sorry about not using the correct Marti. My brain is too full today, will try tomorrow.
Merry Christmas!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Southern Italy to Belarus
Purchase Units - Italians
Italians buy 1 airfield and 2 submarines; Remaining resources: 1 PUs;
Combat - Italians
Battle in Belarus
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Belarus, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Romania
3 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Greece to Bulgaria
2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 airfield placed in Gibraltar
2 submarines placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -0.33
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 artillery, 4 fighters, 1 harbour and 2 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Romania : 1 armour, 1 artillery, 1 bomber and 8 infantry
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer, 1 submarine and 1 transport
91 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 39 / 54
Russians : 33 / 41
Japanese : 44 / 46
Americans : 52 / 72
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 19 / 19
Italians : 18 / 29
ANZAC : 17 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 50 times
2 was rolled 31 times
3 was rolled 33 times
4 was rolled 35 times
5 was rolled 35 times
6 was rolled 31 times
Average roll : 3.312
Median : 3.000
Variance : 1.200
Standard Deviation : 1.096
Total rolls : 215
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.188
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 48
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.684
Median : 4.000
Variance : 0.414
Standard Deviation : 0.644
Total rolls : 38
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.895
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 9
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.123
Standard Deviation : 0.351
Total rolls : 28
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.278
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 36
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 battleship and 2 submarines; Remaining resources: 6 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 battleship and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Combat Move - French
2 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
12 armour moved from Baltic States to Archangel
Germans take Belarus from Russians
1 infantry moved from Denmark to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
8 infantry moved from Baltic States to Novgorod
1 infantry moved from Norway to Finland
Germans take Finland from Russians
2 bombers moved from Germany to Archangel
3 fighters moved from Western Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
Purchase Units - Germans
Germans buy 2 armour, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Archangel
Germans attack with 12 armour, 1 artillery, 2 bombers and 1 infantry
Russians defend with 3 artilleries and 14 infantry
Germans roll dice for 12 armour, 1 artillery, 2 bombers and 1 infantry in Archangel, round 2 : 8/0 hits, 8.00 expected hits
Russians roll dice for 3 artilleries and 14 infantry in Archangel, round 2 : 6/1 hits, 5.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Archangel
8 infantry owned by the Russians lost in Archangel
Germans roll dice for 8 armour and 2 bombers in Archangel, round 3 : 5/1 hits, 5.33 expected hits
Russians roll dice for 3 artilleries and 6 infantry in Archangel, round 3 : 3/0 hits, 3.00 expected hits
3 armour owned by the Germans lost in Archangel
5 infantry owned by the Russians lost in Archangel
Germans roll dice for 5 armour and 2 bombers in Archangel, round 4 : 4/1 hits, 3.83 expected hits
Russians roll dice for 3 artilleries and 1 infantry in Archangel, round 4 : 1/1 hits, 1.33 expected hits
1 armour owned by the Germans lost in Archangel
1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 8 armour, 1 artillery and 1 infantry
Casualties for Russians: 3 artilleries and 14 infantry
Battle in Novgorod
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Eastern Poland, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 infantry moved from Baltic States to Novgorod
3 fighters moved from Eastern Poland to Baltic States
3 infantry moved from Baltic States to Novgorod
4 infantry moved from Germany to Poland
2 armour moved from Germany to Baltic States
2 bombers moved from Archangel to Baltic States
3 mech_infantrys moved from Baltic States to Novgorod
Place Units - Germans
2 armour, 3 fighters and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 0.17
Territory Summary for Germans :
Gibraltar : 2 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 artilleries and 5 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 4 infantry
Germany : 6 aaGuns, 2 armour, 1 factory_major, 3 fighters and 4 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 2 armour, 2 bombers, 3 fighters and 4 infantry
Archangel : 1 flag, 4 armour
Eastern Poland : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 15 infantry and 3 mech_infantrys
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 1 destroyer
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 26 / 41
Japanese : 44 / 46
Americans : 52 / 72
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 19 / 19
Italians : 18 / 29
ANZAC : 17 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 52 times
2 was rolled 32 times
3 was rolled 34 times
4 was rolled 37 times
5 was rolled 37 times
6 was rolled 31 times
Average roll : 3.305
Median : 3.000
Variance : 1.328
Standard Deviation : 1.152
Total rolls : 223
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.269
Median : 3.000
Variance : 0.418
Standard Deviation : 0.647
Total rolls : 52
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.684
Median : 4.000
Variance : 0.414
Standard Deviation : 0.644
Total rolls : 38
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.895
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 9
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.094
Median : 3.000
Variance : 0.366
Standard Deviation : 0.605
Total rolls : 32
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.278
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 36
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Combat Move - Russians
1 artillery and 1 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Smolensk to Archangel
2 fighters and 2 tactical_bombers moved from Smolensk to Archangel
10 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 4 armour
Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 4/1 hits, 3.67 expected hits
Germans roll dice for 4 armour in Archangel, round 2 : 2/0 hits, 2.00 expected hits
2 mech_infantrys owned by the Russians lost in Archangel
4 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 4 armour
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Archangel to Smolensk
3 artilleries and 4 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Volgograd to Rostov
1 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
2 aaGuns moved from Kansu to Suiyuyan
10 infantry moved from Yenisey to Yakut S.S.R.
