L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3

  • '20 '16

    @trulpen said in L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3:

    Since the russian figs can’t prevent the SBR, I’ll continue with the bombing. If you wanted an air-battle, I can roll that separately with dicebot.

    Yeah, go ahead and roll for the air battle intercept. Not great odds for me, but I need a break.

  • '20 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
            1 fighter moved from Philippines to Dutch New Guinea
            1 fighter moved from Philippines to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to Queensland
            1 fighter moved from Dutch New Guinea to New Guinea
            1 fighter moved from 42 Sea Zone to Western Australia
            2 aaGuns moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            2 infantry moved from New South Wales to South Australia
            2 infantry moved from New South Wales to Queensland
            1 cruiser and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.67
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 4 fighters and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Russia
            3 infantry moved from Bryansk to Russia
            2 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            3 bombers moved from Bryansk to Russia
            1 bomber moved from Bryansk to Russia
            16 artilleries and 32 infantry moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 16 artilleries and 32 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 16 artilleries and 32 infantry in Tambov, round 2 : 12/48 hits, 13,33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 16 artilleries and 32 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Russia
                Germans attack with 4 bombers and 4 infantry
                Russians defend with 1 airfield, 1 factory_major and 3 infantry
                    Germans roll dice for 4 bombers and 4 infantry in Russia, round 2 : 1/8 hits, 3,33 expected hits
                    Russians roll dice for 3 infantry in Russia, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Russia
                    Germans roll dice for 4 bombers and 4 infantry in Russia, round 3 : 4/8 hits, 3,33 expected hits
                    Russians roll dice for 2 infantry in Russia, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 10PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 4 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 bomber moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Novgorod to Western Germany
            1 battleship, 3 carriers, 1 cruiser, 4 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from Western Germany to France
            2 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 infantry moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            1 mech_infantry moved from Ukraine to Romania
            4 aaGuns moved from Bryansk to Tambov
            1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Archangel to Vologda
            2 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Timguska to Tsinghai
            1 infantry moved from Northern Italy to Yugoslavia
            2 armour moved from Rostov to Tambov
            20 mech_infantrys moved from Bryansk to Tambov
            3 mech_infantrys moved from Volgograd to Tambov
            3 mech_infantrys moved from Rostov to Tambov
            3 armour moved from Bryansk to Rostov
            2 mech_infantrys moved from Ukraine to Rostov
            1 armour and 3 mech_infantrys moved from Western Ukraine to Slovakia Hungary
            3 armour moved from Bryansk to Eastern Poland
            2 mech_infantrys moved from Western Ukraine to Eastern Poland
            1 bomber moved from Western Germany to Southern Italy
            4 bombers moved from Russia to Germany
            1 tactical_bomber moved from Novgorod to 97 Sea Zone
            1 tactical_bomber moved from Novgorod to 112 Sea Zone
    
        Place Units - Germans
            2 fighters placed in Western Germany
            3 infantry placed in France
            1 destroyer and 2 fighters placed in 112 Sea Zone
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Western Germany
            Germans undo move 6.
            1 infantry placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,00
    Americans : -0,33
    Russians : -1,67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            2 armour, 13 artilleries, 61 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 2 armour, 13 artilleries, 61 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 13 artilleries, 61 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 18/78 hits, 18.00 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 armour, 13 artilleries, 60 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Samara to Kazakhstan
            1 aaGun and 12 infantry moved from Korea to Manchuria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 0.00
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 armour moved from Kweichow to Yunnan
            2 artilleries and 8 infantry moved from French Indo China to Yunnan
            2 bombers moved from French Indo China to Jehol
            1 fighter moved from Japan to 17 Sea Zone
            8 artilleries and 15 infantry moved from Shan State to Yunnan
            1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
            Battle in Jehol
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 2 : 3/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Philippines from Americans with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 11 artilleries and 25 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 11 artilleries and 25 infantry in Yunnan, round 2 : 11/37 hits, 10,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 11 artilleries and 24 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 battleship, 7 carriers, 2 destroyers, 7 fighters and 6 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 aaGun moved from Shan State to Yunnan
            1 mech_infantry moved from French Indo China to Hunan
            1 aaGun moved from French Indo China to Yunnan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Jehol to Kweichow
            1 infantry and 1 marine moved from Soviet Far East to Siberia
            1 tactical_bomber moved from 4 Sea Zone to Japan
            1 fighter moved from Japan to 3 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport moved from 4 Sea Zone to 3 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 artilleries placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            3 fighters and 2 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            Japanese undo move 3.
            1 artillery and 1 infantry placed in Malaya
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,1,4,4,3,4,3,1,2,2,3,2,1,4,1,3,5,6,6,2,1,3,6,6,3,4,3,4,6,1,4,1,6,2,1,2,4,3,5,4,6,1,4,2,3
            Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Chinese : 1,33
    Japanese : 2,67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 1 infantry, 6 submarines and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 mech_infantry moved from British Columbia to Alaska
                  Americans take Alaska from Japanese
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 destroyer and 2 fighters moved from 110 Sea Zone to 124 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Americans
            Battle in Aleutian Islands
            Battle in 6 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Aleutian Islands from Japanese, taking 6 Sea Zone from Japanese with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 124 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from 124 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
            1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 103 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 8 Sea Zone
            9 fighters and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
            1 submarine moved from 103 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            3 infantry placed in Normandy Bordeaux
            1 harbour placed in West Indies
            Americans undo move 4.
            1 harbour placed in Central United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 harbour
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Central United States: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from Western United States: 1 fighter
            EDIT: Adding units owned by Americans to Western United States: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Americans : -3.00
    Japanese : -0.33
    

