@axis-dominion
scramble decisions.
Regularkid (Axis +6) vs Pejon88 (Allies) - PTV
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese 1 infantry moved from Tsinghai to Inner Mongolia 1 fighter and 9 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 destroyer moved from 27 Sea Zone to 8 Sea Zone 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 8 Sea Zone 1 fighter moved from Wake Island to 8 Sea Zone 1 fighter moved from Hawaiian Islands to 8 Sea Zone 2 fighters moved from Hawaiian Islands to Midway 1 submarine moved from 50 Sea Zone to 27 Sea Zone 1 destroyer moved from 55 Sea Zone to 65 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Midway Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 carrier and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese 1 infantry moved from Tsinghai to Inner Mongolia 1 fighter and 9 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone 1 infantry moved from Ethiopia to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 fighter moved from Malta to Iraq 1 tactical_bomber moved from British Somaliland to Iraq 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 bomber moved from Iceland to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 cruiser moved from 78 Sea Zone to 82 Sea Zone 1 battleship moved from 40 Sea Zone to 82 Sea Zone Combat - British Battle in French Madagascar Battle in Iraq British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Normandy Bordeaux British attack with 1 bomber and 3 fighters Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber and 3 fighters in Normandy Bordeaux, round 2 : 1/4 hits, 2,00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 mech_infantry moved from Eire to United Kingdom 1 bomber and 3 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 carrier, 1 cruiser and 2 destroyers moved from 78 Sea Zone to 82 Sea Zone 1 fighter moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 fighter moved from British Somaliland to Baluchistan 1 destroyer moved from 40 Sea Zone to 82 Sea Zone 2 infantry moved from Shan State to Burma 1 armour, 2 infantry and 1 mech_infantry moved from Eastern India to Burma Place Units - British 1 artillery and 2 infantry placed in Egypt 1 armour and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 transport placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans regular : -0,33 Neutral_Axis regular : -1,00 British regular : -2,00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 94 Sea Zone to 101 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 101 Sea Zone 1 bomber moved from Southern Italy to Malta 1 artillery moved from Greece to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta 1 fighter moved from Southern Italy to Malta Combat - Italians Battle in Crete Battle in Malta Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 aaGun, 1 airfield and 1 infantry British roll AA dice in Malta : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Crete from Neutral_Allies, taking Malta from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 fighter moved from Malta to Tobruk 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 bomber moved from Malta to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Yugoslavia to Northern Italy 1 aaGun moved from Northern Italy to Southern France 1 armour moved from Greece to Romania Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British AA : -0.33 British regular : -0.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns and 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to New South Wales 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 2 infantry moved from Java to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to Eastern India 1 infantry moved from Shan State to Burma 1 fighter moved from Java to Eastern India 2 fighters moved from Java to Queensland 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 infantry and 1 marine placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns and 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to New South Wales 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 2 infantry moved from Java to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to Eastern India 1 infantry moved from Shan State to Burma 1 fighter moved from Java to Eastern India 2 fighters moved from Java to Queensland 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 infantry and 1 marine placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 carrier, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States 3 infantry moved from Poland to Baltic States 2 armour moved from Poland to Baltic States 1 armour moved from Romania to Baltic States 5 armour moved from Germany to Baltic States 7 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 8 armour, 4 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 4 infantry and 7 mech_infantrys in Baltic States, round 2 : 10/19 hits, 7.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 8 armour, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Karelia from Russians to Russians EDIT: Changing ownership of Karelia from Russians to Germans EDIT: Turning off Edit Mode 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Romania to Bessarabia 2 infantry moved from Romania to Bessarabia 1 aaGun, 5 artilleries and 23 infantry moved from Romania to Eastern Poland 1 aaGun, 3 artilleries and 3 infantry moved from Poland to Eastern Poland 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Germany to Poland 1 artillery moved from Western Germany to 115 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 aaGun and 1 infantry moved from Norway to Finland 1 infantry moved from Finland to Karelia 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Western Germany to Malta 2 fighters and 2 tactical_bombers moved from Southern Italy to Malta 1 fighter and 1 tactical_bomber moved from Gibraltar to Malta 2 bombers moved from Gibraltar to Western Germany 1 armour and 2 mech_infantrys moved from Western Germany to Poland 1 artillery moved from Southern France to Normandy Bordeaux Place Units - Germans 1 infantry placed in Normandy Bordeaux 3 armour and 4 mech_infantrys placed in Germany 1 carrier placed in 115 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 3.00
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@pejon_88 assumed no scramble from Leningrad to Belarus due to overwhelming odds. Also editted Karelia on noncombat (I did it on my first run through, but forgot to click “forum”). If any objections, lemme know.
