edited 2 Inf that should have been pulled from Denmark not Germany.
wheatbeer (Axis) vs JDOW (Allies +20) BM3
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 mech_infantry moved from Spain to Portugal 2 fighters moved from Gibraltar to Portugal 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya Combat - Italians Battle in Portugal Italians attack with 1 artillery, 2 fighters and 1 mech_infantry Neutral_True defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Portugal, round 2 : 2/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Neutral_True lost in Portugal Italians win, taking Portugal from Neutral_True with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery Casualties for Neutral_True: 2 infantry Battle in Libya Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 3/8 hits, 2.33 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 aaGun and 2 infantry moved from Spain to Gibraltar 1 aaGun moved from Spain to Gibraltar 1 fighter moved from Portugal to Northern Italy 1 fighter moved from Portugal to Gibraltar 1 infantry moved from Romania to Slovakia Hungary Place Units - Italians 3 infantry placed in Northern Italy 2 mech_infantrys placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 1.00 Neutral_True regular : 0.33
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Ooups, I overlooked that you already posted, I was waiting for you. Will post asap.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 fighter moved from India to 54 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 96 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to Alexandria 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Romania to Bessarabia 2 bombers moved from Western Germany to Bessarabia 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone 1 artillery moved from United Kingdom to Scotland Germans take Scotland from British Combat - Germans Battle in 91 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bessarabia Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 aaGuns moved from Poland to Slovakia Hungary 4 artilleries and 19 infantry moved from Poland to Slovakia Hungary 1 aaGun moved from Poland to Germany 3 artilleries and 4 infantry moved from Germany to Slovakia Hungary 1 artillery and 1 infantry moved from Western Germany to Germany 4 armour moved from United Kingdom to 110 Sea Zone 4 armour and 4 transports moved from 110 Sea Zone to 113 Sea Zone 4 armour moved from 113 Sea Zone to Germany 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 aaGun moved from France to Western Germany 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Slovakia Hungary 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 armour moved from Romania to Greece 2 aaGuns, 2 armour, 2 artilleries and 6 infantry moved from Romania to Slovakia Hungary 2 bombers moved from Bessarabia to Germany 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from 113 Sea Zone to Germany 3 transports moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 2 armour, 1 fighter and 7 mech_infantrys placed in Germany 2 infantry and 1 mech_infantry placed in United Kingdom 3 artilleries and 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Germans collect 49 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 8 infantry moved from Turkey to Greece 1 bomber moved from Russia to Greece 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 2 infantry moved from Eastern Poland to Romania 2 fighters moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Romania 3 artilleries and 18 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Norway to Finland Combat - Russians Russians creates battle in territory 106 Sea Zone Battle in Greece Russians attack with 1 bomber and 8 infantry Germans defend with 1 armour Russians roll dice for 1 bomber and 8 infantry in Greece, round 2 : 2/9 hits, 2,00 expected hits Germans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Greece Russians win, taking 106 Sea Zone from Germans, taking Greece from Germans with 1 bomber and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Bessarabia Russians attack with 3 artilleries and 18 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 18 infantry in Bessarabia, round 2 : 2/21 hits, 4,50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Romania Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 infantry moved from Finland to Sweden Russians take Sweden from Neutral_True 1 armour moved from Turkey to Persia Russians take Persia from Neutral_Allies 1 mech_infantry moved from Northwest Persia to Syria 1 aaGun moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Belarus 1 artillery and 8 infantry moved from Western Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 3 armour moved from Eastern Poland to Bessarabia 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Finland to Karelia 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Russia to Belarus 3 aaGuns moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 2 fighters moved from Romania to Belarus 1 bomber moved from Greece to Ukraine 1 armour moved from Bessarabia to Ukraine 1 tactical_bomber moved from Romania to Belarus 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Dzavhan 1 infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Novgorod to Belarus 2 armour moved from Eastern Poland to Belarus 1 mech_infantry moved from Ukraine to Bessarabia Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 3 armour, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Russians collect 56 PUs; end with 56 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 59 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 63 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Adding units owned by Russians to Novgorod: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,17 Russians regular : -1,50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_major, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 mech_infantry moved from 5 Sea Zone to Soviet Far East 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Siberia 1 fighter moved from 5 Sea Zone to Buryatia 2 bombers moved from Korea to Buryatia 1 infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians Combat - Japanese Battle in Java Battle in Soviet Far East Battle in Siberia Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Java from ANZAC, taking Soviet Far East from Russians, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Buryatia Japanese attack with 2 bombers and 1 fighter Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 fighter in Buryatia, round 2 : 3/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win with 2 bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from Caroline Islands to 42 Sea Zone 1 fighter moved from Caroline Islands to 42 Sea Zone 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Kwangsi to Kwangtung 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from Manchuria to Amur 2 bombers moved from Buryatia to Japan 