oh no :(
PTV Feckingwrecked Vs. Bretters
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 destroyer and 1 submarine British defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone 1 transport owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 97 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber Americans defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 5 transports
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 destroyer and 1 submarine British defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone 1 transport owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 97 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber Americans defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 5 transports Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Americans Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer and 5 transports in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 97 Sea Zone Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 battleship, 1 cruiser and 5 transports in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 cruiser owned by the Americans, 1 cruiser owned by the Italians and 1 bomber owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 battleship and 5 transports in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 submarine in 97 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship in 97 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 battleship and 5 transports in 97 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 97 Sea Zone Americans roll dice for 1 submarine in 97 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship in 97 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 97 Sea Zone 4 transports owned by the Americans lost in 97 Sea Zone Italians win with 1 battleship and 1 fighter remaining. Battle score for attacker is 51 Casualties for Americans: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 5 transports Casualties for Italians: 1 bomber, 1 cruiser and 1 tactical_bomber Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 3 artilleries and 2 infantry moved from Northern Italy to Southern Italy 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery moved from Crete to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 99 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Italians regular : -3.17 British regular : -0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 battleship, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour, 2 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Ukraine to Kursk 1 fighter moved from Leningrad to Kursk 1 fighter and 2 tactical_bombers moved from Leningrad to Kursk 2 fighters and 1 tactical_bomber moved from Western Germany to Ukraine 4 artilleries and 3 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Baltic States to Northern Belarus 1 artillery moved from Baltic States to Northern Belarus 2 artilleries and 1 infantry moved from Karelia to Archangel 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Novgorod 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Leningrad to Novgorod Combat - Germans Battle in Northern Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 4 armour, 2 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers Russians defend with 5 artilleries and 7 infantry Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Kursk, round 2 : 8/17 hits, 8.00 expected hits Russians roll dice for 5 artilleries and 7 infantry in Kursk, round 2 : 6/12 hits, 4.00 expected hits 7 infantry owned by the Russians, 1 artillery owned by the Russians, 2 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Kursk Germans roll dice for 4 armour, 1 bomber, 3 fighters and 3 tactical_bombers in Kursk, round 3 : 5/11 hits, 6.00 expected hits Russians roll dice for 4 artilleries in Kursk, round 3 : 0/4 hits, 1.33 expected hits 4 artilleries owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 4 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 2 artilleries and 4 mech_infantrys Casualties for Russians: 5 artilleries and 7 infantry Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from Kursk to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 3 transports moved from 118 Sea Zone to 117 Sea Zone 3 artilleries and 3 infantry moved from Germany to 117 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 3 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 3 infantry placed in Ukraine 1 battleship placed in 115 Sea Zone 1 fighter placed in Western Germany 1 armour, 1 artillery and 1 infantry placed in Leningrad 1 infantry placed in Western Germany 2 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Rostov to Kursk 2 armour, 2 fighters and 2 mech_infantrys moved from Stalingrad to Kursk 4 armour and 4 mech_infantrys moved from Rostov to Kursk 3 armour moved from Russia to Kursk 2 fighters and 1 tactical_bomber moved from Russia to Kursk 5 infantry moved from Samara to Stalingrad 4 artilleries moved from Russia to Samara 4 infantry moved from Russia to Samara Combat - Russians Battle in Kursk Russians attack with 9 armour, 4 fighters, 5 infantry, 6 mech_infantrys