1d6: 5
1942 / ANTHONY ETIENNE LIONEL JEREM
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 1 cruiser; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Bulgaria Romania to East Poland 1 infantry moved from Bulgaria Romania to East Poland 2 infantry moved from Balkans to Bulgaria Romania 2 infantry moved from Italy to France 1 artillery moved from Italy to France 1 armour moved from Italy to France 2 infantry moved from Libya to Morocco Algeria 1 armour moved from Libya to Morocco Algeria Non Combat Move - Italians 1 battleship and 2 cruisers moved from 13 Sea Zone to 14 Sea Zone Place Units - Italians 1 artillery placed in Italy 1 cruiser placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to 12 Sea Zone 1 bomber moved from United Kingdom to Germany 1 bomber moved from Eastern Canada to 12 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands 1 cruiser moved from 56 Sea Zone to 51 Sea Zone 1 fighter moved from India to 36 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in 36 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Caroline Islands Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 8 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 8 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 9 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 9 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 2 infantry Battle in 12 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 12 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 1 bomber moved from 12 Sea Zone to Western United States 1 bomber moved from 12 Sea Zone to United Kingdom 1 destroyer moved from 8 Sea Zone to 3 Sea Zone 2 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Norway 1 carrier moved from 1 Sea Zone to 3 Sea Zone 2 fighters moved from 1 Sea Zone to 3 Sea Zone 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 2 artilleries moved from Eastern United States to Eastern Canada 1 fighter moved from Eastern United States to 56 Sea Zone 1 submarine moved from 65 Sea Zone to 56 Sea Zone 1 armour moved from Alaska to Western United States 1 fighter moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from India to Ningxia Place Units - Americans 1 fighter and 1 transport placed in 56 Sea Zone 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 infantry placed in Western United States Combat Move - Chinese 1 infantry moved from Sikang to Ningxia 1 infantry moved from Sikang to Ningxia Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -2,67 Japanese regular : -0,67 Germans AA : -0,17 Germans regular : -0,17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 2 fighters moved from 62 Sea Zone to Ningxia 2 armour moved from Manchuria to Ningxia 1 infantry moved from Suiyuan to Ningxia 1 armour moved from Stanovoj Chrebet to Soviet Far East 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 artillery moved from Stanovoj Chrebet to Yakut S.S.R. 1 armour moved from Manchuria to Ningxia 1 fighter moved from 62 Sea Zone to 51 Sea Zone 1 cruiser moved from 62 Sea Zone to 51 Sea Zone 1 cruiser moved from 62 Sea Zone to 36 Sea Zone 1 battleship moved from 62 Sea Zone to 36 Sea Zone Combat - Japanese Battle in French Indo-China Thailand Japanese attack with 1 artillery and 1 infantry British defend with 1 armour; Americans defend with 1 fighter Japanese roll dice for 1 battleship and 1 cruiser in French Indo-China Thailand, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour and 1 fighter in French Indo-China Thailand, round 2 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand Japanese roll dice for 1 artillery in French Indo-China Thailand, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter in French Indo-China Thailand, round 3 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in French Indo-China Thailand British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 armour Battle in 51 Sea Zone Japanese attack with 1 cruiser and 1 fighter Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 cruiser and 1 fighter in 51 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 cruiser and 1 transport in 51 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Americans lost in 51 Sea Zone 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in Soviet Far East Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ningxia Japanese attack with 3 armour, 2 fighters and 1 infantry Americans defend with 1 fighter; Chinese defend with 4 infantry Japanese roll dice for 3 armour, 2 fighters and 1 infantry in Ningxia, round 2 : 1/6 hits, 2,67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Ningxia, round 2 : 3/5 hits, 2,00 expected hits 1 infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia 2 fighters owned by the Japanese retreated 1 armour owned by the Japanese retreated to Suiyuan Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 2 armour and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from 51 Sea Zone to 62 Sea Zone 2 fighters moved from Ningxia to Hupeh 1 infantry moved from Hupeh to Fukien Place Units - Japanese 3 armour placed in Manchuria 1 fighter and 1 transport placed in 62 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -0,50 