• TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kwangsi to Yunnan
            6 infantry moved from Shensi to Kweichow
            3 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            7 fighters and 7 tactical_bombers moved from Sikang to Yunnan
            1 battleship moved from 42 Sea Zone to 39 Sea Zone
            2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 6 transports moved from 38 Sea Zone to 39 Sea Zone
            2 bombers moved from Kiangsu to Siam
            1 cruiser, 1 destroyer and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 artilleries moved from Tsinghai to Sikang
            1 artillery moved from Kansu to Tsinghai
            3 bombers moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 6 transports
                British defend with 1 destroyer; UK_Pacific defend with 2 cruisers, 4 destroyers and 1 transport
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 39 Sea Zone, round 2 : 1/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 cruisers, 5 destroyers and 1 transport in 39 Sea Zone, round 2 : 4/7 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 destroyer owned by the British, 1 destroyer owned by the UK_Pacific, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 39 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 39 Sea Zone, round 3 : 5/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 cruisers, 3 destroyers and 1 transport in 39 Sea Zone, round 3 : 3/5 hits, 2.00 expected hits
                    2 carriers owned by the Japanese, 3 destroyers owned by the UK_Pacific, 1 destroyer owned by the Japanese and 2 cruisers owned by the UK_Pacific lost in 39 Sea Zone
                    1 transport owned by the UK_Pacific lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 2 submarines
                Casualties for UK_Pacific: 2 cruisers, 4 destroyers and 1 transport
                Casualties for British: 1 destroyer
            Battle in Siam
                Japanese attack with 2 bombers
                UK_Pacific defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers in Siam, round 2 : 1/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the UK_Pacific and 1 bomber owned by the Japanese lost in Siam
                Japanese win with 1 bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 bomber
                Casualties for UK_Pacific: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 7 fighters and 7 tactical_bombers
                UK_Pacific defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 7 fighters and 7 tactical_bombers in Yunnan, round 2 : 11/15 hits, 8.50 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the UK_Pacific and 1 armour owned by the UK_Pacific lost in Yunnan
                Japanese win with 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery
                Casualties for UK_Pacific: 1 armour and 1 mech_infantry
            Battle in Burma
                Japanese attack with 3 bombers
                UK_Pacific defend with 1 fighter
                    Japanese roll dice for 3 bombers in Burma, round 2 : 2/3 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the UK_Pacific and 1 bomber owned by the Japanese lost in Burma
                Japanese win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 bomber
                Casualties for UK_Pacific: 1 fighter
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Yunnan from Chinese to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
            EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Indo China
            2 bombers moved from Burma to French Indo China
            1 bomber moved from Siam to French Indo China
            1 battleship moved from 43 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            3 armour placed in French Indo China
            1 factory_minor placed in French Indo China
            1 bomber placed in Kiangsu
            3 mech_infantrys placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 1.33
    UK_Pacific regular : 3.33
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 2 destroyers and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from New Brunswick Nova Scotia to 109 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 artillery moved from Kenya to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 armour moved from Alexandria to Libya
                  British take Tobruk from Italians
                  British take Libya from Italians
            4 armour moved from Alexandria to Egypt
            1 mech_infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from Egypt to Eastern Persia
            1 fighter moved from Egypt to Eastern Persia
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
    
        Place Units - British
            2 destroyers placed in 81 Sea Zone
            3 transports placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 32 PUs
            Objective British Colonies: British met a national objective for an additional 5 PUs; end with 37 PUs
            Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Albania to Greece
            1 artillery moved from Albania to Greece
            5 infantry moved from Northern Italy to Southern Italy
            1 bomber and 1 fighter moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Greece to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Neutral_Allies regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 armour and 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 artillery and 15 infantry moved from Tambov to Russia
            1 infantry moved from Smolensk to Russia
            1 armour moved from Archangel to Russia
            18 infantry moved from Timguska to Novosibirsk
    
        Non Combat Move - Russians
            2 aaGuns moved from Timguska to Novosibirsk
    
        Place Units - Russians
            4 armour and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from Finland to Norway
            3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to Midway
            1 armour moved from Tunisia to Morocco
    