and 1 tactical_bomber Germans defend with 4 armour Russians roll dice for 9 armour, 4 fighters, 5 infantry, 6 mech_infantrys and 1 tactical_bomber in Kursk, round 2 : 12/25 hits, 10.00 expected hits Germans roll dice for 4 armour in Kursk, round 2 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Russians and 4 armour owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 9 armour, 4 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Russians: 1 infantry Casualties for Germans: 4 armour Non Combat Move - Russians 1 fighter moved from Kursk to Stalingrad 3 fighters and 1 tactical_bomber moved from Kursk to Russia Place Units - Russians 2 mech_infantrys placed in Stalingrad 2 artilleries, 7 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,6 Russians collect 39 PUs (1 lost to blockades); end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Southern Persia: 2 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Southern Caucasus: 2 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 2.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 1 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Java to 59 Sea Zone 1 battleship and 1 marine moved from 59 Sea Zone to 58 Sea Zone 1 artillery moved from Java to 59 Sea Zone 1 infantry moved from Java to 59 Sea Zone 1 mech_infantry moved from Java to 59 Sea Zone 1 infantry moved from Java to 59 Sea Zone 1 artillery moved from Java to 59 Sea Zone 1 infantry moved from Java to 59 Sea Zone 1 infantry moved from Java to 59 Sea Zone 1 infantry moved from Java to 59 Sea Zone 1 artillery moved from Malaya to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 marine moved from Malaya to 38 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 fighter moved from Japan to 26 Sea Zone 1 tactical_bomber moved from Japan to 26 Sea Zone 1 submarine moved from 38 Sea Zone to 55 Sea Zone Japanese take 43 Sea Zone from ANZAC 1 marine and 1 transport moved from 38 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 artillery moved from 55 Sea Zone to New Guinea 1 battleship and 1 marine moved from 58 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to South Australia 1 infantry, 1 mech_infantry and 1 transport moved from 59 Sea Zone to 58 Sea Zone 1 infantry and 1 mech_infantry moved from 58 Sea Zone to Western Australia 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 59 Sea Zone to 63 Sea Zone 2 artilleries and 4 infantry moved from 63 Sea Zone to South Australia 1 carrier moved from 43 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from 43 Sea Zone to 55 Sea Zone 1 carrier moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 destroyer moved from 38 Sea Zone to 55 Sea Zone 1 destroyer moved from 38 Sea Zone to 55 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 81 Sea Zone 1 armour moved from Western India to 81 Sea Zone 1 armour, 1 battleship, 1 infantry and 1 transport moved from 81 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to Tanganyika Territory 1 armour moved from 74 Sea Zone to Tanganyika Territory 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 artillery moved from 74 Sea Zone to French Madagascar 1 submarine moved from 40 Sea Zone to 74 Sea Zone 1 cruiser moved from 42 Sea Zone to 58 Sea Zone 1 bomber moved from Siam to Dutch New Guinea Combat - Japanese Battle in Western Australia Battle in New Guinea Battle in 20 Sea Zone Japanese attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 20 Sea Zone Japanese win, taking Western Australia from ANZAC, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 12 Casualties for Americans: 2 transports Battle in French Madagascar Battle in Tanganyika Territory Battle in Solomon Islands Battle in South Australia Battle in 26 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British, taking Solomon Islands from ANZAC, taking South Australia from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 1 tactical_bomber moved from 26 Sea Zone to Marshall Islands 1 fighter moved from 26 Sea Zone to Marshall Islands 1 fighter moved from 20 Sea Zone to Japan 1 fighter moved from Siam to Guam 1 tactical_bomber moved from Siam to Guam 1 fighter and 1 tactical_bomber moved from Siam to Eastern India Place Units - Japanese 1 infantry placed in Eastern India 4 artilleries placed in Japan 1 submarine and 4 transports placed in 7 Sea Zone 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.50