4 armour moved from Russia to Smolensk
2 aaGuns moved from Bryansk to Russia
3 artilleries moved from Bryansk to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
8 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Combat Move - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Combat Move - Americans
1 bomber moved from Queensland to Malaya
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 3 carriers, 6 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Vologda to 127 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 harbour and 4 submarines; Remaining resources: 1 PUs;
Combat - Americans
Battle in Soviet Far East
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 battleship, 3 carriers, 6 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines and 2 transports
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 3 carriers, 6 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 5/1 hits, 5.50 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 5 submarines in 37 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 37 Sea Zone, round 2 : 3/1 hits, 3.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 37 Sea Zone
3 submarines owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 3 carriers, 5 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 3 : 5/1 hits, 5.17 expected hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 37 Sea Zone, round 3 : 4/1 hits, 3.83 expected hits
4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone
3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 4 : 4/1 hits, 3.83 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports in 37 Sea Zone, round 4 : 3/1 hits, 2.83 expected hits
1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 37 Sea Zone
2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 5 : 3/1 hits, 2.33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in 37 Sea Zone
2 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is 34
Casualties for Americans: 1 carrier, 6 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines and 2 transports
Battle in Malaya
Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Malaya, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Malaya, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Malaya
2 infantry owned by the Japanese lost in Malaya
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Malaya, round 3 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Malaya
1 mech_infantry owned by the Japanese lost in Malaya
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Malaya, round 4 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 bomber moved from 127 Sea Zone to Scotland
3 bombers moved from Eastern United States to Scotland
2 mech_infantrys moved from Central United States to Eastern United States
1 battleship, 1 cruiser, 3 destroyers and 4 transports moved from 86 Sea Zone to 85 Sea Zone
1 bomber moved from Malaya to Burma
Place Units - Americans
1 harbour placed in Brazil
1 battleship and 4 submarines placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Sikang to Shensi
1 fighter moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Move - British
2 infantry moved from Burma to Yunnan
1 fighter moved from 42 Sea Zone to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to Shan State
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 1 PUs;
Combat - British
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to 37 Sea Zone
3 aaGuns moved from Burma to India
6 infantry moved from India to Burma
1 infantry moved from West India to India
1 artillery moved from West India to India
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 destroyer and 2 submarines moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to Tobruk
Place Units - British
2 fighters placed in Egypt
1 destroyer placed in 98 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 39 PUs
Place Units - UK_Pacific
3 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Some Units in India change ownership: 3 armour
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Combat Move - Italians
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to West Indies
1 infantry moved from 89 Sea Zone to West Indies
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Bulgaria to Romania
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in West Indies
Non Combat Move - Italians
1 bomber moved from Romania to Southern Italy
Place Units - Italians
2 fighters placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
West Indies : 1 flag, 1 armour and 1 infantry
Gibraltar : 1 flag, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 1 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Romania : 1 armour, 1 artillery and 8 infantry
Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Bessarabia : 1 flag, 1 infantry
89 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 flag
91 Sea Zone : 1 battleship, 2 destroyers and 4 submarines
Production/PUs Summary :
Germans : 43 / 56
Russians : 30 / 32
Japanese : 42 / 49
Americans : 51 / 73
Chinese : 7 / 6
British : 34 / 39
UK_Pacific : 18 / 19
Italians : 18 / 23
ANZAC : 17 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 56 times
2 was rolled 36 times
3 was rolled 38 times
4 was rolled 43 times
5 was rolled 45 times
6 was rolled 35 times
Average roll : 3.356
Median : 3.000
Variance : 1.218
Standard Deviation : 1.103
Total rolls : 253
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.264
Median : 3.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 53
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.756
Median : 4.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 41
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.895
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 22
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.500
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 10
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Russians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.029
Median : 3.000
Variance : 0.525
Standard Deviation : 0.725
Total rolls : 34
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.380
Median : 3.000
Variance : 0.354
Standard Deviation : 0.595
Total rolls : 50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 battleship, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines moved from 42 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 battleship, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Novgorod to Archangel
1 bomber moved from Baltic States to Archangel
1 bomber moved from Baltic States to Finland
2 fighters moved from Baltic States to Archangel
1 fighter moved from Baltic States to Finland
1 fighter moved from Germany to Finland
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Finland
Germans attack with 1 bomber and 2 fighters
