Game 1 of 2025
jotenath vs. hmfidelcastro
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8 Combat Move - Americans 1 unit repaired. 2 submarines moved from 101 Sea Zone to 89 Sea Zone 1 battleship and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 85 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 2 bombers moved from Scotland to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 artilleries, 5 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone 2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 85 Sea Zone to 91 Sea Zone 2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Soviet Far East to Siberia 1 bomber moved from Scotland to Gibraltar 1 bomber moved from Scotland to 91 Sea Zone 1 bomber moved from Burma to Kwangtung Purchase Units - Americans Americans buy 2 armour, 1 fighter, 2 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; Combat - Americans Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Battle in 91 Sea Zone Americans attack with 2 battleships, 4 bombers, 1 cruiser, 3 destroyers, 2 submarines and 6 transports Italians defend with 1 battleship, 2 destroyers, 3 fighters and 4 submarines Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 2 battleships, 4 bombers, 1 cruiser, 3 destroyers and 6 transports in 91 Sea Zone, round 2 : 6/1 hits, 5.50 expected hits Italians roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Italians roll dice for 1 battleship, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 4/1 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone 2 destroyers owned by the Italians and 4 submarines owned by the Italians lost in 91 Sea Zone Americans roll dice for 2 battleships, 4 bombers, 1 cruiser, 2 destroyers and 6 transports in 91 Sea Zone, round 3 : 5/1 hits, 5.17 expected hits Italians roll dice for 1 battleship and 3 fighters in 91 Sea Zone, round 3 : 2/1 hits, 2.67 expected hits 2 destroyers owned by the Americans lost in 91 Sea Zone 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 91 Sea Zone Americans win with 2 battleships, 4 bombers, 1 cruiser and 6 transports remaining. Battle score for attacker is 54 Casualties for Americans: 3 destroyers and 2 submarines Casualties for Italians: 1 battleship, 2 destroyers, 3 fighters and 4 submarines Battle in Gibraltar Americans attack with 2 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys Italians defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/0 hits, 3.00 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery, 1 fighter and 1 infantry Battle in Morocco Battle in 89 Sea Zone Americans attack with 2 submarines Germans defend with 1 destroyer; Italians defend with 1 transport Americans roll dice for 2 submarines in 89 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 89 Sea Zone 1 transport owned by the Italians lost in 89 Sea Zone Americans win, taking Morocco from Italians, taking 89 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for Germans: 1 destroyer Casualties for Italians: 1 transport Battle in Siberia Americans attack with 1 armour and 1 infantry Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Americans lost in Siberia Americans roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Siberia, round 3 : 1/1 hits, 0.83 expected hits 1 armour owned by the Americans lost in Siberia Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans 4 bombers moved from 91 Sea Zone to United Kingdom 1 bomber moved from Gibraltar to British Guiana 1 artillery moved from Malaya to Shan State 1 carrier moved from 37 Sea Zone to 54 Sea Zone 2 transports moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Queensland to Hawaiian Islands 1 mech_infantry moved from Malaya to Shan State 1 bomber moved from Kwangtung to Shan State Place Units - Americans 5 submarines and 2 transports placed in 10 Sea Zone 1 armour and 2 infantry placed in Western United States Americans undo move 2. Americans undo move 1. 5 submarines and 2 transports placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States 2 armour placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 5 infantry moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Combat Move - British 2 infantry moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter moved from Burma to Kwangsi 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Purchase Units - British British buy 2 carriers and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat - British Battle in Kwangsi British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangsi 2 mech_infantrys owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 2 fighters moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to Shan State 3 artilleries and 13 infantry moved from Burma to Shan State 3 armour moved from India to Shan State 1 artillery and 1 infantry moved from India to Burma 1 submarine moved from 37 Sea Zone to 36 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 7 infantry moved from Tobruk to Libya 2 fighters moved from United Kingdom to Gibraltar 4 fighters moved from Egypt to 98 Sea Zone Place Units - British 2 carriers and 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from 76 Sea Zone: 1 transport EDIT: Adding units owned by British to 98 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.67 Italians regular : -0.33 Japanese AA : -0.17 British regular : 0.00
Production/PUs Summary :
Germans : 43 / 55 Russians : 30 / 35 Japanese : 36 / 42 Americans : 52 / 68 Chinese : 10 / 15 British : 34 / 35 UK_Pacific : 21 / 22 Italians : 17 / 23 ANZAC : 17 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8 Combat Move - Italians 1 mech_infantry moved from Tunisia to Morocco 2 artilleries and 1 infantry moved from Tunisia to Algeria 2 fighters moved from Southern Italy to Morocco 1 bomber moved from Southern Italy to Morocco 1 infantry moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 6 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Northern Italy 1 armour moved from Greece to Bulgaria 1 infantry moved from Greece to Bulgaria 1 artillery moved from Romania to Bulgaria 1 infantry moved from Romania to Bulgaria 1 infantry moved from Romania to Bessarabia Purchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Morocco Italians attack with 1 bomber, 2 fighters and 1 mech_infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Morocco, round 2 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Morocco to Algeria 2 fighters moved from Morocco to Algeria 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Southern France to Northern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries placed in Northern Italy 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,6,6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,4 Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.17
Territory Summary for Italians :
West Indies : 1 flag, 1 armour and 1 infantry Malta : 1 flag Morocco : 1 flag, 1 mech_infantry Algeria : 1 flag, 2 artilleries, 1 bomber, 2 fighters and 1 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag Northern Italy : 1 aaGun, 1 armour, 2 artilleries, 1 factory_major and 4 infantry Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Bessarabia : 1 flag, 7 infantry Western Ukraine : 1 flag, 1 infantry 93 Sea Zone : 1 flag Bulgaria : 1 flag, 1 armour, 1 artillery and 2 infantry Greece : 1 flag 97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 43 / 55 Russians : 28 / 35 Japanese : 36 / 42 Americans : 51 / 68 Chinese : 10 / 15 British : 34 / 35 UK_Pacific : 21 / 22 Italians : 20 / 20 ANZAC : 17 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 67 times 2 was rolled 46 times 3 was rolled 48 times 4 was rolled 60 times 5 was rolled 61 times 6 was rolled 52 times Average roll : 3.473 Median : 4.000 Variance : 1.025 Standard Deviation : 1.012 Total rolls : 334 Null / Other 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.844 Median : 4.000 Variance : 0.943 Standard Deviation : 0.971 Total rolls : 45 Germans Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 8 times 4 was rolled 11 times 5 was rolled 8 times 6 was rolled 9 times Average roll : 3.339 Median : 3.000 Variance : 0.256 Standard Deviation : 0.506 Total rolls : 59 British Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.844 Median : 4.000 Variance : 0.943 Standard Deviation : 0.971 Total rolls : 45 Italians Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.000 Median : 3.000 Variance : 0.701 Standard Deviation : 0.837 Total rolls : 25 Americans Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 7 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 4.000 Median : 4.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 12 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 11 times Average roll : 3.370 Median : 3.000 Variance : 0.528 Standard Deviation : 0.727 Total rolls : 54 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 ANZAC Combat 1 was rolled 2 times 5 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times Average roll : 3.200 Median : 3.500 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times Average roll : 4.167 Median : 4.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 10 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 2.949 Median : 3.000 Variance : 0.724 Standard Deviation : 0.851 Total rolls : 39