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 3 submarines moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 3 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 113 Sea Zone to Holland Belgium 3 submarines moved from 11 Sea Zone to 91 Sea Zone 1 battleship and 1 destroyer moved from 11 Sea Zone to 91 Sea Zone Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 1 destroyer, 1 fighter and 3 submarines Italians defend with 1 battleship and 1 fighter Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 battleship in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Italians: 1 battleship and 1 fighter Battle in Holland Belgium Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/8 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from 97 Sea Zone to Malta 3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 destroyer and 3 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in 104 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Fukien to Kwangtung 3 infantry moved from Kwangsi to Kwangtung 1 artillery and 4 infantry moved from Yunnan to Burma 3 artilleries moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 2 artilleries moved from Anhwe to Kiangsi 1 infantry moved from Fukien to Kwangtung Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsu 3 infantry placed in Fukien 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Purchase Units - British British buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 74 Sea Zone Combat - British Battle in 74 Sea Zone British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 battleship, 1 submarine and 2 transports 1 submarine owned by the Japanese submerged British roll dice for 1 fighter and 1 tactical_bomber in 74 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship and 2 transports in 74 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 74 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship and 2 transports in 74 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British and 1 battleship owned by the Japanese lost in 74 Sea Zone 2 transports owned by the Japanese lost in 74 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 battleship and 2 transports Non Combat Move - British 1 fighter moved from 74 Sea Zone to Kenya 1 armour and 1 mech_infantry moved from Egypt to Kenya 2 artilleries moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Egypt to Anglo-Egyptian Sudan Place Units - British 1 cruiser and 1 destroyer placed in 113 Sea Zone 1 transport placed in 109 Sea Zone 2 infantry placed in Egypt 1 artillery placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2,6 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6,3 British collect 25 PUs (3 lost to blockades); end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.33 Italians regular : 0.00 Germans regular : -0.33 British regular : -0.33
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 99 Sea Zone 1 armour moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Malta 2 infantry moved from 98 Sea Zone to Malta 1 artillery moved from 98 Sea Zone to Malta Combat - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 99 Sea Zone 1 armour moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Malta 2 infantry moved from 98 Sea Zone to Malta 1 artillery moved from 98 Sea Zone to Malta Combat - Italians British scrambles 1 units out of Malta to defend against the attack in 98 Sea Zone British scrambles to create a battle in territory 98 Sea Zone Battle in 98 Sea Zone Italians attack with 2 destroyers and 2 transports Americans defend with 1 fighter Italians roll dice for 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 destroyer owned by the Italians and 2 transports owned by the Italians retreated to 101 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer Moving scrambled unit from 98 Sea Zone back to originating territory: Malta Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to 99 Sea Zone: 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports EDIT: Removing units owned by Italians from 101 Sea Zone: 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports EDIT: Turning off Edit Mode 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 transport placed in 99 Sea Zone 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 58 Sea Zone 1 destroyer and 1 transport moved from 64 Sea Zone to 68 Sea Zone Combat - ANZAC Battle in 58 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 cruiser and 1 transport ANZAC roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 1 transport in 58 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 submarine in 58 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 58 Sea Zone 1 transport owned by the Japanese lost in 58 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 17 Casualties for Japanese: 1 cruiser and 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 aaGun, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,2,4,6,1,4,5,1,2,6,5,1 ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 fighter, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium 3 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries and 2 infantry moved from Germany to Western Germany 1 infantry moved from Northern Belarus to Southern Belarus Germans take Southern Belarus from Russians 1 armour, 4 artilleries and 4 infantry moved from Leningrad to Novgorod 2 artilleries and 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 armour moved from Novgorod to Vologda 1 armour moved from Novgorod to Vologda 1 artillery moved from Northern Belarus to Novgorod 1 bomber, 5 fighters and 4 tactical_bombers moved from Ukraine to Southern Caucasus 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Battle in Holland Belgium Germans attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Americans defend with 3 artilleries, 4 infantry and 1 mech_infantry Germans roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/10 hits, 3.50 expected hits Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/7 hits, 2.83 expected hits Americans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/6 hits, 2.00 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 5/7 hits, 2.83 expected hits Americans roll dice for 2 artilleries and 1 mech_infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Germans: 4 infantry Casualties for Americans: 3 artilleries, 4 infantry and 1 mech_infantry Battle in Southern Caucasus Germans attack with 1 bomber, 5 fighters and 4 tactical_bombers Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in Southern Caucasus, round 2 : 4/10 hits, 5.67 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Southern Caucasus, round 2 : 0/3 hits, 1.50 expected hits 1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Southern Caucasus Germans win with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Russians: 2 armour and 1 mech_infantry Non Combat Move - Germans 5 fighters and 4 tactical_bombers moved from Southern Caucasus to Ukraine 1 bomber moved from Southern Caucasus to Eastern Poland 3 transports moved from 118 Sea Zone to 115 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 2 submarines placed in 115 Sea Zone 1 fighter placed in Western Germany 1 artillery, 1 infantry and 1 tactical_bomber placed in Ukraine 3 armour placed in Leningrad 3 infantry placed in Normandy Bordeaux 1 infantry placed in France Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Russians regular : -1.50 Germans regular : -0.83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 aaGun, 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 2 tactical_bombers moved from Russia to Ukraine 9 armour, 4 infantry and 6 mech_infantrys moved from Kursk to Ukraine 1 fighter moved from Stalingrad to Ukraine 5 infantry and 2 mech_infantrys moved from Stalingrad to Rostov 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Rostov Russians attack with 5 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 infantry and 2 mech_infantrys in Rostov, round 2 : 0/7 hits, 1.17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry and 2 mech_infantrys in Rostov, round 3 : 3/7 hits, 1.17 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 9 armour, 4 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers Germans defend with 2 aaGuns, 5 artilleries, 1 factory_minor, 5 fighters, 6 infantry and 5 tactical_bombers Germans roll AA dice in Ukraine : 3/6 hits, 1.00 expected hits 3 fighters owned by the Russians lost in Ukraine Russians roll dice for 9 armour, 1 fighter, 4 infantry, 6 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 8/22 hits, 9.00 expected hits Germans roll dice for 2 aaGuns, 5 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers in Ukraine, round 2 : 9/21 hits, 9.50 expected hits 5 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 2 aaGuns owned by the Germans and 6 infantry owned by the Germans lost in Ukraine Russians roll dice for 9 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 : 6/13 hits, 6.67 expected hits Germans roll dice for 5 artilleries, 5 fighters and 5 tactical_bombers in Ukraine, round 3 : 9/15 hits, 7.50 expected hits 1 mech_infantry owned by the Russians, 8 armour owned by the Russians, 5 artilleries owned by the Germans and 1 tactical_bomber owned by the Germans lost in Ukraine 1 fighter owned by the Russians and 2 tactical_bombers owned by the Russians retreated 1 armour owned by the Russians retreated to Kursk Germans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -62 Casualties for Russians: 8 armour, 3 fighters, 4 infantry and 6 mech_infantrys Casualties for Germans: 2 aaGuns, 5 artilleries, 6 infantry and 1 tactical_bomber Non Combat Move - Russians 1 fighter moved from Ukraine to Stalingrad 2 tactical_bombers moved from Ukraine to Stalingrad 4 artilleries moved from Samara to Stalingrad 4 infantry moved from Samara to Stalingrad Place Units - Russians 1 aaGun, 2 artilleries and 7 infantry placed in Russia 1 armour and 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans AA : 2.00 Germans regular : 0.33 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Okinawa 1 artillery moved from 20 Sea Zone to Okinawa 1 fighter moved from Guam to Okinawa 1 tactical_bomber moved from Guam to Okinawa 1 fighter moved from Japan to Okinawa 3 artilleries and 3 infantry moved from Japan to 7 Sea Zone 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports moved from 7 Sea Zone to 27 Sea Zone 1 fighter moved from Marshall Islands to 27 Sea Zone 1 tactical_bomber moved from Marshall Islands to 27 Sea Zone 3 artilleries and 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Solomon Islands to 55 Sea Zone 1 marine and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 infantry moved from New Guinea to 55 Sea Zone 1 artillery moved from New Guinea to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 artillery moved from 47 Sea Zone to New Britain 1 mech_infantry moved from Western Australia to Queensland Japanese take Queensland from ANZAC 1 infantry moved from Western