It’s rare to see dice that bad, wow 🤯
Guam Elwells vs Guam Local Boys
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 2 cruisers, 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 6 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 2 armour moved from 91 Sea Zone to Spain 1 artillery moved from 91 Sea Zone to Spain 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Spain 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Spain 1 infantry moved from 91 Sea Zone to Spain 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Iceland to Novgorod 2 battleships, 1 carrier and 1 cruiser moved from 31 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to British Columbia Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Battle in Gibraltar Battle in Morocco Battle in Spain Americans attack with 2 armour, 1 artillery and 3 infantry Italians defend with 1 armour Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour in Spain, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Spain Americans win, taking Gibraltar from Italians, taking Morocco from Italians, taking Spain from Italians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 bomber moved from Novgorod to Archangel Place Units - Americans 2 bombers and 1 tactical_bomber placed in Western United States 1 mech_infantry placed in Eastern United States 2 cruisers and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,2 Americans collect 53 PUs (2 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 factory_minor and 3 infantry; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 3 artilleries, 10 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 tactical_bomber moved from British Somaliland to Belgian Congo 2 infantry moved from Philippines to 35 Sea Zone 1 battleship, 2 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone Combat - British Battle in Belgian Congo British attack with 3 artilleries, 10 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour and 2 mech_infantrys British roll dice for 3 artilleries, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 : 3/15 hits, 3.83 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 2 : 1/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 3 artilleries, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 2 mech_infantrys Non Combat Move - British 1 tactical_bomber moved from Belgian Congo to Kenya 1 armour moved from India to Afghanistan British take Afghanistan from Neutral_True 2 infantry moved from 20 Sea Zone to Kwangtung Place Units - UK_Pacific 1 factory_minor placed in Kwangtung 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 21 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.83 Italians regular : 0.33 Germans AA : -0.17 British regular : -0.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Southern France to Spain 1 armour and 2 mech_infantrys moved from Northern Italy to Spain 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Spain 1 infantry moved from 93 Sea Zone to Spain 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Spain 1 infantry moved from 93 Sea Zone to Spain 1 armour moved from Turkey to Caucasus Italians take Caucasus from Russians 1 armour moved from Caucasus to Volgograd Italians take Volgograd from Russians 1 artillery and 1 infantry moved from Turkey to Caucasus 1 infantry moved from Turkey to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 infantry moved from Egypt to 98 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Turkey to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Rostov 1 armour moved from Greece to Caucasus 1 mech_infantry moved from Greece to Caucasus 1 fighter moved from 98 Sea Zone to Rostov 2 fighters and 1 tactical_bomber moved from Greece to Ukraine 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 2 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Ukraine 1 carrier moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 2 armour and 1 mech_infantry moved from Baltic States to Archangel Combat - Italians Battle in Ukraine Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 4 mech_infantrys Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 4 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Russians and 2 infantry owned by the Italians lost in Ukraine 1 tactical_bomber owned by the Italians and 2 fighters owned by the Italians retreated Russians win with 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry Casualties for Russians: 2 mech_infantrys Battle in Rostov Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Italians attack with 2 armour and 1 mech_infantry Americans defend with 1 bomber; Russians defend with 1 mech_infantry Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.50 expected hits 1 mech_infantry owned by the Italians lost in Archangel Italians roll dice for 2 armour in Archangel, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.50 expected hits 1 mech_infantry owned by the Russians, 1 bomber owned by the Americans and 1 armour owned by the Italians lost in Archangel Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Americans: 1 bomber Casualties for Russians: 1 mech_infantry Battle in Spain Italians attack with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys Americans defend with 2 armour, 1 artillery and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Spain, round 2 : 1/10 hits, 2.33 expected hits Americans roll dice for 2 armour, 1 artillery and 2 infantry in Spain, round 2 : 1/5 hits, 2.00 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain Italians roll dice for 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Spain, round 3 : 2/9 hits, 2.17 expected hits Americans roll dice for 2 armour and 1 artillery in Spain, round 3 : 1/3 hits, 1.33 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Spain Italians roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Spain, round 4 : 3/8 hits, 2.00 expected hits Americans roll dice for 1 armour in Spain, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Spain Italians win, taking Spain from Americans with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Italians: 2 infantry Casualties for Americans: 2 armour, 1 artillery and 2 infantry Non Combat Move - Italians 1 fighter moved from Rostov to 100 Sea Zone 1 fighter moved from Ukraine to 100 Sea Zone 1 fighter moved from Ukraine to Romania 1 tactical_bomber moved from Ukraine to Romania Place Units - Italians 1 factory_minor placed in Turkey 2 transports placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy 1 armour placed in Northern Italy 2 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Syria: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 39 PUs; end with 39 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 46 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -1.83 Italians regular : -0.50 Russians regular : 1.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 4 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 2 destroyers moved from 54 Sea Zone to 37 Sea Zone 1 transport moved from 20 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to Northern Territory 3 artilleries and 6 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Malaya ANZAC attack with 4 infantry Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from West India to India Place Units - ANZAC 2 transports placed in 54 Sea Zone 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 4 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 2 destroyers moved from 54 Sea Zone to 37 Sea Zone 1 transport moved from 20 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to Northern Territory 3 artilleries and 6 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Malaya ANZAC attack with 4 infantry Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from West India to India Place Units - ANZAC 2 transports placed in 54 Sea Zone 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 1 infantry moved from Ethiopia to Kenya Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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Good game guys. I’ll spin up a new one.