I can say no scramble, not sure about the ool.
adam514 allies vs aagamerz13 axis ptv
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 5x factory_minor; Remaining resources: 8 PUs; Russians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Italians 1 artillery and 3 infantry moved from Russia to Samara 2 fighters moved from Tula to Kursk 1 infantry moved from Tula to Kursk 1 infantry moved from Tula to Tambov 1 fighter and 1 tactical_bomber moved from Tula to Tambov 1 artillery and 3 infantry moved from Russia to Smolensk 1 artillery and 3 infantry moved from Russia to Yaroslavl 1 artillery and 3 infantry moved from Russia to Gorky 1 artillery and 3 infantry moved from Russia to Penza 1 armour and 1 mech_infantry moved from Russia to Saratov 2 infantry moved from Tula to Saratov Combat - Russians Battle in Saratov Russians attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saratov, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Saratov Russians win, taking Saratov from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Gorky, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Penza Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Penza, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Penza, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Penza Russians win, taking Penza from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kursk Russians attack with 2 fighters and 1 infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Kursk, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kursk Russians win, taking Kursk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 3 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 3/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Samara Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Yaroslavl Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Yaroslavl, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Tambov to Tula 1 fighter moved from Tambov to Tula 1 fighter moved from Kursk to Russia 1 fighter moved from Kursk to Russia 2 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Smolensk 1 aaGun moved from Tula to Saratov 7 artilleries and 9 infantry moved from Russia to Tula Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 3.00 Russians regular : 3.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Chahar to Kansu Japanese take Inner Mongolia from Chinese Japanese take Kansu from Chinese 1 infantry moved from Chahar to Shansi Japanese take Shansi from Chinese 2 infantry moved from Jehol to Shantung 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hopei 1 fighter moved from Kiangsu to Shantung 3 fighters and 1 tactical_bomber moved from French Indo China to Kweichow 2 fighters and 1 tactical_bomber moved from Kiangsu to Hopei 1 infantry moved from Chahar to Inner Mongolia Combat - Japanese Battle in Kweichow Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shantung Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Japanese roll dice for 1 fighter and 1 infantry in Shantung, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Kweichow to French Indo China 2 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 aaGun moved from Kiangsu to Fukien 1 artillery and 1 infantry moved from Amur to Korea 1 mech_infantry moved from Southern Manchuria to Chahar 2 aaGuns moved from Buyant-Uhaa to Southern Manchuria 2 artilleries moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Southern Manchuria 1 artillery moved from Buyant-Uhaa to Chahar 1 fighter moved from Shantung to Chahar 1 infantry moved from Yunnan to French Indo China 1 tactical_bomber moved from Hopei to Kiangsu 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Hopei to Jehol 1 fighter moved from Hopei to Kiangsu 1 infantry moved from Yunnan to French Indo China Place Units - Japanese 3 fighters placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Southern Manchuria 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,4,4,1,3,4,6,3,6,3,2,4,6,6,6,3,2,3,5,2,1,4,1,1,1 Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 4 fighters, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 marine moved from Borneo to 37 Sea Zone 1 marine moved from 37 Sea Zone to French Indo China 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China 1 bomber, 7 fighters and 2 tactical_bombers moved from Malaya to French Indo China 2 fighters moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Wake Island to 21 Sea Zone 1 submarine moved from 37 Sea Zone to 21 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win, taking 21 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in French Indo China Americans attack with 2 artilleries, 1 bomber, 13 fighters, 2 infantry, 1 marine and 4 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 8 fighters, 7 infantry and 1 tactical_bomber Americans roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 1 bomber, 13 fighters, 2 infantry, 1 marine and 4 tactical_bombers in French Indo China, round 2 : 15/23 hits, 11.33 expected hits Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 7 infantry and 1 tactical_bomber in French Indo China, round 2 : 8/19 hits, 8.83 expected hits 1 tactical_bomber owned by the Japanese, 6 fighters owned by the Japanese, 7 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 bombers owned by the Japanese, 3 fighters owned by the Americans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 marine owned by the Americans lost in French Indo China Americans roll dice for 1 bomber, 10 fighters and 4 tactical_bombers in French Indo China, round 3 : 9/15 hits, 8.17 expected hits Japanese roll dice for 2 fighters in French Indo China, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in French Indo China Americans win with 1 bomber, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 70 Casualties for Americans: 2 artilleries, 5 fighters, 2 infantry and 1 marine Casualties for Japanese: 1 artillery, 2 bombers, 8 fighters, 7 infantry and 1 tactical_bomber Non Combat Move - Americans 2 submarines moved from 34 Sea Zone to 7 Sea Zone 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 27 Sea Zone to 7 Sea Zone 1 submarine moved from 11 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 27 Sea Zone to 66 Sea Zone 1 carrier and 1 destroyer moved from 34 Sea Zone to 27 Sea Zone 4 fighters and 2 tactical_bombers moved from French Indo China to 37 Sea Zone 2 tactical_bombers moved from French Indo China to Eastern India 4 fighters moved from French Indo China to Burma 1 bomber moved from French Indo China to Eastern India 2 submarines moved from 37 Sea Zone to 21 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone 2 artilleries and 4 infantry moved from Central United States to 104 Sea Zone 1 artillery and 5 infantry moved from Morocco to 93 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 5 infantry moved from 113 Sea Zone to Holland Belgium 2 artilleries, 2 destroyers, 4 infantry, 2 submarines and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Holland Belgium 1 transport moved from 105 Sea Zone to 104 Sea Zone 2 artilleries and 4 infantry moved from 93 Sea Zone to Morocco 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to Manilla 1 fighter moved from 21 Sea Zone to 36 Sea Zone Place Units - Americans 1 armour, 1 infantry and 1 mech_infantry placed in Holland Belgium 2 transports placed in 104 Sea Zone 1 artillery, 4 fighters and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 fighter and 5 infantry moved from Anhwe