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 2 fighters in Finland, round 2 : 1/1 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Finland
1 infantry owned by the Russians lost in Finland
Germans roll dice for 1 bomber and 1 fighter in Finland, round 3 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Finland
1 artillery owned by the Russians lost in Finland
Germans win with 1 bomber remaining. Battle score for attacker is -13
Casualties for Germans: 2 fighters
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 fighters and 3 infantry
Russians defend with 2 armour
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Archangel, round 2 : 2/1 hits, 2.17 expected hits
Russians roll dice for 2 armour in Archangel, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Archangel
2 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Non Combat Move - Germans
2 fighters moved from Archangel to Novgorod
1 bomber moved from Archangel to Germany
1 bomber moved from Finland to Western Germany
2 infantry moved from Baltic States to Eastern Poland
2 armour moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Novgorod
4 infantry moved from Poland to Eastern Poland
3 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Germany to Poland
3 aaGuns moved from Germany to Poland
2 armour moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
2 fighters moved from Gibraltar to West Indies
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
Place Units - Germans
1 armour and 2 infantry placed in Novgorod
2 bombers and 2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -1.00
Territory Summary for Germans :
West Indies : 2 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters and 1 harbour
Poland : 3 aaGuns and 4 infantry
Germany : 1 aaGun, 1 bomber, 1 factory_major and 2 fighters
Holland Belgium : 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 2 armour, 3 artilleries and 12 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 14 infantry and 3 mech_infantrys
89 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 45 / 55
Russians : 28 / 32
Japanese : 42 / 49
Americans : 51 / 73
Chinese : 7 / 6
British : 34 / 39
UK_Pacific : 18 / 19
Italians : 18 / 23
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 57 times
2 was rolled 37 times
3 was rolled 38 times
4 was rolled 44 times
5 was rolled 46 times
6 was rolled 36 times
Average roll : 3.360
Median : 3.000
Variance : 1.230
Standard Deviation : 1.109
Total rolls : 258
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.357
Median : 3.000
Variance : 0.242
Standard Deviation : 0.492
Total rolls : 56
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.756
Median : 4.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 41
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.895
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 22
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.500
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 10
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Russians Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.944
Median : 3.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 36
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.380
Median : 3.000
Variance : 0.354
Standard Deviation : 0.595
Total rolls : 50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
3 artilleries and 4 infantry moved from Bryansk to Smolensk
2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
8 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsinghai: 1 artillery and 2 infantry
EDIT: Adding units owned by Russians to Shensi: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Suiyuyan: 4 infantry
EDIT: Adding units owned by Russians to Shensi: 4 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 10 infantry
EDIT: Adding units owned by Russians to Dzavhan: 10 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
8 armour, 6 bombers and 5 mech_infantrys moved from French Indo China to Kwangsi
6 bombers moved from Kwangsi to Philippines
8 armour and 3 mech_infantrys moved from Kwangsi to Kwangtung
1 artillery and 4 infantry moved from Kweichow to Hunan
1 infantry moved from Buyant-Uhaa to Manchuria
1 mech_infantry moved from Buyant-Uhaa to Siberia
1 armour moved from Buyant-Uhaa to Siberia
2 fighters moved from Japan to Manchuria
Place Units - Japanese
4 submarines and 2 transports placed in 6 Sea Zone
1 armour and 1 artillery placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,1,4,2,5,5,4,2,4,6,3,3,1,3,3,5,3,1,6,5,6,1,2,1,4,1
Japanese collect 41 PUs (1 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 mech_infantrys
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters and 5 infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 artillery and 4 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 8 armour, 1 factory_minor, 1 harbour and 6 mech_infantrys
Philippines : 1 flag, 1 airfield, 6 bombers, 9 fighters and 1 harbour
Sakha : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 armour and 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag
43 Sea Zone : 1 flag
Central Mongolia : 1 flag
3 Sea Zone : 1 submarine
6 Sea Zone : 1 cruiser, 1 destroyer, 6 submarines and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 43 / 55
Russians : 30 / 35
Japanese : 42 / 42
Americans : 51 / 73
Chinese : 7 / 6
British : 34 / 39
UK_Pacific : 18 / 19
Italians : 18 / 23
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 72 times
2 was rolled 48 times
3 was rolled 52 times
4 was rolled 62 times
5 was rolled 61 times
6 was rolled 45 times
Average roll : 3.374
Median : 3.000
Variance : 1.520
Standard Deviation : 1.233
Total rolls : 340
Null / Other
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.510
Median : 4.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 49
Germans Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.339
Median : 3.000
Variance : 0.256
Standard Deviation : 0.506
Total rolls : 59
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.756
Median : 4.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 41
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.895
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
Americans Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.510
Median : 4.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 49
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.380
Median : 3.000
Variance : 0.354
Standard Deviation : 0.595
Total rolls : 50
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.500
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 10
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Russians Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.949
Median : 3.000
Variance : 0.724
Standard Deviation : 0.851
Total rolls : 39
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8
Combat Move - Americans
1 unit repaired.