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 5 PUs; Non Combat Move - ANZAC 1 battleship, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 3 bombers moved from Western Germany to 91 Sea Zone 2 fighters moved from West Indies to 91 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone 1 bomber moved from Germany to Belarus 2 fighters moved from Germany to Belarus 2 fighters moved from Novgorod to Archangel 2 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Finland Germans take Finland from Russians Purchase Units - Germans Germans buy 2 artilleries, 1 factory_minor, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Germans attack with 3 bombers and 4 fighters British defend with 2 fighters; Americans defend with 2 battleships, 1 cruiser and 6 transports Germans roll dice for 3 bombers and 4 fighters in 91 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits Americans roll dice for 2 battleships, 1 cruiser, 2 fighters and 6 transports in 91 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits 3 fighters owned by the Germans lost in 91 Sea Zone 1 cruiser owned by the Americans, 2 fighters owned by the British and 1 battleship owned by the Americans lost in 91 Sea Zone Germans roll dice for 3 bombers and 1 fighter in 91 Sea Zone, round 3 : 2/1 hits, 2.50 expected hits Americans roll dice for 1 battleship and 6 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 91 Sea Zone 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 91 Sea Zone 5 transports owned by the Americans lost in 91 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 74 Casualties for Germans: 4 fighters Casualties for Americans: 2 battleships, 1 cruiser and 6 transports Casualties for British: 2 fighters Battle in Archangel Germans attack with 2 fighters and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Belarus, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 bombers moved from 91 Sea Zone to Algeria 2 fighters moved from Belarus to Eastern Poland 2 fighters moved from Archangel to Romania 1 bomber moved from Belarus to Romania 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 3 aaGuns and 4 infantry moved from Poland to Baltic States 8 infantry moved from Eastern Poland to Baltic States 3 artilleries moved from Eastern Poland to Baltic States 3 armour moved from Novgorod to Eastern Poland 2 mech_infantrys moved from Novgorod to Eastern Poland 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Holland Belgium to Normandy Bordeaux Place Units - Germans 1 factory_minor placed in Romania Germans undo move 1. 2 fighters and 1 infantry placed in Western Germany 1 infantry placed in Germany 1 submarine placed in 110 Sea Zone Germans undo move 2. Germans undo move 1. 1 infantry placed in Western Germany 1 infantry placed in Germany 2 artilleries and 1 infantry placed in Novgorod 2 fighters placed in Western Germany 1 factory_minor placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,5 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Russians regular : 0.00 Germans regular : 0.17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry Algeria : 3 bombers Southern France : 1 infantry France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry Romania : 1 bomber, 1 factory_minor and 2 fighters Germany : 1 aaGun, 1 factory_major and 1 infantry Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag, 3 aaGuns, 3 artilleries and 12 infantry Vyborg : 1 flag Archangel : 1 flag, 2 infantry Eastern Poland : 1 flag, 5 armour, 2 fighters, 4 infantry and 2 mech_infantrys Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 13 infantry Yugoslavia : 1 flag Finland : 1 flag, 1 mech_infantry 110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 55 Russians : 24 / 35 Japanese : 36 / 42 Americans : 51 / 68 Chinese : 10 / 15 British : 34 / 35 UK_Pacific : 21 / 22 Italians : 20 / 20 ANZAC : 17 / 32 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 68 times 2 was rolled 50 times 3 was rolled 50 times 4 was rolled 56 times 5 was rolled 60 times 6 was rolled 52 times Average roll : 3.435 Median : 3.500 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 336 Null / Other 1 was rolled 7 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.844 Median : 4.000 Variance : 0.852 Standard Deviation : 0.923 Total rolls : 45 Germans Combat 1 was rolled 11 times 2 was rolled 13 times 3 was rolled 8 times 4 was rolled 11 times 5 was rolled 8 times 6 was rolled 10 times Average roll : 3.361 Median : 3.000 Variance : 0.314 Standard Deviation : 0.560 Total rolls : 61 British Combat 1 was rolled 7 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.844 Median : 4.000 Variance : 0.852 Standard Deviation : 0.923 Total rolls : 45 Italians Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.000 Median : 3.000 Variance : 0.701 Standard Deviation : 0.837 Total rolls : 25 Americans Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.677 Median : 4.000 Variance : 0.228 Standard Deviation : 0.477 Total rolls : 31 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 12 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 11 times Average roll : 3.370 Median : 3.000 Variance : 0.528 Standard Deviation : 0.727 Total rolls : 54 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 ANZAC Combat 1 was rolled 2 times 5 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times Average roll : 3.200 Median : 3.500 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times Average roll : 4.167 Median : 4.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 2.902 Median : 3.000 Variance : 0.921 Standard Deviation : 0.960 Total rolls : 41
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9 Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine 2 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Smolensk to Belarus 14 armour, 6 artilleries and 10 infantry moved from Smolensk to Archangel 6 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Purchase Units - Russians Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/1 hits, 1.50 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 14 armour, 6 artilleries and 10 infantry Germans defend with 2 infantry Russians roll dice for 14 armour, 6 artilleries and 10 infantry in Archangel, round 2 : 11/1 hits, 11.67 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 14 armour, 6 artilleries and 10 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 2 artilleries and 3 infantry moved from Bryansk to Ukraine 7 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Ukraine 3 infantry moved from Bryansk to Smolensk 1 artillery and 6 infantry moved from Shensi to Hopei 2 aaGuns moved from Suiyuyan to Kansu 10 infantry moved from Dzavhan to Yakut S.S.R. Place Units - Russians 3 infantry placed in Ukraine 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.00 Russians regular : -0.67
Production/PUs Summary :