Japanese regular : -2,00 Russians regular : -0,67 British regular : 0,17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Eastern Ukraine to Belorussia 1 armour moved from Eastern Ukraine to Belorussia 1 bomber moved from Russia to Belorussia 2 armour moved from Eastern Ukraine to Ukraine 1 artillery moved from Eastern Ukraine to Ukraine 3 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 4 infantry moved from Caucasus to Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 armour Russians roll dice for 1 armour, 1 bomber and 1 infantry in Belorussia, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Ukraine Russians attack with 2 armour, 1 artillery and 8 infantry Germans defend with 2 infantry Russians roll dice for 2 armour, 1 artillery and 8 infantry in Ukraine, round 2 : 0/11 hits, 2,83 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 2 armour, 1 artillery and 7 infantry in Ukraine, round 3 : 5/10 hits, 2,67 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 5 infantry moved from Russia to Archangel 1 bomber moved from Belorussia to Russia 1 armour moved from Russia to Archangel Place Units - Russians 2 armour, 1 artillery and 3 infantry placed in Russia Russians undo move 1. 1 infantry placed in Caucasus 3 armour, 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 1,17 Russians regular : 0,17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 52 PUs; Germans buy 3 armour, 1 cruiser, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Norway 1 armour moved from Karelia S.S.R. to Norway 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Norway 1 fighter moved from France to Norway 4 armour and 4 infantry moved from East Poland to Ukraine 2 bombers moved from Germany to Ukraine 1 fighter and 1 infantry moved from East Poland to Eastern Ukraine 1 fighter moved from Eastern Ukraine to Belorussia 1 artillery and 1 infantry moved from Karelia S.S.R. to Belorussia Combat - Germans Battle in Belorussia Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 armour Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Norway Germans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry British defend with 1 armour; Americans defend with 2 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 3/5 hits, 2,17 expected hits British roll dice for 1 armour and 2 infantry in Norway, round 2 : 2/3 hits, 1,17 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 2 infantry Casualties for British: 1 armour Battle in Eastern Ukraine Germans attack with 1 infantry Russians defend with 1 infantry Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 5 : 1/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 4 armour, 2 bombers and 4 infantry Russians defend with 2 armour, 1 artillery and 6 infantry Germans roll dice for 4 armour, 2 bombers and 4 infantry in Ukraine, round 2 : 3/10 hits, 4,00 expected hits Russians roll dice for 2 armour, 1 artillery and 6 infantry in Ukraine, round 2 : 4/9 hits, 3,33 expected hits 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine Germans roll dice for 4 armour and 2 bombers in Ukraine, round 3 : 4/6 hits, 3,33 expected hits Russians roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 4/6 hits, 2,33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 bomber owned by the Germans and 3 armour owned by the Germans lost in Ukraine Germans roll dice for 1 armour and 1 bomber in Ukraine, round 4 : 0/2 hits, 1,17 expected hits Russians roll dice for 2 armour in Ukraine, round 4 : 1/2 hits, 1,00 expected hits 1 bomber owned by the Germans lost in Ukraine Germans roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0,50 expected hits Russians roll dice for 2 armour in Ukraine, round 5 : 2/2 hits, 1,00 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win with 1 armour remaining. Battle score for attacker is -29 Casualties for Germans: 4 armour, 2 bombers and 4 infantry Casualties for Russians: 1 armour, 1 artillery and 6 infantry Non Combat Move - Germans 3 armour moved from Germany to Poland 1 armour moved from France to Poland 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Poland 2 fighters moved from Norway to 5 Sea Zone 1 fighter moved from Belorussia to Poland 1 armour moved from Morocco Algeria to Libya 1 infantry moved from Karelia S.S.R. to Finland Place Units - Germans 1 infantry placed in Karelia S.S.R. 3 armour, 1 fighter and 4 infantry placed in Germany 1 cruiser placed in 5 Sea Zone Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 2,50 Germans regular : 0,50 British regular : 0,83
