L20 #1 trulpen (X+3) vs ksmckay (A) BM3

  • '19

    I would hope so!


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 destroyers and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 battleship and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            1 bomber moved from French Indo China to Kansu
            1 bomber moved from Kweichow to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Tsinghai to Kansu
            7 infantry moved from Shensi to Kansu
            1 armour and 6 mech_infantrys moved from Kweichow to Kansu
            1 mech_infantry moved from Shensi to Kansu
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 2 transports
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 5/8 hits, 3,50 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in Kansu
                Japanese attack with 1 armour, 2 bombers, 9 infantry and 7 mech_infantrys
                Chinese defend with 1 fighter and 7 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 9 infantry and 7 mech_infantrys in Kansu, round 2 : 5/19 hits, 4,50 expected hits
                    Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 2 : 3/8 hits, 3,00 expected hits
                    3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 2 bombers, 6 infantry and 7 mech_infantrys in Kansu, round 3 : 5/16 hits, 4,00 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 19
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 1 fighter and 7 infantry
            Battle in 20 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Philippines to Japan
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            2 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from India to West India
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Sikang to Tsinghai
            1 bomber moved from Kansu to Kweichow
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 armour moved from Kiangsu to Kweichow
            EDIT: 1 infantry moved from New Guinea to Dutch New Guinea
            4 fighters and 4 tactical_bombers moved from 20 Sea Zone to Japan
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            6 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone
            1 bomber moved from Kansu to Anhwe
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 destroyers placed in 37 Sea Zone
            1 artillery and 2 infantry placed in India
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            6 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 16
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,4,6,1,4,6,6,6,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,6,4,6,3,2,3,3
            Japanese collect 53 PUs (16 lost to blockades); end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,50
    ANZAC : -0,67
    Chinese : -0,33
    Japanese : 5,00
    

    Savegame


  • Not something I did lightly, to leave Tokyo at the Great Satan’s mercy.

  • '19

    seems like solid defense of Tokyo to me. Not much else you could do really.

  • '19

    Wont last but nice to see Germany and Japan under 80 again.


  • Yes, I hope it won’t last. Have to break free of the iron grip. Or was that you?.. ;)


  • Amazing that USN is so strong!

  • '19

    @trulpen said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:

    Amazing that USN is so strong!

    Yeah 10 rounds of pacific naval buys will do that. Japan does ok early on because of its starting airforce but eventually it cant keep up. The question is just how long can you hold out and what can Germany/Italy accomplish before Japan gets shut down. In this case, I am not sure they did enough but we will see.

  • '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 7 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Southern France to Holland Belgium
            1 bomber moved from Normandy Bordeaux to Holland Belgium
            3 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
            2 fighters moved from 21 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            12 fighters and 1 tactical_bomber moved from 21 Sea Zone to Paulau Island
            1 destroyer moved from 31 Sea Zone to 54 Sea Zone
            1 bomber moved from South Australia to 54 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 5 fighters, 3 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 54 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 54 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 54 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Paulau Island
                Americans attack with 1 artillery, 12 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 12 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Paulau Island, round 2 : 7/17 hits, 7.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery, 12 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Holland Belgium to Gibraltar
            2 fighters moved from Holland Belgium to Southern France
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from 54 Sea Zone to Caroline Islands
            1 submarine moved from 31 Sea Zone to 6 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 31 Sea Zone to 34 Sea Zone
            1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 1 fighter and 1 submarine moved from 21 Sea Zone to 34 Sea Zone
            1 submarine moved from 45 Sea Zone to 34 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
            1 destroyer moved from 34 Sea Zone to 33 Sea Zone
            12 fighters and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone
            5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            2 fighters moved from Western United States to Wake Island
    