        Non Combat Move - Americans
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to Norway
            1 aaGun moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 artilleries, 1 fighter and 6 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 airfield and 1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Combat Move - French
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Syria to Eastern Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from Neutral_Allies
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 mech_infantrys moved from Novgorod to Bryansk
            18 armour, 5 artilleries and 11 infantry moved from Ukraine to Bryansk
            5 armour moved from Western Ukraine to Bryansk
            2 bombers, 4 fighters and 4 tactical_bombers moved from Baltic States to Bryansk
            5 armour moved from Romania to Western Ukraine
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            2 armour placed in Novgorod
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - UK_Pacific
            1 infantry moved from India to Burma
            1 infantry moved from Shan State to Siam
    
        Non Combat Move - UK_Pacific
            1 cruiser moved from 60 Sea Zone to 41 Sea Zone
    
        Place Units - UK_Pacific
            3 armour, 1 fighter and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,5
            UK_Pacific collect 24 PUs (3 lost to blockades); end with 25 PUs
            Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 armour and 2 bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
            3 transports moved from 39 Sea Zone to 37 Sea Zone
            7 tactical_bombers moved from Yunnan to India
            3 bombers moved from French Indo China to India
            1 tactical_bomber moved from French Indo China to Siam
            1 fighter moved from French Indo China to Shan State
            4 fighters moved from Yunnan to Burma
            1 artillery moved from Yunnan to Burma
            1 mech_infantry moved from Kweichow to Burma
            2 artilleries moved from Sikang to Kazakhstan
            1 artillery moved from Tsinghai to Kazakhstan
            1 bomber moved from Kiangsu to Siam
            3 armour moved from French Indo China to Burma
            2 fighters moved from Yunnan to India
            2 destroyers moved from 39 Sea Zone to 80 Sea Zone
            1 cruiser and 3 transports moved from 39 Sea Zone to 37 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 12 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                    UK_Pacific roll AA dice in India : 4/7 hits, 1.17 expected hits
                4 tactical_bombers killed by AA
                Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
                Bombing raid in India rolls: 5,4,3 and causes: 6 damage to unit: airfield
                Bombing raid in India causes 14 damage total.  Damaged units is as follows: factory_major = 8, airfield = 6
            Battle in Siam
                Japanese attack with 1 bomber and 1 tactical_bomber
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 tactical_bomber in Siam, round 2 : 2/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific and 1 tactical_bomber owned by the Japanese lost in Siam
                Japanese win with 1 bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for UK_Pacific: 1 infantry
            Battle in Burma
                Japanese attack with 3 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry in Burma, round 2 : 7/11 hits, 4.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for UK_Pacific: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 1 fighter in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in Shan State, round 3 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific and 1 fighter owned by the Japanese lost in Shan State
                UK_Pacific win with no units remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for UK_Pacific: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 bomber moved from Siam to French Indo China
            2 bombers, 2 fighters and 3 tactical_bombers moved from India to Burma
            1 bomber moved from Burma to Yunnan
            1 bomber, 6 fighters and 3 tactical_bombers moved from Burma to Yunnan
    
        Place Units - Japanese
            1 armour and 2 bombers placed in French Indo China
            3 armour and 3 mech_infantrys placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.83
    UK_Pacific AA : 3.33
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 2 armour, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 infantry moved from United Kingdom to 109 Sea Zone
            2 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            2 armour, 1 artillery, 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 7 infantry and 5 transports moved from 109 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            5 infantry moved from 112 Sea Zone to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            2 armour moved from 112 Sea Zone to Western Germany
            1 artillery moved from 112 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            3 fighters moved from United Kingdom to Western Germany
            1 fighter moved from Eastern Persia to Russia
            1 tactical_bomber moved from Eastern Persia to Russia
            2 destroyers moved from 81 Sea Zone to 80 Sea Zone
            1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
            Battle in Denmark
            Battle in 80 Sea Zone
                British attack with 1 cruiser and 2 destroyers
                Japanese defend with 2 destroyers
                    British roll dice for 1 cruiser and 2 destroyers in 80 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 destroyers in 80 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                    British roll dice for 1 cruiser and 1 destroyer in 80 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 2 destroyers in 80 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 80 Sea Zone
                    British roll dice for 1 cruiser in 80 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 80 Sea Zone
                Japanese win, taking Denmark from Germans with no units remaining. Battle score for attacker is -12
                Casualties for British: 1 cruiser and 2 destroyers
                Casualties for Japanese: 2 destroyers
            Battle in Western Germany
                British attack with 2 armour, 1 artillery, 1 bomber, 5 fighters and 5 infantry
                Germans defend with 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 8 infantry
                    Germans roll AA dice in Western Germany : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the British lost in Western Germany
                    British roll dice for 1 battleship in Western Germany, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Western Germany, round 2 : 5/12 hits, 4.50 expected hits
                    Germans roll dice for 3 aaGuns, 1 armour and 8 infantry in Western Germany, round 2 : 2/9 hits, 3.17 expected hits
                    3 aaGuns owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
                    British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Western Germany, round 3 : 2/10 hits, 4.17 expected hits
                    Germans roll dice for 1 armour and 5 infantry in Western Germany, round 3 : 3/6 hits, 2.17 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in Western Germany
                    British roll dice for 2 armour, 1 artillery, 1 bomber and 3 fighters in Western Germany, round 4 : 2/7 hits, 3.50 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Western Germany, round 4 : 0/4 hits, 1.50 expected hits
                    2 infantry owned by the Germans lost in Western Germany
                    British roll dice for 2 armour, 1 artillery, 1 bomber and 3 fighters in Western Germany, round 5 : 5/7 hits, 3.50 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Western Germany, round 5 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
                British converts factory_major into different units
                British win, taking Western Germany from Germans with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 artillery, 2 fighters and 5 infantry
                Casualties for Germans: 3 aaGuns, 1 armour and 8 infantry
            Trigger Allies Africa Objective: Setting switch to true for conditionAttachment_Allies_Africa_Objective_Switch attached to UK_Pacific
    
