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Hunan to Anhwe
1 artillery moved from Yunnan to Kweichow
2 mech_infantrys moved from French Indo China to Kweichow
2 carriers moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangtung
1 bomber moved from Kiangsi to Kwangtung
1 tactical_bomber moved from India to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Kiangsi to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 tactical_bomber moved from Shantung to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 aaGun moved from Anhwe to Shantung
Place Units - Japanese
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.67
Japanese regular : -1.83
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 10 Sea Zone to Eastern United States
1 bomber moved from Central United States to Western United States
1 fighter moved from Western United States to Eastern United States
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 armour moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea Zone
1 fighter moved from Philippines to Guam
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
3 infantry moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Russia to Samara
3 infantry moved from Russia to Tambov
3 fighters moved from Russia to Tambov
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Samara
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 3 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Samara
2 infantry owned by the Germans lost in Samara
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Tambov
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters and 3 infantry in Tambov, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 fighters moved from Tambov to Russia
3 fighters and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Iraq to Northwest Persia
1 armour moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 armour moved from British Somaliland to Anglo Egyptian Sudan
2 aaGuns, 8 infantry and 1 mech_infantry moved from Manchuria to Amur
1 armour and 7 infantry moved from Siberia to Amur
Place Units - Russians
1 artillery, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
6 infantry moved from Malaya to Shan State
1 artillery and 8 infantry moved from French Indo China to Shan State
1 armour moved from Malaya to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from New Guinea to Dutch New Guinea
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 14 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 armour, 1 artillery, 14 infantry and 1 tactical_bomber in Shan State, round 2 : 3/17 hits, 4,00 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Szechwan to Yunnan
1 aaGun, 2 armour, 5 artilleries, 3 infantry and 5 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
1 armour moved from Jehol to Hunan
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kiangsi to Hunan
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands
1 tactical_bomber moved from Shan State to Malaya
Place Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
4 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83
UK_Pacific regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy nothing; Remaining resources: 18 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Samara to Volgograd
2 mech_infantrys moved from Russia to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2,67 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Volgograd
2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
I have chunks of it decided, some more key areas to iron out.
Hordes are rampaging across Asia at me, and the USA probably wants to rebuild 100% Pacific.