@VictoryFirst submerge survivor or no?
PTV Feckingwrecked Vs. Bretters
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 cruiser and 3 destroyers moved from 55 Sea Zone to 35 Sea Zone Place Units - ANZAC 2 submarines placed in 55 Sea Zone 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : 0.00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 45 PUs; Germans buy 2 artilleries, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 5 artilleries and 3 infantry moved from Baltic States to Leningrad 3 armour moved from Poland to Leningrad 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 fighter moved from Finland to Western Germany 3 artilleries and 4 infantry moved from Poland to Eastern Poland 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 17 armour and 3 mech_infantrys moved from Romania to Ukraine 2 infantry moved from Romania to Eastern Poland 6 armour moved from Germany to Eastern Poland 2 tactical_bombers moved from Poland to Eastern Poland 1 fighter moved from Poland to Western Germany 1 tactical_bomber moved from Poland to Western Germany 1 tactical_bomber moved from Poland to Eastern Poland 1 artillery moved from Western Germany to France 1 infantry moved from Normandy Bordeaux to France 1 fighter moved from Poland to Southern Italy 1 infantry moved from Germany to Western Germany 1 tactical_bomber moved from Finland to Eastern Poland Combat - Germans Battle in Ukraine Germans attack with 18 armour, 5 artilleries, 3 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 18 armour, 5 artilleries, 3 infantry and 4 mech_infantrys in Ukraine, round 2 : 13/30 hits, 13.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 18 armour, 5 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 6 armour, 3 artilleries, 6 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 6 armour, 3 artilleries, 6 infantry and 4 tactical_bombers in Eastern Poland, round 2 : 8/19 hits, 8.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 6 armour, 3 artilleries, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 3 armour, 5 artilleries and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour, 5 artilleries and 3 infantry in Leningrad, round 2 : 4/11 hits, 4.17 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 aaGun moved from Baltic States to Leningrad 4 tactical_bombers moved from Eastern Poland to Western Ukraine Place Units - Germans 2 destroyers and 1 transport placed in 116 Sea Zone 1 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany 2 artilleries and 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Northwest Persia to Syria Russians take Syria from Italians 11 infantry moved from Timguska to Yenisey 1 fighter moved from Urals to Yenisey 1 tactical_bomber moved from Urals to Yenisey 1 fighter moved from Russia to Yenisey 1 infantry moved from Vyborg to Finland Russians take Finland from Germans 5 artilleries moved from Vyborg to Finland 1 infantry moved from Olgiy to Yenisey 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Inner Mongolia to Tsagaan Olom 1 infantry moved from Inner Mongolia to Kansu Combat - Russians Battle in Yenisey Russians attack with 2 fighters, 12 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 12 infantry and 1 tactical_bomber in Yenisey, round 2 : 5/15 hits, 3.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Yenisey, round 2 : 5/10 hits, 3.67 expected hits 5 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Yenisey Russians roll dice for 2 fighters, 7 infantry and 1 tactical_bomber in Yenisey, round 3 : 3/10 hits, 2.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Yenisey, round 3 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Yenisey Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Yenisey, round 4 : 3/8 hits, 2.50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 4 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 8 infantry Casualties for Japanese: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Non Combat Move - Russians 1 artillery moved from Urals to Timguska 1 aaGun moved from Timguska to Yenisey 1 artillery moved from Urals to Timguska 1 artillery moved from Urals to Timguska 1 fighter moved from Yenisey to Urals 1 fighter moved from Yenisey to Timguska 1 tactical_bomber moved from Yenisey to Urals 1 infantry moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Bryansk to Kursk 3 artilleries and 5 infantry moved from Rostov to Stalingrad 1 artillery and 17 infantry moved from Bryansk to Russia 1 infantry moved from Southern Belarus to Bryansk 1 aaGun, 5 artilleries and 3 infantry moved from Russia to Samara Place Units - Russians 1 armour and 2 mech_infantrys placed in Urals 3 infantry placed in Stalingrad 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 Russians regular : 2.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Northern Manchuria to Buryatia 1 artillery moved from Sakha to Buryatia 2 infantry moved from Korea to Northern Manchuria 1 infantry moved from Anhwe to Jehol 2 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 2 armour and 1 mech_infantry moved from Chahar to Buryatia 2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Buryatia 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 2 artilleries moved from Shansi to Jehol 3 infantry moved from Shansi to Jehol 2 destroyers moved from 38 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Malaya to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India 1 armour and 1 infantry moved from Sumatra to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone 1 armour and 1 infantry moved from 40 Sea Zone to Eastern India 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 4 fighters and 2 tactical_bombers moved from 38 Sea Zone to Eastern India 2 battleships moved from 132 Sea Zone to 40 Sea Zone 1 