    Savegame

  • '20 '16

    A bunch of edits to my buy at the end of the US turn. I had changed my buy, but didn’t notice I had still selected a naval base. So. I used the $15 on a transport/artillery/infantry, and buying a tac, rather than fighter.

    I will move forward with China and UK, now. Let me know if that is a problem.

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 1 infantry, 6 submarines and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 mech_infantry moved from British Columbia to Alaska
                  Americans take Alaska from Japanese
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 destroyer and 2 fighters moved from 110 Sea Zone to 124 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Americans
            Battle in Aleutian Islands
            Battle in 6 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Aleutian Islands from Japanese, taking 6 Sea Zone from Japanese with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 124 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from 124 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
            1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 103 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 8 Sea Zone
            9 fighters and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
            1 submarine moved from 103 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            3 infantry placed in Normandy Bordeaux
            1 harbour placed in West Indies
            Americans undo move 4.
            1 harbour placed in Central United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 harbour
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Central United States: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from Western United States: 1 fighter
            EDIT: Adding units owned by Americans to Western United States: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 carrier and 3 fighters; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 armour, 6 artilleries, 1 fighter and 7 infantry moved from Iraq to Northwest Persia
            2 fighters and 1 mech_infantry moved from Eastern Persia to Northwest Persia
            3 artilleries and 5 infantry moved from Trans-Jordan to Iraq
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            1 destroyer and 2 submarines moved from 71 Sea Zone to 77 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Bulgaria to Greece
            1 infantry moved from Morocco to 92 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 aaGuns and 1 infantry moved from United Kingdom to 110 Sea Zone
            EDIT: 3 transports moved from 110 Sea Zone to 107 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Place Units - British
            1 carrier and 2 fighters placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,1
            British collect 39 PUs (2 lost to blockades); end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,6,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 1.17
    Americans : -3.00
    Japanese : -0.67
    

    Savegame


  • @CaptainNapalm said in L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3:

    A bunch of edits to my buy at the end of the US turn. I had changed my buy, but didn’t notice I had still selected a naval base. So. I used the $15 on a transport/artillery/infantry, and buying a tac, rather than fighter.

    I will move forward with China and UK, now. Let me know if that is a problem.

