hf
no bid, let’s see how balanced it might be.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Non Combat Move - Italians
2 armour moved from Baltic States to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,1,2,2,1,6,3,3
Italians collect 1 PU (9 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 23 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 46 Sea Zone
2 submarines moved from 64 Sea Zone to 35 Sea Zone
1 cruiser and 4 submarines moved from 56 Sea Zone to 35 Sea Zone
1 infantry moved from Northern Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 23 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from Queensland to South Australia
1 infantry moved from Tobruk to Alexandria
1 infantry moved from 101 Sea Zone to Greece
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 23 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 46 Sea Zone
2 submarines moved from 64 Sea Zone to 35 Sea Zone
1 cruiser and 4 submarines moved from 56 Sea Zone to 35 Sea Zone
1 infantry moved from Northern Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 23 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from Queensland to South Australia
1 infantry moved from Tobruk to Alexandria
1 infantry moved from 101 Sea Zone to Greece
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 101 Sea Zone to 83 Sea Zone
2 infantry moved from Algeria to Morocco
2 infantry moved from Tobruk to Libya
1 fighter moved from Greece to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Leningrad to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Eastern Poland
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
5 artilleries and 12 infantry moved from Southern France to Normandy Bordeaux
9 artilleries and 15 infantry moved from Bulgaria to Albania
2 armour and 1 mech_infantry moved from Romania to Albania
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 7 artilleries, 1 fighter, 17 infantry and 1 tactical_bomber
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 7 artilleries, 1 fighter, 17 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 11/26 hits, 7.50 expected hits
British roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans, 2 artilleries owned by the British and 4 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 7 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 4 infantry
Battle in Albania
Germans attack with 2 armour, 9 artilleries, 15 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 9 artilleries, 15 infantry and 1 mech_infantry in Albania, round 2 : 9/27 hits, 8.33 expected hits
Russians roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Albania
Germans win, taking Albania from Russians with 2 armour, 9 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Bulgaria to Albania
2 armour, 4 infantry and 1 mech_infantry moved from Romania to Bulgaria
4 armour and 3 mech_infantrys moved from Leningrad to Eastern Poland
1 artillery and 3 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Leningrad
4 artilleries and 6 infantry moved from Baltic States to Eastern Poland
3 artilleries and 7 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Leningrad to Northern Belarus
2 artilleries moved from Leningrad to Baltic States
1 artillery and 3 infantry moved from 118 Sea Zone to Baltic States
1 submarine moved from 128 Sea Zone to 115 Sea Zone
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Southern France to France
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Baltic States
1 artillery moved from Leningrad to Baltic States
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 carrier and 7 transports moved from 118 Sea Zone to 115 Sea Zone
1 fighter moved from Leningrad to Western Germany
1 fighter moved from 118 Sea Zone to Western Germany
2 tactical_bombers moved from Baltic States to Western Germany
1 tactical_bomber moved from Baltic States to Western Germany
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,5,2,4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,2,4,4,3
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 4.17
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Greece to Romania
2 infantry moved from Bessarabia to Romania
8 artilleries and 16 infantry moved from Smolensk to Novgorod
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 armour and 1 mech_infantry moved from Russia to Novgorod
2 fighters moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 8 artilleries, 2 fighters, 16 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 16 infantry and 1 mech_infantry in Novgorod, round 2 : 8/28 hits, 8,50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 8 artilleries, 2 fighters, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun, 2 artilleries and 13 infantry moved from Bessarabia to Ukraine
2 fighters moved from Novgorod to Russia
1 fighter moved from Yenisey to Russia
2 infantry moved from Timguska to Northern Sinkiang
1 artillery and 4 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Russia to Yaroslavl
1 artillery moved from Smolensk to Novgorod
2 infantry moved from Smolensk to Novgorod
5 infantry moved from Smolensk to Novgorod
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Yaroslavl
1 aaGun and 1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Romania to Northern Caucasus
Place Units - Russians
1 fighter and 2 infantry placed in Siberia
10 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Stalingrad
7 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Russia
Russians undo move 3.