battleship moved from 38 Sea Zone to 40 Sea Zone 1 cruiser moved from 38 Sea Zone to 40 Sea Zone 1 cruiser moved from 132 Sea Zone to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Eastern India 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 1 transport moved from 132 Sea Zone to 20 Sea Zone 2 infantry moved from Shantung to 20 Sea Zone 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Northern Manchuria to Buryatia 2 bombers moved from Northern Manchuria to Japan 2 fighters moved from Northern Manchuria to Japan 1 fighter moved from Iwo Jima to Japan 1 fighter moved from Northern Manchuria to Buryatia 2 tactical_bombers moved from Northern Manchuria to Buryatia 3 carriers moved from 38 Sea Zone to 40 Sea Zone Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 cruiser and 4 destroyers Americans defend with 3 transports 3 transports owned by the Americans lost in 36 Sea Zone Japanese win with 1 cruiser and 4 destroyers remaining. Battle score for attacker is 18 Casualties for Americans: 3 transports Battle in Eastern India Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers British defend with 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 battleships and 2 cruisers in Eastern India, round 2 : 2/5 hits, 3.00 expected hits Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Eastern India, round 2 : 6/11 hits, 5.00 expected hits UK_Pacific roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Eastern India, round 2 : 3/11 hits, 4.50 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 5 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Eastern India Japanese roll dice for 1 armour, 4 fighters, 1 marine and 2 tactical_bombers in Eastern India, round 3 : 7/8 hits, 4.17 expected hits UK_Pacific roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 3 : 3/4 hits, 2.17 expected hits 2 fighters owned by the Japanese, 1 marine owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Eastern India Japanese captures 15PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Eastern India from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 1 artillery, 2 fighters, 2 infantry and 1 marine Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber Battle in 43 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Eastern India to 40 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria Place Units - Japanese 1 factory_minor placed in Korea 1 armour and 2 infantry placed in Shantung 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : 3.50 British AA : -0.50 ANZAC regular : -0.17 UK_Pacific regular : -0.67
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 4 bombers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 fighter moved from 93 Sea Zone to French Central Africa 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians 1 infantry moved from French West Africa to French Central Africa 1 transport moved from 89 Sea Zone to 94 Sea Zone 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Eastern United States to 94 Sea Zone 1 tactical_bomber moved from Eastern United States to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone Americans take 22 Sea Zone from Japanese 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Paulau 1 infantry moved from Davao to Manilla 1 infantry moved from Davao to Manilla 1 infantry moved from Davao to Manilla 1 artillery moved from Davao to Manilla 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 56 Sea Zone to 36 Sea Zone 1 fighter moved from Queensland to 36 Sea Zone 1 fighter moved from Queensland to 36 Sea Zone 1 submarine moved from 56 Sea Zone to 43 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone 1 fighter moved from Queensland to 43 Sea Zone 1 destroyer moved from 34 Sea Zone to 36 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 4 bombers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 fighter moved from 93 Sea Zone to French Central Africa 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians 1 infantry moved from French West Africa to French Central Africa 1 transport moved from 89 Sea Zone to 94 Sea Zone 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Eastern United States to 94 Sea Zone 1 tactical_bomber moved from Eastern United States to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone Americans take 22 Sea Zone from Japanese 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Paulau 1 infantry moved from Davao to Manilla 1 infantry moved from Davao to Manilla 1 infantry moved from Davao to Manilla 1 artillery moved from Davao to Manilla 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 56 Sea Zone to 36 Sea Zone 1 fighter moved from Queensland to 36 Sea Zone 1 fighter moved from Queensland to 36 Sea Zone 1 submarine moved from 56 Sea Zone to 43 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone 1 fighter moved from Queensland to 43 Sea Zone 1 destroyer moved from 34 Sea Zone to 36 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers Japanese defend with 1 cruiser and 4 destroyers Americans roll dice for 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/11 hits, 5.33 expected hits Japanese roll dice for 1 cruiser and 4 destroyers in 36 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Americans 3 destroyers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 4/11 hits, 5.33 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 3 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Japanese: 1 cruiser and 4 destroyers Casualties for Americans: 1 destroyer Battle in Paulau Battle in French Central Africa Americans attack with 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in French Central Africa, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in French Central Africa Americans win, taking Paulau from Japanese, taking French Central Africa from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from French Central Africa to French West Africa 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 8 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 8 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 27 Sea Zone to 8 Sea Zone 1 destroyer moved from 13 Sea Zone to 27 Sea Zone 1 submarine moved from 13 Sea Zone to 27 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from 43 Sea Zone to Davao 1 fighter moved from 36 Sea Zone to Davao 1 tactical_bomber moved from 36 Sea Zone to Davao 1 fighter moved from 36 Sea Zone to Davao 2 cruisers moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone Place Units - Americans 1 artillery placed in Eastern United States 4 bombers placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -2.67 Italians regular : -0.33 Japanese regular : 0.