Australia to Northern Australia Japanese take Northern Australia from ANZAC 1 infantry moved from South Australia to Victoria Japanese take Victoria from ANZAC 1 marine moved from South Australia to 63 Sea Zone 2 artilleries and 3 infantry moved from South Australia to New South Wales 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales 1 bomber moved from Dutch New Guinea to New South Wales 1 battleship, 1 carrier, 1 fighter, 1 marine, 1 tactical_bomber and 3 transports moved from 63 Sea Zone to 64 Sea Zone 1 fighter moved from 64 Sea Zone to New South Wales 1 tactical_bomber moved from 64 Sea Zone to New South Wales 1 marine moved from 64 Sea Zone to New South Wales 1 submarine moved from 55 Sea Zone to 64 Sea Zone 1 destroyer moved from 55 Sea Zone to 64 Sea Zone 1 submarine moved from 74 Sea Zone to 73 Sea Zone 1 armour moved from Tanganyika Territory to Rhodesia Japanese take Rhodesia from British 1 armour moved from Rhodesia to Tanganyika Territory Combat - Japanese Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone Americans scrambles to create a battle in territory 27 Sea Zone Battle in New Zealand Battle in New Britain Battle in 27 Sea Zone Japanese attack with 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports Americans defend with 2 fighters 2 submarines owned by the Japanese submerged Japanese roll dice for 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 27 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 2 fighters in 27 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 27 Sea Zone Japanese win, taking New Zealand from ANZAC, taking New Britain from ANZAC, taking 27 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 4 Casualties for Japanese: 2 destroyers Casualties for Americans: 2 fighters Battle in Hawaiian Islands Japanese attack with 3 artilleries and 3 infantry Americans defend with 1 airfield and 1 harbour Battle in 64 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 64 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 64 Sea Zone Japanese winJapanese win, taking Hawaiian Islands from Americans with 3 artilleries and 3 infantry remaining, taking 64 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Okinawa Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 armour, 1 artillery, 1 infantry and 1 marine Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Okinawa, round 2 : 4/5 hits, 2.33 expected hits Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Okinawa, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Okinawa Japanese win, taking Okinawa from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 marine Battle in New South Wales Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 2 aaGuns, 4 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 marine ANZAC roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits 1 bomber owned by the Japanese lost in New South Wales Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers in New South Wales, round 2 : 3/12 hits, 5.33 expected hits ANZAC roll dice for 2 aaGuns, 4 artilleries, 4 infantry and 1 marine in New South Wales, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in New South Wales, round 3 : 6/10 hits, 4.83 expected hits ANZAC roll dice for 4 artilleries, 3 infantry and 1 marine in New South Wales, round 3 : 2/8 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the ANZAC and 3 artilleries owned by the ANZAC lost in New South Wales Japanese roll dice for 1 artillery, 3 fighters, 1 marine and 3 tactical_bombers in New South Wales, round 4 : 4/8 hits, 4.17 expected hits ANZAC roll dice for 1 artillery and 1 marine in New South Wales, round 4 : 0/2 hits, 0.67 expected hits 1 marine owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 6PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 artillery, 1 bomber and 3 infantry Casualties for ANZAC: 2 aaGuns, 4 artilleries, 4 infantry and 1 marine triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 fighter moved from Eastern India to Tanganyika Territory 1 fighter moved from Eastern India to Tanganyika Territory 1 tactical_bomber moved from Eastern India to Tanganyika Territory 1 tactical_bomber moved from Eastern India to Tanganyika Territory 1 fighter moved from Okinawa to Kyushu 1 fighter moved from Okinawa to Kyushu 1 tactical_bomber moved from Okinawa to Kyushu 1 fighter moved from New South Wales to 55 Sea Zone 1 tactical_bomber moved from New South Wales to 55 Sea Zone 1 fighter moved from New South Wales to 55 Sea Zone 1 tactical_bomber moved from New South Wales to 55 Sea Zone 1 fighter moved from New South Wales to 64 Sea Zone 1 tactical_bomber moved from New South Wales to 64 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands 1 fighter moved from 27 Sea Zone to Marshall Islands Place Units - Japanese 1 carrier and 1 cruiser placed in 40 Sea Zone 1 marine placed in Eastern India 1 transport placed in 6 Sea Zone 1 transport placed in 7 Sea Zone 2 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 85 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.83 ANZAC AA : 0.00 ANZAC regular : -2.