3 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6,5,4
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Greece to Romania
2 infantry moved from Bessarabia to Romania
8 artilleries and 16 infantry moved from Smolensk to Novgorod
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 armour and 1 mech_infantry moved from Russia to Novgorod
2 fighters moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 8 artilleries, 2 fighters, 16 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 16 infantry and 1 mech_infantry in Novgorod, round 2 : 8/28 hits, 8,50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 8 artilleries, 2 fighters, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun, 2 artilleries and 13 infantry moved from Bessarabia to Ukraine
2 fighters moved from Novgorod to Russia
1 fighter moved from Yenisey to Russia
2 infantry moved from Timguska to Northern Sinkiang
1 artillery and 4 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Russia to Yaroslavl
1 artillery moved from Smolensk to Novgorod
2 infantry moved from Smolensk to Novgorod
5 infantry moved from Smolensk to Novgorod
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Yaroslavl
1 aaGun and 1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Romania to Northern Caucasus
Place Units - Russians
1 fighter and 2 infantry placed in Siberia
10 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Stalingrad
7 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Russia
Russians undo move 3.
3 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6,5,4
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Gorky: 1 infantry
EDIT: Adding units owned by Russians to Nenetsia: 1 infantry
EDIT: Removing units owned by Russians from Yaroslavl: 1 infantry
EDIT: Adding units owned by Russians to Gorky: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : -1,00
Swarmed a guy to Nenetsia.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from 36 Sea Zone to Paulau
1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers moved from 43 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 22 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 1 marine and 2 submarines moved from 43 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers and 1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 bomber moved from Japan to Guam
1 cruiser moved from 45 Sea Zone to 36 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@trulpen 3 carrier scramble options for you.
@CaptainNapalm said in L20 CaptainNapalm (X) vs trulpen (A) P2V:
@trulpen 3 carrier scramble options for you.
No scrambles.
Btw, don’t forget about the sub in z77.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from 36 Sea Zone to Paulau
1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers moved from 43 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 22 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 1 marine and 2 submarines moved from 43 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers and 1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 bomber moved from Japan to Guam
1 cruiser moved from 45 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 5 fighters, 4 tactical_bombers and 1 transport in 22 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer, 5 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 3 cruisers, 4 destroyers, 1 marine, 4 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 2 battleships, 8 carriers, 3 cruisers, 4 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Paulau
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 4 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 5 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Guam, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Paulau from ANZAC, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Guam to Davao
1 destroyer and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 45 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
5 fighters and 4 tactical_bombers moved from 22 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Davao
4 fighters and 4 tactical_bombers moved from 46 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hunan to Hopei
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Honan
1 infantry moved from Honan to Tsinghai
1 bomber moved from Tsinghai to French Indo China
2 artilleries moved from Eastern Sinkiang to Tsinghai
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 aaGun, 4 artilleries and 7 infantry moved from Buryatia to Northern Manchuria
1 submarine moved from 77 Sea Zone to 40 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : -5.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 submarine moved from 35 Sea Zone to 22 Sea Zone
9 fighters moved from 35 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from Caroline Islands to 22 Sea Zone
Combat - Americans
Americans creates battle in territory 23 Sea Zone
Combat Hit Differential Summary :
I would assume no scramble, but since you’re on I may very well ask.
And if you scramble the sub would fight, while it would submerge if not.
Proceeding assuming no scramble. Quite bad odds.