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 7 artilleries and 8 infantry moved from Kiangsi to Anhwe Chinese take Anhwe from Japanese 4 artilleries and 8 infantry moved from Hopei to Anhwe Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Honan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 4 bombers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 fighter moved from 93 Sea Zone to French Central Africa 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians 1 infantry moved from French West Africa to French Central Africa 1 transport moved from 89 Sea Zone to 94 Sea Zone 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Eastern United States to 94 Sea Zone 1 tactical_bomber moved from Eastern United States to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone Americans take 22 Sea Zone from Japanese 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Paulau 1 infantry moved from Davao to Manilla 1 infantry moved from Davao to Manilla 1 infantry moved from Davao to Manilla 1 artillery moved from Davao to Manilla 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 56 Sea Zone to 36 Sea Zone 1 fighter moved from Queensland to 36 Sea Zone 1 fighter moved from Queensland to 36 Sea Zone 1 submarine moved from 56 Sea Zone to 43 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone 1 fighter moved from Queensland to 43 Sea Zone 1 destroyer moved from 34 Sea Zone to 36 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers Japanese defend with 1 cruiser and 4 destroyers Americans roll dice for 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/11 hits, 5.33 expected hits Japanese roll dice for 1 cruiser and 4 destroyers in 36 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Americans 3 destroyers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 4/11 hits, 5.33 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 3 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Japanese: 1 cruiser and 4 destroyers Casualties for Americans: 1 destroyer Battle in Paulau Battle in French Central Africa Americans attack with 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in French Central Africa, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in French Central Africa Americans win, taking Paulau from Japanese, taking French Central Africa from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from French Central Africa to French West Africa 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 8 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 8 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 27 Sea Zone to 8 Sea Zone 1 destroyer moved from 13 Sea Zone to 27 Sea Zone 1 submarine moved from 13 Sea Zone to 27 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from 43 Sea Zone to Davao 1 fighter moved from 36 Sea Zone to Davao 1 tactical_bomber moved from 36 Sea Zone to Davao 1 fighter moved from 36 Sea Zone to Davao 2 cruisers moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone Place Units - Americans 1 artillery placed in Eastern United States 4 bombers placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 7 artilleries and 8 infantry moved from Kiangsi to Anhwe Chinese take Anhwe from Japanese 4 artilleries and 8 infantry moved from Hopei to Anhwe Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Honan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 19 PUs; end with 21 PUs Purchase Units - British British buy 1 battleship and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 6 infantry moved from Yunnan to Burma 1 fighter moved from Baluchistan to Burma 1 tactical_bomber moved from Baluchistan to Burma 2 artilleries and 2 infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo British take Belgian Congo from Italians 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 mech_infantry moved from Union of South Africa to 73 Sea Zone 1 mech_infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 mech_infantry moved from 74 Sea Zone to French Madagascar 1 submarine moved from 93 Sea Zone to 84 Sea Zone 1 destroyer moved from 93 Sea Zone to 84 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 infantry moved from Hunan to Kwangtung 1 infantry moved from Hunan to Kwangtung Combat - British British creates battle in territory 109 Sea Zone Battle in French Madagascar Non Combat Move - British 1 aaGun moved from Kweichow to Hunan 1 aaGun moved from Kweichow to Yunnan 1 destroyer moved from 82 Sea Zone to 78 Sea Zone 1 infantry moved from Quebec to 109 Sea Zone 1 armour moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 armour moved from 93 Sea Zone to Morocco 1 fighter moved from Gibraltar to United Kingdom 1 infantry moved from United Kingdom to Scotland Place Units - British 1 battleship and 2 submarines placed in 73 Sea Zone Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.67 Italians regular : -0.33 Japanese regular : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Egypt