@Avner All right, game on. Sorry I was delayed.
Scramble to SZ111
Submerge in SZ110
Pray in SZ106
@Sovietishcat wow… italian planes falling from the sky in turkey!.. dang dude. you got lucky!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to Philippines: 1 armour and 1 infantry
EDIT: Changing ownership of Philippines from Japanese to Americans
EDIT: Turning off Edit Mode
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 infantry moved from South Australia to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to Philippines: 1 armour and 1 infantry
EDIT: Changing ownership of Philippines from Japanese to Americans
EDIT: Turning off Edit Mode
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 infantry moved from South Australia to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 2 submarines
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@bretters Please use second file, I forgot to move my UK fighter from Samara to Moscow, let me know if you are not okay with edit… Ya what a disaster for Italy in Turkey, almost impossible…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 marine moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to Spain
1 bomber moved from France to Spain
1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 armour moved from Sikang to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Novosibirsk
1 armour moved from Sikang to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
2 armour and 2 mech_infantrys moved from Sikang to Novosibirsk
1 armour moved from Sikang to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
1 armour and 1 mech_infantry moved from Sikang to Novosibirsk
1 armour moved from Sikang to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
15 armour and 15 mech_infantrys moved from Sikang to Kazakhstan
1 infantry moved from Ukraine to Western Ukraine
2 artilleries and 3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Romania to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 armour moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 armour moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter moved from Novgorod to France
1 tactical_bomber moved from Novgorod to France
1 fighter moved from Novgorod to Western Germany
1 tactical_bomber moved from Novgorod to Western Germany
1 infantry moved from Sweden to Finland
1 infantry moved from Sweden to Finland
1 infantry moved from Sweden to Finland
4 infantry moved from Sweden to Norway
1 bomber moved from Western Germany to Spain
@Sovietishcat would you like to intercept in spain? i have 1 bomber 1 figher, you have 1 french fighter
@bretters No thank you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 marine moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to Spain
1 bomber moved from France to Spain
1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 armour moved from Sikang to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Novosibirsk
1 armour moved from Sikang to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
2 armour and 2 mech_infantrys moved from Sikang to Novosibirsk
1 armour moved from Sikang to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
1 armour and 1 mech_infantry moved from Sikang to Novosibirsk
1 armour moved from Sikang to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
15 armour and 15 mech_infantrys moved from Sikang to Kazakhstan
1 infantry moved from Ukraine to Western Ukraine
2 artilleries and 3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Romania to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 armour moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 armour moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter moved from Novgorod to France
1 tactical_bomber moved from Novgorod to France
1 fighter moved from Novgorod to Western Germany
1 tactical_bomber moved from Novgorod to Western Germany
1 infantry moved from Sweden to Finland
1 infantry moved from Sweden to Finland
1 infantry moved from Sweden to Finland
4 infantry moved from Sweden to Norway
1 bomber moved from Western Germany to Spain
Combat - Germans
Air Battle in Spain
Germans attacks with 3 units heading to Spain
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Strategic bombing raid in Spain
Americans roll AA dice in Spain : 0/2 hits, 0.33 expected hits
Bombing raid in Spain rolls: 3,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Spain causes 6 damage total.
Battle in Caucasus
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
1 armour owned by the Germans retreated to Rostov
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Germans: 3 mech_infantrys
Battle in 104 Sea Zone
Germans attack with 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 15 armour and 15 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 15 armour and 15 mech_infantrys in Kazakhstan, round 2 : 12/30 hits, 10.00 expected hits
Russians roll dice for 4 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 15 armour and 14 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 bomber moved from Spain to France
1 bomber moved from Spain to Southern Italy
1 bomber moved from Egypt to Italian Somaliland
1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
Place Units - Germans
2 destroyers placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
3 artilleries placed in Ukraine
4 artilleries and 4 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
British AA : -0.17
Americans AA : -0.33
Russians regular : 0.83
Germans regular : -0.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 armour moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 armour and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 armour and 2 infantry in Rostov, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 armour and 2 infantry in Rostov, round 4 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 armour and 2 infantry in Rostov, round 5 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Rostov, round 5 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
7 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
3 aaGuns, 14 artilleries, 48 infantry and 2 mech_infantrys moved from Tambov to Russia
1 infantry moved from Volgograd to Samara
1 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -1,33
@bretters Those German fast movers behind Russia have so many options, really wanted to be more aggressive with Russia, but too many place to block…
Muahahaha
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
5 artilleries and 8 infantry moved from Shan State to Burma
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 armour moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Malaya to Szechwan
1 tactical_bomber moved from Malaya to Szechwan
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Shan State
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from Malaya to Borneo
1 tactical_bomber moved from Malaya to Borneo
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 6 Sea Zone to 35 Sea Zone
4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter, 2 submarines and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 destroyer and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 artilleries in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Szechwan
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries
Battle in Philippines
Japanese attack with 4 artilleries and 4 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 4 artilleries and 4 infantry in Philippines, round 2 : 1/8 hits, 2.67 expected hits
Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
Japanese roll dice for 4 artilleries and 2 infantry in Philippines, round 3 : 4/6 hits, 2.00 expected hits
Americans roll dice for 1 armour in Philippines, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 4 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in India
Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 4/10 hits, 4.50 expected hits
UK_Pacific roll dice for 1 aaGun and 4 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 4/9 hits, 4.17 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in Burma
Japanese attack with 5 artilleries and 8 infantry
British defend with 1 infantry
Japanese roll dice for 5 artilleries and 8 infantry in Burma, round 2 : 3/13 hits, 3.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Guam: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Borneo: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour moved from Shan State to India
5 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from Japan to Guam
1 fighter moved from Japan to Guam
1 fighter moved from Szechwan to Sikang
1 tactical_bomber moved from Szechwan to Sikang
Place Units - Japanese
2 fighters and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 1.17
Japanese regular : 0.33
British AA : -0.50
UK_Pacific regular : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 104 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 6 infantry and 5 mech_infantrys moved from Spain to Normandy Bordeaux
1 armour and 1 marine moved from Spain to Normandy Bordeaux
2 bombers and 8 fighters moved from Yunnan to India
@bretters Do you keep your sub in the battle in sz 110?. I know the engine of triplea doesn’t regonize the stealth of the sub no more, so we could do the battle via the Forum battle calc with the bot dice email posted on the forum, ( I had to edit your sub out of sz 104 to let my boat passed it… let me know!
@Sovietishcat
You are attacking with destroyers… they have to be in the battle
@bretters yes, but you don’t… so my sub won’t hit 1st strike as it should…
@Sovietishcat
I don’t get it… it should work just fine plz continue on as you see fit.
@bretters The new triplea version does not regonize the stealth of the sub, ie it considers it a normal boat, so usually when sub fires without an enemy dd, the sub hits 1st strike, so If I hit your cruiser, your cruiser cannot hit back… but right now the emgine will let you fire back even tho I hit…
@bretters You can try the battle in ‘‘local’’ and you’ll see what I mean!
@Sovietishcat
Well I still choose casualties anyways so you wouldn’t first strike my cruiser…