Germans : 45 / 55 Russians : 28 / 35 Japanese : 35 / 42 Americans : 51 / 68 Chinese : 11 / 15 British : 34 / 35 UK_Pacific : 21 / 22 Italians : 18 / 20 ANZAC : 17 / 32 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9 Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 6 submarines and 2 transports moved from 6 Sea Zone to 2 Sea Zone 1 submarine moved from 3 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 artillery moved from 2 Sea Zone to Alaska 1 armour moved from 2 Sea Zone to Alaska 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 6 bombers moved from Philippines to 54 Sea Zone 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Philippines to Kwangsi 1 fighter moved from Philippines to Kwangsi Purchase Units - Japanese Japanese buy 1 bomber, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Alaska Battle in 54 Sea Zone Japanese attack with 6 bombers ANZAC defend with 2 battleships, 3 submarines and 2 transports; Americans defend with 1 carrier and 2 transports 3 submarines owned by the ANZAC submerged Japanese roll dice for 6 bombers in 54 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits Units damaged: 2 battleships owned by the ANZAC ANZAC roll dice for 2 battleships, 1 carrier and 4 transports in 54 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 2 bombers owned by the Japanese lost in 54 Sea Zone 1 carrier owned by the Americans lost in 54 Sea Zone Japanese roll dice for 4 bombers in 54 Sea Zone, round 3 : 3/1 hits, 2.67 expected hits ANZAC roll dice for 2 battleships and 4 transports in 54 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits 2 bombers owned by the Japanese lost in 54 Sea Zone 1 transport owned by the Americans and 2 battleships owned by the ANZAC lost in 54 Sea Zone 2 transports owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone Japanese win, taking Alaska from Americans with 2 bombers remaining. Battle score for attacker is 36 Casualties for Japanese: 4 bombers Casualties for Americans: 1 carrier and 2 transports Casualties for ANZAC: 2 battleships and 2 transports Battle in Kwangsi Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from 54 Sea Zone to 33 Sea Zone 2 bombers moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Kwangsi to Kwangtung 1 mech_infantry moved from Siberia to Manchuria 2 fighters and 5 infantry moved from Manchuria to Jehol 2 mech_infantrys moved from Kwangtung to Kwangsi 3 mech_infantrys moved from Kwangtung to Kwangsi 3 armour moved from Kwangtung to Hunan 1 armour moved from Kwangtung to Kwangsi 2 armour moved from Kwangtung to Hunan 1 armour moved from Kwangtung to Hunan 1 armour moved from Kwangtung to Kwangsi 2 fighters moved from Philippines to Kwangtung 5 fighters moved from Philippines to Japan Place Units - Japanese 3 infantry placed in Manchuria 1 bomber placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4 Japanese collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.17 ANZAC regular : 1.00
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour and 2 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 2 armour, 1 infantry and 5 mech_infantrys Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 3 infantry Jehol : 1 flag, 2 fighters and 5 infantry Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 3 infantry and 1 mech_infantry Hunan : 1 flag, 6 armour, 1 artillery and 3 infantry Anhwe : 1 flag Kwangtung : 1 flag, 1 factory_minor, 4 fighters, 1 harbour and 1 mech_infantry Philippines : 1 flag, 1 airfield and 1 harbour Alaska : 1 flag, 1 armour, 1 artillery and 2 infantry Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Siberia : 1 flag, 1 armour Buryatia : 1 flag 43 Sea Zone : 1 flag Central Mongolia : 1 flag 2 Sea Zone : 1 cruiser, 1 destroyer, 7 submarines and 2 transports 6 Sea Zone : 1 destroyer and 2 submarines Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 45 / 55 Russians : 27 / 35 Japanese : 39 / 40 Americans : 49 / 68 Chinese : 10 / 15 British : 34 / 35 UK_Pacific : 21 / 22 Italians : 18 / 20 ANZAC : 17 / 32 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 70 times 2 was rolled 49 times 3 was rolled 52 times 4 was rolled 59 times 5 was rolled 62 times 6 was rolled 51 times Average roll : 3.429 Median : 4.000 Variance : 0.944 Standard Deviation : 0.972 Total rolls : 343 Null / Other 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 7 times Average roll : 3.791 Median : 4.000 Variance : 0.925 Standard Deviation : 0.962 Total rolls : 43 Germans Combat 1 was rolled 11 times 2 was rolled 14 times 3 was rolled 8 times 4 was rolled 11 times 5 was rolled 8 times 6 was rolled 11 times Average roll : 3.381 Median : 3.000 Variance : 0.411 Standard Deviation : 0.641 Total rolls : 63 British Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 7 times Average roll : 3.791 Median : 4.000 Variance : 0.925 Standard Deviation : 0.962 Total rolls : 43 Italians Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.677 Median : 4.000 Variance : 0.228 Standard Deviation : 0.477 Total rolls : 31 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 13 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 7 times 6 was rolled 11 times Average roll : 3.357 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 56 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 ANZAC Combat 1 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 2.400 Median : 1.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 3 times Average roll : 3.182 Median : 3.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times Average roll : 4.167 Median : 4.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.023 Median : 3.000 Variance : 0.682 Standard Deviation : 0.826 Total rolls : 44
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9 Combat Move - Americans 2 bombers moved from United Kingdom to Novgorod Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 2 PUs; Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.33 expected hits Bombing raid in Novgorod rolls: 5,5 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Non Combat Move - Americans 2 bombers moved from Novgorod to Archangel 2 bombers moved from United Kingdom to Western United States 1 bomber moved from Shan State to New Zealand 2 armour moved from Central United States to British Columbia 2 infantry moved from Western United States to British Columbia 1 tactical_bomber moved from Hawaiian Islands to Western United States 1 artillery and 1 mech_infantry moved from Shan State to French Indo China 1 bomber moved from British Guiana to Western United States Place Units - Americans 1 fighter and 4 infantry placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 49 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Yunnan 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Combat Move - British 1 armour, 1 artillery and 7 infantry moved from Libya to Tunisia British take Tunisia from Italians 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 98 Sea Zone to 96 Sea Zone Purchase Units - British British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British British creates battle in territory 97 Sea Zone Battle in Malta Non Combat Move - British 1 infantry moved from Siam to French Indo China 3 armour, 4 artilleries, 13 infantry and 1 tactical_bomber moved from Shan State to French Indo China 1 artillery and 1 infantry moved from Burma to Shan State 1 armour and 3 mech_infantrys moved from India to Shan State 2 fighters moved from 37 Sea Zone to French Indo China Place Units - British 1 destroyer and 1 submarine placed in 109 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India 1 factory_minor placed in French Indo China Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans AA : -0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9 Combat Move - Italians Purchase Units - Italians Italians buy 1 factory_minor and 2 infantry; Remaining resources: 2 PUs; Non Combat Move - Italians 7 infantry moved from Bessarabia to Romania 1 armour, 1 artillery and 2 infantry moved from Bulgaria to Greece 1 bomber moved from Algeria to Greece 2 fighters moved from Algeria to Greece 2 artilleries moved from Algeria to Morocco Place Units - Italians 1 factory_minor placed in Greece 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,5,1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1 Italians collect 9 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
West Indies : 1 flag, 1 armour and 1 infantry Morocco : 1 flag, 2 artilleries and 1 mech_infantry Algeria : 1 flag, 1 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Romania : 7 infantry Northern Italy : 1 aaGun, 1 armour, 2 artilleries, 1 factory_major and 5 infantry Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Bessarabia : 1 flag 93 Sea Zone : 1 flag Bulgaria : 1 flag Greece : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters and 2 infantry