2 submarines moved from 101 Sea Zone to 89 Sea Zone
1 battleship and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 85 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
2 bombers moved from Scotland to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 5 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone
2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 85 Sea Zone to 91 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Scotland to Gibraltar
1 bomber moved from Scotland to 91 Sea Zone
1 bomber moved from Burma to Kwangtung
Purchase Units - Americans
Americans buy 2 armour, 1 fighter, 2 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in 91 Sea Zone
Americans attack with 2 battleships, 4 bombers, 1 cruiser, 3 destroyers, 2 submarines and 6 transports
Italians defend with 1 battleship, 2 destroyers, 3 fighters and 4 submarines
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 2 battleships, 4 bombers, 1 cruiser, 3 destroyers and 6 transports in 91 Sea Zone, round 2 : 6/1 hits, 5.50 expected hits
Italians roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
Italians roll dice for 1 battleship, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 4/1 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
2 destroyers owned by the Italians and 4 submarines owned by the Italians lost in 91 Sea Zone
Americans roll dice for 2 battleships, 4 bombers, 1 cruiser, 2 destroyers and 6 transports in 91 Sea Zone, round 3 : 5/1 hits, 5.17 expected hits
Italians roll dice for 1 battleship and 3 fighters in 91 Sea Zone, round 3 : 2/1 hits, 2.67 expected hits
2 destroyers owned by the Americans lost in 91 Sea Zone
3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 91 Sea Zone
Americans win with 2 battleships, 4 bombers, 1 cruiser and 6 transports remaining. Battle score for attacker is 54
Casualties for Americans: 3 destroyers and 2 submarines
Casualties for Italians: 1 battleship, 2 destroyers, 3 fighters and 4 submarines
Battle in Gibraltar
Americans attack with 2 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys
Italians defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/0 hits, 3.00 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Battle in Morocco
Battle in 89 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer; Italians defend with 1 transport
Americans roll dice for 2 submarines in 89 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 89 Sea Zone
1 transport owned by the Italians lost in 89 Sea Zone
Americans win, taking Morocco from Italians, taking 89 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 transport
Battle in Siberia
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Americans lost in Siberia
Americans roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Siberia, round 3 : 1/1 hits, 0.83 expected hits
1 armour owned by the Americans lost in Siberia
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Americans
4 bombers moved from 91 Sea Zone to United Kingdom
1 bomber moved from Gibraltar to British Guiana
1 artillery moved from Malaya to Shan State
1 carrier moved from 37 Sea Zone to 54 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to Hawaiian Islands
1 mech_infantry moved from Malaya to Shan State
1 bomber moved from Kwangtung to Shan State
Place Units - Americans
5 submarines and 2 transports placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
Americans undo move 2.
Americans undo move 1.