        Non Combat Move - British
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to Norway
            2 fighters moved from Western Germany to 112 Sea Zone
    
        Place Units - British
            3 transports placed in 109 Sea Zone
            2 armour and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Allies have achieved a Victory Objective - The Allied powers control all non-neutral territories on the continent of Africa.
            British collect 37 PUs; end with 37 PUs
            Objective British Colonies: British met a national objective for an additional 5 PUs; end with 42 PUs
            Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    Germans AA : 1.00
    Germans regular : -1.67
    British regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Northern Italy to Western Germany
            1 bomber and 1 fighter moved from Southern Italy to Western Germany
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 1 bomber, 1 fighter and 3 infantry
                British defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Western Germany, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 2 armour in Western Germany, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Western Germany
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Western Germany, round 3 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 armour in Western Germany, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Western Germany
                Italians win, taking Western Germany from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for British: 2 armour
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Western Germany to Germany
            1 armour moved from Northern Italy to Germany
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            18 infantry moved from Novosibirsk to Samara
            3 fighters and 1 tactical_bomber moved from Russia to Samara
            2 artilleries moved from Russia to Samara
            1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 artilleries, 3 fighters, 18 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 artilleries, 3 fighters, 18 infantry and 1 tactical_bomber in Samara, round 2 : 5/24 hits, 6.17 expected hits
                    Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Samara to Russia
            2 aaGuns moved from Novosibirsk to Samara
    
        Place Units - Russians
            2 armour, 1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 23 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    Russians regular : -1.17
    

    Savegame

  • '18

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 bombers, 7 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 bomber moved from Norway to France
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Western Germany
            1 infantry moved from 112 Sea Zone to Western Germany
            1 bomber moved from Morocco to Western Germany
            5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Western Germany
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Western Germany, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Western Germany
                Americans win, taking Western Germany from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Korea
    
        Non Combat Move - Americans
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Western Germany to Denmark
            1 bomber moved from France to Norway
            1 fighter moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Norway
            1 artillery moved from Norway to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 armour, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 battleship moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 carrier and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 109 Sea Zone to 91 Sea Zone
            2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            3 bombers placed in Norway
            7 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : -0.33
    Germans AA : -0.17
    Germans regular : -0.33
    

    Savegame

  • '18

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Eastern Persia to Russia
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
    