to Iraq Italians take Iraq from British 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Syria 2 fighters moved from 83 Sea Zone to 78 Sea Zone 1 destroyer moved from 83 Sea Zone to 78 Sea Zone 2 cruisers moved from 83 Sea Zone to 100 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 armour moved from Egypt to Syria 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Bulgaria to Yugoslavia Combat - Italians Battle in 78 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 2 fighters in 78 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 78 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Syria Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Syria, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Syria Italians win, taking Syria from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from 78 Sea Zone to 100 Sea Zone Place Units - Italians 1 armour and 2 infantry placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 5,6,5 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2,3,3 Italians collect 19 PUs (1 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 42 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 3 destroyers moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 55 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 42 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 3 destroyers moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 55 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Tunisia to Libya 1 destroyer moved from 35 Sea Zone to 36 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 60 PUs; Germans buy 1 carrier, 2 destroyers, 1 fighter and 3 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 destroyer moved from 116 Sea Zone to 128 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 128 Sea Zone 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 destroyer moved from 116 Sea Zone to 114 Sea Zone 2 artilleries and 3 infantry moved from Leningrad to Vyborg 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 artillery moved from Leningrad to Vyborg 1 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Smolensk 1 fighter moved from Southern Italy to Western Germany 2 artilleries moved from Leningrad to Northern Belarus 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 artillery moved from Eastern Poland to Southern Belarus 2 artilleries and 4 infantry moved from Eastern Poland to Northern Belarus 2 armour moved from Leningrad to Vyborg 1 artillery and 1 infantry moved from Ukraine to Rostov 4 artilleries and 2 infantry moved from Ukraine to Kursk 6 armour moved from Eastern Poland to Bryansk 1 artillery moved from France to Western Germany 2 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 1 artillery moved from France to Western Germany 2 artilleries and 2 infantry moved from Germany to Poland 4 tactical_bombers moved from Western Ukraine to Western Germany 1 fighter moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 128 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 128 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Vyborg Germans attack with 2 armour, 3 artilleries and 3 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 2 armour, 3 artilleries and 3 infantry in Vyborg, round 2 : 0/8 hits, 3.00 expected hits Russians roll dice for 1 aaGun and 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Germans roll dice for 2 armour, 3 artilleries and 2 infantry in Vyborg, round 3 : 1/7 hits, 2.67 expected hits Russians roll dice for 1 aaGun and 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Vyborg Germans roll dice for 2 armour, 3 artilleries and 1 infantry in Vyborg, round 4 : 4/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 1 infantry Battle in Bryansk Germans attack with 6 armour Russians defend with 1 infantry Germans roll dice for 6 armour in Bryansk, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 6 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 4 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 2 infantry in Kursk, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 18 armour and 4 mech_infantrys moved from Ukraine to Bryansk 2 infantry moved from Western Germany to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 2 fighters and 1 tactical_bomber moved from 128 Sea Zone to Western Germany Place Units - Germans 1 carrier, 2 destroyers and 3 transports placed in 115 Sea Zone 1 fighter placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,4 Germans collect 55 PUs (1 lost to blockades); end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -0.83 Germans regular : -4.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 artilleries moved from Finland to Norway 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Urals to Smolensk 1 tactical_bomber moved from Urals to Smolensk 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Norway Russians attack with 5 artilleries Germans defend with 2 infantry Russians roll dice for 5 artilleries in Norway, round 2 : 5/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 5 artilleries remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus 1 fighter moved from Timguska to Russia 3 artilleries moved from Timguska to Yenisey 1 armour and 2 mech_infantrys moved from Urals to Yenisey 1 infantry moved from Tsagaan Olom to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 1 aaGun, 5 artilleries and 3 infantry moved from Samara to Russia Place Units - Russians 3 infantry placed in Stalingrad 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1 Russians collect 28 PUs (1 lost to blockades); end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : 3.