Production/PUs Summary :
Germans : 45 / 55 Russians : 27 / 35 Japanese : 39 / 40 Americans : 49 / 61 Chinese : 10 / 16 British : 35 / 41 UK_Pacific : 21 / 21 Italians : 17 / 11 ANZAC : 17 / 32 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 73 times 2 was rolled 49 times 3 was rolled 56 times 4 was rolled 61 times 5 was rolled 62 times 6 was rolled 51 times Average roll : 3.406 Median : 3.000 Variance : 1.086 Standard Deviation : 1.042 Total rolls : 352 Null / Other 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.667 Median : 4.000 Variance : 0.489 Standard Deviation : 0.699 Total rolls : 45 Germans Combat 1 was rolled 11 times 2 was rolled 14 times 3 was rolled 8 times 4 was rolled 12 times 5 was rolled 8 times 6 was rolled 11 times Average roll : 3.391 Median : 3.000 Variance : 0.434 Standard Deviation : 0.659 Total rolls : 64 British Combat 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.667 Median : 4.000 Variance : 0.489 Standard Deviation : 0.699 Total rolls : 45 Italians Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 5 times Average roll : 3.686 Median : 4.000 Variance : 0.436 Standard Deviation : 0.661 Total rolls : 35 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 13 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 7 times 6 was rolled 11 times Average roll : 3.357 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 56 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 ANZAC Combat 1 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 2.400 Median : 1.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 3 times Average roll : 3.182 Median : 3.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times Average roll : 4.167 Median : 4.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.023 Median : 3.000 Variance : 0.682 Standard Deviation : 0.826 Total rolls : 44
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 carrier and 2 transports; Remaining resources: 2 PUs; Non Combat Move - ANZAC 2 fighters moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 carrier and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 2 fighters moved from Romania to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Baltic States to Belarus 2 fighters moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Belarus 1 bomber moved from Romania to Western Ukraine Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 49 PUs; Germans buy 1 airfield, 3 armour, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat - Germans Battle in Western Ukraine Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Belarus, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters moved from Belarus to Novgorod 1 mech_infantry moved from Finland to Novgorod 3 aaGuns, 3 artilleries and 10 infantry moved from Baltic States to Novgorod 2 armour moved from Eastern Poland to Romania 2 mech_infantrys moved from Eastern Poland to Novgorod 3 armour moved from Eastern Poland to Novgorod 2 infantry moved from Eastern Poland to Romania 2 fighters moved from Western Ukraine to Romania 1 bomber moved from Western Ukraine to Romania 1 fighter moved from Western Germany to Romania 3 bombers moved from Algeria to Romania 1 infantry moved from Germany to Poland Place Units - Germans 1 destroyer and 1 transport placed in 100 Sea Zone 1 airfield placed in Romania 3 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,4 Germans collect 46 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry Southern France : 1 infantry France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Romania : 1 airfield, 2 armour, 4 bombers, 1 factory_minor, 3 fighters and 2 infantry Poland : 1 infantry Germany : 1 aaGun and 1 factory_major Belarus : 1 flag, 2 infantry Karelia : 1 flag Baltic States : 1 flag Vyborg : 1 flag Eastern Poland : 1 flag Western Ukraine : 1 flag, 1 infantry Novgorod : 1 flag, 3 aaGuns, 1 airfield, 6 armour, 6 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 23 infantry and 3 mech_infantrys 100 Sea Zone : 1 destroyer and 1 transport Yugoslavia : 1 flag Finland : 1 flag 110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 57 Russians : 24 / 35 Japanese : 39 / 40 Americans : 49 / 61 Chinese : 10 / 16 British : 35 / 41 UK_Pacific : 21 / 21 Italians : 17 / 11 ANZAC : 17 / 29 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 70 times 2 was rolled 49 times 3 was rolled 59 times 4 was rolled 62 times 5 was rolled 60 times 6 was rolled 51 times Average roll : 3.416 Median : 3.000 Variance : 0.839 Standard Deviation : 0.916 Total rolls : 351 Null / Other 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.733 Median : 4.000 Variance : 0.534 Standard Deviation : 0.731 Total rolls : 45 Germans Combat 1 was rolled 11 times 2 was rolled 14 times 3 was rolled 9 times 4 was rolled 12 times 5 was rolled 8 times 6 was rolled 11 times Average roll : 3.385 Median : 3.000 Variance : 0.357 Standard Deviation : 0.597 Total rolls : 65 British Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.733 Median : 4.000 Variance : 0.534 Standard Deviation : 0.731 Total rolls : 45 Italians Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.677 Median : 4.000 Variance : 0.228 Standard Deviation : 0.477 Total rolls : 31 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 13 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 7 times 5 was rolled 7 times 6 was rolled 11 times Average roll : 3.357 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 56 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 ANZAC Combat 1 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 2.400 Median : 1.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 3 times Average roll : 3.182 Median : 3.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times Average roll : 4.167 Median : 4.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 11 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.022 Median : 3.000 Variance : 0.874 Standard Deviation : 0.935 Total rolls : 46
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 2 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 3 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 2 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 6 mech_infantrys moved from Russia to Bryansk 14 armour moved from Archangel to Bryansk 6 artilleries and 9 infantry moved from Archangel to Smolensk 2 aaGuns moved from Kansu to Novosibirsk 6 infantry moved from Chahar to Hopei 10 infantry moved from Yakut S.S.R. to Dzavhan Place Units - Russians 3 infantry placed in Ukraine 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 2 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 3 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 2 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 6 mech_infantrys moved from Russia to Bryansk 14 armour moved from Archangel to Bryansk 6 artilleries and 9 infantry moved from Archangel to Smolensk 2 aaGuns moved from Kansu to Novosibirsk 6 infantry moved from Chahar to Hopei 10 infantry moved from Yakut S.S.R. to Dzavhan Place Units - Russians 3 infantry placed in Ukraine 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Archangel: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 10 Combat Move - Japanese 1 artillery and 1 infantry moved from Alaska to 2 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to British Columbia 1 artillery moved from 1 Sea Zone to British Columbia 1 armour and 1 infantry moved from Alaska to British Columbia 1 cruiser moved from 2 Sea Zone to 1 Sea Zone 1 bomber moved from Japan to British Columbia 1 destroyer moved from 2 Sea Zone to 9 Sea Zone 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 fighter moved from Jehol to Philippines 1 fighter moved from Jehol to Philippines 3 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Jehol 1 armour moved from Siberia to Manchuria 6 armour, 1 artillery and 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 4 fighters moved from Kwangtung to Yunnan 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 bombers moved from Caroline Islands to 36 Sea Zone Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 