        Place Units - Americans
            3 infantry placed in Southern France
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 bomber placed in Eastern United States
            2 fighters and 2 infantry placed in Western United States
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Normandy Bordeaux to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to Southern France
            1 aaGun, 1 artillery and 6 infantry moved from Normandy Bordeaux to Southern France
            2 artilleries, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 carriers, 4 cruisers, 2 destroyers, 5 infantry, 1 mech_infantry, 5 submarines and 4 transports moved from 110 Sea Zone to 92 Sea Zone
            2 artilleries, 5 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from Algeria to 92 Sea Zone
            5 fighters moved from Norway to Southern France
            1 fighter moved from Egypt to Gibraltar
            3 fighters moved from Southern France to 92 Sea Zone
            3 aaGuns, 1 armour, 3 artilleries, 1 fighter, 21 infantry and 1 mech_infantry moved from Eastern Persia to Persia
            1 fighter moved from Persia to Egypt
            2 infantry and 6 mech_infantrys moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 battleship moved from 21 Sea Zone to 34 Sea Zone
    
        Place Units - British
            8 infantry placed in United Kingdom
            2 submarines placed in 81 Sea Zone
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : -0.83
    Japanese : 0.00
    AA fire in Germany : : -0.17
    

    Savegame

  • '19

    UK inf on us tt in 92, assumed no scramble in 6

  • '19

    And you can assume air is in its own carriers unless obvious or I let you know.


  • Perfect! Thanks!


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 bombers moved from Western Germany to United Kingdom
    
        Combat - Italians
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
                Bombing raid in United Kingdom causes 11 damage total. 
    
        Non Combat Move - Italians
            2 bombers moved from United Kingdom to Western Germany
            1 fighter moved from Western Germany to 95 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 2 transports moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            4 aaGuns, 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 armour and 1 mech_infantry moved from Eastern Poland to Greater Southern Germany
            2 infantry moved from Northern Italy to Western Germany
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 95 Sea Zone: 2 tactical_bombers
            EDIT: Adding units owned by Germans to 97 Sea Zone: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 bombers moved from Western Germany to United Kingdom
    
        Combat - Italians
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
                Bombing raid in United Kingdom causes 11 damage total. 
    
        Non Combat Move - Italians
            2 bombers moved from United Kingdom to Western Germany
            1 fighter moved from Western Germany to 95 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 2 transports moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            4 aaGuns, 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 armour and 1 mech_infantry moved from Eastern Poland to Greater Southern Germany
            2 infantry moved from Northern Italy to Western Germany
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 95 Sea Zone: 2 tactical_bombers
            EDIT: Adding units owned by Germans to 97 Sea Zone: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Greater Southern Germany: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Italians to Germany: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Guam to 34 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 21 Sea Zone to 34 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            2 aaGuns, 1 artillery and 1 mech_infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 fighter moved from Norway to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 11 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Finland to Norway
            1 fighter moved from 115 Sea Zone to Norway
            1 fighter moved from 115 Sea Zone to Norway
            1 tactical_bomber moved from Western Germany to Norway
            2 infantry moved from Vyborg to 115 Sea Zone
            2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            3 infantry moved from Western Germany to Holland Belgium
            4 fighters moved from Western Germany to Holland Belgium
            2 bombers moved from Novgorod to Vologda
            2 bombers moved from Novgorod to Smolensk
            1 infantry moved from Samara to Vologda
            1 mech_infantry moved from Yenisey to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Bryansk to Smolensk
            1 armour moved from Archangel to Urals
                  Germans take Nenetsia from Russians
                  Germans take Urals from Russians
            3 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
            1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in Yakut S.S.R.
                Germans attack with 3 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 4/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R.
                Germans win, taking Yakut S.S.R. from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 4 fighters and 3 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 2/7 hits, 2,50 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Norway
                Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Norway, round 2 : 2/7 hits, 2,33 expected hits
                    Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Tambov
            3 artilleries and 1 infantry moved from Rostov to Bryansk
            1 infantry moved from Volgograd to Rostov
            3 infantry moved from Ukraine to Bryansk
            3 infantry moved from Western Ukraine to Bryansk
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 artillery moved from Archangel to Belarus
            3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to 97 Sea Zone
            3 fighters moved from Holland Belgium to Southern Italy
            1 fighter moved from Holland Belgium to 97 Sea Zone
            1 battleship and 2 carriers moved from 95 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
            2 fighters and 1 tactical_bomber moved from Norway to Western Germany
            1 carrier, 2 destroyers and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun and 8 infantry moved from Denmark to Western Germany
            2 armour and 3 mech_infantrys moved from Archangel to Urals
            2 bombers moved from Vologda to Timguska
            2 bombers moved from Smolensk to Timguska
            5 mech_infantrys moved from Bryansk to Rostov
            2 armour moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
            2 infantry moved from Germany to Greater Southern Germany
            6 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Ukraine
            3 artilleries placed in Rostov
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Western Germany
            3 infantry placed in France
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : 0,67
    Russians : 1,00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Vologda
            1 fighter and 1 infantry moved from Russia to Smolensk
            1 fighter and 1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 fighter moved from Samara to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Vologda to Russia
            2 aaGuns and 1 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : 2.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 6 submarines; Remaining resources: 7 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            9 fighters and 4 tactical_bombers moved from Japan to 20 Sea Zone
            1 bomber moved from Anhwe to 20 Sea Zone
            1 bomber moved from Kweichow to 20 Sea Zone
            2 submarines moved from 42 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 9 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers, 1 destroyer, 9 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 12/16 hits, 8,83 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 2 bombers, 1 destroyer, 9 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 marine moved from Java to 42 Sea Zone
            1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 artillery and 2 infantry moved from India to West India
            1 mech_infantry moved from Yunnan to India
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Hopei to Yunnan
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Shensi to Hopei
            3 infantry moved from Shantung to Jehol
            10 infantry moved from Anhwe to Jehol
            3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Chahar to Hunan
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            2 bombers moved from 20 Sea Zone to Yunnan
            5 fighters and 4 tactical_bombers moved from 42 Sea Zone to Philippines
            9 fighters and 4 tactical_bombers moved from 20 Sea Zone to Philippines
            1 artillery, 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Shensi
            1 mech_infantry moved from Kansu to Kweichow
            1 armour and 6 mech_infantrys moved from Kansu to Chahar
            1 armour moved from Kweichow to Anhwe
    
