Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit ModeEnigma (ax) vs Gazza (al) OOB 6+
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 artilleries moved from France to Normandy Bordeaux 4 mech_infantrys moved from France to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 1 fighter moved from 112 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 armour moved from France to Normandy Bordeaux 1 artillery moved from Norway to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar Combat - Germans
Combat Hit Differential Summary :
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@enigma Scramble orders?
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@enigma yep scramble all fighters
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 artilleries moved from France to Normandy Bordeaux 4 mech_infantrys moved from France to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 1 fighter moved from 112 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 armour moved from France to Normandy Bordeaux 1 artillery moved from Norway to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar Combat - Germans British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Gibraltar Battle in Normandy Bordeaux Germans attack with 1 armour, 2 artilleries and 4 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Normandy Bordeaux, round 2 : 1/7 hits, 2,17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 3 : 0/6 hits, 2,00 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/5 hits, 1,83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Gibraltar from British, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for French: 1 artillery and 1 infantry Battle in 109 Sea Zone Germans attack with 1 bomber, 3 fighters, 1 submarine and 4 tactical_bombers British defend with 1 battleship, 4 fighters and 1 transport; French defend with 1 fighter Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits British roll dice for 1 battleship and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 5 fighters in 109 Sea Zone, round 2 : 5/5 hits, 3,33 expected hits 1 submarine owned by the Germans, 2 fighters owned by the Germans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 3 fighters owned by the British lost in 109 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits British roll dice for 1 fighter and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 transport owned by the British and 1 fighter owned by the British lost in 109 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 2 fighters, 1 submarine and 3 tactical_bombers Casualties for British: 1 battleship, 4 fighters and 1 transport Casualties for French: 1 fighter Battle in 96 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 cruiser Non Combat Move - Germans 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 bomber moved from 109 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone 3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania 3 aaGuns moved from Holland Belgium to Western Germany 5 armour moved from France to Germany Place Units - Germans 2 artilleries and 8 infantry placed in Germany 1 bomber and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : 0,67 Germans regular : -2,67 British regular : 1,83
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@enigma You are not allowed to put an american destroyer in sz 106 or in other sz adjacent to japanese controlled territories.
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@enigma okay il move them
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@gazza :+1:
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 1 artillery moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 3 infantry moved from Novgorod to Karelia 2 infantry moved from Vologda to Archangel 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Baltic States to Novgorod 2 armour moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 mech_infantry moved from Belarus to Karelia 1 armour moved from Belarus to Karelia 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Western Ukraine to Eastern Poland 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Novgorod to Karelia 2 mech_infantrys moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 armour moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 mech_infantry moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 tactical_bomber moved from Russia to Kansu Combat - Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Bryansk to Belarus 1 aaGun moved from Novgorod to Karelia Place Units - Russians 1 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 2 armour placed in Ukraine 1 armour placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from Jehol to Yunnan 2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 2 bombers, 4 fighters and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Szechwan, round 2 : 7/9 hits, 5,33 expected hits Chinese roll dice for 5 infantry in Szechwan, round 2 : 3/5 hits, 1,67 expected hits 3 fighters owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -15 Casualties for Japanese: 3 fighters Casualties for Chinese: 5 infantry Non Combat Move - Japanese 2 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 2 fighters moved from Jehol to Chahar 1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry moved from Amur to Buryatia 2 bombers moved from Szechwan to Chahar 1 fighter and 3 tactical_bombers moved from Szechwan to Kwangsi 2 tactical_bombers moved from Yunnan to Hunan 2 fighters moved from Yunnan to Hunan 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 1 factory_minor placed in Manchuria 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : 1,50
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to Siam 4 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Siam 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Yunnan 1 infantry moved from Shan State to Siam 1 infantry moved from Shan State to Siam 1 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 1 armour moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Ethiopia to Kenya 1 artillery moved from Ethiopia to Kenya 1 mech_infantry moved from Ethiopia to Kenya 1 artillery moved from Ethiopia to Kenya 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 transport moved from 76 Sea Zone to 72 Sea Zone 2 infantry moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 bomber moved from Malta to Kenya 1 fighter moved from Malta to Egypt Combat - British Battle in Siam British attack with 1 fighter and 3 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 3 infantry in Siam, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Siam British roll dice for 1 fighter and 3 infantry in Siam, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam British win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Yunnan British attack with 1 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kenya British attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 3 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Kenya to Anglo Egyptian Sudan 1 fighter moved from Siam to Burma 1 fighter moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 1 aaGun moved from Burma to Yunnan 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 aaGun moved from India to Burma 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 aaGun moved from Scotland to United Kingdom Place Units - British 2 fighters placed in United Kingdom 1 factory_minor placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Adding units owned by British to Persia: 1 infantry EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by UK_Pacific to Eastern Persia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,1,6,4 British collect 28 PUs (1 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Italians regular : -0.67 Japanese regular : 0.67 British regular : 1.