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 40 Sea Zone to Eastern India 1 armour moved from Eastern India to Western India Japanese take Western India from UK_Pacific 1 armour moved from Western India to Eastern India 3 battleships, 3 carriers, 2 cruisers and 2 transports moved from 40 Sea Zone to 74 Sea Zone 2 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar Japanese take Ulaanbaatar from Russians 2 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. 2 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers moved from Buryatia to Yakut S.S.R. 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 2 bombers, 4 fighters and 1 tactical_bomber moved from Japan to 8 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 armour moved from Shantung to Buyant-Uhaa Combat - Japanese Battle in Midway Battle in Aleutian Islands Battle in 8 Sea Zone Japanese attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 8 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits 2 fighters owned by the Japanese, 2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone 1 submarine owned by the Americans submerged Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 8 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 bombers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 8 Sea Zone 1 fighter owned by the Japanese retreated Americans win, taking Midway from Americans, taking Aleutian Islands from Americans with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -28 Casualties for Japanese: 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 carrier, 2 destroyers and 1 tactical_bomber Battle in 74 Sea Zone Japanese attack with 3 battleships, 3 carriers, 2 cruisers and 2 transports British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Japanese roll dice for 3 battleships, 3 carriers, 2 cruisers and 2 transports in 74 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 74 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 2 battleships owned by the Japanese 1 destroyer owned by the British and 1 cruiser owned by the British lost in 74 Sea Zone Japanese roll dice for 3 battleships, 3 carriers, 2 cruisers and 2 transports in 74 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits British roll dice for 1 battleship and 2 transports in 74 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in 74 Sea Zone 1 transport owned by the British lost in 74 Sea Zone Japanese win, taking 74 Sea Zone from Neutral with 3 battleships, 3 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 49 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports 1 fighter owned by the Americans could not land and were killed Non Combat Move - Japanese 2 infantry moved from Southern Manchuria to Korea 2 artilleries and 4 infantry moved from Jehol to Southern Manchuria 2 infantry moved from Shantung to Jehol 1 infantry moved from Chahar to Buyant-Uhaa 1 infantry moved from Shansi to Jehol 1 tactical_bomber moved from Yakut S.S.R. to Korea 1 fighter moved from Yakut S.S.R. to Korea 2 infantry moved from Northern Manchuria to Korea 3 infantry moved from Japan to Hokkaido 1 infantry moved from Japan to Hokkaido 2 infantry moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 1 aaGun moved from Japan to Hokkaido 1 aaGun moved from Japan to Kyushu 1 fighter moved from 8 Sea Zone to Japan Place Units - Japanese 1 armour and 2 mech_infantrys placed in Eastern India Japanese undo move 1. 1 armour, 1 fighter and 1 mech_infantry placed in Eastern India 1 bomber, 3 infantry, 1 mech_infantry and 2 tactical_bombers placed in Japan 1 infantry placed in Korea 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4 Japanese collect 37 PUs (7 lost to blockades); end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -1.67 British regular : -0.17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Nigeria to French Equatorial Africa Americans take French Equatorial Africa from Italians 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from French West Africa to Gibraltar 1 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone 1 artillery moved from 2 Sea Zone to Aleutian Islands 1 infantry moved from 2 Sea Zone to Aleutian Islands 1 battleship moved from 8 Sea Zone to 26 Sea Zone 1 cruiser and 1 marine moved from 8 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway 1 marine moved from 26 Sea Zone to Midway 1 artillery moved from 26 Sea Zone to Midway 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 bomber moved from Davao to 25 Sea Zone 1 marine moved from Paulau to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Okinawa 1 submarine moved from 8 Sea Zone to 5 Sea Zone Americans take 5 Sea Zone from Japanese Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,3,1 Battle in 9 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 9 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Okinawa Battle in 25 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win, taking Okinawa from Japanese with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Midway Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 marine in Midway, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway Americans roll dice for 1 marine in Midway, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Midway Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 artillery, 1 infantry and 1 marine Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 25 Sea Zone to Wake Island 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 27 Sea Zone to 7 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from Davao to Guam 1 tactical_bomber moved from Davao to Guam 1 fighter moved from Davao to Wake Island 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 artillery moved from Tunisia to Algeria 1 mech_infantry moved from Tunisia to Libya 1 armour moved from Tunisia to Libya 4 bombers moved from Eastern United States to Gibraltar Place Units - Americans 3 destroyers and 2 submarines placed in 104 Sea Zone 1 battleship and 1 carrier placed in 104 Sea Zone 1 marine placed in Eastern United States 1 fighter and 1 tactical_bomber placed in 104 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : 1.