34 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in British Columbia Japanese attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Americans defend with 2 armour and 2 infantry Japanese roll dice for 1 cruiser in British Columbia, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in British Columbia, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 2 armour and 2 infantry in British Columbia, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in British Columbia 2 infantry owned by the Americans lost in British Columbia Japanese roll dice for 1 armour, 1 artillery and 1 bomber in British Columbia, round 3 : 2/1 hits, 1.50 expected hits British roll dice for 2 armour in British Columbia, round 3 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in British Columbia 2 armour owned by the Americans lost in British Columbia Japanese win, taking British Columbia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Americans: 2 armour and 2 infantry Battle in Kweichow Japanese attack with 6 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 6 armour, 1 artillery and 1 infantry in Kweichow, round 2 : 4/1 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 6 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 4 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 4 fighters and 2 infantry in Yunnan, round 2 : 2/1 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 2 bombers and 1 destroyer British defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 2 bombers moved from 36 Sea Zone to Philippines 5 fighters moved from Japan to Philippines 4 fighters moved from Yunnan to Kwangtung 1 infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Kwangsi to Kwangtung 1 armour moved from Kwangsi to Kwangtung 1 armour and 4 mech_infantrys moved from Kwangsi to Kweichow 1 bomber moved from British Columbia to Alaska Place Units - Japanese 2 infantry placed in Kwangtung 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67 British regular : 0.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry Jehol : 1 flag, 8 infantry and 1 mech_infantry Manchuria : 1 flag, 1 aaGun, 1 armour and 1 factory_minor Yunnan : 1 flag, 2 infantry Kweichow : 1 flag, 7 armour, 1 artillery, 1 infantry and 4 mech_infantrys Hunan : 1 flag Anhwe : 1 flag British Columbia : 1 flag, 1 armour Kwangtung : 1 flag, 1 armour, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 2 mech_infantrys Philippines : 1 flag, 1 airfield, 2 bombers, 7 fighters and 1 harbour Alaska : 1 flag, 1 bomber Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Siberia : 1 flag Buryatia : 1 flag 43 Sea Zone : 1 flag 36 Sea Zone : 1 flag, 1 destroyer Central Mongolia : 1 flag 2 Sea Zone : 7 submarines 1 Sea Zone : 1 cruiser and 1 transport 7 Sea Zone : 1 transport 9 Sea Zone : 1 destroyer 6 Sea Zone : 1 destroyer and 5 submarines Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 45 / 57 Russians : 27 / 29 Japanese : 42 / 44 Americans : 49 / 61 Chinese : 8 / 16 British : 34 / 41 UK_Pacific : 21 / 21 Italians : 17 / 11 ANZAC : 17 / 29 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 63 times 2 was rolled 47 times 3 was rolled 54 times 4 was rolled 55 times 5 was rolled 49 times 6 was rolled 49 times Average roll : 3.401 Median : 3.000 Variance : 0.547 Standard Deviation : 0.740 Total rolls : 317 Germans Combat 1 was rolled 11 times 2 was rolled 15 times 3 was rolled 9 times 4 was rolled 13 times 5 was rolled 8 times 6 was rolled 12 times Average roll : 3.412 Median : 3.000 Variance : 0.498 Standard Deviation : 0.705 Total rolls : 68 British Combat 1 was rolled 7 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.721 Median : 4.000 Variance : 0.639 Standard Deviation : 0.799 Total rolls : 43 Italians Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 Americans Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.677 Median : 4.000 Variance : 0.228 Standard Deviation : 0.477 Total rolls : 31 ANZAC Combat 1 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 2.400 Median : 1.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 3 times Average roll : 3.154 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times Average roll : 4.167 Median : 4.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 11 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.163 Median : 3.000 Variance : 0.601 Standard Deviation : 0.775 Total rolls : 49 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 13 times 2 was rolled 9 times 3 was rolled 11 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 13 times Average roll : 3.426 Median : 3.000 Variance : 0.547 Standard Deviation : 0.740 Total rolls : 61
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 10 Combat Move - Americans 2 submarines moved from 10 Sea Zone to 9 Sea Zone 3 submarines moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from Western United States to British Columbia 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 2 fighters moved from 10 Sea Zone to Alaska 1 bomber moved from Western United States to 7 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to British Columbia 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to West Indies 2 bombers moved from Western United States to West Indies 2 bombers moved from Archangel to 100 Sea Zone 1 artillery and 1 mech_infantry moved from French Indo China to Yunnan 2 fighters moved from 37 Sea Zone to Yunnan 1 bomber moved from New Zealand to 36 Sea Zone Purchase Units - Americans Americans buy 1 armour, 4 destroyers and 3 transports; Remaining resources: 2 PUs; Combat - Americans Germans scrambles 3 units out of Romania to defend against the attack in 100 Sea Zone Battle in 7 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 7 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 100 Sea Zone Americans attack with 2 bombers Germans defend with 1 destroyer, 3 fighters and 1 transport Americans roll dice for 2 bombers in 100 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 destroyer, 3 fighters and 1 transport in 100 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits 2 bombers owned by the Americans lost in 100 Sea Zone 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 100 Sea Zone Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 2 bombers Casualties for Germans: 1 destroyer and 1 fighter Battle in 9 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 9 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 9 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in West Indies Americans attack with 2 bombers and 2 infantry Italians defend with 1 armour and 1 infantry Americans roll dice for 2 bombers and 2 infantry in West Indies, round 2 : 2/1 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 infantry in West Indies, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Americans lost in West Indies 1 infantry owned by the Italians and 1 armour owned by the Italians lost in West Indies Americans win, taking West Indies from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour and 1 infantry Battle in British Columbia Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in British Columbia, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 armour in British Columbia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in 1 Sea Zone Americans attack with 3 submarines and 1 transport Japanese defend with 1 cruiser and 1 transport Americans roll dice for 3 submarines in 1 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 cruiser owned by the Japanese lost in 1 Sea Zone Americans roll dice for 1 transport in 1 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 transport in 1 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Neutral with 3 submarines and 1 transport remaining. Battle score for attacker is 19 Casualties for Japanese: 1 cruiser and 1 transport Battle in Alaska Americans attack with 2 fighters and 1 infantry Japanese defend with 1 bomber Americans roll dice for 2 fighters and 1 infantry in Alaska, round 2 : 2/1 hits, 1.17 expected hits Japanese roll dice for 1 bomber in Alaska, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Battle in Yunnan Americans attack with 1 artillery, 2 fighters and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Yunnan, round 3 