to Jehol 10 infantry moved from Anhwe to Kiangsu 3 infantry moved from Anhwe to Shantung Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kiangsu Chinese attack with 10 infantry Japanese defend with 1 artillery, 1 fighter and 1 tactical_bomber Chinese roll dice for 10 infantry in Kiangsu, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kiangsu, round 2 : 0/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu Chinese win, taking Yunnan from Japanese, taking Kiangsu from Japanese with 10 infantry remaining. Battle score for attacker is 24 Casualties for Japanese: 1 artillery, 1 fighter and 1 tactical_bomber Battle in Jehol Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 fighter and 1 infantry Chinese roll dice for 1 fighter and 5 infantry in Jehol, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 fighter in Jehol, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 fighter and 1 infantry Battle in Shantung Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shantung, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Anhwe Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Western Sinkiang: 1 infantry EDIT: Adding units owned by Chinese to Eastern Sinkiang: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for British from 37 to 28 EDIT: Changing unit bombing damage for these British owned units to: factory_major = 4 EDIT: Changing unit bombing damage for these British owned units to: factory_major = 3 EDIT: Turning off Edit Mode British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 18 PUs; UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Northern Caucasus to Stalingrad Russians take Stalingrad from Germans 1 infantry moved from Northern Caucasus to Kazakhstan Russians take Kazakhstan from Japanese Combat - British Non Combat Move - British 1 destroyer moved from 43 Sea Zone to 40 Sea Zone 5 infantry moved from United Kingdom to 113 Sea Zone 5 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus 1 aaGun and 4 infantry moved from Northwest Persia to Southern Caucasus 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 aaGun, 1 armour, 7 artilleries and 10 infantry moved from Shan State to Yunnan 1 aaGun and 3 infantry moved from Burma to Yunnan 4 infantry moved from Eastern India to Western India 1 fighter and 1 tactical_bomber moved from Eastern India to Southern Caucasus Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 1 armour and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 2.67 Americans regular : 4.83 Japanese regular : -1.00
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TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 15 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 submarine moved from 99 Sea Zone to 100 Sea Zone Combat - Italians Americans scrambles 3 units out of 113 Sea Zone to defend against the attack in Holland Belgium Battle in Holland Belgium Italians attack with 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber British defend with 5 aaGuns, 1 armour, 10 fighters, 33 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 3 aaGuns, 6 armour, 6 artilleries, 1 factory_minor, 1 fighter, 22 infantry, 2 marines and 6 mech_infantrys British roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits Italians roll dice for 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/20 hits, 5.17 expected hits
Combat Hit Differential Summary :
Italians regular : 0.83 British AA : -0.50
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@aagamerz13 ool?
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@aagamerz13 Keep enough AA guns to be able to all shoot at 3 German aircraft each, so keep 3 AA guns I think (can’t look at map atm).
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@Adam514 ok keep 3 aa, lose5
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 15 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 submarine moved from 99 Sea Zone to 100 Sea Zone Combat - Italians Americans scrambles 3 units out of 113 Sea Zone to defend against the attack in Holland Belgium Battle in Holland Belgium Italians attack with 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber British defend with 5 aaGuns, 1 armour, 10 fighters, 33 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 3 aaGuns, 6 armour, 6 artilleries, 1 factory_minor, 1 fighter, 22 infantry, 2 marines and 6 mech_infantrys British roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits Italians roll dice for 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/20 hits, 5.17 expected hits Americans roll dice for 8 aaGuns, 7 armour, 6 artilleries, 11 fighters, 57 infantry, 2 marines and 7 mech_infantrys in Holland Belgium, round 2 : 38/90 hits, 36.00 expected hits 5 aaGuns owned by the British, 1 tactical_bomber owned by the Italians, 1 infantry owned by the French, 2 fighters owned by the Italians, 2 artilleries owned by the Italians and 15 infantry owned by the Italians lost in Holland Belgium Americans win with 3 aaGuns, 7 armour, 6 artilleries, 11 fighters, 56 infantry, 2 marines and 7 mech_infantrys remaining. Battle score for attacker is -55 Casualties for Italians: 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber Casualties for British: 5 aaGuns Casualties for French: 1 infantry Moving scrambled unit from Holland Belgium to 113 Sea Zone Moving scrambled unit from Holland Belgium to 113 Sea Zone Moving scrambled unit from Holland Belgium to 113 Sea Zone Non Combat Move - Italians 1 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Southern France to France Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Southern Italy 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Italians regular : 0.83 British AA : -0.50
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Dutch New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 fighter moved from Davao to Marianas Combat - ANZAC Battle in Guam Battle in French Indo China Battle in Marianas ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Marianas, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Marianas, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Marianas, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marianas ANZAC win, taking Guam from Japanese, taking French Indo China from Japanese, taking Marianas from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Marianas to 36 Sea Zone 2 submarines moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 fighter moved from New Guinea to Caroline Islands 1 fighter moved from New Guinea to Davao 1 transport moved from 46 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 2 infantry placed in Queensland 1 infantry placed in New South Wales ANZAC undo move 2. 2 infantry placed in Queensland 1 transport placed in 55 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northern Caucasus: 2 infantry EDIT: Adding units owned by ANZAC to Southern Caucasus: 2 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 3 infantry moved from Iraq to Northwest Persia 1 fighter and 2 infantry moved from Northern Caucasus to Southern Caucasus Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -1.33
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@Adam514 gg
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@aagamerz13 Thanks for the game!
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Sure. Learned a few things this game! Let me get a few more games in on this map before we play again.
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@aagamerz13 Sounds good.