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - British British buy 4 armour, 1 cruiser, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 4 infantry moved from Egypt to Libya 1 infantry moved from Burma to Yunnan 1 artillery moved from India to Burma 1 fighter moved from 3 Sea Zone to 5 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to 5 Sea Zone 1 cruiser moved from 3 Sea Zone to 5 Sea Zone 1 cruiser moved from 3 Sea Zone to 5 Sea Zone 1 cruiser moved from 3 Sea Zone to 5 Sea Zone 1 fighter moved from 3 Sea Zone to 5 Sea Zone 1 destroyer moved from 3 Sea Zone to 5 Sea Zone 1 armour moved from United Kingdom to 3 Sea Zone 1 artillery moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway 1 infantry moved from 3 Sea Zone to Norway 1 armour moved from 3 Sea Zone to Norway 1 artillery moved from 3 Sea Zone to Norway 1 fighter moved from India to Yunnan 1 armour moved from India to Yunnan Combat - British Battle in 5 Sea Zone British attack with 1 bomber, 3 cruisers, 1 destroyer and 3 fighters Germans defend with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport British roll dice for 1 bomber, 3 cruisers, 1 destroyer and 3 fighters in 5 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits Germans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits 2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans and 2 fighters owned by the British lost in 5 Sea Zone British roll dice for 1 bomber, 3 cruisers and 1 fighter in 5 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits Germans roll dice for 2 cruisers, 2 fighters and 1 transport in 5 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits 2 fighters owned by the Germans, 2 cruisers owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber and 3 cruisers remaining. Battle score for attacker is 43 Casualties for British: 1 destroyer and 3 fighters Casualties for Germans: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport Battle in Libya British attack with 1 armour, 1 artillery and 4 infantry Germans defend with 1 armour, 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery and 4 infantry in Libya, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 3/3 hits, 1,17 expected hits 1 infantry owned by the Germans and 3 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Libya British win, taking Libya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 4 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Battle in Norway British attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 armour British roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - British 1 armour moved from India to Trans-Jordan 1 bomber moved from 5 Sea Zone to Gibraltar Place Units - British 1 armour and 2 infantry placed in United Kingdom 1 fighter placed in 3 Sea Zone 3 armour placed in India 1 cruiser placed in 3 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 44 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians regular : 2,00 Germans regular : -2,17 British regular : 0,17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 armour; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 3 infantry moved from Morocco Algeria to Libya 1 battleship and 3 cruisers moved from 14 Sea Zone to 12 Sea Zone 1 fighter and 1 infantry moved from East Poland to Ukraine 2 infantry moved from Bulgaria Romania to Ukraine Combat - Italians Battle in Libya Italians attack with 1 armour and 3 infantry British defend with 1 armour and 1 artillery Italians roll dice for 1 armour and 3 infantry in Libya, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 armour and 1 artillery in Libya, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 armour and 2 infantry in Libya, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the British lost in Libya Italians roll dice for 1 armour and 2 infantry in Libya, round 4 : 0/3 hits, 0,83 expected hits British roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 armour and 1 infantry in Libya, round 5 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour in Libya, round 5 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 armour and 1 infantry in Libya, round 6 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour in Libya, round 6 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 armour and 1 infantry in Libya, round 7 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour in Libya, round 7 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 armour in Libya, round 8 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour in Libya, round 8 : 1/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Libya British win with 1 armour remaining. Battle score for attacker is -10 Casualties for Italians: 1 armour and 3 infantry Casualties for British: 1 artillery Battle in Ukraine Italians attack with 1 fighter and 3 infantry Russians defend with 1 armour Italians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 2 infantry Casualties for Russians: 1 armour Battle in 12 Sea Zone Italians attack with 1 battleship and 3 cruisers Americans defend with 1 destroyer Italians roll dice for 1 battleship and 3 cruisers in 12 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 12 Sea Zone Italians win with 1 battleship and 3 cruisers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from Ukraine to Poland 1 artillery moved from Italy to France Place Units - Italians 3 armour placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -4,17 Russians regular : 0,50 British regular : -0,17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from United Kingdom to Germany 1 infantry moved from Western United States to 56 Sea Zone 1 armour moved from Western United States to 56 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 armour moved from 51 