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 36 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in 36 Sea Zone 1 destroyer owned by the Japanese lost in 36 Sea Zone Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Moving scrambled unit from 100 Sea Zone back to originating territory: Romania Moving scrambled unit from 100 Sea Zone back to originating territory: Romania Non Combat Move - Americans 2 fighters moved from Alaska to 10 Sea Zone 2 fighters moved from British Columbia to Western United States 1 tactical_bomber moved from British Columbia to Western United States 2 bombers moved from West Indies to Eastern United States 2 submarines moved from 89 Sea Zone to 91 Sea Zone 2 fighters moved from Yunnan to 37 Sea Zone 1 bomber moved from 7 Sea Zone to Midway Place Units - Americans 1 armour placed in Western United States 1 destroyer and 3 transports placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 fighter and 12 infantry moved from Hopei to Shensi Place Units - Chinese 4 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Combat Move - British 4 fighters moved from 96 Sea Zone to 100 Sea Zone 1 armour and 2 infantry moved from Tunisia to Algeria 2 infantry moved from Tunisia to Algeria 2 infantry moved from Tunisia to Algeria 1 armour and 2 mech_infantrys moved from Shan State to Kwangsi 3 armour, 4 artilleries and 15 infantry moved from French Indo China to Kwangsi 1 mech_infantry moved from Shan State to Hunan Chinese take Hunan from Japanese 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 2 fighters moved from United Kingdom to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone Purchase Units - British British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 7 PUs; Combat - British Battle in 100 Sea Zone British attack with 4 fighters Germans defend with 1 transport 1 transport owned by the Germans lost in 100 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 125 Sea Zone British attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Algeria British attack with 1 armour and 6 infantry Italians defend with 1 infantry British roll dice for 1 armour and 6 infantry in Algeria, round 2 : 1/1 hits, 1.50 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kwangsi British attack with 4 armour, 4 artilleries, 15 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 4 armour, 4 artilleries, 15 infantry and 2 mech_infantrys in Kwangsi, round 2 : 6/1 hits, 6.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 4 armour, 4 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to India 1 artillery and 1 infantry moved from Shan State to French Indo China 1 armour and 1 mech_infantry moved from India to Shan State 4 fighters moved from 100 Sea Zone to 98 Sea Zone 2 carriers and 2 destroyers moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 fighters moved from 125 Sea Zone to Scotland 1 artillery and 1 infantry moved from Tunisia to Libya 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 submarine moved from 96 Sea Zone to 98 Sea Zone Place Units - British 2 fighters placed in United Kingdom 1 destroyer placed in 98 Sea Zone 1 transport placed in 109 Sea Zone Turn Complete - British British collect 36 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 28 PUs Some Units in French Indo China change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 2.33 Italians regular : -0.17 Japanese regular : -1.67 Germans regular : -0.50 British regular : -2.00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 10 Combat Move - Italians 1 infantry moved from Romania to Bessarabia 2 fighters moved from Greece to Bessarabia 1 bomber moved from Greece to Bessarabia Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Bessarabia Italians attack with 1 bomber, 2 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Bessarabia, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Bessarabia to Greece 1 bomber moved from Bessarabia to Greece Place Units - Italians 1 destroyer placed in 100 Sea Zone 1 infantry placed in Greece Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,1 Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33
Territory Summary for Italians :
Morocco : 1 flag, 2 artilleries and 1 mech_infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Romania : 6 infantry Northern Italy : 1 aaGun, 1 armour, 2 artilleries, 1 factory_major and 5 infantry Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Bessarabia : 1 flag, 1 infantry 100 Sea Zone : 1 destroyer 93 Sea Zone : 1 flag Bulgaria : 1 flag Greece : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters and 3 infantry
Production/PUs Summary :
Germans : 45 / 57 Russians : 27 / 29 Japanese : 36 / 44 Americans : 52 / 74 Chinese : 11 / 15 British : 36 / 47 UK_Pacific : 21 / 28 Italians : 15 / 9 ANZAC : 17 / 29 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 77 times 2 was rolled 63 times 3 was rolled 60 times 4 was rolled 66 times 5 was rolled 68 times 6 was rolled 63 times Average roll : 3.438 Median : 3.000 Variance : 0.452 Standard Deviation : 0.672 Total rolls : 397 Null / Other 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.706 Median : 4.000 Variance : 0.710 Standard Deviation : 0.843 Total rolls : 51 Germans Combat 1 was rolled 11 times 2 was rolled 15 times 3 was rolled 10 times 4 was rolled 13 times 5 was rolled 8 times 6 was rolled 13 times Average roll : 3.443 Median : 3.000 Variance : 0.454 Standard Deviation : 0.674 Total rolls : 70 British Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.706 Median : 4.000 Variance : 0.710 Standard Deviation : 0.843 Total rolls : 51 Italians Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.000 Median : 3.000 Variance : 0.673 Standard Deviation : 0.820 Total rolls : 29 Americans Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 5 times Average roll : 3.487 Median : 4.000 Variance : 0.408 Standard Deviation : 0.639 Total rolls : 39 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 13 times 2 was rolled 11 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 13 times Average roll : 3.485 Median : 3.000 Variance : 0.169 Standard Deviation : 0.411 Total rolls : 68 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 ANZAC Combat 1 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 2.400 Median : 1.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 3 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 3 times Average roll : 3.154 Median : 3.000 Variance : 1.569 Standard Deviation : 1.253 Total rolls : 13 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times Average roll : 4.167 Median : 4.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 11 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.180 Median : 3.000 Variance : 0.558 Standard Deviation : 0.747 Total rolls : 50
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 10 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 6 PUs; Non Combat Move - ANZAC 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone 1 fighter placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 11 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 bombers moved from Romania to Yunnan 2 bombers moved from Romania to Belarus 2 armour moved from Romania to Western Ukraine 2 fighters moved from Romania to Belarus 2 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Finland 2 fighters moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 factory_upgrade, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat - Germans Battle in Western Ukraine Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Germans attack with 2 bombers Americans defend with 1 artillery and 1 mech_infantry Germans roll dice for 2 bombers in Yunnan, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans lost in Yunnan 1 mech_infantry owned by the Americans lost in Yunnan Germans roll dice for 1 bomber in Yunnan, round 3 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in Yunnan, round 4 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Yunnan 1 artillery owned by the Americans lost in Yunnan Chinese win with no units remaining. Battle score for attacker is -16 Casualties for Germans: 2 bombers Casualties for Americans: 1 artillery and 1 mech_infantry Battle in Belarus Germans attack with 2 bombers, 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Belarus, round 2 : 3/1 hits, 2.