L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3

  • '20 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from Queensland to 62 Sea Zone
            2 aaGuns, 1 fighter and 4 infantry moved from Queensland to New South Wales
            1 submarine moved from 8 Sea Zone to 15 Sea Zone
            1 cruiser moved from 8 Sea Zone to 5 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novosibirsk to Kazakhstan
                  Germans take Kazakhstan from Russians
            4 armour and 6 mech_infantrys moved from Bulgaria to Greece
            2 fighters and 1 tactical_bomber moved from Western Germany to Greece
            5 bombers moved from Western Germany to Greece
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            3 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Greece
                Germans attack with 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour, 3 artilleries, 1 factory_minor and 4 infantry
                    Germans roll dice for 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 6/18 hits, 8,00 expected hits
                    British roll dice for 1 armour, 3 artilleries and 4 infantry in Greece, round 2 : 2/8 hits, 2,83 expected hits
                    2 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Greece
                    Germans roll dice for 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Greece, round 3 : 7/16 hits, 7,67 expected hits
                    British roll dice for 1 armour and 1 artillery in Greece, round 3 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in Greece
                Germans win, taking Greece from British with 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 armour, 3 artilleries and 4 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Crete from British to Germans
            EDIT: Turning off Edit Mode
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
            4 infantry moved from Western Germany to France
            1 infantry moved from Holland Belgium to France
            2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
            5 bombers moved from Greece to Western Germany
            3 infantry moved from Rostov to Volgograd
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Vologda to Volgograd
            3 infantry moved from Tambov to Volgograd
            3 infantry moved from Russia to Tambov
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Ukraine to Rostov
            2 infantry moved from Ukraine to Bryansk
            1 infantry moved from 99 Sea Zone to Crete
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            1 bomber and 2 fighters placed in Western Germany
            1 submarine placed in 112 Sea Zone
            3 artilleries placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            3 armour placed in Novgorod
            3 infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,83
    British : -1,67
    Americans : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novosibirsk to Kazakhstan
                  Germans take Kazakhstan from Russians
            4 armour and 6 mech_infantrys moved from Bulgaria to Greece
            2 fighters and 1 tactical_bomber moved from Western Germany to Greece
            5 bombers moved from Western Germany to Greece
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            3 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Greece
                Germans attack with 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour, 3 artilleries, 1 factory_minor and 4 infantry
                    Germans roll dice for 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 6/18 hits, 8,00 expected hits
                    British roll dice for 1 armour, 3 artilleries and 4 infantry in Greece, round 2 : 2/8 hits, 2,83 expected hits
                    2 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Greece
                    Germans roll dice for 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Greece, round 3 : 7/16 hits, 7,67 expected hits
                    British roll dice for 1 armour and 1 artillery in Greece, round 3 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in Greece
                Germans win, taking Greece from British with 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 armour, 3 artilleries and 4 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Crete from British to Germans
            EDIT: Turning off Edit Mode
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
            4 infantry moved from Western Germany to France
            1 infantry moved from Holland Belgium to France
            2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
            5 bombers moved from Greece to Western Germany
            3 infantry moved from Rostov to Volgograd
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Vologda to Volgograd
            3 infantry moved from Tambov to Volgograd
            3 infantry moved from Russia to Tambov
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Ukraine to Rostov
            2 infantry moved from Ukraine to Bryansk
            1 infantry moved from 99 Sea Zone to Crete
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            1 bomber and 2 fighters placed in Western Germany
            1 submarine placed in 112 Sea Zone
            3 artilleries placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            3 armour placed in Novgorod
            3 infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2,83
    British : -1,67
    Americans : -0,33
    