1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines 1 carrier moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 4 tactical_bombers moved from 35 Sea Zone to Philippines 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone Place Units - Japanese 1 factory_major placed in Korea 1 infantry and 3 mech_infantrys placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1 Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17 Russians regular : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Spain 1 fighter moved from Eastern United States to 91 Sea Zone 2 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 fighter moved from British Guiana to Portugal 1 fighter moved from Morocco to Portugal 1 bomber moved from Eastern United States to Portugal 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 54 Sea Zone to Caroline Islands 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Spain Battle in Caroline Islands Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Caroline Islands, round 2 : 5/8 hits, 3,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marshall Islands from Japanese, taking Spain from Italians, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 aaGun and 2 infantry Battle in Portugal Americans attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Portugal Americans win, taking Portugal from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 3 carriers, 3 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Queensland to New South Wales 1 submarine moved from 43 Sea Zone to 34 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 armour moved from Brazil to Chile Americans take Argentina from Neutral_True Americans take Chile from Neutral_True 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 mech_infantry moved from Venezuela to Suriname 1 infantry moved from Brazil to Suriname 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Portugal to Morocco 1 fighter moved from Portugal to 91 Sea Zone 1 fighter moved from Portugal to Morocco 1 mech_infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 4 fighters moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 carrier and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 2,83 Italians regular : -0,33 Japanese regular : -0,67 Japanese AA : 0,50
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese 1 artillery moved from Hunan to Kiangsi 4 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kweichow to Hunan 1 artillery moved from Kweichow to Hunan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 fighter moved from Kweichow to Anhwe Place Units - Chinese 1 infantry placed in Jehol 2 artilleries and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Spain 1 fighter moved from Eastern United States to 91 Sea Zone 2 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 fighter moved from British Guiana to Portugal 1 fighter moved from Morocco to Portugal 1 bomber moved from Eastern United States to Portugal 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 54 Sea Zone to Caroline Islands 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Spain Battle in Caroline Islands Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Caroline Islands, round 2 : 5/8 hits, 3,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marshall Islands from Japanese, taking Spain from Italians, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 aaGun and 2 infantry Battle in Portugal Americans attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Portugal Americans win, taking Portugal from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 3 carriers, 3 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Queensland to New South Wales 1 submarine moved from 43 Sea Zone to 34 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 armour moved from Brazil to Chile Americans take Argentina from Neutral_True Americans take Chile from Neutral_True 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 mech_infantry moved from Venezuela to Suriname 1 infantry moved from Brazil to Suriname 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Portugal to Morocco 1 fighter moved from Portugal to 91 Sea Zone 1 fighter moved from Portugal to Morocco 1 mech_infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 4 fighters moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 carrier and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese 1 artillery moved from Hunan to Kiangsi 4 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kweichow to Hunan 1 artillery moved from Kweichow to Hunan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 fighter moved from Kweichow to Anhwe Place Units - Chinese 1 infantry placed in Jehol 2 artilleries and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - UK_Pacific Turning on Edit Mode EDIT: Changing ownership of Chile from Americans to Neutral_Allies EDIT: Removing units owned by Americans from Chile: 1 armour and 2 infantry EDIT: Adding units owned by Neutral_True to Chile: 2 infantry EDIT: Changing ownership of Chile from Neutral_Allies to Neutral EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Chile from Neutral to Neutral_True EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Argentina: 1 infantry EDIT: Adding units owned by Americans to Suriname: 1 infantry EDIT: Removing units owned by Americans from Suriname: 1 mech_infantry EDIT: Adding units owned by Americans to Argentina: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Morocco: 1 armour EDIT: Changing PUs for Americans from 91 to 89 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Turning off Edit Mode UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Non Combat Move - British 1 marine moved from Trans-Jordan to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 artillery moved from 71 Sea Zone to Union of South Africa 1 marine moved from 71 Sea Zone to Union of South Africa 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Tanganyika Territory to Kenya 1 armour moved from Syria to Greece 1 mech_infantry moved from Egypt to Syria 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 fighters moved from Egypt to Greece 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 3 cruisers and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Italian Somaliland 1 aaGun and 3 infantry moved from Yunnan to Hunan 2 mech_infantrys moved from Burma to Hunan 1 infantry moved from Burma to Shan State 4 infantry moved from West India to India 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 3 infantry moved from Burma to India 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Hunan: 1 mech_infantry EDIT: Adding units owned by British to Yunnan: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2,83 Italians regular : -0,33 Japanese regular : -0,67 Japanese AA : 0,50
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Sir, I edited the US NCM. TripleA allowed me to “blitz” through the neutrals in South America which I think is illegal, so I edited it back.