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 3 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Belarus to Romania 2 bombers moved from Belarus to Southern Italy 1 fighter moved from Archangel to Romania 2 fighters moved from Archangel to Germany 1 aaGun moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 2 aaGuns moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Poland to Eastern Poland Place Units - Germans 1 artillery and 2 mech_infantrys placed in France 1 armour and 1 infantry placed in Germany 3 infantry placed in Novgorod 1 transport placed in 100 Sea Zone Units in Romania being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,1 Germans collect 45 PUs (4 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : -0.67 Germans regular : -0.17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 infantry France : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys Western Germany : 1 airfield, 1 factory_major and 1 harbour Romania : 1 airfield, 1 factory_upgrade, 3 fighters and 2 infantry Germany : 1 aaGun, 1 armour, 1 factory_major, 2 fighters and 1 infantry Southern Italy : 2 bombers Belarus : 1 flag, 2 infantry Karelia : 1 flag Baltic States : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 1 flag, 1 infantry Western Ukraine : 1 flag, 2 armour Novgorod : 1 flag, 3 aaGuns, 1 airfield, 6 armour, 6 artilleries, 1 factory_minor, 1 harbour, 22 infantry and 1 mech_infantry 100 Sea Zone : 1 transport Yugoslavia : 1 flag Finland : 1 flag, 2 mech_infantrys
Production/PUs Summary :
Germans : 49 / 55 Russians : 23 / 29 Japanese : 36 / 44 Americans : 52 / 74 Chinese : 11 / 15 British : 36 / 47 UK_Pacific : 21 / 28 Italians : 15 / 9 ANZAC : 17 / 33 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 76 times 2 was rolled 63 times 3 was rolled 66 times 4 was rolled 72 times 5 was rolled 70 times 6 was rolled 67 times Average roll : 3.478 Median : 4.000 Variance : 0.262 Standard Deviation : 0.511 Total rolls : 414 Null / Other 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 13 times 6 was rolled 11 times Average roll : 3.852 Median : 4.000 Variance : 0.792 Standard Deviation : 0.890 Total rolls : 54 Germans Combat 1 was rolled 11 times 2 was rolled 15 times 3 was rolled 13 times 4 was rolled 14 times 5 was rolled 8 times 6 was rolled 14 times Average roll : 3.467 Median : 3.000 Variance : 0.453 Standard Deviation : 0.673 Total rolls : 75 British Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 13 times 6 was rolled 11 times Average roll : 3.852 Median : 4.000 Variance : 0.792 Standard Deviation : 0.890 Total rolls : 54 Italians Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.000 Median : 3.000 Variance : 0.673 Standard Deviation : 0.820 Total rolls : 29 Americans Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 5 times Average roll : 3.487 Median : 4.000 Variance : 0.408 Standard Deviation : 0.639 Total rolls : 39 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 13 times 2 was rolled 11 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 13 times Average roll : 3.485 Median : 3.000 Variance : 0.169 Standard Deviation : 0.411 Total rolls : 68 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 ANZAC Combat 1 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 2.400 Median : 1.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 3 times 5 was rolled 3 times Average roll : 3.000 Median : 3.000 Variance : 1.156 Standard Deviation : 1.075 Total rolls : 16 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times Average roll : 4.167 Median : 4.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 11 times 2 was rolled 9 times 3 was rolled 12 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 8 times Average roll : 3.208 Median : 3.000 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 53
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 11 Combat Move - Russians 9 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 2 infantry moved from Smolensk to Archangel 10 infantry moved from Dzavhan to Ulaanbaatar Russians take Ulaanbaatar from Japanese 1 artillery and 12 infantry moved from Hopei to Kweichow Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 2 PUs; Combat - Russians Battle in Kweichow Russians attack with 1 artillery and 12 infantry Japanese defend with 7 armour, 1 artillery, 1 infantry and 4 mech_infantrys Russians roll dice for 1 artillery and 12 infantry in Kweichow, round 2 : 2/1 hits, 2.50 expected hits Japanese roll dice for 7 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Kweichow, round 2 : 6/1 hits, 5.50 expected hits 6 infantry owned by the Russians lost in Kweichow 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow Russians roll dice for 1 artillery and 6 infantry in Kweichow, round 3 : 1/1 hits, 1.50 expected hits Japanese roll dice for 7 armour, 1 artillery and 3 mech_infantrys in Kweichow, round 3 : 5/1 hits, 4.83 expected hits 5 infantry owned by the Russians lost in Kweichow 1 mech_infantry owned by the Japanese lost in Kweichow Russians roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 7 armour, 1 artillery and 2 mech_infantrys in Kweichow, round 4 : 4/1 hits, 4.50 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kweichow 1 mech_infantry owned by the Japanese lost in Kweichow Japanese win with 7 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -25 Casualties for Russians: 1 artillery and 12 infantry Casualties for Japanese: 1 infantry and 3 mech_infantrys Battle in Western Ukraine Russians attack with 1 fighter, 9 infantry and 1 tactical_bomber Germans defend with 2 armour Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/1 hits, 2.67 expected hits Germans roll dice for 2 armour in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Western Ukraine 2 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 armour and 2 mech_infantrys moved from Bryansk to Volgograd 13 armour and 4 mech_infantrys moved from Bryansk to Russia 8 infantry moved from Russia to Smolensk 2 aaGuns moved from Novosibirsk to Samara Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 Germans regular : -0.33 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 11 Combat Move - Japanese 7 armour and 1 mech_infantry moved from Kweichow to Kwangsi Japanese take Yunnan from Chinese 1 artillery moved from Kweichow to Hunan 1 mech_infantry moved from Jehol to Hunan 1 armour, 4 fighters, 2 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi 2 bombers and 7 fighters moved from Philippines to Kwangsi 4 submarines moved from 2 Sea Zone to 1 Sea Zone Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Kwangsi Japanese attack with 8 armour, 2 bombers, 11 fighters, 2 infantry and 3 mech_infantrys British defend with 4 armour, 4 artilleries, 15 infantry and 2 mech_infantrys Japanese roll dice for 8 armour, 2 bombers, 11 fighters, 2 infantry and 3 mech_infantrys in Kwangsi, round 2 : 11/1 hits, 11.67 expected hits Chinese roll dice for 4 armour, 4 artilleries, 15 infantry and 2 mech_infantrys in Kwangsi, round 2 : 9/0 hits, 9.00 expected hits 2 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 4 armour owned by the Japanese lost in Kwangsi 11 infantry owned by the British lost in Kwangsi Japanese roll dice for 4 armour, 2 bombers and 11 fighters in Kwangsi, round 3 : 9/1 hits, 8.83 expected hits Chinese roll dice for 4 armour, 4 artilleries, 4 infantry and 2 mech_infantrys in Kwangsi, round 3 : 5/1 hits, 5.33 expected hits 2 fighters owned by the Japanese and 3 armour owned by the Japanese lost in Kwangsi 2 mech_infantrys owned by the British, 3 artilleries owned by the British and 4 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 armour, 2 bombers and 9 fighters in Kwangsi, round 4 : 7/1 hits, 6.33 expected hits Chinese roll dice for 4 armour and 1 artillery in Kwangsi, round 4 : 2/1 hits, 2.33 expected hits 2 fighters owned by the Japanese lost in Kwangsi 1 artillery owned by the British and 4 armour owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 bombers and 7 fighters remaining. Battle score for attacker is -7 Casualties for Japanese: 7 armour, 4 fighters, 2 infantry and 3 mech_infantrys Casualties for British: 4 armour, 4 artilleries, 15 infantry and 2 mech_infantrys Battle in Hunan Japanese attack with 1 artillery and 1 mech_infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan 1 mech_infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for British: 1 mech_infantry Battle in 1 Sea Zone Japanese attack with 4 submarines Americans defend with 3 submarines and 1 transport 3 submarines owned by the Americans submerged 1 transport owned by the Americans lost in 1 Sea Zone Japanese win, taking 1 Sea Zone from Americans with 4 submarines remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Chahar: 1 armour EDIT: Removing units owned by Japanese from Manchuria: 1 armour EDIT: Changing ownership of Chahar from Chinese to Japanese EDIT: Turning off Edit Mode 2 bombers and 7 fighters moved from Kwangsi to Kwangtung 8 infantry moved from Jehol to Buyant-Uhaa 3 submarines moved from 2 Sea Zone to 7 Sea Zone Place Units - Japanese 1 bomber placed in Japan 1 submarine placed in 6 Sea Zone 3 infantry placed in Kwangtung 2 armour and 1 mech_infantry placed in Manchuria Japanese undo move 4. Japanese undo move 3. 