    I’m ok with it.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Bulgaria
                  Italians take Bulgaria from British
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from British
            1 bomber moved from Southern Italy to Normandy Bordeaux
            3 fighters moved from Southern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Normandy Bordeaux causes 0 damage total. 
            Battle in Southern France
                Italians attack with 3 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to France
            3 fighters moved from Southern France to Southern Italy
            1 artillery moved from Yugoslavia to Northern Italy
            1 aaGun moved from Yugoslavia to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Yugoslavia to Northern Italy
            2 infantry moved from Yugoslavia to Northern Italy
            1 aaGun moved from Northern Italy to France
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : -0,33
    AA fire in Normandy Bordeaux : : 0,83
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 12 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Dutch New Guinea to New Guinea
            1 fighter moved from New Guinea to Queensland
            1 fighter moved from Western Australia to Queensland
            1 infantry moved from South Australia to Queensland
            1 infantry moved from South Australia to Queensland
            1 artillery moved from Queensland to New South Wales
            1 cruiser and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 destroyer moved from 46 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            1 artillery and 11 infantry moved from France to Normandy Bordeaux
            4 bombers moved from Germany to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from 97 Sea Zone to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 bomber and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 4 bombers, 4 fighters, 11 infantry and 3 tactical_bombers
                British defend with 3 aaGuns and 3 infantry; French defend with 2 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
                    AA fire in Normandy Bordeaux : 3/9 hits, 1,50 expected hits
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 4 bombers, 2 fighters, 11 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/20 hits, 7,33 expected hits
                    Americans roll dice for 3 aaGuns, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/13 hits, 4,50 expected hits
                    3 aaGuns owned by the British, 4 infantry owned by the Germans, 1 infantry owned by the Americans, 2 infantry owned by the French and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 4 bombers, 2 fighters, 7 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/16 hits, 6,67 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/9 hits, 3,17 expected hits
                    3 infantry owned by the Germans, 4 infantry owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 4 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 4 : 3/13 hits, 6,17 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 4 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 fighters, 9 infantry and 1 tactical_bomber
                Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                Casualties for British: 3 aaGuns and 3 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Holland Belgium to Western Germany
            1 infantry moved from Denmark to Western Germany
            1 infantry moved from Germany to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            4 bombers moved from Normandy Bordeaux to Western Germany
            1 mech_infantry moved from Romania to Bulgaria
            1 armour and 3 mech_infantrys moved from Slovakia Hungary to Bulgaria
            3 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria
            1 infantry moved from Volgograd to Caucasus
            4 aaGuns, 2 armour, 16 artilleries, 32 infantry and 26 mech_infantrys moved from Tambov to Volgograd
            3 infantry moved from Russia to Tambov
            2 infantry moved from Smolensk to Bryansk
            6 armour and 8 mech_infantrys moved from Rostov to Volgograd
            3 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Tsinghai to Vologda
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
            1 aaGun moved from France to Western Germany
    
        Place Units - Germans
            3 fighters and 1 tactical_bomber placed in 112 Sea Zone
            1 artillery and 2 infantry placed in France
            3 artilleries placed in Volgograd
            3 infantry placed in Russia
            3 infantry placed in Ukraine
            1 artillery and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -4,00
    Americans : 0,17
    AA fire in Normandy Bordeaux : : 1,50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            2 armour, 13 artilleries, 60 infantry and 2 mech_infantrys moved from Kazakhstan to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 2 armour, 13 artilleries, 60 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 13 artilleries, 60 infantry and 2 mech_infantrys in Caucasus, round 2 : 18/77 hits, 17.83 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 armour, 13 artilleries, 60 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Kazakhstan to Caucasus
            3 fighters and 1 tactical_bomber moved from Greece to Egypt
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.17
    

    Savegame

  • '20 '16

    You broke my heart in Normandy Bordeaux and Holland Belgium. I feel the end is near.


  • @CaptainNapalm said in L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3:

    You broke my heart in Normandy Bordeaux and Holland Belgium. I feel the end is near.

    Yes, it’s a tough blow for the Allies. Expected TUV-swing was something like 20-25, but just taking away that mIC from the US makes it worth it, despite the result being only +1 and 3 lost planes.

    Hitler laughs maniacally, or maybe maniacly, in his dark and brooding hide-away.