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 1 cruiser, 1 destroyer, 5 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 3 infantry moved from Morocco to 93 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 4 transports moved from 113 Sea Zone to 93 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone 1 battleship, 1 destroyer and 3 submarines moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 104 Sea Zone to Western United States 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 tactical_bomber and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Malta to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 101 Sea Zone Americans take 101 Sea Zone from Italians 3 artilleries and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 3 artilleries and 3 infantry Germans defend with 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 aaGuns and 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits 2 aaGuns owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.67 expected hits Germans roll dice for 4 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 5 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 5 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries remaining. Battle score for attacker is 9 Casualties for Americans: 1 artillery and 3 infantry Casualties for Germans: 2 aaGuns and 4 infantry Non Combat Move - Americans 3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 4 transports placed in 104 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States 1 armour, 1 infantry and 1 mech_infantry placed in Western United States 1 cruiser and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Fukien to Kwangtung 3 infantry moved from Kwangsi to Kwangtung Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsu 3 infantry placed in Fukien 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 2 artilleries moved from Anglo-Egyptian Sudan to Kenya 1 artillery and 3 infantry moved from Union of South Africa to Rhodesia British take Rhodesia from Japanese 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone Combat - British Non Combat Move - British Place Units - British 1 destroyer and 2 transports placed in 113 Sea Zone 2 artilleries placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 4,2 British collect 26 PUs (2 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone 1 armour moved from Southern Italy to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 100 Sea Zone to Trans-Jordan 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone Combat - Italians Battle in 101 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 submarine Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 101 Sea Zone Italians win, taking 101 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Trans-Jordan Italians attack with 2 armour, 1 artillery and 3 infantry French defend with 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 2 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 2 armour, 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for ANZAC: 2 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from 101 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 99 Sea Zone 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,4 Italians collect 13 PUs (2 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : 0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Combat Move - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 destroyer, 7 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 58 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Southern Belarus to Northern Belarus 1 bomber moved from Eastern Poland to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 battleship, 1 carrier and 3 submarines moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 3 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Leningrad to Northern Belarus 1 armour moved from Leningrad to Northern Belarus 1 armour moved from Leningrad to Northern Belarus 1 armour moved from Vologda to Gorky Germans take Gorky from Russians 2 artilleries and 1 infantry moved from Vologda to Yaroslavl 4 armour, 12 artilleries, 15 infantry and 4 mech_infantrys moved from Novgorod to Yaroslavl 1 armour moved from Gorky to Yaroslavl 1 mech_infantry moved from Vologda to Yaroslavl 1 armour moved from Vologda to Yaroslavl Combat - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 destroyer, 7 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 58 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Southern Belarus to Northern Belarus 1 bomber moved from Eastern Poland to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 battleship, 1 carrier and 3 submarines moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 3 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Leningrad to Northern Belarus 1 armour moved from Leningrad to Northern Belarus 1 armour moved from Leningrad to Northern Belarus 1 armour moved from Vologda to Gorky Germans take Gorky from Russians 2 artilleries and 1 infantry moved from Vologda to Yaroslavl 4 armour, 12 artilleries, 15 infantry and 4 mech_infantrys moved from Novgorod to Yaroslavl 1 armour moved from Gorky to Yaroslavl 1 