2 infantry and 1 mech_infantry placed in Kwangtung 2 armour and 1 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 armour Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry Jehol : 1 flag Manchuria : 1 flag, 1 aaGun, 2 armour, 1 factory_minor and 1 infantry Yunnan : 1 flag Kweichow : 1 flag Hunan : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 armour Anhwe : 1 flag Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 7 fighters, 1 harbour, 2 infantry and 1 mech_infantry Philippines : 1 flag, 1 airfield and 1 harbour Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Siberia : 1 flag Buryatia : 1 flag 43 Sea Zone : 1 flag 36 Sea Zone : 1 flag Central Mongolia : 1 flag 1 Sea Zone : 1 flag, 4 submarines 7 Sea Zone : 3 submarines 6 Sea Zone : 1 destroyer and 6 submarines Buyant-Uhaa : 1 flag, 8 infantry
Production/PUs Summary :
Germans : 46 / 55 Russians : 26 / 33 Japanese : 40 / 41 Americans : 52 / 74 Chinese : 7 / 15 British : 36 / 47 UK_Pacific : 21 / 28 Italians : 15 / 9 ANZAC : 17 / 33 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 69 times 2 was rolled 57 times 3 was rolled 64 times 4 was rolled 63 times 5 was rolled 58 times 6 was rolled 58 times Average roll : 3.428 Median : 3.000 Variance : 0.298 Standard Deviation : 0.545 Total rolls : 369 Germans Combat 1 was rolled 11 times 2 was rolled 15 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 8 times 6 was rolled 14 times Average roll : 3.461 Median : 3.000 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 76 British Combat 1 was rolled 7 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.894 Median : 4.000 Variance : 0.888 Standard Deviation : 0.942 Total rolls : 47 Italians Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.000 Median : 3.000 Variance : 0.673 Standard Deviation : 0.820 Total rolls : 29 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.500 Median : 5.000 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 Americans Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 5 times Average roll : 3.487 Median : 4.000 Variance : 0.408 Standard Deviation : 0.639 Total rolls : 39 ANZAC Combat 1 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 2.400 Median : 1.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 5 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 4 times Average roll : 3.053 Median : 3.000 Variance : 1.269 Standard Deviation : 1.126 Total rolls : 19 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times Average roll : 4.167 Median : 4.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 12 times 2 was rolled 10 times 3 was rolled 12 times 4 was rolled 10 times 5 was rolled 5 times 6 was rolled 9 times Average roll : 3.224 Median : 3.000 Variance : 0.585 Standard Deviation : 0.765 Total rolls : 58 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times Average roll : 1.667 Median : 1.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 15 times Average roll : 3.533 Median : 3.000 Variance : 0.291 Standard Deviation : 0.539 Total rolls : 75
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 11 Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 9 Sea Zone to 7 Sea Zone 1 bomber moved from Midway to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 1 Sea Zone Purchase Units - Americans Americans buy 1 armour, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 7 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 3 submarines Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 3 submarines in 7 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 7 Sea Zone 1 submarine owned by the Japanese lost in 7 Sea Zone Americans roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 2 submarines in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 7 Sea Zone Americans roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 7 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone 1 submarine owned by the Japanese lost in 7 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 3 submarines Battle in 1 Sea Zone Americans attack with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber Japanese defend with 4 submarines Americans roll dice for 3 submarines in 1 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 3 submarines in 1 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 1 Sea Zone 2 submarines owned by the Japanese lost in 1 Sea Zone Americans roll dice for 2 submarines in 1 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 4 submarines Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 9 Sea Zone to 26 Sea Zone 1 infantry moved from British Columbia to Western United States 1 infantry moved from Alaska to British Columbia 2 bombers moved from Eastern United States to United Kingdom 1 destroyer and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from West Indies to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from 7 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 armour and 1 infantry placed in Eastern United States Americans undo move 3. 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Combat Move - Chinese 4 artilleries and 12 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 5 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Combat Move - British 1 armour and 1 mech_infantry moved from Shan State to Hunan Chinese take Yunnan from Japanese 1 armour and 1 mech_infantry moved from French Indo China to Hunan 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from India to Kwangsi 1 armour and 6 infantry moved from Algeria to Morocco Purchase Units - British British buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat - British Battle in Hunan British attack with 2 armour and 2 mech_infantrys Japanese defend with 1 mech_infantry British roll dice for 2 armour and 2 mech_infantrys in Hunan, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Morocco British attack with 1 armour and 6 infantry Italians defend with 2 artilleries and 1 mech_infantry British roll dice for 1 armour and 6 infantry in Morocco, round 2 : 2/1 hits, 1.50 expected hits Italians roll dice for 2 artilleries and 1 mech_infantry in Morocco, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the British lost in Morocco 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Morocco British roll dice for 1 armour and 5 infantry in Morocco, round 3 : 2/1 hits, 1.33 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 armour and 5 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 2 artilleries and 1 mech_infantry Battle in Kwangsi British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Kwangsi 1 armour owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to French Indo China 1 mech_infantry moved from French Indo China to Hunan 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 125 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Egypt to Trans-Jordan Place Units - British 2 carriers, 1 destroyer and 1 transport placed in 109 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in French Indo China 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 3 mech_infantrys Some Units in French Indo China change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.33 Japanese regular : 1.67 British regular : 1.00