        Combat - French
            Battle in 95 Sea Zone
                French attack with 1 cruiser and 1 destroyer
                Germans defend with 2 submarines
                    French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 95 Sea Zone
                    French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 95 Sea Zone
                French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Germans regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs; 
            Germans buy 5 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            23 armour, 5 artilleries, 2 bombers, 4 fighters, 12 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
            5 armour moved from Western Ukraine to Russia
            1 infantry moved from Smolensk to Russia
            2 armour moved from Novgorod to Smolensk
            3 armour moved from Ukraine to Russia
            3 armour moved from Volgograd to Tambov
            1 artillery moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Northern Italy to Western Germany
            2 armour moved from Southern Italy to Western Germany
            3 infantry moved from France to Western Germany
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 3 armour
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour in Tambov, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Western Germany
                Germans attack with 3 armour and 3 infantry
                Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 armour and 3 infantry in Western Germany, round 2 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Western Germany
                    Germans roll dice for 3 armour and 3 infantry in Western Germany, round 3 : 0/6 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 armour and 3 infantry in Western Germany, round 4 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Western Germany, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Western Germany
                Germans win, taking Western Germany from Americans with 3 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Russia
                Germans attack with 31 armour, 5 artilleries, 2 bombers, 4 fighters, 13 infantry, 2 mech_infantrys and 4 tactical_bombers
                British defend with 1 fighter and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 22 armour, 1 factory_major, 4 fighters, 30 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Russia : 3/6 hits, 1.00 expected hits
                    3 fighters owned by the Germans lost in Russia
                    Germans roll dice for 31 armour, 5 artilleries, 2 bombers, 1 fighter, 13 infantry, 2 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 31/58 hits, 25.00 expected hits
                    Russians roll dice for 2 aaGuns, 22 armour, 6 fighters, 30 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 24/63 hits, 27.00 expected hits
                    29 infantry owned by the Russians, 5 artilleries owned by the Germans, 13 infantry owned by the Germans, 4 armour owned by the Germans, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 27 armour, 2 bombers, 1 fighter and 4 tactical_bombers in Russia, round 3 : 21/34 hits, 18.00 expected hits
                    Russians roll dice for 22 armour, 6 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 16/34 hits, 17.33 expected hits
                    3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 17 armour owned by the Russians and 16 armour owned by the Germans lost in Russia
                    Germans roll dice for 11 armour, 2 bombers, 1 fighter and 4 tactical_bombers in Russia, round 4 : 10/18 hits, 10.00 expected hits
                    Russians roll dice for 5 armour, 6 fighters and 2 tactical_bombers in Russia, round 4 : 8/13 hits, 7.50 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 5 armour owned by the Russians, 1 tactical_bomber owned by the British, 8 armour owned by the Germans and 1 fighter owned by the British lost in Russia
                    Germans roll dice for 3 armour, 2 bombers, 1 fighter and 4 tactical_bombers in Russia, round 5 : 4/10 hits, 6.00 expected hits
                    Russians roll dice for 3 fighters in Russia, round 5 : 1/3 hits, 2.00 expected hits
                    2 fighters owned by the Russians, 1 armour owned by the Germans and 1 fighter owned by the French lost in Russia
                Germans captures 26PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 armour, 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Germans: 29 armour, 5 artilleries, 3 fighters, 13 infantry and 2 mech_infantrys
                Casualties for Russians: 2 aaGuns, 22 armour, 4 fighters, 30 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for British: 1 fighter and 1 tactical_bomber
                Casualties for French: 1 fighter
            Trigger Axis Europe Objective: Setting switch to true for conditionAttachment_Axis_Europe_Objective_Switch attached to Germans
            Trigger Moscow Objective: Setting switch to true for conditionAttachment_Moscow_Objective_Switch attached to Germans
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from Neutral_Axis
            2 bombers, 1 fighter and 4 tactical_bombers moved from Russia to Bryansk
    
        Place Units - Germans
            3 armour placed in France
            Germans undo move 1.
            3 armour placed in Volgograd
            2 armour and 1 mech_infantry placed in Ukraine
            8 infantry placed in Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Axis have achieved a Victory Objective - The Axis powers control Moscow.
            Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Axis have achieved a Victory Objective - The Axis powers control a total of 7 victory cities on the Europe side of the map.
            Germans collect 55 PUs; end with 81 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -4.17
    Germans regular : 3.50
    Russians AA : 2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 7
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 8x factory_major; Remaining resources: 27 PUs; 
            UK_Pacific buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - UK_Pacific
            5 infantry moved from India to Burma
            1 artillery moved from India to Burma
            5 armour moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 fighter moved from India to Burma
            1 cruiser moved from 41 Sea Zone to 38 Sea Zone
    