Sea Zone to Caroline Islands 1 infantry moved from 51 Sea Zone to Caroline Islands 2 fighters moved from 56 Sea Zone to 51 Sea Zone 1 submarine moved from 56 Sea Zone to 51 Sea Zone 1 fighter moved from Ningxia to Suiyuan 1 fighter moved from French Indo-China Thailand to Suiyuan Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in 51 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 transport in 51 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser in 51 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 51 Sea Zone Americans win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 cruiser Battle in Caroline Islands Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuan Americans attack with 2 fighters Japanese defend with 1 armour Americans roll dice for 2 fighters in Suiyuan, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 armour in Suiyuan, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Suiyuan Americans win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 armour Non Combat Move - Americans 1 fighter moved from Suiyuan to Yunnan 1 fighter moved from 51 Sea Zone to 56 Sea Zone 1 bomber moved from Germany to United Kingdom 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone 2 artilleries moved from 3 Sea Zone to Norway 2 infantry moved from 3 Sea Zone to Norway 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 2 artilleries moved from Eastern United States to Eastern Canada 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 carrier moved from 3 Sea Zone to 1 Sea Zone 2 fighters moved from 3 Sea Zone to 1 Sea Zone 1 destroyer moved from 3 Sea Zone to 1 Sea Zone 1 bomber moved from Western United States to Eastern Canada Place Units - Americans 1 artillery, 1 bomber, 2 fighters and 4 infantry placed in Eastern United States Americans undo move 1. 1 fighter placed in 56 Sea Zone 1 artillery, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States Combat Move - Chinese 1 infantry moved from Ningxia to Suiyuan Chinese take Suiyuan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Chinese undo move 1. 2 infantry placed in Yunnan Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : 2,00 Japanese regular : 0,67 Germans AA : -0,17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 armour moved from Manchuria to Suiyuan 1 transport moved from 36 Sea Zone to 49 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Burma 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Hupeh to Burma 1 carrier moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 cruiser moved from 62 Sea Zone to 51 Sea Zone 1 fighter moved from 62 Sea Zone to Suiyuan 1 fighter moved from 62 Sea Zone to 51 Sea Zone 1 battleship moved from 62 Sea Zone to 51 Sea Zone 1 battleship moved from 36 Sea Zone to 51 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand Japanese take French Indo-China Thailand from British 1 artillery moved from 36 Sea Zone to French Indo-China Thailand Combat - Japanese Battle in 51 Sea Zone Japanese attack with 2 battleships, 1 cruiser and 1 fighter Americans defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships and 1 cruiser in 51 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits Japanese roll dice for 1 fighter in 51 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 2 battleships, 1 cruiser and 1 fighter remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Evenki National Okrug Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Japanese roll dice for 1 artillery in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Evenki National Okrug, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Evenki National Okrug, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Evenki National Okrug, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Evenki National Okrug, round 8 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Evenki National Okrug Russians win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 2 fighters and 1 infantry British defend with 1 artillery Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Suiyuan Japanese attack with 2 armour and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 fighter in Suiyuan, round 2 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 armour and 1 fighter in Suiyuan, round 3 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour moved from Soviet Far East to Yakut S.S.R. 1 fighter moved from 51 Sea Zone to 62 Sea Zone 1 fighter moved from Suiyuan to 62 Sea Zone 2 fighters moved from Burma to 36 Sea Zone 1 armour moved from Manchuria to Hupeh Place Units - Japanese 3 armour placed in Manchuria 1 artillery, 1 fighter and 1 infantry placed in Japan 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -0,17 Japanese regular : -2,67 Russians regular : -0,33 British regular : -0,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Russia to Evenki National Okrug 1 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 artillery moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Belorussia 1 bomber moved from Russia to Belorussia 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Archangel to Karelia S.S.R. 6 infantry moved from Archangel to