mech_infantry moved from Vologda to Yaroslavl 1 armour moved from Vologda to Yaroslavl Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in Yaroslavl Germans attack with 6 armour, 14 artilleries, 16 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 14 artilleries, 16 infantry and 5 mech_infantrys in Yaroslavl, round 2 : 16/41 hits, 14.33 expected hits Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 6 armour, 14 artilleries, 16 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 3 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 armour and 1 infantry in Northern Belarus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 carrier, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transports British defend with 2 cruisers, 3 destroyers, 3 fighters and 2 transports; Americans defend with 1 destroyer and 3 transports Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports in 113 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits British roll dice for 2 cruisers, 4 destroyers, 3 fighters and 5 transports in 113 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the British, 1 destroyer owned by the Americans, 3 submarines owned by the Germans and 1 carrier owned by the Germans lost in 113 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 2 fighters, 1 tactical_bomber and 2 transports in 113 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits British roll dice for 2 cruisers, 1 destroyer, 3 fighters and 5 transports in 113 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits 1 destroyer owned by the British, 2 cruisers owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone Germans roll dice for 1 battleship, 1 bomber and 2 transports in 113 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits British roll dice for 2 fighters and 5 transports in 113 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Germans and 2 fighters owned by the British lost in 113 Sea Zone 2 transports owned by the British and 3 transports owned by the Americans lost in 113 Sea Zone Germans win with 1 battleship and 2 transports remaining. Battle score for attacker is 38 Casualties for Germans: 1 bomber, 1 carrier, 2 fighters, 3 submarines and 1 tactical_bomber Casualties for Americans: 1 destroyer and 3 transports Casualties for British: 2 cruisers, 3 destroyers, 3 fighters and 2 transports Battle in Normandy Bordeaux Germans attack with 5 artilleries and 4 infantry Americans defend with 2 artilleries, 1 factory_minor and 1 harbour Germans roll dice for 5 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 3.00 expected hits Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Americans: 2 artilleries Non Combat Move - Germans 1 destroyer moved from 115 Sea Zone to 107 Sea Zone Place Units - Germans 1 destroyer and 2 submarines placed in 115 Sea Zone 1 bomber, 1 infantry and 1 tactical_bomber placed in Leningrad 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -0.67 Germans regular : 2.17 British regular : 1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by ANZAC from 68 Sea Zone: 1 destroyer and 1 transport EDIT: Adding units owned by ANZAC to 86 Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Russians buy 2 armour, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Kursk to Ukraine 1 armour moved from Stalingrad to Ukraine 5 infantry and 2 mech_infantrys moved from Rostov to Ukraine 2 tactical_bombers moved from Stalingrad to Ukraine 1 fighter moved from Stalingrad to Russia 4 artilleries and 6 infantry moved from Stalingrad to Samara Combat - Russians Battle in Ukraine Russians attack with 2 armour, 5 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 factory_minor, 5 fighters, 3 infantry and 4 tactical_bombers Russians roll dice for 2 armour, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/11 hits, 3.83 expected hits Germans roll dice for 5 fighters, 3 infantry and 4 tactical_bombers in Ukraine, round 2 : 5/12 hits, 6.33 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 3/6 hits, 3.00 expected hits Germans roll dice for 5 fighters, 1 infantry and 4 tactical_bombers in Ukraine, round 3 : 5/10 hits, 5.67 expected hits 2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 1 infantry owned by the Germans and 2 tactical_bombers owned by the Germans lost in Ukraine 1 tactical_bomber owned by the Russians retreated Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -18 Casualties for Russians: 2 armour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for Germans: 3 infantry and 2 tactical_bombers Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Stalingrad Place Units - Russians 2 armour, 1 fighter, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,3,2 Russians collect 36 PUs (1 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -2.00 Russians regular : -1.83
