@wizmark No scramble
bolasgod (X) vs Colt45554 ( Allies + 24) OOB Game 2
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 artillery moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany Combat - Americans Battle in Western Germany Americans converts factory_major into different units Battle in Norway Battle in Caroline Islands Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Caroline Islands, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Caroline Islands, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 fighter and 1 mech_infantry in Caroline Islands, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 1 fighter and 1 mech_infantry in Caroline Islands, round 6 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Western Germany from Germans, taking Norway from Germans, taking Caroline Islands from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 45 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from 55 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 3 artilleries and 2 infantry moved from Kweichow to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries, 1 fighter and 2 infantry Japanese defend with 4 infantry Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Hopei, round 2 : 1/6 hits, 2.17 expected hits Japanese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Hopei, round 3 : 3/6 hits, 2.17 expected hits Japanese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 4 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from India to Shan State UK_Pacific take Shan State from Japanese 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 destroyer moved from 81 Sea Zone to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Denmark Battle in 97 Sea Zone British attack with 1 bomber, 1 destroyer and 4 submarines Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 destroyers British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 2 destroyers owned by the Italians, 1 tactical_bomber owned by the Germans and 3 submarines owned by the British lost in 97 Sea Zone 1 submarine owned by the British submerged British roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone 1 bomber owned by the British retreated Italians win, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 11 Casualties for British: 1 destroyer and 3 submarines Casualties for Italians: 2 destroyers Casualties for Germans: 1 fighter and 1 tactical_bomber Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 bomber moved from 97 Sea Zone to Egypt 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Libya to Alexandria 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Iraq to Northwest Persia 2 artilleries moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from Persia to India 1 infantry moved from India to Burma 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 infantry placed in Persia 2 destroyers placed in 98 Sea Zone 1 airfield placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.00 Italians regular : 0.17 Japanese regular : 0.00 Japanese AA : -0.17 British regular : 0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Poland 1 mech_infantry moved from Romania to Poland Combat - Italians Battle in Poland Italians attack with 2 mech_infantrys Russians defend with 1 armour Italians roll dice for 2 mech_infantrys in Poland, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Poland Italians win, taking Poland from Russians with 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Italians Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.50
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 43 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 carrier owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 2 submarines in 43 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits 1 transport owned by the Japanese lost in 43 Sea Zone Japanese and ANZAC reach a stalemate . Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 transport 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Borneo Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 infantry moved from South Australia to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 3 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 43 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 carrier owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 2 submarines in 43 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits 1 transport owned by the Japanese lost in 43 Sea Zone Japanese and ANZAC reach a stalemate . Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 transport 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Borneo Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 infantry moved from South Australia to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 3 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 infantry moved from Novgorod to Baltic States Germans take Baltic States from Russians 3 infantry moved from Romania to Bessarabia 1 infantry moved from France to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 armour moved from Germany to Western Germany 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Belarus 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 105 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from France to Western Germany 1 fighter moved from France to Western Germany 1 fighter moved from Southern Italy to Western Germany Combat - Germans Battle in 112 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport; Americans defend with 2 transports 1 transport owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Americans: 2 transports Casualties for British: 1 transport Battle in Bessarabia Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Germany Germans attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Western Germany Germans win, taking Western Germany from Americans with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport Americans defend with 1 destroyer Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Novgorod 1 bomber moved from Belarus to Novgorod 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to France 2 fighters moved from Western Germany to France 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 1 artillery, 7 infantry and 2 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Russians regular : -1.00 Germans regular : 1.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Smolensk to Archangel 3 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Smolensk to Belarus 1 artillery and 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 10 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk 2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 1 cruiser and 1 submarine moved from 114 Sea Zone to 112 Sea Zone 6 infantry moved from Novosibirsk to Vologda 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 3 infantry moved from Smolensk to Bryansk Place Units - Russians 3 infantry placed in Ukraine 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Hunan to Hopei 2 armour moved from Hunan to Hopei 1 mech_infantry moved from Hunan to Hopei 1 bomber moved from Kwangsi to Hopei 1 fighter moved from Kwangsi to Hopei 1 tactical_bomber moved from Kwangsi to Hopei 1 tactical_bomber moved from Kwangsi to Hopei 1 infantry moved from Hunan to Kweichow 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone 4 fighters moved from 42 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone 1 bomber moved from Japan to Hopei 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in Hopei Japanese attack with 3 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers Chinese defend with 3 artilleries and 4 infantry Japanese roll dice for 3 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hopei, round 2 : 5/9 hits, 4.83 expected hits Chinese roll dice for 3 artilleries and 4 infantry in Hopei, round 2 : 3/7 hits, 2.33 expected hits 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei Japanese roll dice for 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Hopei, round 3 : 5/6 hits, 3.50 expected hits Chinese roll dice for 2 artilleries in Hopei, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Japanese and 2 artilleries owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 armour, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 3 artilleries and 4 infantry Non Combat Move - Japanese 1 infantry moved from Manchuria to Jehol 1 bomber moved from Hopei to Kwangtung 1 bomber moved from Hopei to Jehol 1 aaGun moved from Hunan to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 3 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Siam 1 infantry moved from 37 Sea Zone to Siam 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 5 fighters and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Hopei to Chahar Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 1 armour, 1 artillery and 1 infantry placed in French Indo China 3 infantry placed in Malaya 1 armour, 1 artillery and 2 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Japanese undo move 4. Japanese undo move 4. Japanese undo move 3. Japanese undo move 2. Japanese undo move 1. 