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Expected no scramble in 91
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Spain 1 fighter moved from Eastern United States to 91 Sea Zone 2 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 fighter moved from British Guiana to Portugal 1 fighter moved from Morocco to Portugal 1 bomber moved from Eastern United States to Portugal 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 54 Sea Zone to Caroline Islands 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Spain Battle in Caroline Islands Americans attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Caroline Islands, round 2 : 5/8 hits, 3,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marshall Islands from Japanese, taking Spain from Italians, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 aaGun and 2 infantry Battle in Portugal Americans attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Portugal Americans win, taking Portugal from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 3 carriers, 3 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Queensland to New South Wales 1 submarine moved from 43 Sea Zone to 34 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 armour moved from Brazil to Chile Americans take Argentina from Neutral_True Americans take Chile from Neutral_True 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 mech_infantry moved from Venezuela to Suriname 1 infantry moved from Brazil to Suriname 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Portugal to Morocco 1 fighter moved from Portugal to 91 Sea Zone 1 fighter moved from Portugal to Morocco 1 mech_infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 4 fighters moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 carrier and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese 1 artillery moved from Hunan to Kiangsi 4 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kweichow to Hunan 1 artillery moved from Kweichow to Hunan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 fighter moved from Kweichow to Anhwe Place Units - Chinese 1 infantry placed in Jehol 2 artilleries and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - UK_Pacific Turning on Edit Mode EDIT: Changing ownership of Chile from Americans to Neutral_Allies EDIT: Removing units owned by Americans from Chile: 1 armour and 2 infantry EDIT: Adding units owned by Neutral_True to Chile: 2 infantry EDIT: Changing ownership of Chile from Neutral_Allies to Neutral EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Chile from Neutral to Neutral_True EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Argentina: 1 infantry EDIT: Adding units owned by Americans to Suriname: 1 infantry EDIT: Removing units owned by Americans from Suriname: 1 mech_infantry EDIT: Adding units owned by Americans to Argentina: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Morocco: 1 armour EDIT: Changing PUs for Americans from 91 to 89 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Turning off Edit Mode UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Non Combat Move - British 1 marine moved from Trans-Jordan to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 artillery moved from 71 Sea Zone to Union of South Africa 1 marine moved from 71 Sea Zone to Union of South Africa 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Tanganyika Territory to Kenya 1 armour moved from Syria to Greece 1 mech_infantry moved from Egypt to Syria 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 fighters moved from Egypt to Greece 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 3 cruisers and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Italian Somaliland 1 aaGun and 3 infantry moved from Yunnan to Hunan 2 mech_infantrys moved from Burma to Hunan 1 infantry moved from Burma to Shan State 4 infantry moved from West India to India 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 3 infantry moved from Burma to India 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Hunan: 1 mech_infantry EDIT: Adding units owned by British to Yunnan: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 2 artilleries and 2 infantry EDIT: Adding units owned by British to Alexandria: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2,83 Italians regular : -0,33 Japanese regular : -0,67 Japanese AA : 0,50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French 1 infantry moved from Gibraltar to Spain 1 infantry moved from Gibraltar to Spain 1 fighter moved from Gibraltar to Spain 1 infantry moved from Slovakia Hungary to Poland 1 fighter moved from Northern Italy to Poland Combat - Italians Battle in Poland Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Poland Italians roll dice for 1 fighter in Poland, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Poland Russians win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Italians: 1 fighter and 1 infantry Battle in Spain Italians attack with 1 fighter and 2 infantry Americans defend with 1 airfield and 1 marine Italians roll dice for 1 fighter and 2 infantry in Spain, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 marine in Spain, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Spain Italians win, taking Spain from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Italians 1 fighter moved from Spain to Gibraltar 2 mech_infantrys moved from Southern France to Gibraltar 3 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 mech_infantrys placed in Southern France 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.00 Russians regular : 1.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Fiji 1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 infantry moved from Burma to Yunnan 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 armour and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 77 Sea Zone 1 cruiser moved from 81 Sea Zone to 77 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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Looking very grim.