    Savegame


  • Noticed Italy has 2 carriers and free space, so one of the german air should land on one of them.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novosibirsk to Kazakhstan
                  Germans take Kazakhstan from Russians
            4 armour and 6 mech_infantrys moved from Bulgaria to Greece
            2 fighters and 1 tactical_bomber moved from Western Germany to Greece
            5 bombers moved from Western Germany to Greece
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            3 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Greece
                Germans attack with 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour, 3 artilleries, 1 factory_minor and 4 infantry
                    Germans roll dice for 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 6/18 hits, 8,00 expected hits
                    British roll dice for 1 armour, 3 artilleries and 4 infantry in Greece, round 2 : 2/8 hits, 2,83 expected hits
                    2 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Greece
                    Germans roll dice for 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Greece, round 3 : 7/16 hits, 7,67 expected hits
                    British roll dice for 1 armour and 1 artillery in Greece, round 3 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in Greece
                Germans win, taking Greece from British with 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 armour, 3 artilleries and 4 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Crete from British to Germans
            EDIT: Turning off Edit Mode
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
            4 infantry moved from Western Germany to France
            1 infantry moved from Holland Belgium to France
            2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
            5 bombers moved from Greece to Western Germany
            3 infantry moved from Rostov to Volgograd
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Vologda to Volgograd
            3 infantry moved from Tambov to Volgograd
            3 infantry moved from Russia to Tambov
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Ukraine to Rostov
            2 infantry moved from Ukraine to Bryansk
            1 infantry moved from 99 Sea Zone to Crete
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            1 bomber and 2 fighters placed in Western Germany
            1 submarine placed in 112 Sea Zone
            3 artilleries placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            3 armour placed in Novgorod
            3 infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 artillery
            EDIT: Removing units owned by Germans from Russia: 1 infantry
            EDIT: Adding units owned by Germans to Russia: 1 artillery
            EDIT: Adding units owned by Germans to Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2,83
    British : -1,67
    Americans : -0,33
    

    Savegame


  • Wait. Just realized UK can crush Ukraine. Don’t want that. I’ll do some NCM-change there with fast-movers.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novosibirsk to Kazakhstan
                  Germans take Kazakhstan from Russians
            4 armour and 6 mech_infantrys moved from Bulgaria to Greece
            2 fighters and 1 tactical_bomber moved from Western Germany to Greece
            5 bombers moved from Western Germany to Greece
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            3 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Greece
                Germans attack with 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour, 3 artilleries, 1 factory_minor and 4 infantry
                    Germans roll dice for 4 armour, 5 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 6/18 hits, 8,00 expected hits
                    British roll dice for 1 armour, 3 artilleries and 4 infantry in Greece, round 2 : 2/8 hits, 2,83 expected hits
                    2 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Greece
                    Germans roll dice for 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Greece, round 3 : 7/16 hits, 7,67 expected hits
                    British roll dice for 1 armour and 1 artillery in Greece, round 3 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in Greece
                Germans win, taking Greece from British with 4 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 armour, 3 artilleries and 4 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Crete from British to Germans
            EDIT: Turning off Edit Mode
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
            4 infantry moved from Western Germany to France
            1 infantry moved from Holland Belgium to France
            2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
            5 bombers moved from Greece to Western Germany
            3 infantry moved from Rostov to Volgograd
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Vologda to Volgograd
            3 infantry moved from Tambov to Volgograd
            3 infantry moved from Russia to Tambov
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Ukraine to Rostov
            2 infantry moved from Ukraine to Bryansk
            1 infantry moved from 99 Sea Zone to Crete
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            1 bomber and 2 fighters placed in Western Germany
            1 submarine placed in 112 Sea Zone
            3 artilleries placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            3 armour placed in Novgorod
            3 infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 5 mech_infantrys
            EDIT: Adding units owned by Germans to Ukraine: 5 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2,83
    British : -1,67
    Americans : -0,33
    

    Savegame


  • Ok, that should be enough for defence. Green light for Russia.