Karelia S.S.R. Combat - Russians Battle in Ukraine Russians attack with 1 armour and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Eastern Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belorussia Russians attack with 1 bomber and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia Russians win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Karelia S.S.R. Russians attack with 2 armour and 6 infantry Germans defend with 1 aaGun, 1 factory and 1 infantry Russians roll dice for 2 armour and 6 infantry in Karelia S.S.R., round 2 : 3/8 hits, 2,00 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Belorussia to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Germans regular : -0,33 Russians regular : 1,00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Germans Germans repair damage of 8x factory; Remaining resources: 44 PUs; Germans buy 3 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Poland to Germany 2 armour moved from Germany to Poland 1 artillery moved from Poland to Bulgaria Romania 1 infantry moved from Poland to Bulgaria Romania 3 infantry moved from Germany to Poland 1 armour moved from Germany to France 1 artillery moved from Northwestern Europe to Germany Non Combat Move - Germans Place Units - Germans 3 armour, 1 artillery, 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - British British buy 3 armour, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Libya to Morocco Algeria British take Morocco Algeria from Germans 1 armour moved from Morocco Algeria to Libya 1 bomber moved from Gibraltar to India 1 armour moved from India to Burma 1 armour moved from India to Burma 1 infantry moved from Yunnan to Hupeh 1 armour moved from Yunnan to Hupeh 1 fighter moved from Yunnan to Hupeh 3 cruisers moved from 5 Sea Zone to 3 Sea Zone 1 cruiser moved from 3 Sea Zone to 1 Sea Zone 1 carrier moved from 3 Sea Zone to 1 Sea Zone 1 fighter moved from 3 Sea Zone to 1 Sea Zone 1 armour moved from Trans-Jordan to India Combat - British Battle in Burma British attack with 2 armour Japanese defend with 1 infantry British roll dice for 2 armour in Burma, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Japanese: 1 infantry Battle in Hupeh British attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 armour British roll dice for 1 armour, 1 fighter and 1 infantry in Hupeh, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Hupeh British win, taking Hupeh from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from Hupeh to India Place Units - British 3 armour placed in India 1 destroyer and 2 transports placed in 3 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 40 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : 1,17 British regular : 1,83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Non Combat Move - Italians 2 armour moved from Italy to Bulgaria Romania 1 armour moved from Italy to France Place Units - Italians 1 armour and 2 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 51 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine moved from 51 Sea Zone to 36 Sea Zone 1 submarine moved from 64 Sea Zone to 62 Sea Zone 2 infantry moved from Norway to Finland 2 artilleries moved from Norway to Finland 1 destroyer moved from 1 Sea Zone to 12 Sea Zone 1 bomber moved from Eastern Canada to 12 Sea Zone 2 fighters moved from 1 Sea Zone to 12 Sea Zone 2 bombers moved from United Kingdom to 12 Sea Zone 1 bomber moved from Eastern United States to 12 Sea Zone 1 fighter moved from Eastern United States to 12 Sea Zone Combat - Americans Battle in 36 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier, 2 fighters and 1 transport 1 submarine owned by the Americans submerged Battle in 12 Sea Zone Americans attack with 4 bombers, 1 destroyer and 3 fighters Italians defend with 1 battleship and 3 cruisers Americans roll dice for 4 bombers, 1 destroyer and 3 fighters in 12 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship and 3 cruisers in 12 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits 3 cruisers owned by the Italians, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 12 Sea Zone Americans roll dice for 3 bombers and 1 fighter in 12 Sea Zone, round 3 : 4/4 hits, 2,50 expected hits Italians roll dice for 1 battleship in 12 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 12 Sea Zone Americans winJapanese winJapanese win with 1 carrier, 2 fighters and 1 transport remaining with 1 carrier, 2 fighters and 1 transport remaining with 2 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 2 bombers, 1 destroyer and 2 fighters Casualties for Italians: 1 battleship and 3 cruisers Battle in Finland Americans attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Finland, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 62 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier, 2 fighters and 1 transport Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 62 Sea Zone Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in 62 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is 21 Casualties for Japanese: 1 carrier and 1 transport 2 fighters owned by the Japanese forced to land in Manchuria