ksmckay(X) v GhostGlider (Allies +18) BM3


  • Scramble - now on the other side (in z92)?

  • '19

    yeah, go ahead and send them up.

  • '19

    im around for OOL and I want to do it round by round.


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 fighter moved from 94 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 bomber moved from Trans-Jordan to Crete
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
            2 fighters and 1 tactical_bomber moved from Shan State to Szechwan
            3 fighters moved from Shan State to Kweichow
            2 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
            1 armour moved from Tunisia to Tobruk
                  Americans take Libya from Italians
                  Americans take Tobruk from Italians
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Kweichow
                Americans attack with 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters in Kweichow, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Americans win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Americans attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 3/3 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Szechwan
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Crete
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Crete, round 2 : 2/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
            3 fighters moved from 91 Sea Zone to Morocco
            1 bomber moved from Crete to Egypt
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 4 carriers, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            3 fighters moved from Kweichow to Shensi
            2 fighters and 1 tactical_bomber moved from Szechwan to Shensi
            1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 94 Sea Zone to 98 Sea Zone
            3 fighters moved from Midway to 54 Sea Zone
            4 fighters moved from Western United States to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 airfield placed in Morocco
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            3 infantry moved from Hopei to Chahar
            3 infantry moved from Shensi to Sikang
            3 infantry moved from Shensi to Tsinghai
            1 fighter and 2 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Szechwan
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Kansu
                Chinese win, taking Kweichow from Japanese, taking Szechwan from Germans, taking Kansu from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits
                    Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tsinghai
                Chinese win, taking Tsinghai from Germans with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Sikang
                Chinese attack with 3 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits, 0,50 expected hits
                    Germans roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Sikang
                Chinese win, taking Sikang from Germans with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Hopei to Shensi
            1 fighter moved from Kansu to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 94 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            British buy 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 carriers, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Scotland to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
            1 battleship moved from 94 Sea Zone to 92 Sea Zone
            1 armour, 2 artilleries, 16 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq
            2 infantry moved from Shan State to Yunnan
            3 fighters and 1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                British attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 3 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 8/11 hits, 6,00 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 battleship owned by the British
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 transport in 92 Sea Zone, round 2 : 5/10 hits, 5,67 expected hits
                Units damaged: 1 carrier owned by the British
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians, 1 submarine owned by the Italians, 1 submarine owned by the British, 2 fighters owned by the British and 1 carrier owned by the Italians lost in 92 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 6/8 hits, 4,67 expected hits
                    Italians roll dice for 4 fighters and 1 transport in 92 Sea Zone, round 3 : 2/4 hits, 2,67 expected hits
                    1 tactical_bomber owned by the British, 1 transport owned by the Italians, 3 fighters owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the Italians lost in 92 Sea Zone
                British win with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 72
                Casualties for British: 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                Casualties for Germans: 3 fighters
            Battle in Yunnan
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2,50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Iraq
                British attack with 1 armour, 2 artilleries, 16 infantry, 1 marine and 2 mech_infantrys
                Italians defend with 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 16 infantry, 1 marine and 2 mech_infantrys in Iraq, round 2 : 6/22 hits, 4,67 expected hits
                    Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 armour, 2 artilleries, 16 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            5 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Tunisia to Tobruk
            1 aaGun moved from Tunisia to Algeria
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco
            1 carrier and 1 cruiser moved from 110 Sea Zone to 107 Sea Zone
            1 aaGun and 3 infantry moved from Scotland to United Kingdom
            6 mech_infantrys moved from Egypt to Iraq
            3 fighters and 1 tactical_bomber moved from Yunnan to India
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 mech_infantrys moved from India to Shan State
            1 transport moved from 94 Sea Zone to 98 Sea Zone
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 artillery and 8 infantry
            EDIT: Adding units owned by UK_Pacific to India: 1 artillery and 8 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,5,3,3,6,2,6,3,1,6,2,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,1,4
            UK_Pacific collect 3 PUs (8 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 artilleries and 14 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 3,17
    Americans regular : 4,33
    Italians regular : -0,17
    Japanese regular : 1,00
    Germans regular : -0,50
    British regular : 5,83
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Caucasus to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 bomber moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 infantry moved from Albania to Bulgaria
            3 infantry moved from Southern France to Northern Italy
            2 mech_infantrys moved from Southern Italy to Northern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
            2 fighters moved from Southern Italy to Gibraltar
            1 bomber moved from 99 Sea Zone to Southern Italy
            1 armour moved from Volgograd to Bryansk
            1 armour moved from Caucasus to Bryansk
            1 aaGun, 1 artillery and 2 infantry moved from Volgograd to Rostov
            2 infantry moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,5,5,6,4,5,2,5
            Italians collect 15 PUs (5 lost to blockades); end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Caucasus to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 bomber moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 infantry moved from Albania to Bulgaria
            3 infantry moved from Southern France to Northern Italy
            2 mech_infantrys moved from Southern Italy to Northern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
            2 fighters moved from Southern Italy to Gibraltar
            1 bomber moved from 99 Sea Zone to Southern Italy
            1 armour moved from Volgograd to Bryansk
            1 armour moved from Caucasus to Bryansk
            1 aaGun, 1 artillery and 2 infantry moved from Volgograd to Rostov
            2 infantry moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,5,5,6,4,5,2,5
            Italians collect 15 PUs (5 lost to blockades); end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Removing units owned by Italians from Bryansk: 2 armour
            EDIT: Adding units owned by Italians to Caucasus: 1 aaGun, 2 armour, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    sorry, some NCM changes. please use second file.

    brutal dice in 92 but ended up about the same as if I hadnt scrambled, and if you had been that lucky without the scramble it would have been a slaughter. No regrets.