5 submarines and 2 transports placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
2 armour placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
5 infantry moved from Shensi to Hopei
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Move - British
2 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from Burma to Kwangsi
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Purchase Units - British
British buy 2 carriers and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in Kwangsi
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British lost in Kwangsi
2 mech_infantrys owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Shan State
3 artilleries and 13 infantry moved from Burma to Shan State
3 armour moved from India to Shan State
1 artillery and 1 infantry moved from India to Burma
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 7 infantry moved from Tobruk to Libya
2 fighters moved from United Kingdom to Gibraltar
4 fighters moved from Egypt to 98 Sea Zone
Place Units - British
2 carriers and 1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 0.67
Italians regular : -0.33
Japanese AA : -0.17
British regular : 0.00
Production/PUs Summary :
Germans : 43 / 55
Russians : 30 / 35
Japanese : 36 / 42
Americans : 52 / 68
Chinese : 10 / 15
British : 34 / 35
UK_Pacific : 21 / 22
Italians : 17 / 23
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8
Combat Move - Americans
1 unit repaired.
2 submarines moved from 101 Sea Zone to 89 Sea Zone
1 battleship and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 85 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
2 bombers moved from Scotland to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 5 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone
2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 85 Sea Zone to 91 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Scotland to Gibraltar
1 bomber moved from Scotland to 91 Sea Zone
1 bomber moved from Burma to Kwangtung
Purchase Units - Americans
Americans buy 2 armour, 1 fighter, 2 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in 91 Sea Zone
Americans attack with 2 battleships, 4 bombers, 1 cruiser, 3 destroyers, 2 submarines and 6 transports
Italians defend with 1 battleship, 2 destroyers, 3 fighters and 4 submarines
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 2 battleships, 4 bombers, 1 cruiser, 3 destroyers and 6 transports in 91 Sea Zone, round 2 : 6/1 hits, 5.50 expected hits
Italians roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
Italians roll dice for 1 battleship, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 4/1 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
2 destroyers owned by the Italians and 4 submarines owned by the Italians lost in 91 Sea Zone
Americans roll dice for 2 battleships, 4 bombers, 1 cruiser, 2 destroyers and 6 transports in 91 Sea Zone, round 3 : 5/1 hits, 5.17 expected hits
Italians roll dice for 1 battleship and 3 fighters in 91 Sea Zone, round 3 : 2/1 hits, 2.67 expected hits
2 destroyers owned by the Americans lost in 91 Sea Zone
3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 91 Sea Zone
Americans win with 2 battleships, 4 bombers, 1 cruiser and 6 transports remaining. Battle score for attacker is 54
Casualties for Americans: 3 destroyers and 2 submarines
Casualties for Italians: 1 battleship, 2 destroyers, 3 fighters and 4 submarines
Battle in Gibraltar
Americans attack with 2 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys
Italians defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/0 hits, 3.00 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Battle in Morocco
Battle in 89 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer; Italians defend with 1 transport
Americans roll dice for 2 submarines in 89 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 89 Sea Zone
1 transport owned by the Italians lost in 89 Sea Zone
Americans win, taking Morocco from Italians, taking 89 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 transport
Battle in Siberia
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Americans lost in Siberia
Americans roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Siberia, round 3 : 1/1 hits, 0.83 expected hits
1 armour owned by the Americans lost in Siberia
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Americans
4 bombers moved from 91 Sea Zone to United Kingdom
1 bomber moved from Gibraltar to British Guiana
1 artillery moved from Malaya to Shan State
1 carrier moved from 37 Sea Zone to 54 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to Hawaiian Islands
1 mech_infantry moved from Malaya to Shan State
1 bomber moved from Kwangtung to Shan State
Place Units - Americans
5 submarines and 2 transports placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
Americans undo move 2.
Americans undo move 1.