Even if I can push to the Russian/Egyptian VCs, I doubt that I can simultaneously guard London, Paris, etc. at the same time.
I want to see what happens for a little bit though.
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Yeah it is tough for the axis. The Russians will do their best to prevent the Germans from pushing through.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 bombers moved from Germany to Finland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Finland 1 mech_infantry moved from United Kingdom to Eire Germans take Eire from British 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone 2 artilleries and 4 infantry moved from 113 Sea Zone to Sweden 1 artillery and 1 infantry moved from Germany to Poland 28 infantry moved from Slovakia Hungary to Romania 8 artilleries moved from Slovakia Hungary to Romania 2 armour moved from Slovakia Hungary to Romania 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Slovakia Hungary to Sweden 1 armour moved from Germany to 113 Sea Zone 1 armour moved from 113 Sea Zone to Sweden 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone Combat - Germans Battle in Norway Battle in Sweden Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber Russians defend with 7 infantry Germans roll dice for 1 cruiser in Sweden, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Sweden, round 2 : 1/8 hits, 2.83 expected hits Russians roll dice for 7 infantry in Sweden, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Sweden Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Sweden, round 3 : 2/6 hits, 2.50 expected hits Russians roll dice for 5 infantry in Sweden, round 3 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Sweden Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Sweden, round 4 : 2/3 hits, 1.50 expected hits Russians roll dice for 3 infantry in Sweden, round 4 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Sweden Germans roll dice for 1 armour and 1 tactical_bomber in Sweden, round 5 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Sweden, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sweden Germans win, taking Norway from Russians, taking Sweden from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 artilleries and 4 infantry Casualties for Russians: 7 infantry Battle in Finland Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Finland, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in Finland, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Finland Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Finland, round 3 : 4/4 hits, 2.00 expected hits Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 infantry Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Romania Germans attack with 2 armour, 8 artilleries and 28 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 8 artilleries and 28 infantry in Romania, round 2 : 9/38 hits, 9.67 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 2 armour, 8 artilleries and 27 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Poland Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Germans 1 artillery moved from Scotland to United Kingdom 1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to Germany 1 aaGun moved from Germany to Poland 1 aaGun moved from Slovakia Hungary to Romania 1 carrier moved from 112 Sea Zone to 113 Sea Zone 2 bombers moved from Finland to Western Germany 1 tactical_bomber moved from Sweden to 113 Sea Zone 1 armour and 3 mech_infantrys moved from Germany to Western Germany 4 armour and 6 mech_infantrys moved from Germany to Romania 3 aaGuns moved from Slovakia Hungary to Romania 1 tactical_bomber moved from Western Germany to Gibraltar 1 tactical_bomber moved from Western Germany to United Kingdom Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in United Kingdom 1 artillery placed in France 4 artilleries and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -3.00
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Definitely rough dice for the Germans. Sorry about that.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 bomber moved from Ukraine to 127 Sea Zone 1 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 armour moved from Belarus to Poland 2 mech_infantrys moved from Belarus to Poland 1 tactical_bomber moved from Belarus to Poland 1 infantry moved from Greece to Albania Russians take Albania from Italians 1 infantry moved from Greece to Bulgaria Russians take Bulgaria from Germans Combat - Russians Battle in 127 Sea Zone Russians attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Poland Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 1 artillery and 1 infantry Germans roll AA dice in Poland : 0/1 hits, 0,17 expected hits Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Germans lost in Poland Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Poland Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Poland, round 4 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry Battle in Finland Russians attack with 2 infantry Germans defend with 1 artillery Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Germans win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 1 bomber moved from 127 Sea Zone to Vologda 3 aaGuns, 2 armour, 4 artilleries, 29 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Poland to Eastern Poland 1 aaGun, 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 2 artilleries moved from Ukraine to Western Ukraine 1 armour moved from Russia to Novosibirsk 2 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 armour moved from Russia to Belarus 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Belarus 2 infantry moved from Novgorod to Belarus 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Syria to Saudi Arabia Russians take Saudi Arabia from Neutral_True 2 infantry moved from Persia to Northwest Persia 1 armour moved from Persia to Turkey Place Units - Russians 3 infantry placed in Novgorod 2 infantry and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd 1 armour and 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 49 PUs; end with 49 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans AA : -0,17 Germans regular : -0,33 Russians regular : -2,00
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I concede this one.
A few turns ago, I thought maybe I’d have the resources to hold a line in Eastern Europe and send any surplus forces through Turkey, but I think I’m way too slow.
Japan is 4 turns away from putting any real pressure on Russia, and that’s also way too slow with the economy skewed this way.