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to 54 Sea Zone
            4 fighters moved from 54 Sea Zone to Shan State
            2 fighters moved from Shan State to India
            1 aaGun and 6 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to 54 Sea Zone
            4 fighters moved from 54 Sea Zone to Shan State
            2 fighters moved from Shan State to India
            1 aaGun and 6 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Eastern Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from Southern Italy to Egypt
            3 armour and 2 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: harbour
                Bombing raid in Egypt causes 6 damage total. 
            Battle in Archangel
                Germans attack with 3 armour and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 3 armour and 2 infantry in Archangel, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Egypt to Northwest Persia
            1 aaGun moved from Rostov to Volgograd
            10 armour and 10 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
            6 armour and 6 mech_infantrys moved from Rostov to Northwest Persia
            3 artilleries moved from Ukraine to Rostov
            6 mech_infantrys moved from Western Ukraine to Rostov
            2 mech_infantrys moved from Bessarabia to Rostov
            1 armour and 6 mech_infantrys moved from Romania to Ukraine
            2 artilleries and 3 infantry moved from Western Ukraine to Ukraine
            6 infantry moved from Eastern Poland to Belarus
            1 aaGun, 1 artillery and 4 infantry moved from Finland to Karelia
            4 mech_infantrys moved from Belarus to Rostov
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Bryansk to Rostov
            1 aaGun, 4 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
            1 fighter and 2 tactical_bombers moved from Western Germany to Gibraltar
            1 tactical_bomber moved from Southern Italy to Gibraltar
            1 aaGun and 6 infantry moved from Western Germany to Northern Italy
            4 infantry moved from France to Northern Italy
            2 infantry moved from Normandy Bordeaux to France
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            3 armour placed in Novgorod
            3 artilleries placed in Ukraine
            3 armour placed in Volgograd
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,3,2,1,6,6,3,4
            Germans collect 54 PUs (4 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Russians regular : 0.67
    Germans regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Samara
                  Russians take Samara from Germans
            1 armour moved from Samara to Russia
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            60 infantry moved from Russia to Tambov
            2 aaGuns moved from Russia to Tambov
            12 artilleries moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 fighter moved from India to Shensi
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 12 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
            1 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            2 artilleries, 1 fighter and 4 infantry moved from Anhwe to Hunan
            1 fighter moved from Hunan to French Indo China
            1 aaGun and 4 infantry moved from Kiangsu to Anhwe
            1 aaGun and 1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Caroline Islands to French Indo China
            2 fighters moved from 6 Sea Zone to Caroline Islands
            1 fighter moved from Japan to Caroline Islands
            2 artilleries, 3 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 1 marine, 2 submarines and 4 transports moved from 36 Sea Zone to 42 Sea Zone
            3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            2 submarines moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries, 3 infantry and 1 marine moved from 42 Sea Zone to Java
            2 tactical_bombers moved from French Indo China to 42 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Amur to Manchuria
            1 infantry moved from Siberia to Amur
            EDIT: 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            2 fighters and 3 infantry placed in Japan
            3 artilleries placed in French Indo China
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.50
    

    Savegame

  • '19

    cant post this second, but I would like to move the 2 mec in hunan to FIC.

  • '19

    sorry, going to make some NCM changes to Hunan forces.

  • '19

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
            1 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            2 artilleries, 1 fighter and 4 infantry moved from Anhwe to Hunan
            1 fighter moved from Hunan to French Indo China
            1 aaGun and 4 infantry moved from Kiangsu to Anhwe
            1 aaGun and 1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Caroline Islands to French Indo China
            2 fighters moved from 6 Sea Zone to Caroline Islands
            1 fighter moved from Japan to Caroline Islands
            2 artilleries, 3 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 1 marine, 2 submarines and 4 transports moved from 36 Sea Zone to 42 Sea Zone
            3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            2 submarines moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries, 3 infantry and 1 marine moved from 42 Sea Zone to Java
            2 tactical_bombers moved from French Indo China to 42 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Amur to Manchuria
            1 infantry moved from Siberia to Amur
            EDIT: 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            2 artilleries and 1 infantry moved from Hunan to Kwangsi
            2 mech_infantrys moved from Hunan to Kwangsi
            1 aaGun moved from French Indo China to Kwangsi
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            2 fighters and 3 infantry placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 mech_infantry
            EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.50
    

    Savegame

  • '19

    @Ghostglider ok, please use latest post. thanks.


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 harbour, 6 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            5 fighters and 1 tactical_bomber moved from Shensi to Yunnan
    
        Combat - Americans
            Battle in Guam
            Battle in Iwo Jima
            Battle in Yunnan
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 5 fighters and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from Yunnan to India
            1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 81 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 bomber moved from Egypt to Morocco
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            3 fighters moved from Western United States to French Guiana
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Central America
            1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Morocco
            4 transports placed in 101 Sea Zone
            5 artilleries placed in Eastern United States
            6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Kansu to Shensi
            3 infantry moved from Tsinghai to Shensi
            3 infantry moved from Sikang to Szechwan
            3 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - British
            2 units repaired.
            1 marine moved from Iraq to Persia
                  British take Persia from Italians
            1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Morocco to 92 Sea Zone
            1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 carrier and 1 cruiser moved from 107 Sea Zone to 101 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble in z92?
    And I would like the attack (walk in) of Persia to be with a normal INF, not the marine. I will change after rolling combat

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