@max334 Scrambles 113/114? Bid is 1 japanese tt at caroline isles, 1 german art in hol/bel
L20 #3 trulpen (X) vs WindowWasher (A+18) BM3
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razor thin…
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@WindowWasher said in L20 #3 trulpen (X) vs WindowWasher (A+18) BM3:
changing us purchase, dont want to reload, 1 sub to 2 inf
Sure, go ahead.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 2 marines; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 2 infantry moved from Bessarabia to Ukraine 2 artilleries and 4 infantry moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 2 artilleries and 1 infantry moved from Tobruk to Libya 1 mech_infantry moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Southern Italy to Yugoslavia 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone 2 marines placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 bomber moved from New South Wales to Hawaiian Islands Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 bomber moved from New South Wales to Hawaiian Islands Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Blitzkrieg as usual.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 8 armour, 5 artilleries, 24 infantry and 9 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Rostov Germans attack with 8 armour, 5 artilleries, 24 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 5 artilleries, 24 infantry and 9 mech_infantrys in Rostov, round 2 : 13/46 hits, 12,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 8 armour, 5 artilleries, 23 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Ukraine to Rostov 1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Archangel to Nenetsia 1 mech_infantry moved from Novgorod to Nenetsia 1 armour and 1 mech_infantry moved from Archangel to Nenetsia 1 infantry moved from Novgorod to Archangel 1 aaGun and 3 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Karelia to Novgorod 1 artillery moved from Poland to Eastern Poland 1 transport moved from 125 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 fighter moved from Southern Italy to 112 Sea Zone 1 fighter moved from Southern Italy to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Southern Italy to Ukraine 1 bomber moved from Western Germany to Novgorod 1 bomber moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 1 carrier and 1 fighter placed in 112 Sea Zone 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 artillery and 2 infantry placed in France 1 infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 1,00
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Have looked at WaW, even started an AI-game, and can’t even make out all the units and territories. Trying to figure out about the rules as well. Seems awfully cool! :)
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yep, you can zoom in with control+scroll wheel, I’m sure you know it but just in case
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i started an ai game, with the ai on both sides to see who is in the advantage, overnight at round 17, the axis won pretty decisively.
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I think this game will be decided quite soon, (probably in your favor, but who knows) so we can get onto that WaW game.
I’ve got this week off of school for thanksgiving, so can keep grinding.
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Seems like a game that will take maaaany hours to conclude just one move. :laughing:
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@WindowWasher said in L20 #3 trulpen (X) vs WindowWasher (A+18) BM3:
i started an ai game, with the ai on both sides to see who is in the advantage, overnight at round 17, the axis won pretty decisively.
It’s a good test, but AI might be a bit in the wrong sometimes.
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@trulpen its not as bad as it seems, its like looking at g40 for the first time, once you look the board over, it becomes a lot smaller
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 4 artilleries moved from Russia to Samara 6 infantry moved from Novosibirsk to Samara 1 infantry moved from Timguska to Urals 11 infantry moved from Timguska to Novosibirsk 1 artillery and 21 infantry moved from Tambov to Samara 1 infantry moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Tambov to Russia Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 2 fighters moved from Bryansk to Russia 1 aaGun moved from Tambov to Russia 2 aaGuns moved from Timguska to Novosibirsk Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.67 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 bomber moved from Kwangsi to Kansu 1 armour, 1 artillery and 3 infantry moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 bomber moved from Kwangsi to Tsinghai 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 2 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 marine moved from Kiangsi to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 2 battleships moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in New Guinea Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in New Guinea, round 2 : 2/3 hits, 1,83 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New Guinea Japanese win, taking Dutch New Guinea from ANZAC, taking New Guinea from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kansu Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 fighter and 5 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 6/8 hits, 3,33 expected hits Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 2/6 hits, 2,33 expected hits 2 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 5 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 transport moved from 55 Sea Zone to 35 Sea Zone 5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 46 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow 1 infantry moved from Kweichow to Szechwan 1 aaGun moved from Shensi to Kweichow 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Hunan to Kweichow 2 infantry moved from Kwangsi to Yunnan 3 infantry moved from Shantung to Anhwe 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 cruiser moved from 55 Sea Zone to 45 Sea Zone 4 carriers moved from 55 Sea Zone to 46 Sea Zone 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 bomber moved from Kansu to Shensi 1 bomber moved from Tsinghai to Shensi Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 3,50 UK_Pacific regular : 0,33 ANZAC regular : -0,33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 artillery and 1 mech_infantry moved from Algeria to Morocco 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 artillery and 1 mech_infantry moved from Algeria to Morocco 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery and 5 infantry moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Syria British take Syria from Italians 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia 2 infantry moved from India to Burma Combat - British Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Alexandria to Egypt 1 bomber moved from United Kingdom to Gibraltar Place Units - British 1 factory_minor placed in Iraq 2 infantry and 1 mech_infantry placed in Persia 1 infantry placed in Egypt 1 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,6,6 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.33 Japanese regular : -1.00 British regular : 0.67
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looked around, did a bit of re-evaluation of strategy, there is still hope