Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
@malmessi74 it’s hard to defend everything early game
Cause I play other games and mainly cuase I had national vacation for 4 days without TripleA at home…
@aagamerz13
I gave up early so many games… if you want I can go on til you enjoy the game, just let me know
@malmessi74 Ok. I did not see that. It’s your decision if you want to post it.
@aagamerz13 Ok. I did not see that. It’s your decision if you want to post it or continue playing
@malmessi74 said in ptv aagamerz13 L vs malmessi74 X+9 game 2:
Sh*t…
malmessi74 6 days ago
@aagamerz13
Must remember to protect my fleet with Ger, never happened in ITA1 before (at least when I stay “safe” in Adriatic sea - taranto)
Was thinking about a german Airfield in YUG but then stopped playing for 4/5 days and forgot it
Yes full scramble but I need a lot of luck
I was beggin for luck, forgot to ask for LOW LUCK to you… ok I’ll go on for a bit…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 4/8 hits, 2,50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 armour moved from Greece to Romania
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4
Italians collect 17 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 1,50
British regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 14 PUs;
Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 65 Sea Zone
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
3 fighters moved from Java to Eastern India
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 14 PUs;
Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 65 Sea Zone
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
3 fighters moved from Java to Eastern India
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@aagamerz13
3 italian trasp was not enough, just gave you 2 german sub
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 121 Sea Zone
1 submarine moved from 113 Sea Zone to 107 Sea Zone
2 fighters moved from 115 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 armour moved from Romania to Western Ukraine
Germans take Bessarabia from Russians
Germans take Western Ukraine from Russians
1 armour moved from Poland to Western Ukraine
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
5 tactical_bombers moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 fighter moved from Western Germany to Baltic States
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits
Bombing raid in United Kingdom rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
Battle in 107 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 121 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 121 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 121 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 5 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 5 tactical_bombers in Baltic States, round 2 : 3/8 hits, 3,50 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 115 Sea Zone
3 fighters moved from United Kingdom to Holland Belgium
1 armour and 10 infantry moved from Poland to Eastern Poland
5 infantry moved from Romania to Eastern Poland
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
4 aaGuns, 4 artilleries and 8 infantry moved from Germany to Poland
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to France
1 armour moved from Eastern Poland to Western Ukraine
1 fighter and 5 tactical_bombers moved from Baltic States to Germany
Place Units - Germans
1 transport placed in 115 Sea Zone
1 fighter placed in Western Germany
2 artilleries and 8 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
British AA : -0,33
Russians regular : 0,33
Germans regular : -1,17
British regular : 1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Leningrad to Baltic States
2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 2 armour, 2 artilleries, 18 infantry and 2 mech_infantrys moved from Northern Belarus to Smolensk
1 infantry moved from Leningrad to Vologda
1 tactical_bomber moved from Baltic States to Russia
2 fighters moved from Baltic States to Russia
1 artillery moved from Russia to Smolensk
9 infantry moved from Russia to Smolensk
3 infantry moved from Samara to Russia
3 infantry moved from Stalingrad to Rostov
4 infantry moved from Stalingrad to Samara
3 infantry moved from Siberia to Amur
1 infantry moved from Smolensk to Northern Belarus
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Stalingrad
2 infantry placed in Siberia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Leningrad to Baltic States
2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 2 armour, 2 artilleries, 18 infantry and 2 mech_infantrys moved from Northern Belarus to Smolensk
1 infantry moved from Leningrad to Vologda
1 tactical_bomber moved from Baltic States to Russia
2 fighters moved from Baltic States to Russia
1 artillery moved from Russia to Smolensk
9 infantry moved from Russia to Smolensk
3 infantry moved from Samara to Russia
3 infantry moved from Stalingrad to Rostov
4 infantry moved from Stalingrad to Samara
3 infantry moved from Siberia to Amur
1 infantry moved from Smolensk to Northern Belarus
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Stalingrad
2 infantry placed in Siberia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 126 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
@aagamerz13 plz use last save noncom sub
@aagamerz13
2inf 1fig 1 tact VS 1 defending brit inf,
3.66 average units saved…
Not even able to take FIC…
@aagamerz13
Forgot 1 trasp, it is an edit to a CM so feel free to edit back, for what it’s worth…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kiangsi to Kwangtung