        Place Units - Japanese
            2 fighters placed in Japan
            3 submarines placed in 36 Sea Zone
            3 submarines placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 19
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,6,5,5,1,1,2,6,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,2,5,3,5,3,6,1,4,1
            Japanese collect 50 PUs (19 lost to blockades); end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Japanese : 3,50
    

    Savegame


  • Looking a bit at NCMs.


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 6 submarines; Remaining resources: 7 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            9 fighters and 4 tactical_bombers moved from Japan to 20 Sea Zone
            1 bomber moved from Anhwe to 20 Sea Zone
            1 bomber moved from Kweichow to 20 Sea Zone
            2 submarines moved from 42 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 9 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers, 1 destroyer, 9 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 12/16 hits, 8,83 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 2 bombers, 1 destroyer, 9 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 marine moved from Java to 42 Sea Zone
            1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 artillery and 2 infantry moved from India to West India
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Shensi to Hopei
            3 infantry moved from Shantung to Jehol
            10 infantry moved from Anhwe to Jehol
            3 infantry moved from Kiangsu to Anhwe
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            2 bombers moved from 20 Sea Zone to Yunnan
            5 fighters and 4 tactical_bombers moved from 42 Sea Zone to Philippines
            9 fighters and 4 tactical_bombers moved from 20 Sea Zone to Philippines
            1 artillery, 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Tsinghai to Sikang
            1 armour moved from Kweichow to Anhwe
            1 armour moved from Kansu to Chahar
            1 mech_infantry moved from Yunnan to Kweichow
            4 mech_infantrys moved from Kansu to Chahar
            1 mech_infantry moved from Hopei to Jehol
    
        Place Units - Japanese
            2 fighters placed in Japan
            3 submarines placed in 36 Sea Zone
            3 submarines placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,1,4,4,1,2,6,6,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,5,5,1,4,6,4,1,6,1
            Japanese collect 56 PUs (13 lost to blockades); end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 73 to 67
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Japanese : 3,50
    

    Savegame

Suggested Topics

  • 30
  • 20
  • 39
  • 78
  • 115
  • 160
  • 146
  • 3.8k
Axis & Allies Boardgaming Custom Painted Miniatures

52

Online

17.3k

Users

39.9k

Topics

1.7m

Posts