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 3 infantry moved from Yunnan to Burma 1 infantry moved from Inner Mongolia to Chahar Chinese take Chahar from Japanese 1 infantry moved from Honan to Shansi Chinese take Shansi from Japanese 11 artilleries and 17 infantry moved from Anhwe to Jehol 1 infantry moved from Fukien to Kiangsi 1 fighter moved from Hopei to Kiangsi Combat - Chinese Battle in Jehol Chinese attack with 11 artilleries and 17 infantry Japanese defend with 3 infantry Chinese roll dice for 11 artilleries and 17 infantry in Jehol, round 2 : 8/28 hits, 8.33 expected hits Japanese roll dice for 3 infantry in Jehol, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 11 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 infantry Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese Place Units - Chinese 7 infantry placed in Jehol Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Nigeria to French Equatorial Africa Americans take French Equatorial Africa from Italians 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from French West Africa to Gibraltar 1 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone 1 artillery moved from 2 Sea Zone to Aleutian Islands 1 infantry moved from 2 Sea Zone to Aleutian Islands 1 battleship moved from 8 Sea Zone to 26 Sea Zone 1 cruiser and 1 marine moved from 8 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway 1 marine moved from 26 Sea Zone to Midway 1 artillery moved from 26 Sea Zone to Midway 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 bomber moved from Davao to 25 Sea Zone 1 marine moved from Paulau to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Okinawa 1 submarine moved from 8 Sea Zone to 5 Sea Zone Americans take 5 Sea Zone from Japanese Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,3,1 Battle in 9 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 9 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Okinawa Battle in 25 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win, taking Okinawa from Japanese with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Midway Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 marine in Midway, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway Americans roll dice for 1 marine in Midway, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Midway Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 artillery, 1 infantry and 1 marine Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 25 Sea Zone to Wake Island 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 27 Sea Zone to 7 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from Davao to Guam 1 tactical_bomber moved from Davao to Guam 1 fighter moved from Davao to Wake Island 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 artillery moved from Tunisia to Algeria 1 mech_infantry moved from Tunisia to Libya 1 armour moved from Tunisia to Libya 4 bombers moved from Eastern United States to Gibraltar Place Units - Americans 3 destroyers and 2 submarines placed in 104 Sea Zone 1 battleship and 1 carrier placed in 104 Sea Zone 1 marine placed in Eastern United States 1 fighter and 1 tactical_bomber placed in 104 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 3 infantry moved from Yunnan to Burma 1 infantry moved from Inner Mongolia to Chahar Chinese take Chahar from Japanese 1 infantry moved from Honan to Shansi Chinese take Shansi from Japanese 11 artilleries and 17 infantry moved from Anhwe to Jehol 1 infantry moved from Fukien to Kiangsi 1 fighter moved from Hopei to Kiangsi Combat - Chinese Battle in Jehol Chinese attack with 11 artilleries and 17 infantry Japanese defend with 3 infantry Chinese roll dice for 11 artilleries and 17 infantry in Jehol, round 2 : 8/28 hits, 8.33 expected hits Japanese roll dice for 3 infantry in Jehol, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 11 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 infantry Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese Place Units - Chinese 7 infantry placed in Jehol Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 4 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode 1 infantry moved from Scotland to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 artilleries and 2 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 mech_infantry moved from Belgian Congo to Kenya 1 armour moved from Belgian Congo to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 armour moved from Anglo-Egyptian Sudan to Kenya 1 submarine moved from 73 Sea Zone to 84 Sea Zone 1 submarine moved from 73 Sea Zone to 84 Sea Zone 1 battleship moved from 73 Sea Zone to 84 Sea Zone 1 fighter, 6 infantry and 1 tactical_bomber moved from Burma to Eastern India 3 infantry moved from Kwangtung to Kwangsi 1 armour and 1 mech_infantry moved from Baluchistan to Western India UK_Pacific take Western India from Japanese 1 armour and 1 mech_infantry moved from Western India to Eastern India Combat - British Battle in Eastern India British attack with 1 armour, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers British roll dice for 1 armour, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 2 : 2/10 hits, 3.00 expected hits Japanese roll dice for 2 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern India, round 2 : 2/8 hits, 4.50 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Eastern India British roll dice for 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 3 : 4/8 hits, 2.67 expected hits Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Eastern