1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to Shan State
1 infantry moved from Yunnan to Burma
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Hopei
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
2 bombers moved from Jehol to Hopei
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from 35 Sea Zone to 56 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from Jehol to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Jehol to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manilla
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
2 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
2 cruisers and 1 marine moved from 35 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 battleship moved from 35 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2,17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 3/6 hits, 2,50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Manilla
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Burma, round 2 : 7/9 hits, 4,83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 2 infantry and 1 marine
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 1/3 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 132 Sea Zone
4 infantry moved from 132 Sea Zone to Shan State
2 artilleries and 6 infantry moved from Yunnan to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Szechwan
1 armour moved from Kwangsi to Kweichow
1 mech_infantry moved from Kiangsi to Kweichow
2 artilleries and 2 infantry moved from Hunan to Kweichow
2 bombers moved from Hopei to Yunnan
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 132 Sea Zone
1 artillery moved from Kiangsi to Hunan
2 artilleries moved from Anhwe to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
1 aaGun moved from Jehol to Anhwe
1 aaGun moved from Southern Manchuria to Jehol
1 infantry moved from Jehol to Shansi
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Hopei to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter moved from Hopei to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 fighter moved from Manilla to Fukien
1 tactical_bomber moved from Manilla to Fukien
1 destroyer moved from 7 Sea Zone to 21 Sea Zone
1 fighter moved from 45 Sea Zone to 132 Sea Zone
1 fighter moved from 56 Sea Zone to 132 Sea Zone
2 tactical_bombers moved from Burma to 132 Sea Zone
2 fighters moved from Burma to Yunnan
1 aaGun moved from Kyushu to Japan
Place Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 artilleries, 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
3 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,33
Japanese regular : 0,50
UK_Pacific regular : 2,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 5 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
Combat - Americans
Battle in Morocco
Battle in French West Africa
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 carrier, 1 cruiser and 1 fighter moved from 105 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Western United States to Central United States
2 carriers moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 65 Sea Zone to 55 Sea Zone
1 fighter moved from 27 Sea Zone to 55 Sea Zone
3 fighters moved from Hawaiian Islands to 55 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
2 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Tsinghai to Kansu
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Japanese regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 5 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
Combat - Americans
Battle in Morocco
Battle in French West Africa
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 carrier, 1 cruiser and 1 fighter moved from 105 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Western United States to Central United States
2 carriers moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 65 Sea Zone to 55 Sea Zone
1 fighter moved from 27 Sea Zone to 55 Sea Zone
3 fighters moved from Hawaiian Islands to 55 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
2 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Tsinghai to Kansu
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 1 armour, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Iraq to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 armour and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 bomber moved from Malta to French Equatorial Africa
1 battleship moved from 40 Sea Zone to 74 Sea Zone
1 cruiser moved from 109 Sea Zone to 93 Sea Zone
1 destroyer moved from 85 Sea Zone to 93 Sea Zone
1 destroyer moved from 107 Sea Zone to 93 Sea Zone
1 destroyer moved from 121 Sea Zone to 113 Sea Zone
British take 112 Sea Zone from Germans
1 cruiser and 1 destroyer moved from 40 Sea Zone to 81 Sea Zone
Combat - British
Battle in French Madagascar
Battle in French Equatorial Africa
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Madagascar from Neutral_Axis, taking French Equatorial Africa from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from French Equatorial Africa to Egypt
1 fighter and 1 tactical_bomber moved from Southern Persia to Egypt
1 fighter moved from Southern Persia to Eastern India
Place Units - British
1 transport placed in 109 Sea Zone
3 infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
8 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,2,5
UK_Pacific collect 13 PUs (2 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 8 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83
Italians regular : -0.33
Japanese regular : 1.33
British regular : -0.33