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            5 fighters and 1 tactical_bomber moved from Japan to Iwo Jima
            1 infantry moved from Amur to Korea
                  Japanese take Korea from Russians
            1 battleship, 2 destroyers, 7 fighters and 7 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                  Japanese take 35 Sea Zone from ANZAC
            4 fighters moved from 3 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 battleship and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone
            2 fighters moved from 42 Sea Zone to New Guinea
            2 bombers moved from Kweichow to 6 Sea Zone
            1 armour, 11 artilleries and 24 infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Anhwe to Jehol
                  Japanese take Jehol from Chinese
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 2 destroyers, 11 fighters and 7 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship, 2 bombers, 2 destroyers, 11 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 12/23 hits, 12,83 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 2 destroyers, 11 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in New Guinea
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 7/8 hits, 3,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 11 artilleries, 25 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 11 artilleries, 25 infantry and 1 mech_infantry in Burma, round 2 : 10/38 hits, 10,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 11 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 aaGuns moved from Yunnan to Burma
            3 artilleries moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Yunnan
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Siberia to Amur
            7 carriers moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from New Guinea to 46 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            2 submarines moved from 39 Sea Zone to 37 Sea Zone
            5 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 cruiser moved from 3 Sea Zone to 7 Sea Zone
            2 carriers, 1 destroyer, 2 submarines and 1 transport moved from 3 Sea Zone to 5 Sea Zone
            4 fighters moved from 6 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 bombers
            EDIT: Adding units owned by Japanese to Japan: 2 bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,83
    ANZAC : -0,33
    UK_Pacific : 0,67
    Japanese : 1,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            5 fighters and 1 tactical_bomber moved from Japan to Iwo Jima
            1 infantry moved from Amur to Korea
                  Japanese take Korea from Russians
            1 battleship, 2 destroyers, 7 fighters and 7 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                  Japanese take 35 Sea Zone from ANZAC
            4 fighters moved from 3 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 battleship and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone
            2 fighters moved from 42 Sea Zone to New Guinea
            2 bombers moved from Kweichow to 6 Sea Zone
            1 armour, 11 artilleries and 24 infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Anhwe to Jehol
                  Japanese take Jehol from Chinese
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 2 destroyers, 11 fighters and 7 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship, 2 bombers, 2 destroyers, 11 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 12/23 hits, 12,83 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 2 destroyers, 11 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in New Guinea
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 7/8 hits, 3,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 11 artilleries, 25 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 11 artilleries, 25 infantry and 1 mech_infantry in Burma, round 2 : 10/38 hits, 10,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 11 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 aaGuns moved from Yunnan to Burma
            3 artilleries moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Yunnan
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Siberia to Amur
            7 carriers moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from New Guinea to 46 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            2 submarines moved from 39 Sea Zone to 37 Sea Zone
            5 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 cruiser moved from 3 Sea Zone to 7 Sea Zone
            2 carriers, 1 destroyer, 2 submarines and 1 transport moved from 3 Sea Zone to 5 Sea Zone
            4 fighters moved from 6 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 bombers
            EDIT: Adding units owned by Japanese to Japan: 2 bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Malaya: 1 infantry
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Japan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0,83
    ANZAC : -0,33
    UK_Pacific : 0,67
    Japanese : 1,83
    

    Savegame


  • Had to change placement of 1 tr, since I saw that you could just take Java and block the take-back with a des.

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 8 Sea Zone to 7 Sea Zone
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 5 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 12 destroyers, 11 fighters, 10 submarines and 1 tactical_bomber moved from 8 Sea Zone to 5 Sea Zone
    
        Combat - Americans
            Battle in 7 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 7 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 5 Sea Zone
                Americans attack with 1 battleship, 7 carriers, 2 cruisers, 12 destroyers, 12 fighters, 10 submarines and 2 tactical_bombers
                Japanese defend with 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 transport
                    Americans roll dice for 10 submarines in 5 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 7 carriers, 2 cruisers, 12 destroyers, 12 fighters and 2 tactical_bombers in 5 Sea Zone, round 2 : 11/29 hits, 13.00 expected hits
                    Japanese roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 5 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    4 fighters owned by the Japanese, 1 transport owned by the Japanese, 4 submarines owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 battleship, 7 carriers, 2 cruisers, 12 destroyers, 12 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 75
                Casualties for Americans: 4 submarines
                Casualties for Japanese: 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 transport
    
        Non Combat Move - Americans
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 5 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 7 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 107 Sea Zone to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 103 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
            1 mech_infantry moved from Morocco to Algeria
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 124 Sea Zone to 110 Sea Zone
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Alaska to Western United States
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Western United States
            2 artilleries and 4 infantry placed in Central United States
            1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Manchuria to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Manchuria
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
            1 armour, 6 artilleries, 3 fighters, 7 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
            3 artilleries and 5 infantry moved from Iraq to Northwest Persia
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 destroyer and 2 submarines moved from 77 Sea Zone to 39 Sea Zone
            1 infantry moved from Morocco to Algeria
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
            British collect 38 PUs (1 lost to blockades); end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : 1.33
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Albania to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            2 artilleries and 6 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            1 infantry moved from France to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from France to Northern Italy
            2 fighters moved from Southern Italy to 97 Sea Zone
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bulgaria: 1 infantry
            EDIT: Adding units owned by Italians to Albania: 1 infantry
            EDIT: Turning off Edit Mode
            1 carrier and 1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 17
  • 34
  • 67
  • 73
  • 116
  • 179
  • 135
  • 142
Axis & Allies Boardgaming Custom Painted Miniatures

254

Online

17.3k

Users

39.9k

Topics

1.7m

Posts