India, round 3 : 5/6 hits, 3.50 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 4 infantry owned by the British lost in Eastern India British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Eastern India, round 4 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 fighters in Eastern India, round 4 : 0/2 hits, 1.33 expected hits 2 fighters owned by the Japanese lost in Eastern India British win, taking Eastern India from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44 Casualties for British: 6 infantry and 1 mech_infantry Casualties for Japanese: 2 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers Non Combat Move - British 1 fighter moved from Eastern India to Burma 1 tactical_bomber moved from Eastern India to Burma 1 aaGun moved from Yunnan to Burma 1 aaGun moved from Hunan to Kwangsi 1 armour moved from Morocco to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to United Kingdom 1 infantry moved from 112 Sea Zone to United Kingdom Place Units - British 3 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3,1,2,1,4 British collect 25 PUs (3 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.83 Japanese regular : 1.00 British regular : 0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Iraq to Southern Persia Italians take Southern Persia from British 1 armour moved from Syria to Northwest Persia Italians take Northwest Persia from Russians 1 artillery and 1 infantry moved from Syria to 100 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from 100 Sea Zone to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to French Madagascar 1 destroyer moved from 78 Sea Zone to 73 Sea Zone 1 armour moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 armour moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from 100 Sea Zone to Southern Italy 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete Combat - Italians Battle in Crete Battle in French Madagascar Italians attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery and 1 infantry in French Madagascar, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in French Madagascar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in French Madagascar Italians roll dice for 1 artillery in French Madagascar, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in French Madagascar, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in French Madagascar, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in French Madagascar, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in French Madagascar, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in French Madagascar, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in French Madagascar, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in French Madagascar, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in French Madagascar, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in French Madagascar, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in French Madagascar, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in French Madagascar, round 8 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in French Madagascar, round 9 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in French Madagascar, round 9 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in French Madagascar, round 10 : 1/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in French Madagascar, round 10 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in French Madagascar Italians win, taking Crete from Neutral_Allies, taking French Madagascar from British with 1 artillery remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Battle in 94 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 fighter in 94 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits 1 carrier owned by the Americans and 1 carrier owned by the Italians lost in 94 Sea Zone Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 94 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone Italians roll dice for 1 battleship and 1 cruiser in 94 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 fighter and 1 transport in 94 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 6 Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Non Combat Move - Italians 1 infantry moved from Northern Italy to Austria 2 infantry moved from Northern Italy to Austria 1 artillery moved from Yugoslavia to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer and 1 transport placed in 99 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -3.83 British regular : -2.00
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 artillery moved from Dutch New Guinea to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 artillery moved from 38 Sea Zone to Sumatra 1 infantry moved from Queensland to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Borneo 1 infantry moved from 44 Sea Zone to Borneo 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Borneo Battle in Sumatra Non Combat Move - ANZAC 1 cruiser and 3 destroyers moved from 36 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland 1 transport placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 artillery moved from Dutch New Guinea to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 artillery moved from 38 Sea Zone to Sumatra 1 infantry moved from Queensland to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Borneo 1 infantry moved from 44 Sea Zone to Borneo 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Borneo Battle in Sumatra Non Combat Move - ANZAC 1 cruiser and 3 destroyers moved from 36 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland 1 transport placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 36 Sea Zone to 6 Sea Zone Turn Complete - French
Combat Hit Differential Summary :