• TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            5 infantry moved from Ukraine to Bryansk
            1 artillery and 9 infantry moved from Western Ukraine to Bryansk
            2 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Belarus
            8 infantry moved from Russia to Bryansk
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Belarus to Bryansk
            2 fighters moved from Belarus to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Nice to have you back.


  • @stough Thank you. It’s nice to be back. I’ve been busy at work.


  • @stough I hope all is well. I believe its your move. thanks!


  • You are the Japanese. They have the next move.


  • Overall, I’m doing much better. Apparently it takes a while to recover from a stomach Hernia.

    Thanks for asking.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 artilleries and 5 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour, 3 artilleries and 8 infantry moved from Yunnan to Szechwan
            1 armour moved from French Indo China to Szechwan
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 aaGun, 2 fighters, 5 infantry and 2 tactical_bombers moved from Chahar to Hopei
            2 bombers, 2 fighters and 1 tactical_bomber moved from Hunan to Hopei
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 artilleries moved from 36 Sea Zone to Kwangsi
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Kiangsu to 33 Sea Zone
            1 tactical_bomber moved from Kiangsu to 33 Sea Zone
            1 infantry moved from Suiyuyan to Hopei
            1 mech_infantry moved from Suiyuyan to Szechwan
            1 artillery moved from Suiyuyan to Hopei
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 artillery and 4 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 tactical_bomber moved from Eastern United States to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier and 1 submarine placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Tsinghai to Kansu
            1 fighter moved from Sikang to Kansu
            1 infantry moved from Sikang to Shensi
            1 artillery moved from Sikang to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Kansu, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            2 artilleries and 11 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 tactical_bomber moved from Eastern United States to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier and 1 submarine placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Tsinghai to Kansu
            1 fighter moved from Sikang to Kansu
            1 infantry moved from Sikang to Shensi
            1 artillery moved from Sikang to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Kansu, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            2 artilleries and 11 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
            2 infantry moved from Egypt to Alexandria
            3 artilleries moved from Egypt to Alexandria
            3 infantry moved from Persia to Iraq
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            2 infantry moved from Italian Somaliland to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 battleship moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 bomber moved from Egypt to Alexandria
            1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
            1 fighter moved from 98 Sea Zone to Alexandria
            1 fighter moved from 98 Sea Zone to Iraq
            1 fighter moved from Egypt to Iraq
            1 fighter moved from Egypt to Alexandria
            1 destroyer moved from 119 Sea Zone to 108 Sea Zone
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 2 fighters, 5 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 2 fighters, 5 infantry and 1 mech_infantry in Iraq, round 2 : 2/9 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 2 fighters, 4 infantry and 1 mech_infantry in Iraq, round 3 : 3/8 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Alexandria
                British attack with 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 5/10 hits, 4.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Alexandria to 98 Sea Zone
            1 tactical_bomber moved from Alexandria to 98 Sea Zone
            2 fighters moved from Iraq to Eastern Persia
            1 fighter moved from Alexandria to Egypt
            1 bomber moved from Alexandria to Egypt
            2 infantry moved from Burma to India
            1 infantry moved from Shan State to Burma
            1 artillery moved from Quebec to New Brunswick Nova Scotia
            1 infantry moved from Quebec to Eastern United States
            1 infantry moved from Quebec to New Brunswick Nova Scotia
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Persia
            1 submarine placed in 98 Sea Zone
            1 armour and 1 infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Italians regular : 1.83
    Japanese regular : -0.67
    Neutral_Axis regular : 0.67
    British regular : 0.67
    

    Savegame


  • There you go. Ready for the Italians.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 infantry moved from Yugoslavia to Albania
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Greece to Albania
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 infantry moved from Dutch New Guinea to New Guinea
            1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 infantry moved from Dutch New Guinea to New Guinea
            1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 cruiser moved from 88 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 armour, 2 artilleries, 16 infantry and 3 mech_infantrys moved from Romania to Bessarabia
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 armour, 7 artilleries and 19 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 destroyer moved from 114 Sea Zone to 115 Sea Zone
            1 battleship moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            2 artilleries moved from 115 Sea Zone to Novgorod
            7 infantry moved from Karelia to Novgorod
            1 armour moved from Germany to Eastern Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Poland to Ukraine
    
        Combat - Germans
            Strategic bombing raid in Ukraine
                    Russians roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total. 
            Battle in Bessarabia
                Germans attack with 8 armour, 2 artilleries, 16 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 2 artilleries, 16 infantry and 3 mech_infantrys in Bessarabia, round 2 : 10/29 hits, 8.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 8 armour, 2 artilleries, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            8 infantry moved from Germany to Poland
            1 fighter moved from Germany to Eastern Poland
            1 fighter moved from Poland to Eastern Poland
            4 tactical_bombers moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
            2 aaGuns moved from Romania to Bessarabia
            1 mech_infantry moved from Western Germany to Poland
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            2 fighters moved from Eastern Poland to Poland
            4 tactical_bombers moved from Eastern Poland to Poland
    
        Place Units - Germans
            3 armour and 7 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.50
    Germans regular : 1.33
    Russians AA : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Ukraine to Bryansk
            2 aaGuns, 1 artillery and 18 infantry moved from Belarus to Bryansk
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            7 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Bryansk to Russia
            2 armour moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            2 fighters moved from Bryansk to Russia
    
        Place Units - Russians
            1 infantry placed in Ukraine
            3 artilleries and 5 infantry placed in Russia
            2 artilleries and 1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 artillery moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            1 artillery and 6 infantry moved from Hopei to Shensi
            1 artillery and 4 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 mech_infantry moved from Szechwan to Shan State
            2 armour moved from Szechwan to Shan State
            5 artilleries and 11 infantry moved from Szechwan to Shensi
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            3 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 destroyers moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 carrier moved from 33 Sea Zone to 21 Sea Zone
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            2 cruisers moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            2 carriers moved from 36 Sea Zone to 35 Sea Zone
            2 destroyers moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 transports moved from 36 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Guam from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 3/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Shensi
                Japanese attack with 6 artilleries and 17 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 6 artilleries and 17 infantry in Shensi, round 2 : 4/23 hits, 5.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 6 artilleries and 16 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Hopei to Kweichow
            2 bombers, 4 fighters and 3 tactical_bombers moved from Hopei to Kwangsi
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            3 fighters moved from Caroline Islands to Kwangsi
            1 tactical_bomber moved from Caroline Islands to Kwangsi
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 artillery placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.33
    Japanese regular : -0.50
    UK_Pacific regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 armour moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
            2 artilleries and 12 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 armour moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
            2 artilleries and 12 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 armour moved from Egypt to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in Yunnan
                British attack with 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns, 1 armour, 3 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
            2 fighters moved from Eastern Persia to Burma
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            1 infantry moved from 80 Sea Zone to Persia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            2 infantry moved from Iraq to Northwest Persia
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 108 Sea Zone to 91 Sea Zone
            1 armour moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery moved from Alexandria to Egypt
            1 mech_infantry moved from Iraq to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            1 bomber moved from Egypt to India
    
        Place Units - British
            1 factory_minor placed in Iraq
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
            UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.33
    British regular : 0.67
    

    Savegame

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