@trulpen No scramble looks right
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 submarine moved from 35 Sea Zone to 22 Sea Zone
9 fighters moved from 35 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from Caroline Islands to 22 Sea Zone
Combat - Americans
Americans creates battle in territory 23 Sea Zone
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in 22 Sea Zone
Americans attack with 9 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 9 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 6/11 hits, 5,83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 23 Sea Zone from Japanese, taking 22 Sea Zone from Japanese with 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 35 Sea Zone to 25 Sea Zone
1 battleship moved from 35 Sea Zone to 23 Sea Zone
1 marine moved from Marianas to 23 Sea Zone
1 battleship and 1 marine moved from 23 Sea Zone to 25 Sea Zone
EDIT: 1 infantry moved from Marianas to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone
9 fighters and 2 tactical_bombers moved from 22 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 23 Sea Zone to 25 Sea Zone
1 infantry moved from New South Wales to South Australia
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 carriers moved from 27 Sea Zone to 25 Sea Zone
1 destroyer moved from 27 Sea Zone to 17 Sea Zone
2 fighters moved from Wake Island to Midway
1 carrier moved from 27 Sea Zone to 31 Sea Zone
1 bomber moved from France to United Kingdom
3 transports moved from 96 Sea Zone to 93 Sea Zone
4 transports moved from 101 Sea Zone to 96 Sea Zone
1 fighter moved from 108 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 96 Sea Zone to 93 Sea Zone
2 fighters moved from Malta to Greece
1 fighter moved from Malta to 93 Sea Zone
1 fighter moved from 96 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
Place Units - Americans
2 fighters and 1 tactical_bomber placed in Western United States
1 battleship, 1 carrier and 2 destroyers placed in 11 Sea Zone
3 infantry placed in Greece
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : -0,33
Germans AA : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Northern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50
Japanese regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 submarine moved from 35 Sea Zone to 22 Sea Zone
9 fighters moved from 35 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from Caroline Islands to 22 Sea Zone
Combat - Americans
Americans creates battle in territory 23 Sea Zone
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in 22 Sea Zone
Americans attack with 9 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 9 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 6/11 hits, 5,83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 23 Sea Zone from Japanese, taking 22 Sea Zone from Japanese with 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 35 Sea Zone to 25 Sea Zone
1 battleship moved from 35 Sea Zone to 23 Sea Zone
1 marine moved from Marianas to 23 Sea Zone
1 battleship and 1 marine moved from 23 Sea Zone to 25 Sea Zone
EDIT: 1 infantry moved from Marianas to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone
9 fighters and 2 tactical_bombers moved from 22 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 23 Sea Zone to 25 Sea Zone
1 infantry moved from New South Wales to South Australia
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 carriers moved from 27 Sea Zone to 25 Sea Zone
1 destroyer moved from 27 Sea Zone to 17 Sea Zone
2 fighters moved from Wake Island to Midway
1 carrier moved from 27 Sea Zone to 31 Sea Zone
1 bomber moved from France to United Kingdom
3 transports moved from 96 Sea Zone to 93 Sea Zone
4 transports moved from 101 Sea Zone to 96 Sea Zone
1 fighter moved from 108 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 96 Sea Zone to 93 Sea Zone
2 fighters moved from Malta to Greece
1 fighter moved from 96 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Malta to 108 Sea Zone
Place Units - Americans
3 infantry placed in Greece
2 fighters and 1 tactical_bomber placed in Western United States
1 battleship, 1 carrier and 2 destroyers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Northern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 3 artilleries, 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Iceland
Combat - British
Battle in Iceland
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iceland
British roll dice for 1 artillery in Iceland, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Iceland
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 carrier, 1 destroyer, 2 fighters and 3 transports moved from 108 Sea Zone to 93 Sea Zone
1 battleship and 1 cruiser moved from 96 Sea Zone to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to 93 Sea Zone
1 destroyer moved from 113 Sea Zone to 93 Sea Zone
1 cruiser moved from 101 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Libya to Tunisia
1 destroyer and 1 submarine moved from 74 Sea Zone to 79 Sea Zone
1 destroyer moved from 73 Sea Zone to 79 Sea Zone
1 submarine moved from 73 Sea Zone to 79 Sea Zone
4 aaGuns, 6 artilleries and 30 infantry moved from Eastern India to Burma
1 fighter moved from Baluchistan to Eastern India
2 artilleries and 1 infantry moved from Western India to Eastern India
3 infantry moved from Baluchistan to Central India
2 artilleries and 1 infantry moved from Southern Persia to Baluchistan
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
1 cruiser and 1 destroyer moved from 35 Sea Zone to 25 Sea Zone
Place Units - British
3 artilleries placed in Southern Persia
1 transport placed in 83 Sea Zone
2 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 armour placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,5,1,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : 1,50
Americans regular : -0,17
Japanese regular : -0,67
Germans AA : -0,17
Germans regular : 1,33
British regular : -1,00