5 submarines and 2 transports placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
2 armour placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
5 infantry moved from Shensi to Hopei
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Move - British
2 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from Burma to Kwangsi
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Purchase Units - British
British buy 2 carriers and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in Kwangsi
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British lost in Kwangsi
2 mech_infantrys owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Shan State
3 artilleries and 13 infantry moved from Burma to Shan State
3 armour moved from India to Shan State
1 artillery and 1 infantry moved from India to Burma
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 7 infantry moved from Tobruk to Libya
2 fighters moved from United Kingdom to Gibraltar
4 fighters moved from Egypt to 98 Sea Zone
Place Units - British
2 carriers and 1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 76 Sea Zone: 1 transport
EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 0.67
Italians regular : -0.33
Japanese AA : -0.17
British regular : 0.00
Production/PUs Summary :
Germans : 43 / 55
Russians : 30 / 35
Japanese : 36 / 42
Americans : 52 / 68
Chinese : 10 / 15
British : 34 / 35
UK_Pacific : 21 / 22
Italians : 17 / 23
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8
Combat Move - Italians
1 mech_infantry moved from Tunisia to Morocco
2 artilleries and 1 infantry moved from Tunisia to Algeria
2 fighters moved from Southern Italy to Morocco
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
6 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Northern Italy
1 armour moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 artillery moved from Romania to Bulgaria
1 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Bessarabia
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Morocco
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Morocco, round 2 : 2/1 hits, 1.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries placed in Northern Italy
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,6,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,4
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 0.17
Territory Summary for Italians :
West Indies : 1 flag, 1 armour and 1 infantry
Malta : 1 flag
Morocco : 1 flag, 1 mech_infantry
Algeria : 1 flag, 2 artilleries, 1 bomber, 2 fighters and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 armour, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Bessarabia : 1 flag, 7 infantry
Western Ukraine : 1 flag, 1 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 armour, 1 artillery and 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 43 / 55
Russians : 28 / 35
Japanese : 36 / 42
Americans : 51 / 68
Chinese : 10 / 15
British : 34 / 35
UK_Pacific : 21 / 22
Italians : 20 / 20
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 67 times
2 was rolled 46 times
3 was rolled 48 times
4 was rolled 60 times
5 was rolled 61 times
6 was rolled 52 times
Average roll : 3.473
Median : 4.000
Variance : 1.025
Standard Deviation : 1.012
Total rolls : 334
Null / Other
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.844
Median : 4.000
Variance : 0.943
Standard Deviation : 0.971
Total rolls : 45
Germans Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.339
Median : 3.000
Variance : 0.256
Standard Deviation : 0.506
Total rolls : 59
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.844
Median : 4.000
Variance : 0.943
Standard Deviation : 0.971
Total rolls : 45
Italians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.701
Standard Deviation : 0.837
Total rolls : 25
Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 4.000
Median : 4.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3.370
Median : 3.000
Variance : 0.528
Standard Deviation : 0.727
Total rolls : 54
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.500
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 10
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Russians Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.949
Median : 3.000
Variance : 0.724
Standard Deviation : 0.851
Total rolls : 39
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 5 PUs;
Non Combat Move - ANZAC
1 battleship, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
3 bombers moved from Western Germany to 91 Sea Zone
2 fighters moved from West Indies to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 bomber moved from Germany to Belarus
2 fighters moved from Germany to Belarus
2 fighters moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Russians
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 3 bombers and 4 fighters
British defend with 2 fighters; Americans defend with 2 battleships, 1 cruiser and 6 transports
Germans roll dice for 3 bombers and 4 fighters in 91 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits
Americans roll dice for 2 battleships, 1 cruiser, 2 fighters and 6 transports in 91 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits
3 fighters owned by the Germans lost in 91 Sea Zone
1 cruiser owned by the Americans, 2 fighters owned by the British and 1 battleship owned by the Americans lost in 91 Sea Zone
Germans roll dice for 3 bombers and 1 fighter in 91 Sea Zone, round 3 : 2/1 hits, 2.50 expected hits
Americans roll dice for 1 battleship and 6 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in 91 Sea Zone
1 transport owned by the Americans and 1 battleship owned by the Americans lost in 91 Sea Zone
5 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 74
Casualties for Germans: 4 fighters
Casualties for Americans: 2 battleships, 1 cruiser and 6 transports
Casualties for British: 2 fighters
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Belarus, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from 91 Sea Zone to Algeria
2 fighters moved from Belarus to Eastern Poland
2 fighters moved from Archangel to Romania
1 bomber moved from Belarus to Romania
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
3 aaGuns and 4 infantry moved from Poland to Baltic States
8 infantry moved from Eastern Poland to Baltic States
3 artilleries moved from Eastern Poland to Baltic States
3 armour moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - Germans
1 factory_minor placed in Romania
Germans undo move 1.
2 fighters and 1 infantry placed in Western Germany
1 infantry placed in Germany
1 submarine placed in 110 Sea Zone
Germans undo move 2.
Germans undo move 1.