Non Combat Move - Americans 1 fighter moved from Yunnan to Ningxia 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 1 Sea Zone to 12 Sea Zone 3 infantry moved from 12 Sea Zone to Morocco Algeria 3 artilleries moved from 12 Sea Zone to Morocco Algeria 2 bombers moved from 12 Sea Zone to Libya 1 carrier moved from 1 Sea Zone to 12 Sea Zone 2 transports moved from 3 Sea Zone to 1 Sea Zone 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 2 infantry moved from Eastern United States to Eastern Canada 2 fighters moved from 56 Sea Zone to Australia Place Units - Americans 1 fighter and 2 infantry placed in Eastern United States 1 battleship and 1 cruiser placed in 10 Sea Zone Non Combat Move - Chinese 1 infantry moved from Sikang to Hupeh 1 infantry moved from Yunnan to Hupeh Place Units - Chinese 2 infantry placed in Ningxia Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 3,00 Italians regular : 2,17 Germans regular : 0,67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 3 armour moved from Manchuria to Hupeh 2 armour moved from Suiyuan to Hupeh 2 fighters moved from Manchuria to Hupeh 1 infantry moved from French Indo-China Thailand to Burma 1 artillery moved from French Indo-China Thailand to Burma 1 fighter moved from 36 Sea Zone to Burma 1 battleship moved from 51 Sea Zone to 56 Sea Zone 1 battleship moved from 51 Sea Zone to 56 Sea Zone Combat - Japanese Japanese creates battle in territory 36 Sea Zone Battle in 56 Sea Zone Japanese attack with 2 battleships Americans defend with 1 battleship and 1 carrier Japanese roll dice for 2 battleships in 56 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship and 1 carrier in 56 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the Americans lost in 56 Sea Zone Japanese roll dice for 2 battleships in 56 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 battleship in 56 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Japanese 1 battleship owned by the Americans lost in 56 Sea Zone Japanese win with 2 battleships remaining. Battle score for attacker is 34 Casualties for Americans: 1 battleship and 1 carrier Battle in Hupeh Japanese attack with 5 armour and 2 fighters British defend with 1 armour; Chinese defend with 2 infantry Japanese roll dice for 5 armour and 2 fighters in Hupeh, round 2 : 5/7 hits, 3,50 expected hits Chinese roll dice for 1 armour and 2 infantry in Hupeh, round 2 : 1/3 hits, 1,17 expected hits 1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 armour owned by the British lost in Hupeh Japanese win, taking Hupeh from Chinese with 4 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Casualties for British: 1 armour Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 armour Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 0/3 hits, 1,17 expected hits British roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 4 : 1/3 hits, 1,17 expected hits British roll dice for 1 armour in Burma, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 49 Sea Zone 1 transport moved from 36 Sea Zone to 50 Sea Zone 2 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo 1 cruiser moved from 37 Sea Zone to 49 Sea Zone 1 fighter moved from 36 Sea Zone to 49 Sea Zone 1 fighter moved from Burma to 49 Sea Zone 1 cruiser moved from 51 Sea Zone to 49 Sea Zone 2 fighters moved from Hupeh to Suiyuan 1 fighter moved from Japan to Suiyuan Place Units - Japanese 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone 3 armour placed in Manchuria Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs 2 units repaired.
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,33 Japanese regular : -0,67 British regular : -0,50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Evenki National Okrug to Yakut S.S.R. 1 bomber moved from Russia to Yakut S.S.R. 1 infantry moved from Karelia S.S.R. to Baltic States Russians take Baltic States from Germans 5 infantry moved from Karelia S.S.R. to Belorussia Russians take Belorussia from Germans 1 infantry moved from Eastern Ukraine to East Poland Russians take East Poland from Germans 1 artillery moved from Eastern Ukraine to Caucasus 1 armour moved from Ukraine to Kazakh S.S.R. 2 infantry moved from Russia to Novosibirsk 3 infantry moved from Russia to Kazakh S.S.R. 2 armour moved from Karelia S.S.R. to Russia 1 artillery moved from Russia to Belorussia Combat - Russians Battle in Yakut S.S.R. Russians attack with 2 armour and 1 bomber Japanese defend with 1 armour Russians roll dice for 2 armour and 1 bomber in Yakut S.S.R., round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Japanese: 1 armour Non Combat Move - Russians 1 bomber moved from Yakut S.S.R. to Russia Place Units - Russians 1 armour placed in Russia 1 artillery and 3 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 artillery placed in Russia Russians undo move 2. 1 artillery placed in Caucasus 2 infantry placed in Caucasus 1 infantry placed in Russia Russians undo move 6. Russians undo move 5. Russians undo move 4. Russians undo move 3. Russians undo move 2. Russians undo move 1. 