  • '20 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
    
        Combat - Russians
            Battle in 99 Sea Zone
                Russians attack with 3 fighters and 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
            2 bombers moved from Japan to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            3 carriers moved from 6 Sea Zone to 26 Sea Zone
    
        Combat - Japanese
            Battle in Wake Island
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 destroyer, 6 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 carrier, 1 destroyer, 2 fighters and 3 submarines
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 1 destroyer, 6 fighters and 6 tactical_bombers in 26 Sea Zone, round 2 : 7/16 hits, 9,33 expected hits
                    Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
                Japanese win, taking Wake Island from Americans, taking 26 Sea Zone from Neutral with 1 battleship, 2 bombers, 3 carriers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 48
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber could not land in 6 Sea Zone and was removed
            3 carriers moved from 6 Sea Zone to 26 Sea Zone
            2 bombers moved from 26 Sea Zone to Marshall Islands
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            1 carrier moved from 6 Sea Zone to 31 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 submarines moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 fighter moved from Japan to 26 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from Siberia to Sakha
            1 infantry moved from Anhwe to Jehol
            3 artilleries and 1 infantry moved from Yunnan to Burma
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 fighters moved from 6 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 fighters placed in Japan
            2 artilleries and 1 infantry placed in French Indo China
            1 infantry placed in Malaya
            3 infantry placed in Kiangsu
            6 infantry placed in Japan
            2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,50
    Japanese : -1,67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            12 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Korea
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win, taking Korea from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber moved from 10 Sea Zone to 8 Sea Zone
            1 submarine moved from 7 Sea Zone to 19 Sea Zone
            1 artillery, 1 battleship, 7 carriers, 2 cruisers, 12 destroyers, 1 infantry, 6 submarines and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            12 fighters and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Central United States
            2 fighters placed in Western United States
            1 harbour placed in Aleutian Islands
            1 carrier and 2 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,4,3,6,5,3,6,3,1,3,5,5,3,4,5,3,1,1,4,2,1,5,3,1,3,2,2,5,6,4
            Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Manchuria to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Manchuria
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 fighter, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter and 1 infantry moved from Caucasus to Kazakhstan
            2 fighters and 1 infantry moved from Caucasus to Rostov
    
        Combat - British
            British creates battle in territory 105 Sea Zone
            Battle in Rostov
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Rostov
                 retreated to Rostov
                Italians win, taking 105 Sea Zone from Germans with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                British attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kazakhstan to Caucasus
            2 fighters moved from Rostov to Caucasus
            3 artilleries and 5 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            2 artilleries and 3 infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 destroyer and 2 submarines moved from 39 Sea Zone to 80 Sea Zone
            2 fighters moved from 92 Sea Zone to Egypt
            2 artilleries and 3 infantry moved from Algeria to Morocco
            1 carrier and 2 transports moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 fighter moved from Manchuria to Korea
    
        Place Units - British
            1 harbour placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -2.67
    Italians : 0.33
    Americans : -0.33
    Chinese : -1.00
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
    
        Non Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            2 carriers, 2 destroyers and 3 fighters moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 infantry moved from Albania to Greece
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 submarine and 2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 15 Sea Zone to 6 Sea Zone
            1 cruiser moved from 5 Sea Zone to 8 Sea Zone
            2 fighters moved from 62 Sea Zone to Queensland
            1 aaGun, 1 fighter and 5 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 79 PUs; 
            Germans buy 3 armour, 3 artilleries, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            1 bomber moved from Western Germany to Kazakhstan
            4 bombers moved from Western Germany to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 4 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kazakhstan
                Germans attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Kazakhstan to Volgograd
            5 infantry moved from Tambov to Volgograd
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Ukraine to Rostov
            3 infantry moved from Russia to Tambov
            3 armour moved from Novgorod to Vologda
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            4 armour and 4 mech_infantrys moved from Greece to Romania
            1 aaGun moved from France to Northern Italy
            1 aaGun, 1 artillery and 2 infantry moved from Western Germany to Northern Italy
            5 infantry moved from France to Northern Italy
            4 bombers moved from 110 Sea Zone to Southern Italy
            1 mech_infantry moved from Volgograd to Ukraine
            2 armour moved from Volgograd to Ukraine
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 tactical_bomber moved from 112 Sea Zone to Southern Italy
            2 fighters moved from 112 Sea Zone to Western Germany
            1 artillery moved from France to Northern Italy
            1 artillery moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
            2 infantry moved from France to Northern Italy
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            1 fighter placed in Western Germany
            3 artilleries placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Russia
            3 armour placed in Novgorod
            3 transports placed in 97 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,17
    British : 0,67
    Americans : -0,33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            3 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to Rostov
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            11 infantry moved from Manchuria to Amur
            1 infantry moved from Manchuria to Amur
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 4/5 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Amur
                Russians attack with 12 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 12 infantry in Amur, round 2 : 2/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 3 infantry moved from Manchuria to Korea
            1 aaGun moved from Manchuria to Amur
            3 fighters and 1 tactical_bomber moved from Rostov to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : 1.67
    Japanese : -0.33
    