1 infantry placed in Western Germany
1 infantry placed in Germany
2 artilleries and 1 infantry placed in Novgorod
2 fighters placed in Western Germany
1 factory_minor placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Russians regular : 0.00
Germans regular : 0.17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 3 bombers
Southern France : 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Romania : 1 bomber, 1 factory_minor and 2 fighters
Germany : 1 aaGun, 1 factory_major and 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 3 aaGuns, 3 artilleries and 12 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 5 armour, 2 fighters, 4 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 13 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 1 mech_infantry
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 55
Russians : 24 / 35
Japanese : 36 / 42
Americans : 51 / 68
Chinese : 10 / 15
British : 34 / 35
UK_Pacific : 21 / 22
Italians : 20 / 20
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 68 times
2 was rolled 50 times
3 was rolled 50 times
4 was rolled 56 times
5 was rolled 60 times
6 was rolled 52 times
Average roll : 3.435
Median : 3.500
Variance : 0.740
Standard Deviation : 0.860
Total rolls : 336
Null / Other
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.844
Median : 4.000
Variance : 0.852
Standard Deviation : 0.923
Total rolls : 45
Germans Combat
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.361
Median : 3.000
Variance : 0.314
Standard Deviation : 0.560
Total rolls : 61
British Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.844
Median : 4.000
Variance : 0.852
Standard Deviation : 0.923
Total rolls : 45
Italians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.701
Standard Deviation : 0.837
Total rolls : 25
Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.677
Median : 4.000
Variance : 0.228
Standard Deviation : 0.477
Total rolls : 31
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3.370
Median : 3.000
Variance : 0.528
Standard Deviation : 0.727
Total rolls : 54
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.500
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 10
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Russians Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.902
Median : 3.000
Variance : 0.921
Standard Deviation : 0.960
Total rolls : 41
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
2 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
14 armour, 6 artilleries and 10 infantry moved from Smolensk to Archangel
6 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Purchase Units - Russians
Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/1 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 14 armour, 6 artilleries and 10 infantry
Germans defend with 2 infantry
Russians roll dice for 14 armour, 6 artilleries and 10 infantry in Archangel, round 2 : 11/1 hits, 11.67 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 14 armour, 6 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
2 artilleries and 3 infantry moved from Bryansk to Ukraine
7 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Smolensk
1 artillery and 6 infantry moved from Shensi to Hopei
2 aaGuns moved from Suiyuyan to Kansu
10 infantry moved from Dzavhan to Yakut S.S.R.
Place Units - Russians
3 infantry placed in Ukraine
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.00
Russians regular : -0.67
Production/PUs Summary :
Germans : 45 / 55
Russians : 28 / 35
Japanese : 35 / 42
Americans : 51 / 68
Chinese : 11 / 15
British : 34 / 35
UK_Pacific : 21 / 22
Italians : 18 / 20
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 6 submarines and 2 transports moved from 6 Sea Zone to 2 Sea Zone
1 submarine moved from 3 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 artillery moved from 2 Sea Zone to Alaska
1 armour moved from 2 Sea Zone to Alaska
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
6 bombers moved from Philippines to 54 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Philippines to Kwangsi
1 fighter moved from Philippines to Kwangsi
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Alaska
Battle in 54 Sea Zone
Japanese attack with 6 bombers
ANZAC defend with 2 battleships, 3 submarines and 2 transports; Americans defend with 1 carrier and 2 transports
3 submarines owned by the ANZAC submerged
Japanese roll dice for 6 bombers in 54 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits
Units damaged: 2 battleships owned by the ANZAC
ANZAC roll dice for 2 battleships, 1 carrier and 4 transports in 54 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
2 bombers owned by the Japanese lost in 54 Sea Zone
1 carrier owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 4 bombers in 54 Sea Zone, round 3 : 3/1 hits, 2.67 expected hits
ANZAC roll dice for 2 battleships and 4 transports in 54 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits
2 bombers owned by the Japanese lost in 54 Sea Zone
1 transport owned by the Americans and 2 battleships owned by the ANZAC lost in 54 Sea Zone
2 transports owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking Alaska from Americans with 2 bombers remaining. Battle score for attacker is 36
Casualties for Japanese: 4 bombers
Casualties for Americans: 1 carrier and 2 transports
Casualties for ANZAC: 2 battleships and 2 transports
Battle in Kwangsi
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from 54 Sea Zone to 33 Sea Zone
2 bombers moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Kwangsi to Kwangtung
1 mech_infantry moved from Siberia to Manchuria
2 fighters and 5 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kwangtung to Kwangsi
3 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Kwangsi
2 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Kwangsi
2 fighters moved from Philippines to Kwangtung
5 fighters moved from Philippines to Japan
Place Units - Japanese
3 infantry placed in Manchuria
1 bomber placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Japanese collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.17
ANZAC regular : 1.00
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 armour, 1 infantry and 5 mech_infantrys