2 artilleries and 2 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0,50 Russians regular : -0,67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - Germans Germans buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 infantry moved from Poland to Baltic States 2 fighters moved from Germany to Baltic States 1 fighter moved from Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 1 armour, 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 3 fighters and 2 infantry in Baltic States, round 2 : 1/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Baltic States to Germany 1 fighter moved from Baltic States to Germany 4 infantry moved from Germany to Poland 3 armour moved from Germany to Poland 1 infantry moved from Germany to Balkans 1 artillery moved from Germany to Balkans Place Units - Germans 5 armour, 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Germans collect 26 PUs; end with 26 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -1,33
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - British British buy 2 armour, 3 artilleries, 1 bomber and 5 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Libya to Trans-Jordan 1 armour moved from India to Burma 1 armour moved from India to Burma 1 bomber moved from India to Burma 1 fighter moved from India to Burma 1 destroyer moved from 3 Sea Zone to 7 Sea Zone 1 cruiser moved from 3 Sea Zone to 7 Sea Zone 1 cruiser moved from 3 Sea Zone to 7 Sea Zone 1 cruiser moved from 3 Sea Zone to 7 Sea Zone 1 infantry moved from Norway to 3 Sea Zone 1 infantry moved from Norway to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone 1 transport moved from 3 Sea Zone to 7 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 infantry moved from 7 Sea Zone to Northwestern Europe 3 infantry moved from 7 Sea Zone to Northwestern Europe 1 carrier moved from 1 Sea Zone to 7 Sea Zone 1 fighter moved from 1 Sea Zone to Northwestern Europe 1 fighter moved from United Kingdom to Northwestern Europe 1 cruiser moved from 1 Sea Zone to 7 Sea Zone Combat - British Battle in Northwestern Europe British attack with 2 fighters and 6 infantry Germans defend with 1 infantry British roll dice for 4 cruisers in Northwestern Europe, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 2 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 2 armour, 1 bomber and 1 fighter Japanese defend with 1 artillery British roll dice for 2 armour, 1 bomber and 1 fighter in Burma, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Burma to India 1 bomber moved from Burma to India 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 armour moved from India to Yunnan 1 armour moved from India to Yunnan Place Units - British 2 armour and 1 infantry placed in India 3 artilleries, 1 bomber and 4 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 41 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -0,33 British regular : 1,83
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from France to Northwestern Europe 1 armour moved from France to Northwestern Europe 1 fighter moved from Poland to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry British defend with 6 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Northwestern Europe, round 2 : 2/6 hits, 2,33 expected hits British roll dice for 6 infantry in Northwestern Europe, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 1 armour, 2 artilleries and 1 fighter in Northwestern Europe, round 3 : 3/4 hits, 1,67 expected hits British roll dice for 4 infantry in Northwestern Europe, round 3 : 2/4 hits, 1,33 expected hits 2 artilleries owned by the Italians and 3 infantry owned by the British lost in Northwestern Europe Italians roll dice for 1 armour and 1 fighter in Northwestern Europe, round 4 : 1/2 hits, 1,00 expected hits British roll dice for 1 infantry in Northwestern Europe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwestern Europe Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 armour, 2 artilleries and 2 infantry Casualties for British: 6 infantry Non Combat Move - Italians 1 fighter moved from Northwestern Europe to France 1 armour moved from Italy to France 2 infantry moved from Italy to France 2 armour moved from Bulgaria Romania to Italy Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 1,00 British regular : 1,33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 1 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 2 bombers moved from Libya to Germany 1 submarine moved from 62 Sea Zone to 64 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Non Combat Move - Americans 1 bomber moved from Germany to Libya 1 fighter moved from Eastern United States to 12 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 battleship moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone 3 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Ningxia to Yunnan Place Units - Americans 2 armour, 4 artilleries and 1 infantry placed in Eastern United States 3 transports placed in 10 Sea Zone Americans undo move 1. 2 armour placed in Western United States 4 artilleries and 1 infantry placed in Eastern United States Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Yunnan Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans AA : 0,67