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@regularkid No problems at all.
Also I misunderstood the Atlantic Wall objective, thought you needed land units there at the start of each German turn. Lucky my air strike didn’t cost me a plane.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 fighter and 1 tactical_bomber moved from Leningrad to Karelia 1 infantry moved from Vyborg to Karelia Combat - Russians Battle in Karelia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 5 artilleries and 14 infantry moved from Leningrad to Novgorod 1 infantry moved from Archangel to Vologda 1 infantry moved from Northern Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Karelia to Novgorod 2 aaGuns moved from Kursk to Tula 4 infantry moved from Rostov to Kursk 1 artillery and 1 infantry moved from Kursk to Tula 1 armour and 1 mech_infantry moved from Bryansk to Kursk 3 artilleries and 3 infantry moved from Ukraine to Kursk 3 infantry moved from Stalingrad to Tambov 1 submarine moved from 122 Sea Zone to 112 Sea Zone 1 aaGun moved from Amur to Northern Manchuria 1 aaGun, 1 artillery and 7 infantry moved from Amur to Korea 6 infantry moved from Amur to Northern Manchuria 2 infantry moved from Amur to Korea 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Yaroslavl Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Siberia 3 artilleries and 7 infantry placed in Russia Russians undo move 3. 3 infantry placed in Stalingrad 3 artilleries and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4 Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Siam to French Indo China 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Hunan to Kwangtung 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Hopei to Hunan 3 fighters moved from Caroline Islands to Japan 1 infantry moved from Hokkaido to Japan 1 carrier moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from Caroline Islands to 7 Sea Zone 1 tactical_bomber moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 artillery moved from 37 Sea Zone to Borneo 1 infantry moved from 37 Sea Zone to Borneo 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Malaya 1 carrier moved from 132 Sea Zone to 38 Sea Zone 1 battleship moved from 132 Sea Zone to 38 Sea Zone 1 cruiser moved from 132 Sea Zone to 38 Sea Zone 1 destroyer moved from 132 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 2 fighters moved from 37 Sea Zone to 7 Sea Zone 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from 132 Sea Zone to 7 Sea Zone 3 tactical_bombers moved from Caroline Islands to Southern Manchuria 1 tactical_bomber moved from 37 Sea Zone to Southern Manchuria 1 fighter moved from 132 Sea Zone to 43 Sea Zone 1 bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to 38 Sea Zone 1 armour moved from Kwangsi to French Indo China 1 mech_infantry moved from Hopei to Kweichow 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Manilla 1 battleship and 1 marine moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 bomber moved from Kwangsi to Davao Combat - Japanese Battle in Java Battle in Celebes Battle in Sumatra Battle in Guam Battle in Malaya Battle in Borneo Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Manilla Japanese attack with 1 artillery and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Manilla, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Manilla, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 1 bomber and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Davao, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 armour and 2 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 infantry in French Indo China, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 aaGun and 5 infantry moved from Jehol to Southern Manchuria 2 fighters moved from Kwangtung to 7 Sea Zone 1 cruiser and 2 destroyers moved from 34 Sea Zone to 7 Sea Zone 2 tactical_bombers moved from Kwangtung to Southern Manchuria 1 bomber moved from Yunnan to Southern Manchuria 1 bomber moved from Davao to Fukien 2 artilleries moved from Hopei to Hunan 1 artillery moved from Hopei to Hunan 2 infantry moved from Hopei to Hunan 3 aaGuns moved from Kyushu to Japan Place Units - Japanese 2 carriers and 1 submarine placed in 7 Sea Zone 1 artillery and 1 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.00 Japanese regular : 1.17 UK_Pacific regular : -0.67
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@regularkid You removed a transport and inf+art in SZ37, but only returned one transport. Did I miss anything?