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 2 fighters and 5 infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 3 infantry and 1 mech_infantry
Hunan : 1 flag, 6 armour, 1 artillery and 3 infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 4 fighters, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Alaska : 1 flag, 1 armour, 1 artillery and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 armour
Buryatia : 1 flag
43 Sea Zone : 1 flag
Central Mongolia : 1 flag
2 Sea Zone : 1 cruiser, 1 destroyer, 7 submarines and 2 transports
6 Sea Zone : 1 destroyer and 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 45 / 55
Russians : 27 / 35
Japanese : 39 / 40
Americans : 49 / 68
Chinese : 10 / 15
British : 34 / 35
UK_Pacific : 21 / 22
Italians : 18 / 20
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 70 times
2 was rolled 49 times
3 was rolled 52 times
4 was rolled 59 times
5 was rolled 62 times
6 was rolled 51 times
Average roll : 3.429
Median : 4.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 343
Null / Other
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.791
Median : 4.000
Variance : 0.925
Standard Deviation : 0.962
Total rolls : 43
Germans Combat
1 was rolled 11 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.381
Median : 3.000
Variance : 0.411
Standard Deviation : 0.641
Total rolls : 63
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.791
Median : 4.000
Variance : 0.925
Standard Deviation : 0.962
Total rolls : 43
Italians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.677
Median : 4.000
Variance : 0.228
Standard Deviation : 0.477
Total rolls : 31
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.357
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 56
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
ANZAC Combat
1 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 1.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.182
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Russians Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.023
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 44
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9
Combat Move - Americans
2 bombers moved from United Kingdom to Novgorod
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 2 PUs;
Combat - Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.33 expected hits
Bombing raid in Novgorod rolls: 5,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Non Combat Move - Americans
2 bombers moved from Novgorod to Archangel
2 bombers moved from United Kingdom to Western United States
1 bomber moved from Shan State to New Zealand
2 armour moved from Central United States to British Columbia
2 infantry moved from Western United States to British Columbia
1 tactical_bomber moved from Hawaiian Islands to Western United States
1 artillery and 1 mech_infantry moved from Shan State to French Indo China
1 bomber moved from British Guiana to Western United States
Place Units - Americans
1 fighter and 4 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 49 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Hopei
Place Units - Chinese
1 infantry placed in Yunnan
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Move - British
1 armour, 1 artillery and 7 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Malta
Non Combat Move - British
1 infantry moved from Siam to French Indo China
3 armour, 4 artilleries, 13 infantry and 1 tactical_bomber moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Burma to Shan State
1 armour and 3 mech_infantrys moved from India to Shan State
2 fighters moved from 37 Sea Zone to French Indo China
Place Units - British
1 destroyer and 1 submarine placed in 109 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
1 factory_minor placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 factory_minor and 2 infantry; Remaining resources: 2 PUs;
Non Combat Move - Italians
7 infantry moved from Bessarabia to Romania
1 armour, 1 artillery and 2 infantry moved from Bulgaria to Greece
1 bomber moved from Algeria to Greece
2 fighters moved from Algeria to Greece
2 artilleries moved from Algeria to Morocco
Place Units - Italians
1 factory_minor placed in Greece
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,5,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1
Italians collect 9 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
West Indies : 1 flag, 1 armour and 1 infantry
Morocco : 1 flag, 2 artilleries and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 7 infantry
Northern Italy : 1 aaGun, 1 armour, 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Bessarabia : 1 flag
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters and 2 infantry
Production/PUs Summary :
Germans : 45 / 55
Russians : 27 / 35
Japanese : 39 / 40
Americans : 49 / 61
Chinese : 10 / 16
British : 35 / 41
UK_Pacific : 21 / 21
Italians : 17 / 11
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 73 times
2 was rolled 49 times
3 was rolled 56 times
4 was rolled 61 times
5 was rolled 62 times
6 was rolled 51 times
Average roll : 3.406
Median : 3.000
Variance : 1.086
Standard Deviation : 1.042
Total rolls : 352
Null / Other
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.667
Median : 4.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 45
Germans Combat
1 was rolled 11 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.391
Median : 3.000
Variance : 0.434
Standard Deviation : 0.659
Total rolls : 64
British Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.667
Median : 4.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 45
Italians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.686
Median : 4.000
Variance : 0.436
Standard Deviation : 0.661
Total rolls : 35
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.357
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 56
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
ANZAC Combat
1 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 1.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.182
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Russians Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.023
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 44