    Savegame

  • '20 '16

    Are you going to keep toying with me, or finish me off, already? ;-)


  • Oh, sorry, wasn’t aware I had a move here. Have been looking around at my games, but missed this.


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from British
            2 infantry moved from Wake Island to 31 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 fighter moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
    
        Combat - Japanese
            Battle in Johnston Island
            Battle in Solomon Islands
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win, taking Johnston Island from Americans, taking Solomon Islands from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            2 artilleries, 2 infantry and 1 marine moved from Sakha to Buryatia
            1 fighter moved from 6 Sea Zone to Buryatia
            2 fighters moved from Japan to Buryatia
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            5 infantry moved from Yunnan to Burma
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            3 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Malaya to Shan State
            2 artilleries and 1 infantry moved from French Indo China to Shan State
            1 aaGun moved from Burma to Shan State
            1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
            2 bombers moved from Marshall Islands to Kiangsu
            1 destroyer moved from 31 Sea Zone to 49 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 carrier moved from 31 Sea Zone to 49 Sea Zone
            1 battleship moved from 26 Sea Zone to 49 Sea Zone
            3 carriers moved from 26 Sea Zone to 30 Sea Zone
            2 fighters moved from 31 Sea Zone to 30 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
            3 carriers moved from 26 Sea Zone to 49 Sea Zone
            1 carrier moved from 26 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
            4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - Japanese
            2 fighters and 3 infantry placed in Japan
            3 infantry placed in Kiangsu
            3 armour placed in French Indo China
            1 destroyer and 2 submarines placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
            Japanese collect 64 PUs (1 lost to blockades); end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 carrier, 1 cruiser, 2 fighters and 4 submarines moved from 91 Sea Zone to 94 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in 94 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 fighters and 4 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 4 submarines in 94 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 carrier, 1 cruiser, 2 fighters and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 94 Sea Zone
            1 aaGun, 2 artilleries and 2 infantry moved from Morocco to Algeria
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 fighters moved from Western United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 8 Sea Zone to 6 Sea Zone
            1 artillery, 1 battleship, 8 carriers, 2 cruisers, 13 destroyers, 13 fighters, 1 infantry, 10 submarines, 3 tactical_bombers and 1 transport moved from 8 Sea Zone to 26 Sea Zone
            2 infantry moved from Korea to Manchuria
    
        Place Units - Americans
            1 factory_minor placed in Korea
            3 fighters and 1 tactical_bomber placed in Western United States
            1 artillery and 2 infantry placed in Central United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Caucasus to Rostov
                  British take Rostov from Italians
            2 fighters and 1 infantry moved from Caucasus to Kazakhstan
    
        Combat - British
            Battle in Kazakhstan
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Kazakhstan to Caucasus
            1 fighter moved from Caucasus to India
            2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Egypt
            2 fighters moved from Egypt to Caucasus
            2 fighters moved from 91 Sea Zone to 98 Sea Zone
            2 carriers, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to Algeria
            2 fighters moved from United Kingdom to 94 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 destroyer and 2 submarines moved from 80 Sea Zone to 98 Sea Zone
            1 fighter moved from Korea to Manchuria
    
        Place Units - British
            1 carrier and 2 destroyers placed in 98 Sea Zone
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Italians : -0.33
    British : 0.83
    Americans : -2.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
            2 carriers, 2 destroyers and 1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 fighter moved from Southern Italy to Greece
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 35
  • 54
  • 30
  • 69
  • 74
  • 82
  • 110
  • 676
Axis & Allies Boardgaming Custom Painted Miniatures

115

Online

17.3k

Users

39.9k

Topics

1.7m

Posts