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 1 factory_minor, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War Combat Move - Japanese 1 marine moved from Eastern India to 40 Sea Zone 1 cruiser and 1 marine moved from 40 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Southern Persia 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers moved from Tanganyika Territory to Rhodesia 1 tactical_bomber moved from Eastern India to Southern Persia 1 fighter moved from Eastern India to Southern Persia 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 carrier moved from 55 Sea Zone to 38 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 artillery moved from New Britain to 47 Sea Zone 1 artillery moved from Okinawa to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Caroline Islands 1 fighter moved from Marshall Islands to Hawaiian Islands 1 tactical_bomber moved from Marshall Islands to Hawaiian Islands 1 marine moved from New Zealand to 65 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Caroline Islands 1 infantry moved from 34 Sea Zone to Caroline Islands 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 artillery moved from 24 Sea Zone to Wake Island 1 fighter moved from 55 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 55 Sea Zone to Hawaiian Islands 1 carrier moved from 55 Sea Zone to 27 Sea Zone 1 fighter moved from Kyushu to 27 Sea Zone 1 tactical_bomber moved from Kyushu to 27 Sea Zone 1 fighter moved from Kyushu to Japan 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 artillery and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island 1 artillery moved from 32 Sea Zone to Wake Island 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 1 marine and 1 transport moved from 65 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 infantry moved from Victoria to 64 Sea Zone 1 artillery moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Gilbert Islands 1 artillery moved from 49 Sea Zone to Gilbert Islands 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Australia to Queensland 1 marine moved from New South Wales to 64 Sea Zone 1 battleship and 1 marine moved from 64 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Johnston Island 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Johnston Island Battle in Gilbert Islands Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Johnston Island from Americans, taking Gilbert Islands from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Southern Persia Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 cruiser in Southern Persia, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Southern Persia, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 3 infantry in Southern Persia, round 2 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Russians and 1 marine owned by the Japanese lost in Southern Persia 1 fighter owned by the Japanese retreated Russians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 1 marine and 1 tactical_bomber Casualties for Russians: 2 infantry Battle in Rhodesia Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Rhodesia, round 2 : 2/6 hits, 3.00 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Rhodesia Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Rhodesia, round 3 : 3/6 hits, 3.00 expected hits British roll dice for 1 artillery and 1 infantry in Rhodesia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Rhodesia Japanese win, taking Rhodesia from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 3 infantry Casualties for Japanese: 1 infantry Battle in Caroline Islands Japanese attack with 2 artilleries and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Midway Japanese attack with 3 artilleries and 3 infantry Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 3 artilleries and 3 infantry in Midway, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Japanese roll dice for 3 artilleries and 2 infantry in Midway, round 3 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Wake Island Japanese attack with 2 artilleries, 2 infantry and 1 marine Americans defend with 1 airfield and 2 infantry Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Wake Island, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan 1 carrier moved from 64 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 64 Sea Zone to 31 Sea Zone 1 fighter moved from 64 Sea Zone to 31 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 31 Sea Zone 1 destroyer moved from 55 Sea Zone to 31 Sea Zone 1 fighter moved from Southern Persia to 82 Sea Zone 1 carrier moved from 40 Sea Zone to 82 Sea Zone 2 fighters and 2 tactical_bombers moved from Rhodesia to French Madagascar 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone Russians take Olgiy from Mongolians Russians take Dzavhan from Mongolians Russians take Tsagaan Olom from Mongolians Russians take Central Mongolia from Mongolians Russians take Buyant-Uhaa from Mongolians Russians take Ulaanbaatar from Mongolians Place Units - Japanese 1 factory_minor placed in Korea 1 artillery placed in Eastern India 1 transport placed in 40 Sea Zone 1 armour placed in Eastern India 1 battleship, 1 destroyer and 1 submarine placed in 7 Sea Zone 1 bomber, 1 infantry, 1 marine and 1 tactical_bomber placed in Japan Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 89 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.83 ANZAC regular : -0.17 Russians regular : 1.00 British regular : -1.00