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to Siam 4 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Siam 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Yunnan 1 infantry moved from Shan State to Siam 1 infantry moved from Shan State to Siam 1 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 1 armour moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Ethiopia to Kenya 1 artillery moved from Ethiopia to Kenya 1 mech_infantry moved from Ethiopia to Kenya 1 artillery moved from Ethiopia to Kenya 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 transport moved from 76 Sea Zone to 72 Sea Zone 2 infantry moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 bomber moved from Malta to Kenya 1 fighter moved from Malta to Egypt Combat - British Battle in Siam British attack with 1 fighter and 3 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 3 infantry in Siam, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Siam British roll dice for 1 fighter and 3 infantry in Siam, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam British win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Yunnan British attack with 1 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kenya British attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 3 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Kenya to Anglo Egyptian Sudan 1 fighter moved from Siam to Burma 1 fighter moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 1 aaGun moved from Burma to Yunnan 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 aaGun moved from India to Burma 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 aaGun moved from Scotland to United Kingdom Place Units - British 2 fighters placed in United Kingdom 1 factory_minor placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Adding units owned by British to Persia: 1 infantry EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by UK_Pacific to Eastern Persia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,1,6,4 British collect 28 PUs (1 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Italians regular : -0.67 Japanese regular : 0.67 British regular : 1.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Tunisia to Algeria 1 mech_infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 5 infantry moved from Bulgaria to Greece 3 infantry moved from Albania to Greece 1 fighter moved from Southern Italy to Greece 1 armour moved from Albania to Greece Combat - Italians Battle in Greece Italians attack with 1 armour, 1 fighter and 10 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 fighter and 10 infantry in Greece, round 2 : 2/12 hits, 2,67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 fighter and 10 infantry in Greece, round 3 : 1/12 hits, 2,67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 fighter and 9 infantry in Greece, round 4 : 3/11 hits, 2,50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 8 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 2 infantry Battle in Algeria Italians attack with 1 artillery, 1 bomber and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Algeria Italians roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 0/2 hits, 1,00 expected hits French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Algeria 1 bomber owned by the Italians retreated French win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 artillery and 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern France 1 fighter moved from Greece to Southern Italy 1 armour moved from Southern France to Yugoslavia 2 artilleries moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : 1,00 Italians regular : -3,17 Neutral_Allies regular : -0,33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 cruiser moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 2 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Queensland to Sumatra 1 fighter moved from Queensland to Sumatra 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 cruiser moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 2 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Queensland to Sumatra 1 fighter moved from Queensland to Sumatra 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 2 bombers moved from Western Germany to 96 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 cruiser and 1 fighter French defend with 1 cruiser Germans roll dice for 1 battleship, 3 bombers, 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the French lost in 96 Sea Zone Germans win with 1 battleship, 3 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 12 Casualties for French: 1 cruiser Non Combat Move - Germans 3 bombers moved from 96 Sea Zone to Western Germany 6 mech_infantrys moved from Western Germany to Poland 1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 3 armour moved from Romania to Poland 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 2 artilleries moved from Normandy Bordeaux to France 1 fighter moved from 96 Sea Zone to Southern Italy 5 armour, 2 artilleries and 8 infantry moved from Germany to Poland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 106 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 123 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 1 destroyer placed in 112 Sea Zone 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : -0,50 Germans regular : 0,33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Central Mongolia to Tsagaan Olom 1 infantry moved from Central Mongolia to Tsagaan Olom 1 tactical_bomber moved from Kansu to Tsinghai 1 armour moved from Russia to Novosibirsk 2 mech_infantrys moved from Karelia to Novgorod 3 armour moved from Karelia to Novgorod 1 fighter moved from Karelia to Novgorod 1 artillery moved from Karelia to Novgorod 4 infantry moved from Karelia to Novgorod 2 infantry moved from Archangel to Vologda 5 infantry moved from Bryansk to Belarus 1 infantry moved from Vyborg to Novgorod 5 infantry moved from Yenisey to Timguska 7 infantry moved from Yakut S.S.R. to Yenisey 6 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Yakut S.S.R. to Yenisey 3 mech_infantrys moved from Belarus to Novgorod Non Combat Move - Russians 1 aaGun moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Ukraine to Western Ukraine 2 armour moved from Ukraine to Bryansk 2 aaGuns moved from Yakut S.S.R. to Yenisey 1 fighter moved from Novgorod to Russia Place Units - Russians 3 infantry placed in Novgorod Russians undo move 1. 2 infantry placed in Ukraine 1 armour placed in Ukraine 2 armour and 1 infantry placed in Novgorod 2 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 119 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :