Please adjust or confirm the hit casualties. Then I will move on to bombardment.
PtV Mr.Blue(axis) vs regularkid
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@Misterblue no scramble. thanks
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 2 Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 fighter moved from Southern Italy to 99 Sea Zone 2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 99 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 2 bombers, 5 fighters and 4 tactical_bombers British defend with 1 carrier, 1 destroyer and 2 fighters Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 4/11 hits, 6,17 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits 1 destroyer owned by the British, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 99 Sea Zone Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 99 Sea Zone, round 3 : 8/10 hits, 5,67 expected hits British roll dice for 1 carrier in 99 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 carrier owned by the British lost in 99 Sea Zone Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 fighter Casualties for British: 1 carrier, 1 destroyer and 2 fighters Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece 3 infantry owned by the Germans and 3 armour owned by the Germans retreated to Bulgaria Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 2 infantry Non Combat Move - Germans 1 bomber moved from 99 Sea Zone to Western Germany 1 bomber, 4 fighters and 4 tactical_bombers moved from 99 Sea Zone to Southern Italy 2 artilleries and 7 infantry moved from Yugoslavia to Romania 1 aaGun moved from Slovakia Hungary to Poland 1 aaGun, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania 3 artilleries and 6 infantry moved from Germany to Poland 1 transport moved from 117 Sea Zone to 115 Sea Zone 1 aaGun moved from Western Germany to 115 Sea Zone 1 aaGun moved from 115 Sea Zone to Norway 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 infantry moved from France to Holland Belgium 5 armour and 3 mech_infantrys moved from France to Germany 1 aaGun moved from Holland Belgium to France 1 submarine moved from 109 Sea Zone to 126 Sea Zone Place Units - Germans 1 destroyer and 1 submarine placed in 115 Sea Zone 5 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0,17 British : -1,33 Neutral_Allies : 0,67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 128 Sea Zone to 126 Sea Zone 1 infantry moved from Leningrad to Vyborg 1 infantry moved from Leningrad to Baltic States 1 artillery moved from Leningrad to Northern Belarus 2 aaGuns, 1 artillery and 9 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Archangel to Karelia 1 infantry moved from Archangel to Leningrad 1 armour and 1 mech_infantry moved from Southern Belarus to Northern Belarus 4 infantry moved from Leningrad to Northern Belarus 3 infantry moved from Southern Belarus to Bryansk 4 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Kursk 1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Kursk 2 artilleries and 5 infantry moved from Ukraine to Kursk 2 aaGuns, 1 artillery and 12 infantry moved from Siberia to Amur 3 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Northern Caucasus to Rostov 1 cruiser moved from 117 Sea Zone to 118 Sea Zone Place Units - Russians 3 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 5 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 5 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/12 hits, 5,33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from Siam to 38 Sea Zone 2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 aaGun moved from Kyushu to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Kiangsi to Hunan 2 artilleries and 3 infantry moved from Kiangsi to Hopei 1 artillery and 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shansi to Hopei 1 artillery moved from Shansi to Anhwe 1 infantry moved from Jehol to Shansi 1 artillery and 2 infantry moved from Jehol to Anhwe 1 aaGun and 5 infantry moved from Southern Manchuria to Jehol 1 armour moved from Korea to Jehol 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 2 infantry and 1 transport moved from 23 Sea Zone to 35 Sea Zone 1 artillery moved from Kyushu to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 35 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 35 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 35 Sea Zone to Paulau 1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 7 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Marshall Islands to Caroline Islands 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Kyushu to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 battleship and 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 destroyer moved from 7 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Kiangsi Place Units - Japanese 3 infantry placed in Kiangsu 2 infantry placed in Japan 1 carrier, 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese : 1,00 Japanese : 0,67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 27 Sea Zone to 55 Sea Zone 2 fighters moved from Hawaiian Islands to 55 Sea Zone 1 cruiser moved from 31 Sea Zone to 55 Sea Zone 1 destroyer moved from 50 Sea Zone to 47 Sea Zone 1 destroyer moved from 32 Sea Zone to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 cruiser moved from 29 Sea Zone to 27 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 bomber moved from Western United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to Central United States 1 armour moved from Western United States to Central United States Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier and 1 submarine placed in 104 Sea Zone 1 fighter placed in Eastern United States Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 fighter placed in Western United States 1 infantry placed in Central United States 1 carrier and 2 transports placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 13 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 13 infantry Japanese defend with 3 artilleries, 5 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 13 infantry in Hopei, round 2 : 4/14 hits, 2.67 expected hits Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Hopei, round 2 : 2/9 hits, 3.00 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 11 infantry in Hopei, round 3 : 4/12 hits, 2.33 expected hits Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Hopei, round 3 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei 9 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 artillery remaining. Battle score for attacker is 16 Casualties for Chinese: 4 infantry Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 3.00 Japanese : -0.67
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@regularkid Hey, feel free to replace your surviving artillery in Hopei with a mech if you like. Wasn’t sure which you’d prefer as final casualty.