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Hawaiian Islands to Marshall Islands 2 fighters moved from Midway to Marshall Islands 1 bomber moved from Midway to 36 Sea Zone Combat - Americans Battle in 36 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 36 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 3 transports Battle in Marshall Islands Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Marshall Islands, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Iwo Jima from Japanese to Americans EDIT: Adding units owned by Americans to Iwo Jima: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 3 fighters moved from Marshall Islands to 25 Sea Zone 2 fighters moved from 8 Sea Zone to Midway 1 fighter moved from 17 Sea Zone to Midway 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 marines, 1 submarine and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone 2 marines moved from 25 Sea Zone to Midway 1 submarine moved from 27 Sea Zone to 25 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 8 Sea Zone to 18 Sea Zone 2 carriers and 1 submarine moved from 8 Sea Zone to 25 Sea Zone 1 carrier moved from 11 Sea Zone to 31 Sea Zone 1 bomber moved from 36 Sea Zone to Dutch New Guinea 1 destroyer moved from 65 Sea Zone to 64 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 mech_infantry and 2 transports moved from 104 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 fighter placed in Western United States 1 transport placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,2,5,1,4,1,1,3,6,4,3,2,5,5,1,2,5,1,4,5 Americans collect 52 PUs (1 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine EDIT: Adding units owned by Americans to 109 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 8 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 18 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : -0,33
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Meant to take Iwo Jima since my position would be compromised otherwise. If you don’t allow it, I will re-do NCM with USA. The other nations moves don’t affect this so I will continue with CH and UK.
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Kansu to Tsinghai 1 infantry moved from Inner Mongolia to Honan 1 fighter moved from Chahar to Tsinghai Place Units - Chinese 1 infantry placed in Inner Mongolia 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Hawaiian Islands to Marshall Islands 2 fighters moved from Midway to Marshall Islands 1 bomber moved from Midway to 36 Sea Zone Combat - Americans Battle in 36 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 36 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 3 transports Battle in Marshall Islands Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Marshall Islands, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Iwo Jima from Japanese to Americans EDIT: Adding units owned by Americans to Iwo Jima: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 3 fighters moved from Marshall Islands to 25 Sea Zone 2 fighters moved from 8 Sea Zone to Midway 1 fighter moved from 17 Sea Zone to Midway 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 marines, 1 submarine and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone 2 marines moved from 25 Sea Zone to Midway 1 submarine moved from 27 Sea Zone to 25 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 8 Sea Zone to 18 Sea Zone 2 carriers and 1 submarine moved from 8 Sea Zone to 25 Sea Zone 1 carrier moved from 11 Sea Zone to 31 Sea Zone 1 bomber moved from 36 Sea Zone to Dutch New Guinea 1 destroyer moved from 65 Sea Zone to 64 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 mech_infantry and 2 transports moved from 104 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 fighter placed in Western United States 1 transport placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,2,5,1,4,1,1,3,6,4,3,2,5,5,1,2,5,1,4,5 Americans collect 52 PUs (1 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine EDIT: Adding units owned by Americans to 109 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 8 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 18 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Kansu to Tsinghai 1 infantry moved from Inner Mongolia to Honan 1 fighter moved from Chahar to Tsinghai Place Units - Chinese 1 infantry placed in Inner Mongolia 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Iraq to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan 2 infantry moved from Burma to Yunnan 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 artilleries and 3 infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 infantry moved from Southern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 infantry moved from Southern Persia to Iraq 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Baluchistan to Eastern India 1 fighter moved from 82 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from 82 Sea Zone to Egypt 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour moved from Union of South Africa to Belgian Congo Place Units - British 3 infantry placed in Egypt 1 transport placed in 73 Sea Zone 1 carrier and 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1,2,3 British collect 35 PUs (1 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : 0,83 Japanese regular : -0,67 Germans AA : 0,83 British regular : 0,17
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I don’t get any MARTI rolls at the moment… Happened to me once before and then it suddenly started working again. Do you get any rolls? Any idea what might be causing this?
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@pejon_88 yes i’m getting the emails
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Crete to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 armour moved from Tobruk to 98 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Tobruk to Southern Italy 1 mech_infantry moved from Tobruk to Tunisia 2 artilleries and 2 infantry moved from Tobruk to Libya 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Eastern Poland to Southern Belarus Italians take Southern Belarus from Russians 1 armour moved from Romania to Southern Belarus 2 mech_infantrys moved from Northern Italy to Romania 1 bomber moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Eastern Poland 1 infantry moved from Northern Italy to Southern France 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 armour and 1 infantry moved from 99 Sea Zone to Yugoslavia 1 aaGun moved from Southern France to Normandy Bordeaux Place Units - Italians 2 artilleries and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 45 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Shan State ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Shan State to Eastern India 1 fighter moved from Queensland to 40 Sea Zone 1 infantry moved from Eastern India to Burma 2 aaGuns and 2 infantry moved from South Australia to Queensland 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 45 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Shan State ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Shan State to Eastern India 1 fighter moved from Queensland to 40 Sea Zone 1 infantry moved from Eastern India to Burma 2 aaGuns and 2 infantry moved from South Australia to Queensland 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33