1 armour and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 armour, 1 artillery and 2 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 3.00 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
Combat Hit Differential Summary :
Americans regular : -0.50
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3 hits to assign
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits
Combat Hit Differential Summary :
Americans regular : -0.50 Germans regular : -1.67
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits 1 destroyer owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 3 : 0/6 hits, 2.50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits 1 destroyer owned by the Germans, 3 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 110 Sea Zone, round 4 : 3/5 hits, 2.17 expected hits
Combat Hit Differential Summary :
Americans regular : -2.17 Germans regular : -1.00
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits 1 destroyer owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 3 : 0/6 hits, 2.50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits 1 destroyer owned by the Germans, 3 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 110 Sea Zone, round 4 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 4 : 2/6 hits, 3.00 expected hits
Combat Hit Differential Summary :
Americans regular : -2.17 Germans regular : -2.00
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits 1 destroyer owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 3 : 0/6 hits, 2.50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits 1 destroyer owned by the Germans, 3 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 110 Sea Zone, round 4 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 4 : 2/6 hits, 3.00 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 110 Sea Zone, round 5 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 fighter in 110 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 6 : 0/3 hits, 1.83 expected hits 1 cruiser owned by the Germans lost in 110 Sea Zone 1 fighter owned by the Americans retreated Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -17 Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines Casualties for Germans: 1 carrier, 1 cruiser, 3 destroyers and 1 tactical_bomber 1 fighter owned by the Germans forced to land in Normandy Bordeaux Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Germans to Holland Belgium: 1 fighter EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from 110 Sea Zone to United Kingdom 1 artillery moved from Tunisia to Algeria 2 infantry moved from Central United States to 101 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 33 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to Johnston Island 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone
Combat Hit Differential Summary :
Americans regular : -3.17 Germans regular : -3.67
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I don’t know where to land your fig. But also i don’t know if you wanted to kill it instead of cruiser. Since it was the only battle, I will wait for your answer because I may or may not go another round of battle based off your answers.
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@colt45554 I’ll take the fighter in Normandy, everything else is fine
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@bolasgod I will keep the fighter over the cruiser
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits 1 destroyer owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 3 : 0/6 hits, 2.50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits 1 destroyer owned by the Germans, 3 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 110 Sea Zone, round 4 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 4 : 2/6 hits, 3.00 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 110 Sea Zone, round 5 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 fighter in 110 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 6 : 0/3 hits, 1.83 expected hits 1 cruiser owned by the Germans lost in 110 Sea Zone 1 fighter owned by the Americans retreated Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -17 Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines Casualties for Germans: 1 carrier, 1 cruiser, 3 destroyers and 1 tactical_bomber 1 fighter owned by the Germans forced to land in Normandy Bordeaux Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Germans to Holland Belgium: 1 fighter EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from 110 Sea Zone to United Kingdom 1 artillery moved from Tunisia to Algeria 2 infantry moved from Central United States to 101 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 33 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to Johnston Island 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 2 infantry placed in Western United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win with 1 armour remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter EDIT: Turning off Edit Mode 2 fighters moved from Gibraltar to 110 Sea Zone Combat - British Battle in 110 Sea Zone British attack with 2 fighters Germans defend with 1 battleship and 1 transport British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone 1 transport owned by the Germans lost in 110 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 17 Casualties for British: 1 fighter Casualties for Germans: 1 battleship and 1 transport Non Combat Move - British 1 fighter moved from 110 Sea Zone to United Kingdom 3 infantry moved from Persia to Eastern Persia 2 mech_infantrys moved from Iraq to Eastern Persia 2 artilleries moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 2 infantry moved from Northwest Persia to Persia 1 battleship moved from 33 Sea Zone to 54 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 infantry and 2 mech_infantrys placed in Persia 3 submarines placed in 98 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to India: 1 mech_infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Removing units owned by British from Shan State: 1 mech_infantry EDIT: Removing units owned by British from India: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Burma: 3 aaGuns, 6 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber EDIT: Removing units owned by British from India: 3 aaGuns, 6 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to India: 1 aaGun, 1 fighter and 1 mech_infantry EDIT: Removing units owned by British from Burma: 1 aaGun, 1 fighter and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -3.17 Japanese regular : 0.50 Germans regular : -3.33 British regular : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Poland to Eastern Poland Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Poland to Eastern Poland Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tunisia to Libya 1 fighter moved from Gibraltar to Egypt Turn Complete - French
Combat Hit Differential Summary :