TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Japan to Anhwe
3 armour, 6 artilleries and 17 infantry moved from Kiangsu to Anhwe
1 battleship, 4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 23 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 4 destroyers and 1 submarine
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 transports
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 4 destroyers in 35 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers and 3 transports in 35 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
2 destroyers owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship and 2 destroyers in 35 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers and 3 transports in 35 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Americans roll dice for 2 fighters in 35 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
1 destroyer owned by the Japanese and 1 battleship owned by the Japanese retreated to 20 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is -30
Casualties for Japanese: 3 destroyers and 1 submarine
Battle in Anhwe
Japanese attack with 3 armour, 6 artilleries, 2 fighters and 17 infantry
UK_Pacific defend with 4 armour, 2 artilleries, 5 infantry and 5 mech_infantrys
Japanese roll dice for 3 armour, 6 artilleries, 2 fighters and 17 infantry in Anhwe, round 2 : 7/28 hits, 8.33 expected hits
Chinese roll dice for 4 armour, 2 artilleries, 5 infantry and 5 mech_infantrys in Anhwe, round 2 : 4/16 hits, 6.00 expected hits
5 infantry owned by the UK_Pacific, 4 infantry owned by the Japanese and 2 mech_infantrys owned by the UK_Pacific lost in Anhwe
Japanese roll dice for 3 armour, 6 artilleries, 2 fighters and 13 infantry in Anhwe, round 3 : 8/24 hits, 7.67 expected hits
Chinese roll dice for 4 armour, 2 artilleries and 3 mech_infantrys in Anhwe, round 3 : 3/9 hits, 3.67 expected hits
3 infantry owned by the Japanese, 3 mech_infantrys owned by the UK_Pacific, 3 armour owned by the UK_Pacific and 2 artilleries owned by the UK_Pacific lost in Anhwe
Japanese roll dice for 3 armour, 6 artilleries, 2 fighters and 10 infantry in Anhwe, round 4 : 6/21 hits, 7.17 expected hits
Chinese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the UK_Pacific lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 armour, 6 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 46
Casualties for Japanese: 7 infantry
Casualties for UK_Pacific: 4 armour, 2 artilleries, 5 infantry and 5 mech_infantrys
2 fighters owned by the Americans forced to land in Philippines
Non Combat Move - Japanese
2 fighters moved from Anhwe to Kiangsu
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1,5,1,4,5,5
Japanese collect 25 PUs (3 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -3.17
Americans regular : -1.67
Japanese regular : -4.17
Savegame