        Combat - UK_Pacific
            Battle in 38 Sea Zone
                UK_Pacific attack with 1 cruiser
                Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                    UK_Pacific roll dice for 1 cruiser in 38 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 38 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 cruiser owned by the UK_Pacific lost in 38 Sea Zone
                Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for UK_Pacific: 1 cruiser
            Battle in Burma
                UK_Pacific attack with 5 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                Japanese defend with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    UK_Pacific roll dice for 5 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Burma, round 2 : 6/13 hits, 5.00 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 : 1/7 hits, 2.83 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the UK_Pacific, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 armour owned by the Japanese lost in Burma
                    UK_Pacific roll dice for 5 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 3 : 5/12 hits, 4.83 expected hits
                    Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the UK_Pacific and 1 armour owned by the Japanese lost in Burma
                UK_Pacific win, taking Burma from Japanese with 5 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for UK_Pacific: 2 infantry
                Casualties for Japanese: 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - UK_Pacific
            1 fighter moved from Burma to India
            1 tactical_bomber moved from Burma to India
    
        Place Units - UK_Pacific
            2 armour and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,1
            UK_Pacific collect 26 PUs (1 lost to blockades); end with 26 PUs
            Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 bombers and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 artillery moved from Kazakhstan to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery moved from Kazakhstan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            9 infantry moved from Kweichow to Yunnan
            1 armour moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 armour moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            3 bombers moved from French Indo China to Korea
            2 infantry moved from Manchuria to Korea
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 3 bombers and 2 infantry
                Americans defend with 1 aaGun, 1 artillery and 4 infantry
                    Americans roll AA dice in Korea : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 3 bombers and 2 infantry in Korea, round 2 : 1/5 hits, 2.33 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Americans lost in Korea
                    Japanese roll dice for 3 bombers and 1 infantry in Korea, round 3 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 4 infantry in Korea, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Japanese roll dice for 3 bombers in Korea, round 4 : 3/3 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Korea, round 4 : 1/4 hits, 1.33 expected hits
                    1 bomber owned by the Japanese and 3 infantry owned by the Americans lost in Korea
                    Japanese roll dice for 2 bombers in Korea, round 5 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Korea, round 5 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in Korea
                Japanese win with 1 bomber remaining. Battle score for attacker is -9
                Casualties for Japanese: 2 bombers and 2 infantry
                Casualties for Americans: 1 aaGun, 1 artillery and 4 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Korea to Manchuria
    
        Place Units - Japanese
            1 armour and 2 bombers placed in French Indo China
            2 armour placed in Japan
            1 transport placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,5,3,3,4,2,4,6,5,2,4,6,3
            Japanese collect 41 PUs (8 lost to blockades); end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : -1.83
    Americans AA : -0.50
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 5 armour and 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            4 infantry moved from United Kingdom to 109 Sea Zone
            2 armour, 4 infantry and 3 transports moved from 109 Sea Zone to 113 Sea Zone
            2 fighters moved from 112 Sea Zone to Germany
            1 fighter moved from Norway to Germany
            1 bomber moved from United Kingdom to Germany
            2 armour moved from 113 Sea Zone to Germany
            4 destroyers moved from 112 Sea Zone to 113 Sea Zone
            1 battleship moved from 112 Sea Zone to 113 Sea Zone
            4 infantry moved from 113 Sea Zone to Germany
            5 transports moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - British
            Battle in Germany
                British attack with 2 armour, 1 bomber, 3 fighters and 4 infantry
                Germans defend with 3 aaGuns, 1 factory_major, 8 infantry and 1 mech_infantry; Italians defend with 1 armour, 1 bomber and 1 fighter
                    Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 armour, 1 bomber, 3 fighters and 4 infantry in Germany, round 2 : 3/10 hits, 3.83 expected hits
                    Germans roll dice for 3 aaGuns, 1 armour, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry in Germany, round 2 : 6/12 hits, 4.33 expected hits
                    3 aaGuns owned by the Germans, 1 bomber owned by the Italians, 4 infantry owned by the British and 2 armour owned by the British lost in Germany
                1 bomber owned by the British and 3 fighters owned by the British retreated
                Germans win with 1 armour, 1 fighter, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 armour and 4 infantry
                Casualties for Germans: 3 aaGuns
                Casualties for Italians: 1 bomber
    
        Non Combat Move - British
            3 fighters moved from Germany to Denmark
            1 bomber moved from Germany to Norway
    
        Place Units - British
            5 armour and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 34 PUs
            Objective British Colonies: British met a national objective for an additional 5 PUs; end with 39 PUs
            Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 44 PUs
            Objective British Mediterranean Theater: British met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.67
    Germans regular : 1.67
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 16
  • 35
  • 26
  • 46
  • 70
  • 51
  • 83
  • 122
Axis & Allies Boardgaming Custom Painted Miniatures

55

Online

17.4k

Users

39.9k

Topics

1.7m

Posts