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 27 Sea Zone to 55 Sea Zone 2 fighters moved from Hawaiian Islands to 55 Sea Zone 1 cruiser moved from 31 Sea Zone to 55 Sea Zone 1 destroyer moved from 50 Sea Zone to 47 Sea Zone 1 destroyer moved from 32 Sea Zone to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 cruiser moved from 29 Sea Zone to 27 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 bomber moved from Western United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to Central United States 1 armour moved from Western United States to Central United States Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier and 1 submarine placed in 104 Sea Zone 1 fighter placed in Eastern United States Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 fighter placed in Western United States 1 infantry placed in Central United States 1 carrier and 2 transports placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 13 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 13 infantry Japanese defend with 3 artilleries, 5 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 13 infantry in Hopei, round 2 : 4/14 hits, 2.67 expected hits Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Hopei, round 2 : 2/9 hits, 3.00 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 11 infantry in Hopei, round 3 : 4/12 hits, 2.33 expected hits Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Hopei, round 3 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei 9 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 artillery remaining. Battle score for attacker is 16 Casualties for Chinese: 4 infantry Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Ethiopia to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 78 Sea Zone 1 marine moved from 78 Sea Zone to British Somaliland 1 artillery moved from Ethiopia to 78 Sea Zone 1 artillery moved from 78 Sea Zone to British Somaliland 1 transport moved from 78 Sea Zone to 74 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 artillery moved from Egypt to Trans-Jordan 1 bomber moved from Malta to Egypt 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis Combat - British Battle in British Somaliland British attack with 1 artillery and 1 marine Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 destroyer moved from 78 Sea Zone to 83 Sea Zone 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Burma to Eastern India 2 infantry moved from Eastern India to Burma 2 infantry moved from Eastern India to Burma 1 fighter moved from Tanganyika Territory to Egypt 1 fighter and 1 tactical_bomber moved from Malta to Gibraltar 1 cruiser moved from 98 Sea Zone to 83 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turning on Edit Mode EDIT: Removing units owned by British from Burma: 2 infantry EDIT: Adding units owned by British to Eastern India: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Eastern India: 1 infantry EDIT: Adding units owned by British to Eastern India: 1 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : -0.17 Italians : -0.33 Chinese : 3.00 Japanese : -0.67
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TripleA Move Summary: Italians round 2
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 2 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 marine moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Yugoslavia to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Malta 2 infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 armour moved from Romania to Greece 1 bomber moved from Western Germany to Greece
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 2 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 marine moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Yugoslavia to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Malta 2 infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 armour moved from Romania to Greece 1 bomber moved from Western Germany to Greece Combat - Italians Battle in Malta Italians attack with 1 artillery, 1 infantry and 1 marine British defend with 1 aaGun, 1 airfield and 1 infantry Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery and 1 marine in Malta, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 marine in Malta, round 4 : 1/2 hits, 0,67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery and 1 marine in Malta, round 5 : 2/2 hits, 0,67 expected hits British roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 1 marine remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Greece Italians attack with 2 armour, 1 bomber and 2 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 2 infantry in Greece, round 2 : 3/5 hits, 1,83 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 2 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 armour and 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Normandy Bordeaux to Southern Italy 1 bomber moved from Greece to Southern Italy 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 4 infantry moved from Tobruk to Libya 1 submarine moved from 93 Sea Zone to 95 Sea Zone Place Units - Italians Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,67 British : -0,33 Neutral_Allies : 0,33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from Shan State to Burma 1 artillery moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 aaGun moved from Queensland to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to New Guinea 1 infantry moved from Northern Australia to Queensland 1 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo-Egyptian Sudan Place Units - ANZAC 1 destroyer placed in 64 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer French roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 0 Casualties for French: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - French 1 fighter moved from 98 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.67 French : 0.17
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 3 artilleries and 8 infantry moved from Poland to Baltic States 10 armour and 8 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Finland to Karelia 1 bomber moved from Western Germany to Karelia
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 3 artilleries and 8 infantry moved from Poland to Baltic States 10 armour and 8 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Finland to Karelia 1 bomber moved from Western Germany to Karelia Combat - Germans Germans creates battle in territory 126 Sea Zone Battle in Karelia Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 10 armour, 3 artilleries, 8 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 3 artilleries, 8 infantry and 8 mech_infantrys in Baltic States, round 2 : 10/29 hits, 10,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 10 armour, 3 artilleries, 8 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Norway to Finland 1 bomber moved from Karelia to Norway 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 126 Sea Zone to 128 Sea Zone 1 aaGun, 5 artilleries and 20 infantry moved from Romania to Bessarabia 3 armour moved from Bulgaria to Bessarabia 3 infantry moved from Bulgaria to Romania 1 armour, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Poland 2 aaGuns moved from Western Germany to France 4 fighters and 4 tactical_bombers moved from Southern Italy to Malta 1 bomber moved from Southern Italy to Western Germany Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -0,67
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Feels like I’m distracted by all the pretty lights and stumbling over the obvious stuff. Like that ab lets Germany keep the poor Italian fleet safe except, you know, France goes before Germany. :rolling_on_the_floor_laughing:
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@Misterblue haha. it was worth a try tho.
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I may adjust my ncm a bit…
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Never mind, the bc gave me good enough odds…
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Also I forgot about the battle of Hopei when doing Italy, do you mind if I turn the art into a mech at this point?
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 infantry moved from Rostov to Kursk 1 artillery and 2 infantry moved from Ukraine to Kursk 7 infantry moved from Bryansk to Kursk 2 fighters and 1 tactical_bomber moved from Leningrad to Russia 4 infantry moved from Leningrad to Vologda 1 armour and 1 mech_infantry moved from Northern Belarus to Bryansk 1 aaGun moved from Southern Belarus to Smolensk 1 aaGun moved from Southern Belarus to Bryansk 1 artillery and 4 infantry moved from Northern Belarus to Smolensk 1 artillery and 9 infantry moved from Southern Belarus to Bryansk 9 infantry moved from Russia to Bryansk 3 infantry moved from Yenisey to Timguska 1 submarine moved from 126 Sea Zone to 109 Sea Zone Place Units - Russians 1 tactical_bomber placed in Russia 2 armour and 1 mech_infantry placed in Stalingrad 1 artillery and 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Vyborg: 1 infantry EDIT: Adding units owned by Russians to Leningrad: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :